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Moneh.
  k thx. <3
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Trip on Acid Rainbows

PostPosted: Fri Jan 18, 2008 3:35 pm


warrior_of_boognish
You know what Kid

you need to rethink your priorities as an artist....

you should always be lookin long term, if you catch my drift. Looking for spot critiques in EVERYTHING you do isn't NEARLY as helpful as something that will help your skills overall and down the road. Not to say that a quick fix isnt bad....

And if you want people to stop banging on your figure CRACK DOWN and improve it! Take the time to bust out the figure drawing books and go do ******** of studies, in parks, malls, tapes, movies...whatever...get in the habit of drawing from life...(I reccomend the books Force: dynamic Figure drawing for animators, by mattessi and Bridgemans complete guide to drawing from life by George Bridgeman). Let me say it ******** of studies....you cant do enough of em....

That way people are LESS prome to bang on your anahtoemee and more likey to bang on nitpicky s**t or other areas like comp

Plus don't rely on excuses, thats sellin yourself cheap kid....and if you say you can do it PROVE IT

DO IT!


I agree that I need to practice and I agree that his anatomy is wonked exspecailly [I think I've said that repeatedly] in the picture, and as a whole I need to improve as I stated I'm not perfect but I would like to hear if anything ELSE is even critique-able.

Actually the anatomy itself is probably based the most off of
http://img.photobucket.com/albums/v257/exspresso/l_841488f585536ebd1f1b12f8334f0b95.jpg

My best friend who is 6'8. Thats a horrid picture to post of him but its the only one I think shows how long his torso is, So from this the head is oversized in mine. Torso length seems about right though

In anycase my point is that in the picture I understand this and if anatomy was my main focus then I would have drawn it as such however it was not. He's a bit of a lollipop and I know it. Now please tell me something different, I would like to know something else about this picture, If it helps I'll even post something finished that I did actually try to get accurate anatomy, thats finished however this piece is not it, and its isn't supposed to be.

As I stated Practice practice practice I have stacks of art books, draw constantly, never think any of my artwork is good enough and constant beat myself over the head thankyou very much.
I ALWAYS THINK I NEED IMPROVEMENT OR ELSE I WOULDN'T HAVE ASKED

Now please I'm asking you to give me something else that I could use work on I hear you all, And I understand. Now further critique me. If it requires another picture, if it requires years or work Tell me dammit. I want to get better now tell me how I can. I thought I posted a picture with descent anatomy but I suppose not.

Tell me how to do it better then I know to practice anatomy please tell me how to elongate torsos, tell me how to distort the body if you think it was done incorrectly. I would like something better than just "draw it better" I come to art forums for depth in comments not just "L2 DRAW BETTER"

I appreciate the book recommendations, when I have some spare cash I'll see if I can get a hold of any of them. As of current I'm broke.
PostPosted: Fri Jan 18, 2008 5:00 pm


I can't help you.








Seriously. Your eye is wrong.

METAPHOR FISTS
Captain


crazy spork i am

PostPosted: Fri Jan 18, 2008 6:36 pm


hmm, to me the anatomy isn't the issue. i mean, anatomy and gesture drawing is easy to learn but hard to master so most people don't really get them right (or ever get them right). but to me i find that sometimes it isn't really about getting things right but knowing what it takes to make it look aesthetically pleasing to the eye.

i don't look at life drawing figures. i don't look at reference for a pose or gesture. when i'm drawing something i will mostly likely have reference to a general idea or theme with a direction. i find that nitpicking about areas like that isn't really my thing, but it doesn't mean that i can't appreciate the work of artists who do (a few of my friends practice their anatomy and gesture drawings...and their stuff is awesome).

i think if you want your figure to look tall and lanky, what can help to push the idea across is to find ways to show that. sometimes drawing things around the character to emphasize size and proportion is a great way to start. draw them next to something that can show a sense of scale. an easy way would be to crop your canvas size to be taller than wider and then extending the canvas on the bottom to add their feet in.

sometimes protruding the ribs and finding other landmarks on the body that helps show a lanky figure can help. elongating them isn't enough, and if you depend on that alone it may or may not look right. pose and gesture really helps with that too. if you ever look at high fashion models and their poses they tend to feature their thin figures by showing them off. if he's gonna be skinny, push it by adding some flourish to the pose. exaggerate the pose and find ways to draw the limbs to react accordingly...or at least putting them in a way that compliments the gesture. more often than not those alone can really help with your character, even if it's not anatomically correct. standing up straight and pushing your shoulders back can give the illusion of being longer. pointing the chin upward and showing off the neck are other ways of creating that illusion.

okay, after telling you that anatomy isn't important, here's part of my reply that will contradict that. anatomy is important because it can help you in executing your idea better. someone lanky and skinny might have a bonier face...your character's face is round to suggest that he isn't. bones are a lot more prominent in a skinnier figure, especially the collarbone. hand would be bonier and maybe a little longer. landmarks on the body are a little more pronounced because they don't have as much fat in their bodies to give them round and smooth shapes. doesn't mean emaciated but sometimes exaggerating your character to be that can help to give you a point of reference then you can go back and fix it accordingly :3
PostPosted: Fri Jan 18, 2008 6:38 pm


I don't think you understand what we mean...

When we are saying your anatomy is off we do not just mean 'torso is too long' or 'head is too big'.

We mean 'torso is nothing like a torso' and 'head is nothing like a head'. You've got sausages where fingers go and tubes for arms and seriously that torso isn't just elongated - it's not shaped like a torso. A torso has a ribcage inside, with muscles overtop. The neck in a real person is a continuation of the spine - Your guy's neck sprouts nonsensically from the front there...

If you used a real person for reference, that person's pectoral muscles were just drawn on, and their hands appear to be on backwards?

