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Reply Kirigakure ((Hidden Village of Mist)) [Water Country]
-Main Island- The Grove Goto Page: [] [<<] [<] 1 2 3 ... 96 97 98 99 100 101 ... 194 195 196 197 [>] [>>] [»|]

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LOL0800 rolled 1 20-sided dice: 8 Total: 8 (1-20)

LOL0800

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PostPosted: Thu Aug 27, 2009 12:31 pm


[[Learnig Henge no Jutsu
DC: 10
Roll: 8+1= 9, Failure
6/10
Cp:1-1=0]]
LOL0800 rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Thu Aug 27, 2009 12:34 pm


[[Learnig Henge no Jutsu
DC: 10
Roll: 2+1= 3, Failure
6/10
Cp:1-1=0]]

LOL0800

5,100 Points
  • The Perfect Setup 150
  • Forum Sophomore 300
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kouri-chan_xx rolled 1 20-sided dice: 11 Total: 11 (1-20)

kouri-chan_xx
Vice Captain

Noob

PostPosted: Sun Oct 04, 2009 2:34 am


Andou walked into the clearing, katana in tow. He couldn't remember the last time he'd had quiet time to himself - all his time was taken up by paperwork and diplomacy and all this socialising now. He thought that to be a good leader, he'd have to be strong. Evidently not. He just had to be popular and a good speaker. Still, training was Andou's hobby, and so now that he'd found some spare time, he'd retired to the Grove, weapon in hand, determined to emerge from this session an improved shinobi. The atmosphere of the Grove was different from the rest of Kirigakure, and Andou was sure that something mysterious was in the air there. He swore that time passed differently in the grove. But all this reflection was not important now and was merely taking away time he could use for training. He unsheathed his sword and took an attacking stance.

Training posts: 0/20
Successes needed: 0/6
Instant learn: 0/12 successes

Touei (Reflection)
The user fills the blade of any metallic weapon/object they have in their hand and catches some nearby source of light and directs it at the opponents eyes. The chakra amplifies the light caught and expelled causing for a blinding flash of light.
Rank: D
Cp Cost: 10 CP
Damage: None
Requirements: Chakra Control 10, Metalic Weapon/ Object
Training: 2 days
Special: *Successful hits cause the target to loose the use of all sight checks for 1 post after this. If they cannot beat the Fortitude DC for this, their next 3 post suffer half Attack DC.
*Grants +5 to any hide check by user in the post immediately after this one unless the user has 2 or more attack turns in which case they must do a hide check in this same post.
Dimi Deiod rolled 3 20-sided dice: 10, 7, 7 Total: 24 (3-60)
PostPosted: Fri Sep 24, 2010 2:46 am


DC: 10 + 0 dexmod = 10.
10diceroll. Success.
1/10.
Training: Dexterity training.

"Hrmpf.." the frosty tall grass bent rather roughly beneath the light steps that was Masanori's. "I don't train that often.. Something I should change if I wanna live.." he searched for a open plain with a soft layer of ground where he could begin his training. He thought that acrobatics were a good aspects of training, since you practiced body control, balance, and agility. But due to his reduced amount of muscle, the latter was not a problem for Masanori.

Eventually, a spot could be spotted and he started to warm up his limbs with light jumping and constant rotation of his shoulders and hips. "Here we go.." he knew that starting from the basic, they had been taught at the academy, were a good start. He started from a standing posistion with his arms hanging along his side and his heels pressed together. He then swung his arms out, as far as he could while at the same time jumping. To then land with his left hand first, then his right hand. To the finally lands with his two feets very sepperatly from each other. He had performed a cartwheel.


DC: 10.
7diceroll. Failure.
1/10.
Training: Dexterity training.
The cartwheel was a success and a smile crept along his face. He continued doing a few more cartwheels. Some of them along with eachother in a long streak of cartwheels. But eventually, he had grown tierd of the move and went on for something more demanding. A one armed cartwheel. The principle was the same but it needed much more tension in one of either arms. He began with his left arm, he landed the cartwheel. But it was too sloppy to call it a success, his arm that was supporting him - was way too bent. And his legs in the air were the same.
He simply took a large breath before taking his normal stance to try again.


