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Posted: Mon Aug 22, 2005 8:08 am
NAVIGATION
[-Post One-] Introduction/Navigation [-Post Two-] The Exterior [-Post Three-] Breakdown of Areas [-Post Four-] The Interior [-Post Five-] Rules [-Post Six-] Character Profiles for Guardians [-Post Seven-] Perspective Herald [-Post Eight-] Friends and Employees [-Post Nine-] Items of Interest/Gifts [-Post Ten-] Reserved [-Post Eleven-] Reserved [-Post Twelve-] Reserved [-Post Thirteen-] Reserved [-Post Fourteen-] Reserved [-Post Fifteen-] Credits INTRODUCTION
--Picture Here-- The estate owned by the mysterious Baroness has lain under a shroud of secrecy for many a year, for safety reasons she had taken it upon herself to harness the power of magi in order to shroud it from view and it's existance has remained unknown to Gaia at her command - there is no denying however that her estate is vast regardless of whether or not it is seen or unseen and many of those who reside upon her estates or have gazed upon them will guarantee it.
It is the Baroness' work that prevents her from allowing those who are unknown to her and even those she is aware of to see her entire fortune, this is perhaps due to the risk of grappling hands or merely to ensure that her sanctuaries remain completely hidden from possible enemies and betrayals - or so one might have assumed.
In recent months, the Baroness has ordered for her veils to be lowered at certain times of the day so that those who wander by her estates have the ability to view them from a distance. It is during these times of the day that I have been able to document at least a few details about the Baroness' lands and what resides within them and it is with great pleasure that I now bestow upon you the details in which I have uncovered.
One might also say that it is rumoured she has opened the Crescent Mountains around her citadel for public viewing throughout the day as well but this has yet to be confirmed.
- Wandering Scholar, "Pudge"
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Posted: Mon Aug 22, 2005 8:10 am
THE EXTERIORI could spend many a day outlining every detail about the grounds surrounding the estates of the Baroness however there is one abode in which I feel is to be focused upon. On the very outskirts of the coast lies one of the Baroness' most prized homes that has up until now remained one of her most valuable secrets.
The home I speak of is a large citadel hidden within a crescent of mountains in the middle of the ocean, only reachable by an incredibly long bridge that is masterful in design to say the least. The bridge itself extends the entire way out and from what I can discern it was not created by human hand, but by those of the magi instead - it is ornate in design and seems void of any form of erosion that would be present on other rocks that would be subject to the brutal forces of nature.
Nevertheless, in order to see along the bridge and directly into the Citadel grounds I was forced to harness the power of binoculars and eventually I was able to pinpoint the precise details of the gardens and the mountainous regions around the citadel itself - each of which was beautiful and held the most wonderous discoveries, it should therefore be no surprise that I have decided to document the gardens and mountainous regions individually. I have enclosed a sketch of the citadel and it's external grounds for your benefit, it is a rare occasion to see the Citadel with the veils removed and thus I must ensure that you may all view it in some form.
--insert picture here--
The Gardens
To those of you who absolutely adore gardening, this place should be an absolute paradise. The gardens are variable and come in all shapes and sizes, whether you prefer the neat zen gardens to the flowery gardens you can guarantee to find it here. Each is carefully placed to ensure that they do not contrast or otherwise 'insult' one another and one could say that the positioning of each garden was done by architectural genius.
The Zen gardens should be noted with particular interest, for a peculiar feline can be seen upon the rocks on many occasions and alongside it are often what appears to be a set of gardens attempting to remove it from the premises - the drama always seems to occur in that garden but then again I have also seen much drama in the maze (the amount of flares rising into the air can be rather entertaining).
The Crescent Mountains
What ever genius decided to build the citadel into the very centre of these mountains should have been given an award. Towering above the citadel, these mountains are source of fascination to me for they sprout the most unique and wonderous of creatures - in all honesty I would assume this was due to the Baroness' love for the unique and exotic animals of the world but it also holds other notable features.
On the South westerly point of the Mountains a large tower of what appears to be black marble resides, it seems that nothing approaches it with the exception of those with an invitation and I can only assume that one of the magi maintaining the veil lives within it...with a lack of windows I am finding it impossible to confirm this.
