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][ Typo Demon ][

PostPosted: Fri Apr 07, 2006 8:02 pm


Oryn
Typo Demon

ok ALL my bodyguards have 3 hardpoitns filled, they have 2 wepons and a multitracer. the shas 'o only has 3 harpoint options, the multitracter is harwired ...and th ethrusters are a typo...if you didnt see my name...its typo demon for a reason. im giving teh suits plasma, AND eithger fusion or missles btw... why woudl i be fireing the ABF from behind cover? as far as i know you still need line of sight to fire the ABF.....and i may not have many troops but the stealths and gun drones in the army make up alot of S5 AP5 shots. and i wouldnt be losing sportsmanshiop points, i would be losing points fo rcomposition. sporsmanship is determaned by how you play the game last i checked...now how your army was made...hence composition....

1. Point. I hadn't noticed your Plasma in the bodyguard line. In the future, use your shift key, and some breaks, like commas, colons and dashes. when writing army lists. Makes it easier to tell what's what. Also, note what is hardwired and what is not.

2.You'd be firing the Airburster from behind cover because it's a guess range weapon, i.e. a barrage weapon.

3. You are correct, I meant composition, not sportsmanship. The point stands however, that that's damn few troops for 2000 points.

darkpunk0525
Now that we have gotten past my stupid comment, My army is really small and I only have 100$ subtract the rule book its 90 which leaves me enough for the battle pack, but It only gives you one Crisis suit do any of you have any suggestions on what might be better to buy because the the moment I only have 12 fire warriors in my possesion(( the rest I lost GAHHH))

Er, what? A ten dollar rulebook? What kind of rulebook is this? A codex alone is at least 20 bucks, and if you don't have the BGB, then that's going to short you about $50. And the Battleforce is usually a pretty good deal. To field a minimum sized army, you're going to need 2 troops choices and a commander, which the Battleforce supllies you with. of course, you can always buy a Crisis commander and another box of Fire Warrios for 60 bucks total, but I think the battleforce comes with more stuff. Other good buys are Hammerheads, which are brutally effective tanks, or Stealth Suits. I'd pick up the Hammerhead after getting the required one commander and two troops.

were in the new dex does it say that its a barrage wepon?
PostPosted: Fri Apr 07, 2006 9:00 pm


The range on the Airburster is G18" That "G" denotes that it's a barrage (guess range) weapon.

Oryn


][ Typo Demon ][

PostPosted: Sat Apr 08, 2006 5:41 am


Oryn
The range on the Airburster is G18" That "G" denotes that it's a barrage (guess range) weapon.
ok then how do i use that wepon? (thank you for telling me this i apreciate it, ive also modifyed teh army slightly to put 24 firewariors in with 2 d fish for composition)
PostPosted: Sat Apr 08, 2006 10:02 am


This is how you fire the airburster:
1. Place the large blast template where you want it to go off.
2. Check to see that the center hole is within 18" of the suit firing it. If it is further than 18", you missed; go no further. If it's inside or at 18", proceed.
3. Now roll a scatter die +1d6. A Hit result on the die means you hit on target, ignore the other die. An Arrow result shows you what direction you scattered in and the other die tells you how many inches.
4. After scattering (or hitting, whichever) check how many models are under the template, then roll for partials and then wounds as usual.

It doesn't need LOS, just range. My tendency is to put it on a Monat suit with a single shield drone, along with a Blacksun Filter and a Flamer for cheapness.

Oryn


][ Typo Demon ][

PostPosted: Sat Apr 08, 2006 1:22 pm


Oryn
This is how you fire the airburster:
1. Place the large blast template where you want it to go off.
2. Check to see that the center hole is within 18" of the suit firing it. If it is further than 18", you missed; go no further. If it's inside or at 18", proceed.
3. Now roll a scatter die +1d6. A Hit result on the die means you hit on target, ignore the other die. An Arrow result shows you what direction you scattered in and the other die tells you how many inches.
4. After scattering (or hitting, whichever) check how many models are under the template, then roll for partials and then wounds as usual.

It doesn't need LOS, just range. My tendency is to put it on a Monat suit with a single shield drone, along with a Blacksun Filter and a Flamer for cheapness.
cool thanks
PostPosted: Sat Apr 15, 2006 6:26 pm


ok im going to introduce a new topic to this thread,

Piranha VS Broudside

im goign to weigh the differences of the two and figure out wich on is indeed better

the piranhas base cost is cheaper by a min of 10 points
broudside can get drones...piranha gets them for free
fast skimmer vs slow and purposful
s8 melta vs s10 twin linked
broudside has secondary wepons.

overall i think the piranha is teh answer mech tau has been looking for in teh ways of anti-tank heavy armour. its survivable fast and can deliver gun drones for tieing up firing lines. i usually use 1 piranha for ever 500pts

discuss - broudsides VS piranha

][ Typo Demon ][


hotwaxonlobsters

PostPosted: Sat Apr 15, 2006 7:42 pm


][ Typo Demon ][
ok im going to introduce a new topic to this thread,

Piranha VS Broudside

im goign to weigh the differences of the two and figure out wich on is indeed better

the piranhas base cost is cheaper by a min of 10 points
broudside can get drones...piranha gets them for free
fast skimmer vs slow and purposful
s8 melta vs s10 twin linked
broudside has secondary wepons.

