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Mages with MB

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The Bad Karma

PostPosted: Mon Oct 01, 2007 8:45 pm


I love BLM. It’s my favorite job in the world. The pl/nukeing bit… the extra healing bit… the warp your butt out of any area bit... Safe to say; It’s mah job. However, there is one problem I’ve been having for a nice, long while now…

Call me stupid, but I don't get it. I don't understand how to MB.

Well, I get the concept of it, what it's for, and what magic to use on what mob, sure, but the when gets me every time. I know it has to do with timing when your fire your magic and the attacks from the mele players. But I don't understand the small, meager details.

Everyone else seems to know how to do it just fine. And so, as I stand there uselessly watching the WHM do perfect MBs, I feel AND look like an idiot. I ask for help and it seems to work... during that one party. But once the party disbands and I get a new one with a totally different battle plan, I gotta go up and say, "hey, waits a minute! noober hear hows I do dis ting rite hear?! DDD:".

I DON'T WANT TO DO THAT! D<

Please, someone. Give me an explanation of MBing for dummies. First step to the very last... no cut-throughs. I'll copy it to Microsoft word and save it for the rest of my FFXI life. ;_____;

NOTE: OMGSORZ! PLEASE don't give me a guide from the internet to follow. I've tried all of them. I don't understand... D':
PostPosted: Mon Oct 01, 2007 10:33 pm


Well its been a while since I played and my main job was RDM. I can't give you a detailed step-by-step as I don't remember that well. But the way that I remember doing it is that whenever the is said that the fighters were preparing some attack, I would start casting the spell then. Mind you, I haven't played since christmas, but I hope that that helps. ><

me_is_kelly


Shou Eitoku

PostPosted: Tue Oct 02, 2007 1:41 am


I haven't MB for ages O.o, used to I would even be able to MB the AM >.< now I can't. But most of the the time you have to make sure to be a little before the second weapon skill or a little bit after the weapon skill depending on what spell your casting. It doesn't mater if your a tiny wee second late because MBs usually last for a few seconds before it wears off.

I am not sure of the time of spells because I learned it randomly, usually the tier 1 and tier 2 etc etc often go close together when casting(in terms of fire 1 water 1, fire 2 water 2 etc). So while in a party test before the second weapon skill and test after the second weapon skill to see if you land a MB.


AM MBing is a little bit more complicated, you need to advise when you are going to cast the spell and when your party members are going to start their weapon skill(but thats a more "higher" level MBer your talking about)


Try doing this when your partying.
First Weapon Skill-->Second Weapon Skill-->Skill Chain(aka Fragmentation.. detonation etc)--> Spell(each spell needs to be timed around this area a tier one spell will more then likely be closer to the end of the skill chain while a tier 2 spell will be some where around the middle of the skill chain)


Again I haven't play my BLM for a year or so now >.< and most of my MBing days are gone(it is hard for me to MB too now). But like i said try to test my idea and see if it works O.o because thats how i remember casting my spells
PostPosted: Tue Oct 02, 2007 4:06 am


I think you have to practise your timing in each party until you learn yourself smile
I'm not a BLM so bear with me here lol.

After the skillchain there is a small window during which time you need to land the spell in order to create an MB.
Obviously as a blm you have to take into consideration how long it takes to cast the spell in order to hit that window properly.

As Uchiha mentioned - it depends on what tier your spell is (i.e. whether it's Water I or Water II etc) how long it will take to cast.

If its a 2-person SC (i.e. 2 people are doing WSs to create the SC) then during the first few fights of your party vary the moment at which you cast the spell to find out what you need to be doing.

IchihaObito916
test before the second weapon skill and test after the second weapon skill to see if you land a MB


like that ^.^
Don't worry - its okay to practise smile You don't have to get them all perfect right away. If anyone grumbles tell them you're working on it >O.

Remember that a second is actually quite a long time - its not like a blink X.x" when I am part of the melee SC I always count to myself "1 elephant... 2 elephant.... 3 elephant... okay now WS" lol.
So when you're varying your cast time a couple of seconds either way - don't rush and panic. Take your time smile

Eventually you will find the perfect moment!

As for what spells you need to cast for what SCs - I don't have a darn clue lmao.

rukawa_uke
Crew


The Bad Karma

PostPosted: Tue Oct 02, 2007 4:22 am


Ah! Thank you very much, all of you! Now, I not only feel like an idiot for not knowing exactly how to MB, but I even have PLANS to try out! Now I really want to go experimenting. xD

*Bows* I shall write more of my gratitude upon my return from school. Senior year of high school... So... close... D:
PostPosted: Sat Oct 06, 2007 10:50 pm


I didn't read much what the others said, and I can't go into extreme detail but basically it varies when to start on how long the spell takes to cast.

Alright, you've seen the cs or whatever you want to call it when someone sc's right? The big red thing or the green swirls, etc. Like Tiers. With Tier 2 spells (Blizzard 2, Fire II, etc) I cast RIGHT as I saw the animation, and hit it every time. If I recall you need at least a 3-7 second delay after the sc to get a mb. Now, once you get on to like, Burst and stuff, the longer casting things, you go when the FIRST person in the sc does his ws. That should land your spell at the right time depending on how quickly the second person does his ws. At that point really if you miss it may not be your fault but the second guys, because it gets harder to time unless everyones on the ball.

You can also experiment with times going off on your spells to find the perfect time. Hope this helps.

Cloudy-Buckingham


The Bad Karma

PostPosted: Mon Oct 08, 2007 10:35 am


Cloudy-Buckingham
I didn't read much what the others said, and I can't go into extreme detail but basically it varies when to start on how long the spell takes to cast.

Alright, you've seen the cs or whatever you want to call it when someone sc's right? The big red thing or the green swirls, etc. Like Tiers. With Tier 2 spells (Blizzard 2, Fire II, etc) I cast RIGHT as I saw the animation, and hit it every time. If I recall you need at least a 3-7 second delay after the sc to get a mb. Now, once you get on to like, Burst and stuff, the longer casting things, you go when the FIRST person in the sc does his ws. That should land your spell at the right time depending on how quickly the second person does his ws. At that point really if you miss it may not be your fault but the second guys, because it gets harder to time unless everyones on the ball.

You can also experiment with times going off on your spells to find the perfect time. Hope this helps.


It does! Thanks a ton! The 3-7 second thing sounds pretty awesome considering it takes rukawa's elephants to get there. That's a nice long gap for me to play around in. I'll also try the casting right as I see the the ws go off. Again, thanks a lot. ^^
PostPosted: Mon Oct 08, 2007 7:49 pm


Just have to time yourself based on the Weapon skills animation. If the Nuke is I-III then it's pretty much cast after second weaponskill animation or viewed in chatlog it being used then you'll get the Skill chain animation and then your spell and that's when you have the MB down.

Now if it's a tier III nuke, AM or AMII, normally you might have to cast tier III nukes after first weaponskill animation, chatlog reading, and AM or AMIIs sometime around before the first weaponskill is used. The tier III nukes can be casted sometime after weaponskill II though if you have fast cast, and the other spells may have to be slightly adjusted with the same.

A lot of it takes timing and practice though, then you may also get the missed or wrong timing of Weaponskill to skillchains too. Later on in lvl you won't have to worry about MBing much though except for End game, as a lot of the time blms will be teaming up together to exp.

chrono fantasy

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Magus elenfea

PostPosted: Fri Oct 19, 2007 5:27 pm


people dont like to MB anymore crying ..... its dumb i hate it
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