To the south easterly point there appears to be a rather large shrine, or at least half a shrine. For a while now I have seen the shrine in construction and although I am incapable of discerning precisely what it is for I can only assume that it is for one of the Baroness' exotic pets or perhaps for another visitor...One will be in the dark until the Baroness finally does open the Crescent Mountains for viewing.
Nevertheless, the last notable features (for I am more concerned about the creatures) are the Airship dock which you can scarcely see as it lurks within the very depths of the mountain (one would assume it is carved into the mountainside) and the small port. Granted I have never seen an airship leave the docks (though they are visible) but I have had the opportunity to watch a ship from the harbours disembark - the next time I do see them I will be sure to take a sketch, that much I can assure you of.
--Insert thumbnail of airship-- --insert thumbnail of ships--
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Posted: Mon Aug 22, 2005 8:15 am
Breakdown of Locations
--Map Will Go Here-- No doubt the descriptions of each area are all very well however what is of important is gaining an understanding of exactly where everything is located within the area - I am taking the time to sketch a map that you might gaze upon to become familiar with the areas in which you are allowed to explore and which areas are otherwise barred from entry.
- Professor Pudge
The Citadel of Regalia
--Barred from Entry without Invite--
In order to ensure that you do not get harmed nor insulted it would be wise to avoid the citadel itself. The Citadel is where the Baroness and her most loyal reside and is often said to be where many conferences are held, disturbances are therefore unwise in the given circumstances.
Docks and Airbase
Avoid these areas at all cost, the Baroness Fleets are her pride and joy alongside her beloved exotic pets and should anything happen to either while you are in the area it is likely you will be blamed (wiser to avoid accusation and extreme compensation costs).
Only enter this area if you are cordually invited.
Gardens
These reside just a little way out of the Citadel and surround all except the back wall (which is against the mountainside). Feel free to explore these areas and to enjoy yourselves in the gardens and mazes provided by the Baroness' Gardeners (just don't mess up the stones).
Crescent Mountains
This area (although unknown to Professor Pudge at this moment in time) is open to the public, or at least open to all those who ask for permission to enter. This is the area that is often described as a 'zoo' due to the exotic creatures that lie within - these mountains can be both dangerous and pleasant however so pay attention to the area in which you reside.
There are a few rules however:
1. Avoid the Dark Tower lest you meet with a rather anti-social mage. 2. Do not feed the animals. 3. Do not stroke the animals without having a keeper in your presence. 4. Do not pick the flowers without expressed permission (easily attained).
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Posted: Mon Aug 22, 2005 8:26 am
THE ITERIOR
Under Construction
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Posted: Mon Aug 22, 2005 8:41 am
RULES 1. Please do not steal any of the artwork within this thread, it was used with permission or within guidelines stated on the websites.
2. Please do not steal character concepts featured on this page, they''ve taken me time to design and careful consideration went into them.
3. Any breedables on this page are not for sale so do not ask for them.
4. Similar to the rule above, any breedables that may breed in the near future should not be asked for (I will give them away to people who are deserving of them).
5. All those who own Heralds or who are Stalkers are very welcome to post in this Journal/House/Zoo so long as they abide by the posts stated above in relation to who can and can''t enter certain areas.
6. Be nice.
7. If you wish to ''steal'' or ''borrow'' anything icly from the Citadel then PLEASE let me know. I will be more than happy to help you in developing your Heralds and characters in that respect so long as I''m told (after all the Baroness will have to react to the news as well)!
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Posted: Mon Aug 22, 2005 8:48 am
Baroness Regalia's Profile
Roan of Regalia's Profile
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Posted: Mon Aug 22, 2005 8:52 am
HERALDS CONCEPT GENERAL DATA Name: Bethany Mercedes Regalia (Named after the family she becomes apart of as her new mother sees her as a gift to the family and not to herself) Age: N/A Race: Herald Occupation: Artisan Current Residence: Citadel of Regalia Chosen Sacrifice: Upon finding the weakening entity Ferosa chose to sacrifice one of her most treasured possessions, drawing forth her roll of parchment that held the most powerful of her arcane spells (including those she had not even learnt herself)...
And thus, the sacrificial item is a roll of parchment.