DC: 10.
7diceroll. Failure..
1/10.
Training: Dexterity training.
The cartwheel result was the same as before, he needed to somehow hold his arm straight and his shoulder to keep pushing upwards. So he could then focus on his legs since they would have more air time. He placed his arm down on the ground and held it straight, for a couple of secounds. But once the legs were up, the preasure were too much and his arm bent. Following in his legs landing very harsh on the ground, creating small clouds of snow, mixed with dust, and leaves floating around his feet.

Dimi Deiod

Devoted Dabbler


GalacticGrimalkin

PostPosted: Fri Sep 24, 2010 3:17 am


The icy wind blew through the trees, setting up a chorus of rattling from their bare branches. A few snow flurries and dry leaves tumbled through the gale, but in the grove, where a thin layer of frost covered everything, the wind was lessened, blocked by the tightly packed tree trunks.

Crunch, crunch, crunch. A slim, dark figure slipped into the grove, crushing dried leaves beneath her shoes. She had a sack over her shoulder that clanked as she moved, and the wind ruffled her short, black hair.

Kumiko took a deep breath of the cold air. It burned as it rushed down her throat, coming back up as a cloud of dragon's breath. She reached her favorite spot to train and set her sack on the ground. From the sack she withdrew a kunai and an exploding tag.

Jibaku Fuda: Kassei, (Exploding Tag: Activate)
Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag.
Cp cost: 3 per tag
Dice Rolls: 1 Roll
Damage: Exploding tag damage [10-20]
Reflex DC: 8 + chk mod + 2 per 10 ranks in Ninjutsu
Requirements: Learn in the academy. Chakra Control 2.
Training: 1 stage
Stage I: Chakra Control DC 12 The paper of a bomb tag has been specially infused with a certain chakra that reacts with aggressive chakra. Project your chakra and practice activating them.
Dimi Deiod rolled 1 20-sided dice: 19 Total: 19 (1-20)
PostPosted: Fri Sep 24, 2010 3:23 am


DC: 10.
19diceroll. Success.
2/10.
Training: Dexterity training.

He noticed her. The girl from the academy, the one that he had despreately trying to hit on. "Hrm hrm.. Nah, she will notice me." .
When standing before the soon-to-be onehanded cartwheel, he thought of doing the move more rapidly to then remove much more weight towards the arm and thereby landing a succesful one armed cartwheel. And it worked. He landed very softly with his left arm still stretched out when he brought his chest up from the cartwheel.

Dimi Deiod

Devoted Dabbler

Dimi Deiod rolled 3 20-sided dice: 8, 14, 3 Total: 25 (3-60)

Dimi Deiod

Devoted Dabbler

PostPosted: Fri Sep 24, 2010 3:35 am


DC: 10.
8diceroll. Failure.
2/10.
Training: Dexterity training.
His next exercise were in a the topic of movement but more in a running motion. He were now to leave the girl, which was a shame. But if she kept her eyes opened she would probably notice him as he ran around. His next idea for training were, that he would simply run around the forest and jump, dive, sprint, crawl, climb, roll, flip as smooth and as fluidly as possible. He began by simply jogging towards a random direction, to then spot an obstacle, this time, it being a log that reached all the way up to his hips. He jumped it, or tried to, but the later leg got stuck in a piece of wood, which made him fall down towards the ground. But he quickly formed his arms as a circled and rolled across his outer arms, shoulder and then through his back.
It hurt some, but not due to the fall but more like the rocks and wtigs that were spread across the ground. Even tough his misshap, he continued to run. Hoping the girl didn't notice.


DC: 10.
14diceroll. Success.
3/10.
Training: Dexterity training.
His next obstacle was two trees that had for some reason been grown together. The two trees had formed a hole in the middle of their crossing, and it seemed as if it were narrow enough to jump through, the hole were about the same level as his solarsplexus which he knew he could jump that high, the scary part were that he needed to be completely straight as he flew through it. He needed luck. At least in his first attempt.

