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Posted: Fri Sep 21, 2007 7:21 pm
In this roleplay, the characters are the first people in the world to be able to use magic. Until the characters came on the scene, magic was exactly as it is in the "real world". Lots of rumors, people who claim they can do magic but not definite proof.
The powers of each individual magician must be linked with a very definite theme. For example, if you choose "Fire Magic" Then your character can of course create fire, put it out, and possibly be able to fly by rocketing into the air on a pillar of fire. But you couldn't teleport, or read minds, etc, because they don't directly relate to Fire. You don't have to list all of your powers, but you do have to pick a theme and stick with it.
I am asking that these magicians be in their late teens. They do not have to know each other to start off with, but we'll be starting in a fictional city called Amberton.
As this is a more advanced Roleplay I am asking for full literacy as much as possible. Spell check your posts before they go up (There are lots of ways of accomplishing this, including using plug-ins for both the newest Firefox or Internet Explorer) and make sure that your replies are at least a paragraph long, unless you are involved in a conversation with another character.
I'm in several guilds but I do check my PMs nearly daily. I will pop in on this string to watch for takers. Once I have at least a total of four players we can start.
I tried this in another guild, The School of Dedicated RolePlayers, and even though I had a big response at first, it went into the Dead Zone.
Maybe I can get it to work here?
I am keeping the description brief, and if I get some response I'll post more details about the roleplay.
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Posted: Sun Sep 23, 2007 10:27 am
I'll join if you can get at least one more possible member... and, if you can pull in more literate members into the guild. Other parts of the guild haven't died, I don't think, and if they have, well then, this guild died a long time ago. Those of us still posting are just trying to bring it back to life.
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Posted: Mon Sep 24, 2007 8:19 pm
I can pull in a few people I suppose... I'll do my best to drum up business.
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Posted: Tue Sep 25, 2007 7:05 pm
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Posted: Fri Sep 28, 2007 8:13 pm
I haven't come across others yet who can contribute. This kinda sucks. ;-(
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Posted: Sat Sep 29, 2007 9:54 am
It makes me sad... Yami won't even respond to me anymore for how many times I insisted it was dead.
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Posted: Sat Sep 29, 2007 2:10 pm
I suppose I'm a little late, but I'll join, if you're still looking...
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Posted: Sun Sep 30, 2007 9:02 am
I think she needs all the people she can get. Alright, I'll join since she's joining.
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Posted: Mon Oct 29, 2007 8:42 pm
I'm willing and able to join!
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Posted: Fri Feb 15, 2008 8:45 pm
I need some way to vent my literacy. Ill join.
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Posted: Sun Feb 17, 2008 10:05 am
I'm in this, seriously. Oh, and I also call dibs on using Air Magic!
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Posted: Wed Feb 20, 2008 7:41 pm
If we are seriously going to do this thing, I call dark magic.
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Posted: Sat Feb 23, 2008 3:21 pm
Oh hi. Just checkin' in to see if this thread still has any sort of life behind it.
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Posted: Sat Apr 12, 2008 9:01 am
I'll join! Dibs on telekenisis...
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