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A semi-canon Naruto based guild with a splash of many things mixed in. 

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noir_kama

PostPosted: Sun Aug 26, 2007 7:26 pm


Lokey Lord of Death
After i get accepted into hidden Mythology id like this as a made up razz

Philosophers Stone

A small gem very potent in alchemic power is fashioned by an alchemist from the souls of the living trapped into a solid form and then polished shaved and cut or w/e and attached to a ring that allows the user of the ring to perform alchemy being able to ignore the law of equivilient exchange for 1 year for every human soul put into it being the MythKage it was not hard to get prisoners to use in his experiments giving him easily over 1000 souls in the end and always possible to add more to it.
xd Thats my technique, you can't have it.
PostPosted: Sun Aug 26, 2007 8:59 pm


my bad didnt knoq u had a philospers stone razz i guess ill take..... something different

Fallen Sparta Warrior

Performing sevral handsigns this allows the user to summon sevral fallen sparta warriors that where slayn in combat they can use basic academy jutsu and carrier a sword and sheild apiece

Randomly generate number 1-10 and the number is how many Warriors are summoned. Once summoned they read the summoners mind so that they can receive orders quickly also a drawback because if someone uses a info extraction technique on them they will get info from the users mind

There i guess no philosophers stone lolz

Loki Angel of Darkness


RyoRin
Crew

Dapper Stalker

PostPosted: Tue Aug 28, 2007 9:24 pm


Not sure if I need Drago to say yes to this but ja I'll just place this up for now.


Rex Fang - Theres a reason on why matsuri's shoes have teeth and narrow eyes sewed on them, there not just for fashion, but when chakra goes in to them the faces start to turn real. So this about this, everything she kicks at the user instead of just being worried about getting a broken arm or a bruise the next morning now its a large bite mark or worse...no arm left.

So ja :3 hope ya guys like it.
PostPosted: Wed Aug 29, 2007 10:49 am


this is my first made up jutsu

Animal Puppetry:

The user is able to make life sized animal puppets or oversize small animals as puppets and control them as a regular puppet.(For the Akasan clan only)

What_are_you_doing


el cabong

PostPosted: Wed Aug 29, 2007 4:56 pm


WAUD: if your a puppet user i can see you using that. if not its an infringement on the akasun clan. but it could be thought out more so its a better technique.


i have some new techniques for review...im pretty proud of them to be different than whats already out there.

Kazokudozen Ikkan no Justu (Part Link Technique):
Ninjutsu
Close range
It is more than a modified clone technique as the original Soge started to physically split apart into multiple Soge's (“Dots” as she calls them) with one different somewhat noticeable feature. The dots on her eyes disappear and a single one appears on each Dot (six is her preferred number but it can change if the situation needs be)
Basically she can do multiple things during the course of the battle in order to catch her opponent off guard and make them waste chakra. Should a Dot be destroyed, it explodes in a non harmful but vision blocked confetti spray, making it easier for another attack to happen.
Soge can travel between Dots by raising her pinky, making a quick get away. But the Dots must be close enough for her to travel to. (the dot holding her true body has its tattooed spot lit up in her trademark dark green chakra, making it slightly easier for her to be spotted, doujutsu like the byakugan or sharigan (and the like) cant rarely tell the difference in Dots through chakra signature (since they all really are Soge, not mere clones, the Dot with Soge's true self will have a slightly stronger signature), it can be more easily detected by heightened sent or by actually looking for the green tinted tattooed face.)

Hikikosu Kikujunjou no Jutsu (The House Rules Technique):
Genjutsu
Area Affect
An area affect genjutsu that requires the user to lay down a scroll on the battlefield as the center point. It takes two turns to take effect but it then changes the surrounding battlefield to whatever the user has commanded. The scroll is then hidden in the ground, undetectable until the user brings it back up to change the field. The technique is dispelled with the scroll is destroyed. A technique that can’t be used more than 4 times a battle, as ink piles up on the scroll, making it soon un readable and unusable.

