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Posted: Tue Aug 28, 2007 10:11 pm
And the results arent too great. In fact, it scored a 1 out of 5! gonk I know you are going to possibly flame this topic, but XPlay is a trusted source, so they are not at fault here. They are not biased in any way (although the hosts look like they are, this review was written by an actual person in the staff). Quote: By: Greg Sewart Platform: Sony PlayStation 2 Developer: Namco Bandai Publisher: Namco Bandai ESRB Rating: Teen Score: 1 out of 5 The Good: Fans will be happy to see familiar characters The Bad: None of the actual game play is particularly good; bad dialogue and acting The original Eureka Seven game had some problems. Well, that’s being generous. It had some major game play issues that kept it from being anything but a really bad, interactive prequel to the animated series. Fans of the show suffered through one painful action sequence to another just to take in the poorly-produced story line. Volume 2 makes some improvements here and there, but basically suffers from the exact same problems as its predecessor. The Continuing Saga… The first thing you need to know is that, if you haven’t played the original ES game, you’re not going to have any idea what’s going on here. While the story in Volume 2 is definitely deeper than most anime-licensed games out there, it’s incredibly self-referential and doesn’t take the time to explain anything to the new player. Or perhaps the better term would be “viewer.” The length and frequency of the story bits in Eureka Seven would put the developers of Xenosaga to shame. It’s fair to say that roughly half of the game is nothing more than an in-game cinematic. It’s just as confusing as Xenosaga, too. But not because the plot is convoluted. Mostly it’s because the dialogue is downright awful – both the writing and the delivery. It’s filled with non-sequiteur transitions that completely destroy your focus. In a game where the story takes up the lion’s share of the player’s time, you’d think someone would have spent a bit more effort on it. Gaming Intermissions Game play is divided into bite-sized chunks, and is usually comprised of one of three mechanics – robots fighting on the ground; robots fighting in the air on what appear to be giant surfboards; and human racing on smaller, floating surfboards. The variety is welcome, but again, nothing really feels fleshed out here. The controls are, for the most part, barely serviceable. And as if the ratio of action to cinematics weren’t enough to drive the point home, the developers have made most of the game play sequences completely void of any challenge. In fact, if you keep failing at something, the sequence will actually get a bit easier to complete. Fans Only Eureka Seven Vol. 2 paints itself into a corner early on. If you’re not a fan of the original, or indeed, haven’t played the original, you’ll be completely lost. And even if you are into this series, any complaints you had about the last game have not been addressed in this sequel. Article by: Greg Sewart Video produced by: Emily Mollenkopf So apparently, Eureka Seven is only great as a show, because their gaming department fails miserably.
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Posted: Wed Aug 29, 2007 8:06 am
The games are pretty bad..... I'd still get it if My PS2 didn't crap out on me...... But hopefully they'll make a good E7 game for the Wii.
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Posted: Wed Aug 29, 2007 1:18 pm
Most all games based on anime end up sucking, 'cause they're usually just ways to milk the horribly loyal yet horribly mislead fans. razz Seriously, over half of video games that Japan produces based on anime are dating sims (text with still pictures and the player chooses options sometimes--simple and cheap to develop), even if the original game wasn't a romance anime. Mostly only the shounen ones turn into action games, and sometimes not even that.
In fact, I can't think of one game like that which was highly-regarded by most everyone. neutral
The basic rule of the thumb is to avoid them, anyway.
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Posted: Wed Aug 29, 2007 3:43 pm
I still think a game that has hoverboard racing and giant mech battles would rate a bit more than a one out of five!
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Posted: Wed Aug 29, 2007 4:09 pm
Soren DeGali Most all games based on anime end up sucking, 'cause they're usually just ways to milk the horribly loyal yet horribly mislead fans. razz Seriously, over half of video games that Japan produces based on anime are dating sims (text with still pictures and the player chooses options sometimes--simple and cheap to develop), even if the original game wasn't a romance anime. Mostly only the shounen ones turn into action games, and sometimes not even that. In fact, I can't think of one game like that which was highly-regarded by most everyone. neutral The basic rule of the thumb is to avoid them, anyway. Dragon Ball Z: Budokai Tenkaichi 2 for the Wii was highly praised even by X-Play they gave it 4 out of 5 stars. Also the new Bleach Wii game is getting some nice praise also.
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Posted: Sat Sep 15, 2007 1:53 pm
Olorin90 Soren DeGali Most all games based on anime end up sucking, 'cause they're usually just ways to milk the horribly loyal yet horribly mislead fans. razz Seriously, over half of video games that Japan produces based on anime are dating sims (text with still pictures and the player chooses options sometimes--simple and cheap to develop), even if the original game wasn't a romance anime. Mostly only the shounen ones turn into action games, and sometimes not even that. In fact, I can't think of one game like that which was highly-regarded by most everyone. neutral The basic rule of the thumb is to avoid them, anyway. Dragon Ball Z: Budokai Tenkaichi 2 for the Wii was highly praised even by X-Play they gave it 4 out of 5 stars. Also the new Bleach Wii game is getting some nice praise also. @ Olorin: That's hard to believe, seeing how much they bash almost every other DBZ game. Although this one is decent. @ Soren: 3nodding 3nodding 3nodding
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Posted: Tue Sep 18, 2007 9:14 pm
Look it up yourself. Adam Sessler says "Although I hate DBZ this game is addicting" he also says something about fluid Wii-mote movements & stuff. I was surprised when they gave it 4 out of 5 too.
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Posted: Fri Sep 28, 2007 7:29 pm
Soren DeGali Most all games based on anime end up sucking, 'cause they're usually just ways to milk the horribly loyal yet horribly mislead fans. razz Seriously, over half of video games that Japan produces based on anime are dating sims (text with still pictures and the player chooses options sometimes--simple and cheap to develop), even if the original game wasn't a romance anime. Mostly only the shounen ones turn into action games, and sometimes not even that. In fact, I can't think of one game like that which was highly-regarded by most everyone. neutral The basic rule of the thumb is to avoid them, anyway. *Shivers at Evangelion dating game*
Seriously, you might know there is one.
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Posted: Fri Sep 28, 2007 11:07 pm
[ ryuki ] Soren DeGali Most all games based on anime end up sucking, 'cause they're usually just ways to milk the horribly loyal yet horribly mislead fans. razz Seriously, over half of video games that Japan produces based on anime are dating sims (text with still pictures and the player chooses options sometimes--simple and cheap to develop), even if the original game wasn't a romance anime. Mostly only the shounen ones turn into action games, and sometimes not even that. In fact, I can't think of one game like that which was highly-regarded by most everyone. neutral The basic rule of the thumb is to avoid them, anyway. *Shivers at Evangelion dating game*
Seriously, you might know there is one. That game is weird..... Although I like Neon Genesis Evangelion for the N64.
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Posted: Fri Sep 28, 2007 11:12 pm
Tch, Most Anime games dont work out in the end anyways
the only actual good ones were the DBZ fighting games
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