You want to know how to draw a tall person and we have spelled it out:
Learn to draw a person.
Then learn to draw him tall.

You are unfortunately just not at the level that you think you are. We can't give you meaningful advice beyond that because the art of exaggerating anatomy requires that the anatomy is there in the first place.

I could tell you all about the way the pectorals, abdominals and traps scale on a taller person in contrast to a shorter one but... you haven't drawn any of those. It all comes back to this: This picture sucks. The way to improve it is to throw it out in its entirety, take a good hard look at a diagram of what a person looks like and try again.

Dr. Valentine
Vice Captain


avoirdu

PostPosted: Fri Jan 18, 2008 7:18 pm


maybe you just think you are too good for advice
PostPosted: Sat Jan 19, 2008 12:54 pm


crazy spork i am
hmm, to me the anatomy isn't the issue. i mean, anatomy and gesture drawing is easy to learn but hard to master so most people don't really get them right (or ever get them right). but to me i find that sometimes it isn't really about getting things right but knowing what it takes to make it look aesthetically pleasing to the eye.

i don't look at life drawing figures. i don't look at reference for a pose or gesture. when i'm drawing something i will mostly likely have reference to a general idea or theme with a direction. i find that nitpicking about areas like that isn't really my thing, but it doesn't mean that i can't appreciate the work of artists who do (a few of my friends practice their anatomy and gesture drawings...and their stuff is awesome).

i think if you want your figure to look tall and lanky, what can help to push the idea across is to find ways to show that. sometimes drawing things around the character to emphasize size and proportion is a great way to start. draw them next to something that can show a sense of scale. an easy way would be to crop your canvas size to be taller than wider and then extending the canvas on the bottom to add their feet in.

sometimes protruding the ribs and finding other landmarks on the body that helps show a lanky figure can help. elongating them isn't enough, and if you depend on that alone it may or may not look right. pose and gesture really helps with that too. if you ever look at high fashion models and their poses they tend to feature their thin figures by showing them off. if he's gonna be skinny, push it by adding some flourish to the pose. exaggerate the pose and find ways to draw the limbs to react accordingly...or at least putting them in a way that compliments the gesture. more often than not those alone can really help with your character, even if it's not anatomically correct. standing up straight and pushing your shoulders back can give the illusion of being longer. pointing the chin upward and showing off the neck are other ways of creating that illusion.

okay, after telling you that anatomy isn't important, here's part of my reply that will contradict that. anatomy is important because it can help you in executing your idea better. someone lanky and skinny might have a bonier face...your character's face is round to suggest that he isn't. bones are a lot more prominent in a skinnier figure, especially the collarbone. hand would be bonier and maybe a little longer. landmarks on the body are a little more pronounced because they don't have as much fat in their bodies to give them round and smooth shapes. doesn't mean emaciated but sometimes exaggerating your character to be that can help to give you a point of reference then you can go back and fix it accordingly :3


Alright thankyou.


Dr. Valentine
I don't think you understand what we mean...

When we are saying your anatomy is off we do not just mean 'torso is too long' or 'head is too big'.

We mean 'torso is nothing like a torso' and 'head is nothing like a head'. You've got sausages where fingers go and tubes for arms and seriously that torso isn't just elongated - it's not shaped like a torso. A torso has a ribcage inside, with muscles overtop. The neck in a real person is a continuation of the spine - Your guy's neck sprouts nonsensically from the front there...

If you used a real person for reference, that person's pectoral muscles were just drawn on, and their hands appear to be on backwards?

You want to know how to draw a tall person and we have spelled it out:
Learn to draw a person.
Then learn to draw him tall.

You are unfortunately just not at the level that you think you are. We can't give you meaningful advice beyond that because the art of exaggerating anatomy requires that the anatomy is there in the first place.

I could tell you all about the way the pectorals, abdominals and traps scale on a taller person in contrast to a shorter one but... you haven't drawn any of those. It all comes back to this: This picture sucks. The way to improve it is to throw it out in its entirety, take a good hard look at a diagram of what a person looks like and try again.


Thanks. I'll try to get better, Or post something better. I'll do my best
I'm only here to get better at my career. I suppose my experiment failed. Eh well on to a new one. Seriously thankyou.


avoirdu
maybe you just think you are too good for advice


Wouldn't be asking if I thought I was.

Trip on Acid Rainbows


inktvis

PostPosted: Sat Jan 19, 2008 7:05 pm


damn i feel bad now lol...


just keep drawin girl. i know the way i drew 7 years ago probably looked exactly like this lmao

just keep studying and keep applying and keep learning! steady pace will make steady progress ...well it should...
PostPosted: Sun Jan 20, 2008 11:38 pm


inktvis
damn i feel bad now lol...


just keep drawin girl. i know the way i drew 7 years ago probably looked exactly like this lmao

just keep studying and keep applying and keep learning! steady pace will make steady progress ...well it should...


Heh its fine. I'm oddly enough not used to criticism, but I can take it. I've shown a few people who do this as a living and they say that all I need to do is widen the torso as well as few instructors. I just finished a commission for 35$, Eh its a start.

I'll get better, I have to I've wanted to do this since I was 6 [[I started off wanting to be a cartoonist then moved to a graphic artist]]

I'll keep working, and continue to develop my style. Atleast I don't draw horrible fan art [Never have really done fan art] I'll be sure to use this as best I can to make progress. I've spent alot of this weekend thinking and attempting to rebuild my confidence. I never thought I was the best but I thought I was half way descent...

I felt really bad for a little while but it's alright, took a little bit to recover though I must admit XD. I can only use this as an opportunity to get better. I have to get better. If this isn't the right attitude I don't know what is. I have to get better...
 

Trip on Acid Rainbows

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