Rakugosha Daikyuu no Jutsu (Outcast’s Bow Technique):
Taijutsu/Ninjutsu
Med. Range
Rolling a 6 Figured die counts how many times the technique can strike per use. It is a ninjutsu move that non-lethally pierces the opponent’s body with thick rods, making them look disfigured. Every 5 turns, the rods seem to gather weight as they make the user slower but their defense slightly stronger. After 20 turns if the battle is still going, the weight of the rods becomes so heavy that the afflicted cant do much more than take a step forward, but they become almost tougher to hurt. After 21 turns (and on), the user must roll a 2-sided die. Roll a 1 and continue to fight. Roll a 2 and the weight from piercing crush you (non lethal but the fight is essentially lost).
If the afflicted take off the piercing by any means necessary, removal will inflict heavy damage.


Shotai no Jutsu (Calligraphy Technique):
Genjutsu
Med./Long range
Taking an old saying to heart (“sticks and stones may break my bones, but words may never hurt me”), the user alters the sound around an opponent in a weird genjutsu that solidifies words and sounds into malleable objects that can knock an opponent senseless or even crush them. If whispered, the word becomes a speeding sharp object that can slash an opponent to ribbons. No noticeable physical damage is taken when hit, but the users mind feels it with enough force where they believe its real.

Okuyukichikaku no Jutsu (Depth Perception Technique):
Genjutsu
Touch Based
Med Range
A wild technique that almost feels like a double-edged sword. The user creates an Area Affect, touch based genjutsu that throws off both combatants. If an offensive move is used, the caster must roll a 2-sided die. Roll a one and the strike continues as normal. Roll a 2 and the attack is so far off the mark that it misses completely.

lemme know what you think. mrgreen
PostPosted: Wed Aug 29, 2007 6:35 pm


What_are_you_doing
this is my first made up jutsu

Animal Puppetry:

The user is able to make life sized animal puppets or oversize small animals as puppets and control them as a regular puppet.(For the Akasan clan only)
You don't need a technique to use animal puppets. I have a few myself ._. try again?

Dr Entropy

6,600 Points
  • Team Edward 100
  • Brandisher 100
  • Team Jacob 100

noir_kama

PostPosted: Wed Aug 29, 2007 7:52 pm


Black Alchemy - Homunculi Creation

Another of the dangerous dark arts of Alchemy, this is Shiro's trump card for bringing in another fighter to fight for him. Using both the powers of red stone and the gate of equivalent exchange Shiro will step upon hallowed grounds and try and bring back a human soul from death. Seeing as he really doesn't want to lose a limb to the gate, because that would be well... bothersome, Shiro uses the power of the red stone to temporarily bring a soul back from the dead. The only stipulations for choosing a soul to bring back are these, it can't be someone Shiro has killed himself, but he must have some knowledge of the deceased or seen them die for himself. These souls can't stay tethered in the real world for more then a few seconds before heading back to the other side. After the soul has left this world again, all that remains will be a bloody pile of organs and other such materials. Normally such remnants would be completely and utterly useless, but when these remains are introduced to more red stone they become full fledged soulless ninjas. These Homunculi as Shiro calls them are near indestructible and posses the power to repeatedly regenerate their bodies and will continue to fight until the red stones that sustain them either run out or are removed from their bodies. The red stones they ingest tend to last just as long as when used in normal circumstance and the power is only consumed when they are seriously damaged and need to regenerate. As an unstated rule only 7 homunculi can exist in our world at one time. Homunculi differ from Chimeras in the fact that they posses their own thoughts and agendas and after 50 posts of battle the homunculus can decide to abandon Shiro (Roll 100 sided dice below 25 abandons Shiro above stays loyal) and seek out any reincarnated forms of the person they were revived from and destroy them in the hopes of becoming real humans. Besides being able to regenerate their forms Homunculi on creation lose the use of two of their base types of skill leaving only either Ninjutsu, taijutsu or genjutsu along with one skill that would usually seem to be associated with the Dante clan.
PostPosted: Wed Aug 29, 2007 8:08 pm