Strengths: Regalia has rather good eyesight and due to having such small hands she's very good at handling rather fiddly tasks. Her strengths are in the art of illusion and tricks of the hand however alongside relying on what feminine beauty she may possess. Weaknesses: Due to the fact that she lacks in strength physically she is incapable of carrying extreme weight and thus others may have to carry her supplies for her. She's also impeccably impatient and inexperienced when it comes to hand in hand combat - she relies heavily upon whatever magic she may possess which is a cause for alarm should she be surrounded by melee specialists.
Magic: Her magic is most curious and yet deeply impressive to watch. She relies heavily upon 'tools' to ensure that it works and these come in the form paper or parchment alongside a small vial of ink and a brush. Should she have these tools then all that is required of her is to either:-
1. Fold the paper to form an origami object which she grants 'life' to in order to battle her opponents for a limited amount of time. Upon granting a shape to the piece of paper she is required to focus all her will power into it so that it can move accordingly, as a result she sinks into a 'trance' like state that leaves her incredibly vulnerable to attack. (This skill is inclined to give innumerably paper cuts to the opponent...)
2. Write a word upon a piece of parchment using the tools provided. Whatever word she places upon the parchment will react according to the desires within her heart, the stronger the desire the more powerful the illusion. As with the first skill however she falls into a trance like state as she continues to picture the illusion in her mind and also give it orders to move in a certain way.
3. Her third magic skill is actually one that her mother taught her. This skill involves her actually drawing the illusion she wishes to create along with writing the name of it down beside it. This skill takes quite a lot of time and is hardly of use to anyone during a brief battle but would be of use in long term battles/fights. Upon the completion of the piece of artwork she is required to focus all her will power into granting life to the picture that will stand and fight in her name.
Unlike the previous two skills however she does NOT drop into a trance like stance and is instead fully conscious and active during the fight. She is conscious to ensure that said illusion does not go out of control and thus she can do nothing more than control her illusion as opposed to participating in the fights in any other manner. (This skill is great for children's birthday parties as well because she can speak and make pretty illusions at the same time!)
Personality: Although generally quick witted there are times when she just cannot grasp a situation and she has a tendency to cry out and then panic if she was relying upon a certain thing to keep her out of trouble. Nevertheless, should no crisis occur she's generally relaxed and pleasant to those around her - old friends will find that she is perfectly happy to publicly humiliate them with obvious signs of affection.PHYSICAL DATA Physical Appearance: Regalia is rather petite and child like to some, she maintains a serene expression upon her face at all times (with the exception of when she's upset or panicking) and is otherwise normal. Granted she does have delicate features but none of extreme import, she bears no scars and the only points of interest within her physical appearance are in fact her eyes (which are azure blue) and her hair while is of a fine silver colour.
Clothing: Distinctly oriental to match the chosen garb of her family (Regalia). They're not quite as restrictive as a traditional kimono would be though and instead it appears to be a combination of western and oriental clothing, the best example of this type of dress is given in the link below (because I suck at trying to explain clothing styles).
Colours tend to be that of the Family of Regalia (white and numerous hues of blue).
LINK - Girl on the right, notice how has an under-skirt and then a coat over the top? I mean that sort of style.
Weaponry: She carries none but does have a terrible habit of smacking people upside the head with her fan, a gift from her father upon her birth so to speak.
Other Articles: Alongside her fan, she also carries a roll of parchment, a vial of ink and a small brush. FAMILY DATA Mother: See Post Above
Father: See Post Above
Siblings: See Post AboveHISTORICAL DATA ...History will come when she's born...
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Posted: Mon Aug 22, 2005 8:55 am
[--Historical Timetable--]
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Posted: Mon Aug 22, 2005 8:56 am
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Posted: Mon Aug 22, 2005 8:57 am
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Posted: Mon Aug 22, 2005 8:59 am
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Posted: Mon Aug 22, 2005 9:02 am
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Posted: Mon Aug 22, 2005 9:24 am
Credits
...Credit goes to Vian for the Heralds Concept... ...Credit goes to bw-inc and Vian for the art... ...Character Concepts used in this thread are copyright to me... ...Artwork used is copyrighted to respected owners (links to sites below)...
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