His pace started to increase once he got closer and soon enough, he pushed off with his thighs and calfs to then smoothly glide through the hole. The landing were rather rough but he went through unharmed. Once he had reclaimed balance on his feet, he continued.

DC: 10.
3diceroll. Failure.
3/10.
Training: Dexterity training.
The snow around his feet made a beauitful "crunch" noise when his light foot steps pressed the thin layer down ontowards the cold ground. "Aaah.. Relaxing" he thought, before performing a cartwheel between rocks that were tightly moved together, but enough for him to pass through. But unforetunly. Masanori's left ancle weren't as pointed as it should be and it got stuck in the opening. Forcing Masanori to end his cartwheel by slowly lowering his body downwards while constantly shaking his foot until it loosened.
Dimi Deiod rolled 3 20-sided dice: 11, 17, 10 Total: 38 (3-60)
PostPosted: Fri Sep 24, 2010 2:07 pm


DC: 10.
11diceroll. Success.
4/10.
Training: Dexterity training.
"Dum-di-di-dum," his movements seemed light all of a sudden. Maybe he had gotten used to his own weight now, maybe he could perform something more advanced. He took his running to a halt and jumped up on a log, to then stare blank into the distance. His hair flew back and forth in a gentle motion as very faint snowflakes passed his eyes, "Here we go.." he brought his arms straight, in parrarel to his shoulders. To then quickly bring them downwards while at the same time bending his knees. To then with an explosive force bring his arms upwards, straightening out his back, hip, legs and feet. Creating a backflip. He landed with a rough "thump" in the snow, a feet away from the edge of the log.

DC: 10.
17diceroll. Success.
5/10.
Training: Dexterity training.
"Damnit.. Lighter.." with a little skip, he moved up to the log again. He needed to brace the landing with his toes, then his heels. To send the force through his knees and thighs. And to not destory the two factors, he needed to bend them in the a smooth motion. He jumped, extended and saw the ground. He let his gaze notify his brain, where his feet should land. "There," he thought for a half a secound before the feet touched the ground. Soundless. He felt the smooth landing and was pleased. He nodded at his achivment before turning around to continue his jogging through the chilly, cold but still bright forest.

DC: 10.
10diceroll. Success.
6/10.
Training: Dexterity training.
He wanted now to focus more on light movement than completing obstacles. Since there weren't alot of times where he needed to jump through a whole, or perform a standing backflip. He started to simply flow through, the route he had created in his head. He started to create shadow figures in his head, as if he were in a street market. A bunch of kids chasing eachother, people carrying loads of grocieries and supplies. It took some time before he figured out how he should move when a scenario like this occured.

Dimi Deiod

Devoted Dabbler

Gideon Commando rolled 1 20-sided dice: 2 Total: 2 (1-20)

Gideon Commando
Crew

PostPosted: Fri Sep 24, 2010 2:28 pm


Shinzu walked through the grove till he found a suitable place. He'd found a small area in the grove, it was big enough for four people to move around freely but had plenty of trees to practice his taijutsu on. He took his Goken Style fighting stance before launching a simple punch at the target. Sadly however he barely missed the target.

Title: "The Power of Youth!" (Taijutsu Training)
Description of training.
DC: 16
0/20
5 (taijutsu skill) + 2 = 7 Fail
Gideon Commando rolled 2 20-sided dice: 3, 3 Total: 6 (2-40)
PostPosted: Fri Sep 24, 2010 2:33 pm


"Oh come on!" Shinzu said in a furious tone to himself as he went back to his stance, it was hard to pull off a combo whne you miss the first blow. Once he was back in his stance he took in a deep breth and prepared to throw the next punch. This once missed as well, training his taijustu skill was harder then he remembered then again it had been a little while since he last practiced.