noir_kama
Black Alchemy - Homunculi Creation

Another of the dangerous dark arts of Alchemy, this is Shiro's trump card for bringing in another fighter to fight for him. Using both the powers of red stone and the gate of equivalent exchange Shiro will step upon hallowed grounds and try and bring back a human soul from death. Seeing as he really doesn't want to lose a limb to the gate, because that would be well... bothersome, Shiro uses the power of the red stone to temporarily bring a soul back from the dead. The only stipulations for choosing a soul to bring back are these, it can't be someone Shiro has killed himself, but he must have some knowledge of the deceased or seen them die for himself. These souls can't stay tethered in the real world for more then a few seconds before heading back to the other side. After the soul has left this world again, all that remains will be a bloody pile of organs and other such materials. Normally such remnants would be completely and utterly useless, but when these remains are introduced to more red stone they become full fledged soulless ninjas. These Homunculi as Shiro calls them are near indestructible and posses the power to repeatedly regenerate their bodies and will continue to fight until the red stones that sustain them either run out or are removed from their bodies. The red stones they ingest tend to last just as long as when used in normal circumstance and the power is only consumed when they are seriously damaged and need to regenerate. As an unstated rule only 7 homunculi can exist in our world at one time. Homunculi differ from Chimeras in the fact that they posses their own thoughts and agendas and after 50 posts of battle the homunculus can decide to abandon Shiro (Roll 100 sided dice below 25 abandons Shiro above stays loyal) and seek out any reincarnated forms of the person they were revived from and destroy them in the hopes of becoming real humans. Besides being able to regenerate their forms Homunculi on creation lose the use of two of their base types of skill leaving only either Ninjutsu, taijutsu or genjutsu along with one skill that would usually seem to be associated with the Dante clan.

Reminds me of Edo Tensai... I'll need other Mod Opinions on this.

Pawn:
Part Link - As long as your "Dots" can't harms someone, alrighty then.
House Rules - Sure...
Outcast's Bow - Ugh... Sure? As long as it doesn't auto-hit within unreasonable terms.
Calligraphy - Pretty cool. Alright.
Depth Perception - As long as it's both combatants.

What_are_you_doing:
Animal Puppetry - Umm... Being a Puppet Master myself, I just have to say you can make an animal puppet regardless of the type... Just be creative.

For those with accepted techniques, post them within the Training update with link to this.

bonedragon17


el cabong

PostPosted: Wed Aug 29, 2007 8:16 pm


bonedragon17
Pawn:
Part Link - As long as your "Dots" can't harms someone, alrighty then.
House Rules - Sure...
Outcast's Bow - Ugh... Sure? As long as it doesn't auto-hit within unreasonable terms.
Calligraphy - Pretty cool. Alright.
Depth Perception - As long as it's both combatants.


1: the Dots can only use secondary techniques, defensive techniques and healing techniques. all direct damage can only be done when Soge is in a Dot. but since they are real bodys, not clones, they cant be dispatched as easily.
so yeah thats the answer haha...which is just waht you said XP
2: cool twisted
3: dice roll indicates how many i throw. wether or not they stick depends on the other person (in normal RP style). so no auto-hitting. its just that the extra peircings can be useful as time goes on mrgreen
4: gracias.
5: yes it affects both (or all if there are multiple combatants when it is cast)
PostPosted: Wed Aug 29, 2007 9:30 pm


[ S o u l ]
What_are_you_doing
this is my first made up jutsu

Animal Puppetry:

The user is able to make life sized animal puppets or oversize small animals as puppets and control them as a regular puppet.(For the Akasan clan only)
You don't need a technique to use animal puppets. I have a few myself ._. try again?


