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Posted: Wed Aug 29, 2007 10:53 pm
Overview: The battle system is very simple and easy, you just need to get use to the style. It's as simple as posting in a rugualr RP fight scene, except with dice! The way that it's stuctured will take away every form of god modding during play, and would balance out the fight. Meaning the strong player will most likely win, unless there are just some really awful rolls.Structure:First Post: At the beginning of combat, the player with the higher speed will go first.
His job for the first post is to choose the "Roll Dice" action and roll the appropriate dice. Than to post his action, like swing his humungo b*****d sword.
Then at the end of the post, post out his own stats.
Simple as that!
Response Post: The player would first apply/post all damage done from the previous post to his/hers stats (Post for Post), and resolve it.
Then that person chooses the "Roll Dice" action and roll the appropriate dice.
Then posts their actions and finally posts his stats.
The battle would follow the "Response Post" structure until someone falls, or flees.
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Teh Frogggg rolled 2 6-sided dice:
5, 6
Total: 11 (2-12)
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Posted: Wed Aug 29, 2007 10:59 pm
Examples: I'll create a small example of two of the same players, in other words, clones. All with the same stats. Note: No Equitment mods will be placed yet.
Tom:
HP:40/40 SP:0 Att:15 Pow:15 Agl:10 Def:10 Spd:15
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Tommy:
HP:40/40 SP:0 Att:15 Pow:15 Agl:10 Def:10 Spd:15
---------- First Post:Tom noticed Tommy wasn't ready to battle, so at the moment he stuck at him with his hard fist.
Tom:
HP:40/40 SP:0 Att:15 Pow:15 Agl:10 Def:10 Spd:15
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Teh Frogggg rolled 2 6-sided dice:
1, 5
Total: 6 (2-12)
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Posted: Wed Aug 29, 2007 11:06 pm
In reponse, the "Response Post" =P
Resolve the dice roll:
Att Dice = 5: 15/3 x 5 = 25 vs. 15 = Hit Power Dice = 6: 15/2 x 6 = 42 -10 = 32 damage
Tommy wasn't ready for the attack, taking a critical blow to his main torso area. Whether if he was ready to strike back or not, he wouldn't have much strength, but he had no choice. He quickly shook it off and attacked
Tommy:
HP:8/40 SP:0 Att:15 Pow:15 Agl:10 Def:10 Spd:15
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Teh Frogggg rolled 2 6-sided dice:
4, 2
Total: 6 (2-12)
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Posted: Wed Aug 29, 2007 11:13 pm
Resolve the dice roll:
Att Dice = 1: 15/3 x 1 = 5 vs. 15 = Miss Power Dice = Miss
Tom could obviously see that his blow had done some major damage as he easily dodged his attack. Now with a simple strike is all he needs to finish off Tommy.
Tom:
HP:40/40 SP:0 Att:15 Pow:15 Agl:10 Def:10 Spd:15
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Teh Frogggg rolled 2 6-sided dice:
4, 4
Total: 8 (2-12)
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Posted: Wed Aug 29, 2007 11:17 pm
Respond:
Att Dice - 4: 15/3 x 4 = 20 vs. 15 = Hit! Power Dice - 2: 15/2 x 2 = 14 - 10 = 4 Damage.
His strike towards Tommy may have hit him, but he was able to quickly tense his body to endure the attack. Now he saw the perfect opprotunity to stike back!
Tommy:
HP:4/40 SP:0 Att:15 Pow:15 Agl:10 Def:10 Spd:15
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Posted: Wed Aug 29, 2007 11:21 pm
Summary: As you can see, poor Tommy suffered a great attack to begin with, and with a little luck, is fighting back at full force. Things may be a against him at the moment, but with some more luck and great hit! There is still a good chance of Tommy winning over the dominante Tom!
That is how simple the PfP System can be. All you have to do is take a few minutes of your time to read over the rules of it, and you should be ready to go at a simple scene.
To get into more advanced fight scenes and character building, I suggest you take the time to read over all the rules of the PfP System! It'll be loads of fun once there are many people to battle with!
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