-=Game Concept=-
All over, every universe, every realm, no matter where, a Challenge has been given. The entity is known only as Hand, and he travels with the self styled Four-Horsemen: Death, War, Fury, and Spite *Ya, not the Original Four*.
The challenge is this: Survive for a full month, with a Tournament at the end of every week. Thing is, you get 'dropped' after you are defeated twice in the tournement. And if all beings from a particular realm/world/whatever is defeated, that Realm is forever destroyed. The Hitch? If nobody from a particular realm responds, or is willing to join, that realm is automatically forfiet, and destroyed.
-Rules-
Characters are from all over, being Mobians, Humans, Aliens, whatever floats your boat. They can be from any series, including Sonic, Mario, DBZ, or even Symphonia. I dont care. Dead characters from any series are also brought back to life as well, though only for the duration of the tournament *A added catch is that if they defeat enough enemies/win the tournament, the ressurection is permanent.*
Once again, there is another catch. All characters, no matter what, start out at low levels. If said characters need objects or other characters to even exist, then they have said objects, but those objects give only enough power to fuel that form, and nothing else. Characters cannot start out with power-objects otherwise.
-Power-
Power will originally be rolled out. Yes, that is right, rolled out. Each character gets to roll a 1d100 and that is their starting power. Now, here is the interesting part. The only way to get more powerfull is to post. Each post gives you 1d10 power. Each post Training gives you x2 the amount. Each post spent Fighting gives x10 the ammount.
Each character will have a set of Stats as well. These Stats are:
Strength:
Speed:
Dexterity:
Life:
Energy:
*Stuff like Intellgience is souly based upon the player. if a player has a 2 intellgience, they sure as heck aint gonna drum up a 9 intelligence character*
These stats will strongly determine what your character is capable of doing. In the begining, you will be give a total of 30 points to spend on each stat. Every 100 Power Points you recieve can be spent on another Stat Point.
-Special-
Transformations, Energy Attacks, things like that. Certain things *Like going Super* require a limit. That Limit will be 1000 Power Points. During a Transformation, you can x10 one stat. x 8 two stats, and x5 three stats. The duration of your Transformation is your Life and Energy added together and divided by 5 (This equals the amount of posts you can remain in Transformation*
((Items))
Certain Items can give you power Boosts. For instance, this is Mobius, so we will go with the Chaos Emeralds. A Character who holds a certain kind of Chaos Emerald will be given a temporary power boost. This boost can be given to any particular stat. Having more then one Emerald makes you even stronger. Certain emeralds can also tranfer special attacks. Depends on the object really. All Items have to be found or Charged *Charging is done just like regular Power Points, through posting. The Objects(s) gain points as you do.
((Energy Attacks))
Ya, lets face it. Nobody likes it when your given a list of stuff you can do, and told to go and play. So we are gonna have to find a way of creating a Power System for each attack. This includes a Temp Energy amount, and Temp Energy Drain for each manuver, as well as Temp Energy Regen. I know this is alot of Stat-Working for most people, so I might end up just ignoring this part and including it as a part of the Power Point System.
-Locations-
At the Current Time I am planning the Crossover with the Mario World, and the Mobian World. Being that I dont have a set map for either, it might be awhile before I do any Major Locations other then the Arena.
And of course, lets not forget, this Rp, and any ideas, cannot get anywhere without your help. if you wish to join, or you have any ideas, just mention it. This Rp is ment to be really structured, so if you would rather Free-Form...thats alright. You dont have to be apart of the fights.