Puppet Chakra Transfusion:

Alows the puppet to use hand signs and the users chakra to use any jutsu the user knows.
(Akasan clan)

What_are_you_doing


bonedragon17

PostPosted: Wed Aug 29, 2007 9:32 pm


What_are_you_doing
[ S o u l ]
What_are_you_doing
this is my first made up jutsu

Animal Puppetry:

The user is able to make life sized animal puppets or oversize small animals as puppets and control them as a regular puppet.(For the Akasan clan only)
You don't need a technique to use animal puppets. I have a few myself ._. try again?


Puppet ball Jutsu:

a ball filled with wire that shoots out at the opponent and cuts or binds them to a wall
(hidden inside the puppet)
Alright. That would count I suppose. Add it in the Update thread when possible.
PostPosted: Wed Aug 29, 2007 9:54 pm


bonedragon17
What_are_you_doing
[ S o u l ]
What_are_you_doing
this is my first made up jutsu

Animal Puppetry:

The user is able to make life sized animal puppets or oversize small animals as puppets and control them as a regular puppet.(For the Akasan clan only)
You don't need a technique to use animal puppets. I have a few myself ._. try again?


Puppet ball Jutsu:

a ball filled with wire that shoots out at the opponent and cuts or binds them to a wall
(hidden inside the puppet)
Alright. That would count I suppose. Add it in the Update thread when possible.

i didn't think that i posted that i made something better

What_are_you_doing


Dr Entropy

6,600 Points
  • Team Edward 100
  • Brandisher 100
  • Team Jacob 100
PostPosted: Thu Aug 30, 2007 2:40 pm


[ S o u l ]
I have no idea what to do with my empty made up. I just don't like seeing it empty so here it is >.<

Acid Armor(pretty self explanitory)

By releasing a small amount of chakra from his chakra holes, Tai is able to create a thin layer of chakra all around him. Almost like a second layer of skin designed to protect him, his clothes, and equiptment from the corrosive effects of acid.
Anybody? ._.
PostPosted: Thu Aug 30, 2007 3:16 pm


Deep Sea Method: Hammer Head Technique
Range:0-50ft
Type:Ninjutsu
Effects: This jutsu has both an offensive use and a supplementary use. By making a single rat handsign, Aozame is able to focus chakra into special sensory pores between his eyes. Properly called, these electrolocation sensory pores are found in every member of the Hoshigaki clan but because many generations have not used them, the pores have shrunk and its function has been greatly weakened. Aozame's chakra awakens these pores and amplify their function. When awakened, the pores send off a small electrical current and is able to detect prey within a 50ft radius similarly to how a hammerhead shark finds its prey. This makes up for the Hoshigaki's poor eyesignt and renders it obselete. Furthermore, when the anemy is within a 10ft radius, Aozame is able to release a built up charge in the form of a pulse that temporarily stuns all prey within range for one post. When the charge is released, Aozame must roll a 4 sided dice. If it lands on an even number the paralasis takes effect. If it lands on an odd number the charge mearly slows the enemy down slightly.

Dr Entropy

6,600 Points
  • Team Edward 100
  • Brandisher 100
  • Team Jacob 100

metal mist

PostPosted: Fri Aug 31, 2007 4:36 pm


Bend and Break, Puppet Transmutation-
a basic combination of alchemy and puppetry to make a regular object into a puppet, it will work on any inanimate object or multiple inanimate objects together. by using a basic alchemy to change the form of an object Doom then changes it into a regular puppet by using the human puppet technique to give it proper joints. once this has all been done Doom gets a new puppet from the materials used. Doom can carry 5 of these at a time inside of scrolls and once 1 has been destroyed it can be replaced, each puppet will get a special jutsu depending on the type of material it is made of.

(Summery)
use alchemy to change item to any choice then use human puppet to give it joints and finally seal it into scroll. 5 at a time, each is replaceable once broken.
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