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VotN

PostPosted: Sat Feb 16, 2008 11:19 pm


Hey. I've never posted here before, but I've drawn a couple pictures of my avatar and I'd like to hear what you think. I could soften you all up with stories about how I rarely ever draw and that I'm illiterate with all forms of digital media, but let's just cut to the chase. These are the images, drawn with a #2 pencil and scanned, darkened (in one picture's case) with Picture It! 7.0, and then uploaded directly to photobucket.

User Image

User Image
PostPosted: Sun Feb 17, 2008 4:57 am


You did a surprisingly good job with the expressions. I'm glad for that. As for the body, familiarizing yourself with the structure and function of the torso would be a great help. I see that you've tried to define bony landmarks in the arm, which is a great start. Would it be rude to ask if the heads were referenced at all?

METAPHOR FISTS
Captain


KingRoach

PostPosted: Sun Feb 17, 2008 8:22 am


I think the eyes are higher than should be in both images. Eyes normally come around the middle of the head, leaving enough room for one's brain.

The other facial features look fine, and the head looks well rounded. It's hard to imagine such a head on such a body. The body needs a whole lot of work, if you've done your homework with the head, I'd suggest doing the same thing with the body. Observe. I like the eyes, besides their position.
PostPosted: Sun Feb 17, 2008 9:17 am


The Iconoclast
You did a surprisingly good job with the expressions. I'm glad for that. As for the body, familiarizing yourself with the structure and function of the torso would be a great help. I see that you've tried to define bony landmarks in the arm, which is a great start. Would it be rude to ask if the heads were referenced at all?
No, I just sketch faces all the time. Bodies are a really weak point of mine. Actually, I used a reference for the body in the first picture because I'm so out of practice with them.

VotN


SNAKES ON A PLANE!

PostPosted: Sun Feb 17, 2008 9:24 am


I would work on learning some body structure here. maybe start off with like practicing proportions and building the body with shapes and then move on to musculature . photo refrences are good to use but really they only help if you know what you're looking at.

and I actually kind of like how his eyes are a little too high
its kind of a real anime thing to do, but it does make him look pretty badass
PostPosted: Sun Feb 17, 2008 9:30 am


Hmm, ok. It sounds like you guys are all saying what I already knew in the first place. Thanks for the advice regarding bodies - I've been practicing the "7 heads tall" thing, but obviously I still need work on proportion. The hardest part is clothing. Folds and textures and such.

VotN


KingRoach

PostPosted: Sun Feb 17, 2008 11:45 am


I think images of this type can be of a great help.

http://www.shelfieldpeonline.co.uk/assets/images/skeleton322332.jpg

http://www.horseracinghistory.co.uk/hrho/images/education/human_skeleton.gif

http://www.bodytrends.com/articles/getting_started/images/phys101_450x550_55kb.jpg

http://ns.gov.gu/icons/muscle1.jpg Oh, superhuman!

Search for more and try to understand the proportions of things compared to each other. Also try to figure out how the muscles are situated on the bones.

Nothing is written in stone, some human beings have different proportions, so yeah. Don't be stiff when you look at them. Be a little flexible.
PostPosted: Mon Feb 18, 2008 11:20 pm


Understanding how clothing moves and sits (and also how fingers grab sword handles) is something that, for me, was best understood by actually doing it, holding something similar, moving clothes around, etc.
Since a still ref will only show you one aspect it helps in the long run to be able to visualize how something will move so you won't be limited to reference for very long

otimohoT


Felicific

PostPosted: Tue Feb 19, 2008 3:56 am


Tohomito
Understanding how clothing moves and sits (and also how fingers grab sword handles) is something that, for me, was best understood by actually doing it, holding something similar, moving clothes around, etc.
Since a still ref will only show you one aspect it helps in the long run to be able to visualize how something will move so you won't be limited to reference for very long


Excellent point. Also, I don't know if you've ever taken a physics class, but learning actual physics has helped me TREMENDOUSLY. Not really the calculation aspect, but understanding forces, tension, and gravity has been helpful. That's a drastic step to take, but if your school presents you with that opportunity, I'd take it...

Another big part of it is observing fabric in action. You can definitely go look at yourself in a mirror, but you can also take a look at people during your commute or at work/school and see what they're wearing. I've learned pretty much everything I know between Hogarth's book Dynamic Folds and Drapery and staring at kids in my classes.
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