Title: "The Power of Youth!" (Taijutsu Training)
Description of training.
DC: 16
0/20
5 (taijutsu skill) + 3 = 8 Fail

Instead of returning right back to his stance like the first time, Shinzu made the mistake of trying to launch a kicking attack. Since it was out of frustration the kick missed aswell. "Errrrrrr." Shinzu let out as he returned to his fighting stance once again. He took a deep breath whilst he was in his stance and began to slowly prepare for his next attack.

Title: "The Power of Youth!" (Taijutsu Training)
Description of training.
DC: 16
0/20
5 (taijutsu skill) + 3 = 8 Fail

Gideon Commando
Crew

Gideon Commando rolled 2 20-sided dice: 13, 5 Total: 18 (2-40)

Gideon Commando
Crew

PostPosted: Fri Sep 24, 2010 2:39 pm


After taking a moment to just breath and relax but become focused Shinzu let out his next attack. He punched with his right hand again but this time, unlike the first punch, he hit his target tree dead on. "Yes!" He told himself in a loud voice "Got it!"

Title: "The Power of Youth!" (Taijutsu Training)
Description of training.
DC: 16
1/20
5 (taijutsu skill) + 13 = 18 Pass

After his last punch hit dead on Shinzu tried yet another combo, the last one failed because he had missed, however he hit the tree this time. So how could it fail this time? It did fail with his kick missing by a sizeable degree. 'Come on.' He thought to himself as he returned to his stance and once again prepared himself to attack the tree.

Title: "The Power of Youth!" (Taijutsu Training)
Description of training.
DC: 16
1/20
5 (taijutsu skill) + 5 = 10 Fail
Gideon Commando rolled 1 20-sided dice: 20 Total: 20 (1-20)
PostPosted: Fri Sep 24, 2010 3:01 pm


Once he was calm and all else was calm Shinzu let out yet another punch at the target tree. As he had done before his punch hit the tree perfectly, and a small mark was starting to form on the tree. Instead of trying for a combo like he usually did Shinzu returned to his stance. One he was back into his stance he took a look around for the first time since he started training. He saw Masanori and mildly devious plot came into his mind. So he put his training on hold and walked over to Masanori. "Hello buddy, feeling up to do a little sparring?"

Title: "The Power of Youth!" (Taijutsu Training)
Description of training.
DC: 16
2/20
5 (taijutsu skill) + 20 = 25 Pass

Gideon Commando
Crew


Dimi Deiod

Devoted Dabbler

PostPosted: Fri Sep 24, 2010 3:21 pm


He was warm. He had been running around for minutes before him. He had gone straight to punching and kicking. Masanori's limbs weren't as stiff, and he'd probably win this one. "Yeah sure," he said with his back turned against Shinzu. Giving him a badass look, with the snow flakes flying sideways through the air. "any rules, Shinzu?" his tone was friendly, but firm. He wanted the sparring to be a close to death one, since he needed to feel tramuztized. It was good. He had learned that from his father.
PostPosted: Fri Sep 24, 2010 3:27 pm


Shinzu shook his head from side to side and rolled his as Masanori tried to look badass, his black/silver hair and clothing not lending itself to "badass." "Only two rules no sowrds, I rather like my limbs, and we stop as soon as either one of us request it. Deal?" Shinzu replied as he took off his sword and laid it against a tree. Once his katana was laid down he entered his fighting stance, knowing that they where too close together to thros kunai, and waited for Masanori to make the first move.

Gideon Commando
Crew

Dimi Deiod rolled 1 20-sided dice: 12 Total: 12 (1-20)

Dimi Deiod

Devoted Dabbler

PostPosted: Fri Sep 24, 2010 5:00 pm


((attack bonus 5 + 12diceroll = 17))

Masanori, at chance, spunn around on the toes of his left foot. While kicking out with his right, randomly aiming for a place. Since he didn't know where exactly Shinzu was, he hoped he'd had the suprise and speed to his advantage. His shirt too big of a shirt flew in all kinds of direction while his hair waved back and forth due to this intense motion. "I think I got him," he thought to himself, "maybe.."
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Kirigakure ((Hidden Village of Mist)) [Water Country]

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