Sailorcancer2004
I never used a code breaker on the PS2, or well any disc based system before. WELL I did the Sega Saturn, but that had a cart port, and the programs/code would be on the cart.
But wasn't all the codes on a memory card or something? How did it work?From what I understand...I think so. I'm not sure what exactly they do, but when you select your codes and start the game, it saves something to the memory card that the game will recognize on boot. Or perhaps saves some executable on the memory card to run in the background while running the game in case of RAM issues...not sure. I can't remember where I read it, I'll have to go find it again.
If you're familiar with homebrew, maybe it's a lot like the independent exploit, where the executable lists the games to execute on when they are booted. Except it's an official type thing, so it works on the slim too?
Anyway, I lost my codebreaker, so I can't test it out
sweatdrop