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Reddemon

PostPosted: Fri Mar 17, 2006 7:34 pm


Volsterns are the hand of the Adeptus Mechanius
PostPosted: Sat Mar 18, 2006 1:03 am


Reddemon
Volsterns are the hand of the Adeptus Mechanius


That's VOSTROYANS. And just because they swear fealthy to the AM doesn't make them tech-guard or Skitarii.

Hoxtalicious

Greedy Partner


Reddemon

PostPosted: Sat Mar 18, 2006 7:10 am


Sorry about the spelling. And sorry for not being that informed. Just trying to get this thing back on track
PostPosted: Sat Mar 18, 2006 11:28 am


"Thanks to the inhospitable climate of Vostroya, the Firstborn are trained in the most adverse conditions. Amidst the jutting skeletal spars of half-collapsed warehouses, the Firstborn learn the skills of close-quarter combat and strict firing drills."

Their rules will be printed in WD 317 (UK). Makes me wonder if they use doctrines or a custom set of rules.

Hoxtalicious

Greedy Partner


Reddemon

PostPosted: Sat Mar 18, 2006 12:03 pm


Lt. Brookman
"Thanks to the inhospitable climate of Vostroya, the Firstborn are trained in the most adverse conditions. Amidst the jutting skeletal spars of half-collapsed warehouses, the Firstborn learn the skills of close-quarter combat and strict firing drills."

Their rules will be printed in WD 317 (UK). Makes me wonder if they use doctrines or a custom set of rules.
Hopefully a doctrine
PostPosted: Sun Mar 19, 2006 3:32 am


Maybe new doctrines, such as how CA introduced "Swamp Fighter" doctrines. Those were effing neat and useful, when in swamps of course.

I hope that the new supplement book has the option for Guard squads to split up again, as that was something really needed in city fighting.

Hoxtalicious

Greedy Partner


Mat

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PostPosted: Wed Mar 22, 2006 6:03 am


I raised the question to my local outriders and came up with this result to my AC allies question

Watcher_in_the_dark
Yes, you just need to fill your compulsory HQ and troops from the AC list.


Lokust
The witch hunters codex says on page 25 that witch hunters can be taken as allies for "Imperial Guard and its varients, such as Catachan Jungle Fighters and Armageddon Steel Legion." So I think that is pretty clear that they can fit in with ANY guard varient.


When commenting that i would show you these i was thus instructed

BasementCrusader
Yea, while your at it, smack 'em upside the head with the book just for good measure. wink



Chedda
PostPosted: Thu Mar 30, 2006 7:03 pm


Hello Guard players! Now that both my Necron and Deamon Hunters armies are finished, I have strongly been considering collecting an Imperial Guard army.

I truly love everything that the Guard stands for. Regular humans, not an army of genetically superior supermen fighting for their homes, their friends, their families, I love it all. Not too mention all the very nice tanks.

So, I was considering collecting an armour heavy Guard force. With this, I turn to the experienced Guardsmen of the guild hoping for advice. Have armour heavy armies worked for you guys and gals? What kinds of tactics do you find normally work best? What's the biggest drawback/weakness to having a great deal of armour? Anything you guys can tell me will be very much appreciated.

Daicon


Reddemon

PostPosted: Thu Mar 30, 2006 7:44 pm


Though I dont play gaurd, why not take a Armoured Company? Durable, nasty, and this way you dont have to tool out one tank. Give like a max of 4 upgrades to each tank for your troops, 5 to a elite, fast attack, and heavy support(if you take those) and 6+ for your HQ
PostPosted: Fri Mar 31, 2006 5:40 am


Yup AC is the way to go if ya like lots o tanks,

mine currently looks like this

1 Command Leman Russ
2 Leman Russ Exterminators
2 Leman Russ
1 Leman Russ Demolisher

now i plan now putting in some Destroyer Tank Hunters goodness jes cause i like the sound of it

Mat

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Dubyamn

PostPosted: Tue Apr 04, 2006 6:48 am


If it weren;t for the Demolisher I'd say somebody was compensating for something with all those big tank cannons.
PostPosted: Tue Apr 04, 2006 9:56 am


Trully, the Leman Russ is the emperors finest gift to the IG. Ive got 6 of em in my armoured company, I love the exterminator variant tough. It sounds cool, it looks cool, and it splatters nids nicely. smile

I found 2 friends of mine collecting nids, and thus it happens that I find myself nearly every friday crushing nids underneath tons of mechanicus blessed cold steel! God I love the feeling of them standing in a line, splattering big uns with battle cannons, mowing down smaller ones with sponson/hull mounted death!

Emperor, I thank thee for Armoured companies!

13th clone


Daicon

PostPosted: Thu Apr 06, 2006 3:45 pm


Armoured Company..? Err, sorry, I hate to sound like a Newb, even though I am one when it comes to the Guard, but can you guys elaborate for me?
PostPosted: Fri Apr 07, 2006 7:42 am


Its a set of rules published by GW that allows us treadheads to feild nothing but tanks

they can be found on the UK GW site under the Guard section but not on the U.S. one

Mat

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Daicon

PostPosted: Fri Apr 07, 2006 6:43 pm


Many thanks Mat.
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