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Hoboerik

PostPosted: Thu Nov 22, 2007 7:12 pm


Necatl War-Pride and Herd-Gnar:
You attack with the pride and the Gnar, you get X creature tokens, pumping herd Gnar by 2X, you opponent has to block all the cats so Gnar always hits.

Necatl War-Pride and Hamletback Goliath:
Exactly like the last one, only the pump is by 3X, adn it's permanent.

Jagged Sacr Archers and Shimmering Wings + A few elves:
The Archers can kill flying creatures, the Wings give creatusres flying, once damaged is stacked, return the wings to your hand.
PostPosted: Sat Dec 22, 2007 6:10 pm


those are pretty descent, I like the last one.

Lady Visara


ungaru

PostPosted: Sun Dec 23, 2007 1:36 pm


hoofprints of the stag + mulldrifter + glen elendra pranksters + lots of instants and flash. = lots of 4/4's for three. you place the stag first. then later on the pranksters. then the mulldrifter then play an instant during an opponents turn return the 'drifter play again. (you must not evoke the drifter!!! Play for full cost)

faerie tauntings + dream spoiler witches + glen elendra pranksters + spell stutter sprite (or) mistbind clique (or) theiving sprite (or) any harbinger. put them into play let their abilities play out. play an instant. return one to your hand.
PostPosted: Tue Dec 25, 2007 8:19 pm


Lys alana huntmaster + Imperious Perfect + Elvish prominade = Fairly strait forward, the more chead elves you have to play the more elf babies you get, the perfects boost them to an army, and then elvish prominade doubles it. well in my case, the four prominades easily, can make 5 in to 80 elf babies.

Lady Visara


Lady Visara

PostPosted: Mon Dec 31, 2007 7:42 am


Soulbright flamekin + Inner flame igniter + 2X smoke braider + 2X mountain.

result, unless there are non creature ways of dealing with your four elementals, this is a win condition. pump the six mana into your soul bright, generally around 240. because the smoke braider, puts out 8 eed when ever you activate it's ability for the third time. from the 240 put in, there should be 80 mana left that wasn't used by the boost. pump that 80 mana into the innerflameigniter, and now allof your creatures have first strike, trample and get +26/+0
PostPosted: Mon Dec 31, 2007 10:37 am


Lady Visara
Soulbright flamekin + Inner flame igniter + 2X smoke braider + 2X mountain.

result, unless there are non creature ways of dealing with your four elementals, this is a win condition. pump the six mana into your soul bright, generally around 240. because the smoke braider, puts out 8 eed when ever you activate it's ability for the third time. from the 240 put in, there should be 80 mana left that wasn't used by the boost. pump that 80 mana into the innerflameigniter, and now allof your creatures have first strike, trample and get +26/+0
You can only get 8 mana from the Soulbright once a turn. "If this is the third time this ability has resolved this turn" After three resolution, the next one will be the fourth, then fifth, then sixth, etc.

Hoboerik


Lady Visara

PostPosted: Mon Dec 31, 2007 7:50 pm


Erik of the PWG
Lady Visara
Soulbright flamekin + Inner flame igniter + 2X smoke braider + 2X mountain.

result, unless there are non creature ways of dealing with your four elementals, this is a win condition. pump the six mana into your soul bright, generally around 240. because the smoke braider, puts out 8 eed when ever you activate it's ability for the third time. from the 240 put in, there should be 80 mana left that wasn't used by the boost. pump that 80 mana into the innerflameigniter, and now allof your creatures have first strike, trample and get +26/+0
You can only get 8 mana from the Soulbright once a turn. "If this is the third time this ability has resolved this turn" After three resolution, the next one will be the fourth, then fifth, then sixth, etc.


really. i thought I remember reading on the official site, that it was every third time. that was before I made this ro had seen the ignter. I rememebr thinking. "well thats good if you have other things to play, otherwise thats horrible."

I don't remember what article or who it was by. but it apears they had said "It would be much better if it was every third time.

Well that doesn't work anymore, I guess it never technically worked though. I feel dumb.
PostPosted: Tue Jan 01, 2008 11:14 pm


Enduring Renewal + Deathrender + Insert Creature here (Mogg Fanatic, Bottle Gnomes, Children of Korliss)

Infinite damage or life.

rhesus krist


TeccaN9nja

PostPosted: Mon Feb 25, 2008 6:51 pm


Thornweld Archers + Thornbite Staff = 2, T: Destroy target creature.

Stonebrow, Krosan Hero + Primal Rage is pretty nice

Greater Gargadon + Threaten

but my favorite combo of all time: Win Condition + Mana!
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