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Posted: Mon Aug 06, 2007 5:02 pm
.:Intro:.
"Interested in the war, are ye? Well, didn't think we'd let ye be off without some trainin', eh? Master Creations asked me to oversee ye bunch of whelps, and I'll be damned if I dun see ye all fit fer the front lines! So, gather round, gather round, and listen to me fer a bit, yar?"
"We'll be... .:talkin' about Rules O' Th' 'Grounds .:talkin' about Benefits O' Yer Trainin' .:making a Practice Run (Th' Firs' Part.) .:making a Practice Run (Th' Second Part.) .:Creations butts in to Simplify Things .:and, finally, discussin' Tactics
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Posted: Mon Aug 06, 2007 5:04 pm
.:Rules:.
.:Cheatin' ain't to be tolerated 'round here, kits. .:If ye be a sore loser...well, I'll be givin' ye a set o' bruises to match that foul temper! .:In th' Arena, whatever I say goes, an' me word is final! .:Only Adolescents and Adult Ulaiths are bein' allowed ter fight; we dun need no littluns gettin' hurt, do we? .:There'll only be fightin' when I'm around. If ye lousy dogs spar while I be gone, yer really in fer it from Master Creations himself! .:Both o' the teams fightin' must ha'e agreed before hand; no forcin' one inter corners! .:When in th' Arena, you Chosen must be astride yer Ulaiths, we'll have no one on th' ground unless they be Mage-Born! .:After a battle, yer Ulaith must ha'e a healin' rest. The winner can battle agin wi'in 24 hours, but the poor loser must be a restin' for a good 72. . biggrin emi-Gods ge' a +5 bonus to all stats bu' their HP here.
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Posted: Mon Aug 06, 2007 5:06 pm
.:Benefits of Training:.
Oh, come now, laddies! Didn't think we'd be makin' ye fight wi'out benefits, did ye?
First off, fer yerself as a Chosen, well, ye don't get too much more outta this'n glory, bruises, an' braggin' rights! But yer trusty mount, now, there's what gets th' goodies! Creations always told me, see, "There ain't Chosen wi'out his Ulaith!"
Now, yer Ulaith'll get it's Strength, Speed, and Stamina stats bootest if ye win. In those three stats, if ye come out the victor, yer Ulaith'll get a +1.
Nifty, eh?
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Posted: Mon Aug 06, 2007 5:07 pm
. razz ractice Run:.
Bah, need a little showin' on 'ow to do? Aye, I s'pose I should, lest Creations himself quarters me!
Alrigh', then!
We'll be usin' Bunny's Kion and Tristam's Demon for this 'un.
Now, remember. Although they won't be showin' ye here, yer s'posed ter be RPin' while ye spar.
Here's how it works. Kions " Battlin' " stats are as follows:
Strength: 1o Speed: 12 Stamina: 9
Demon's " Battlin' " Stats are as follows: Strength: 13 Speed: 11 Stamina: 8
Now, we be usin' their Stamina as their Health, or "HP". So we jus' tack a zero onto th' Stamina, makin' Kion's "HP" 90, an' makin' Demon's 80.
Ye be gettin' it so far?
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Posted: Mon Aug 06, 2007 5:08 pm
. razz ractice Run Part 2:.
Aye, an' now how the battle works itself. Alrigh', then!
We'll be usin' Bunny's Kion and Tristam's Demon for this 'un too..
Now, remember. Although they won't be showin' ye here, yer s'posed ter be RPin' while ye spar.
Here's how it works. Kions " Battlin' " stats are as follows:
Strength: 1o Speed: 12 Stamina (HP): 90
Demon's " Battlin' " Stats are as follows: Strength: 13 Speed: 11 Stamina (HP): 80
Righ'. Now, each o' them makes a dice roll using a D10. In the same post, they tell us 'ow they be enterin' the ring, their weapons, wha' armor they and their Ulaith be wearin', the works, eh? Whoever gets th' highest roll from tha' starts th' round by attacking.
To make an attack, ye'll be usin' the Strength stat of your Ulaith. Kion 'ere 'as a 10. To successfully make 'is attack, he 'as to make at least his Strength Stat. 'Owever, he's fightin' Demon and Demon's speed is 11. So, Kion 'as to make an 11 or higher to succeed at hittin' him. Now Demon, on t'other hand, has a chance to dodge, o'course, and to do so he needs to make a roll equal to 'is own speed stat of 11. If Kion's strength were 'igher then Demon's speed, though, Demon'd need to make a roll equal t' Kion's strength or better.
Now, if Demon fails at 'is dodgin', Kion would make a roll usin' a D10. The resultin' number'd be th' damage Demon takes.
Got it?
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Posted: Mon Aug 06, 2007 6:51 pm
//.Erm. In case you guys didn't get what my dear Armsmaster was saying, I'll simplify it for you, step-by-step.
.:Kion and Demon each roll a D10. The higher number initiates the battle with an attack. .:Kion, since he was the high-roller, rolls a D12, the next highest Die from his Strength stat of 10. If he makes a roll of 10 or more, he successfully attacks. .:However, Demon chooses to make a Dodge Roll. He must roll a number equal to or higher than his Speed stat. HOWEVER! If Kion's Strength is higher than Demon's Speed, Demon would have to roll a number equal to or higher than Kion's Strength stat. //.Here, lemmie simplify that more: If Kion's strength was 13, and Demon's speed 11, Demon would have to roll a 13+ to dodge successfully. However, if both get a roll that means success, the higher roll wins. Thus if Kion gets a 15 on his roll, and Demon gets a 14, even though Demon beat Kion's strength, he doesn't dodge. .:If Demon fails on his dodge roll, Kion would roll a D10. The resulting number would be the damage Demon takes.
That is considered a "Round". In the next round, Demon would begin with an Attack roll, and the process would repeat. Remember, however, that you MUST RP your attacks, dodges, blows, damage, etcetc to get the stat boosts after the battle.
Easier, huh?
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Posted: Mon Aug 06, 2007 6:55 pm
.:Tactics:.
Well, Creations there can fancy it up all 'e wants. 'Owever, we'll need t' be discussin' tactics after ye have got some experience in th' Arena.
Look forward t' some lessons in Counter-Attackin', Defendin', and Special Attackin'!
Get yer scrawny selves inter tha' Arena and practice, practice, practice a time 'r two, lads!
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