overall i think the piranha is teh answer mech tau has been looking for in teh ways of anti-tank heavy armour. its survivable fast and can deliver gun drones for tieing up firing lines. i usually use 1 piranha for ever 500pts

discuss - broudsides VS piranha
I'll stick with the Broadsides, thanks. 72 inch range greater then 6 inch. If its one thing I know about Tau, its range that kills. Don't bother getting in close, advace to maximum range and have at them.
PostPosted: Sat Apr 15, 2006 8:16 pm


hotwaxonlobsters
][ Typo Demon ][
ok im going to introduce a new topic to this thread,

Piranha VS Broudside

im goign to weigh the differences of the two and figure out wich on is indeed better

the piranhas base cost is cheaper by a min of 10 points
broudside can get drones...piranha gets them for free
fast skimmer vs slow and purposful
s8 melta vs s10 twin linked
broudside has secondary wepons.

overall i think the piranha is teh answer mech tau has been looking for in teh ways of anti-tank heavy armour. its survivable fast and can deliver gun drones for tieing up firing lines. i usually use 1 piranha for ever 500pts

discuss - broudsides VS piranha
I'll stick with the Broadsides, thanks. 72 inch range greater then 6 inch. If its one thing I know about Tau, its range that kills. Don't bother getting in close, advace to maximum range and have at them.
well if you look at it the range of the gun on the piranha is 18inches... plus the piranha move faster to anywere you need them ,

][ Typo Demon ][


hotwaxonlobsters

PostPosted: Sat Apr 15, 2006 9:01 pm


][ Typo Demon ][
hotwaxonlobsters
][ Typo Demon ][
ok im going to introduce a new topic to this thread,

Piranha VS Broudside

im goign to weigh the differences of the two and figure out wich on is indeed better

the piranhas base cost is cheaper by a min of 10 points
broudside can get drones...piranha gets them for free
fast skimmer vs slow and purposful
s8 melta vs s10 twin linked
broudside has secondary wepons.

overall i think the piranha is teh answer mech tau has been looking for in teh ways of anti-tank heavy armour. its survivable fast and can deliver gun drones for tieing up firing lines. i usually use 1 piranha for ever 500pts

discuss - broudsides VS piranha
I'll stick with the Broadsides, thanks. 72 inch range greater then 6 inch. If its one thing I know about Tau, its range that kills. Don't bother getting in close, advace to maximum range and have at them.
well if you look at it the range of the gun on the piranha is 18inches... plus the piranha move faster to anywere you need them ,
Fusion Blaster is no longer 12 inch? Well in any case, it is 9 inches to be an effective tank killer.

I'd rather have three turns of shooting then three turns of moving just to get in range.
PostPosted: Sun Apr 16, 2006 10:02 am


hotwaxonlobsters
][ Typo Demon ][
hotwaxonlobsters
][ Typo Demon ][
ok im going to introduce a new topic to this thread,

Piranha VS Broudside

im goign to weigh the differences of the two and figure out wich on is indeed better

the piranhas base cost is cheaper by a min of 10 points
broudside can get drones...piranha gets them for free
fast skimmer vs slow and purposful
s8 melta vs s10 twin linked
broudside has secondary wepons.

overall i think the piranha is teh answer mech tau has been looking for in teh ways of anti-tank heavy armour. its survivable fast and can deliver gun drones for tieing up firing lines. i usually use 1 piranha for ever 500pts

discuss - broudsides VS piranha
I'll stick with the Broadsides, thanks. 72 inch range greater then 6 inch. If its one thing I know about Tau, its range that kills. Don't bother getting in close, advace to maximum range and have at them.
well if you look at it the range of the gun on the piranha is 18inches... plus the piranha move faster to anywere you need them ,
Fusion Blaster is no longer 12 inch? Well in any case, it is 9 inches to be an effective tank killer.

I'd rather have three turns of shooting then three turns of moving just to get in range.
ummm piranha are skimmer, they can move 12 then shoot for 12....things they attack are rarly left standing so there is no fear of getting shot at back unless there are many grouped together. plus in an emergancy they can move 24 inches.....

][ Typo Demon ][


hotwaxonlobsters

PostPosted: Sun Apr 16, 2006 10:20 am


][ Typo Demon ][
hotwaxonlobsters
Fusion Blaster is no longer 12 inch? Well in any case, it is 9 inches to be an effective tank killer.

I'd rather have three turns of shooting then three turns of moving just to get in range.
ummm piranha are skimmer, they can move 12 then shoot for 12....things they attack are rarly left standing so there is no fear of getting shot at back unless there are many grouped together. plus in an emergancy they can move 24 inches.....
So the Fusion Blaster is still a 12 inch range? Never mind, your not getting the point. The only time when it is more effective then a Railgun is when it hits its 2d6 armor pen at 6 inches.

Lets say we both have a target across the board, 72 inches away. You move 24 inches, I take a shot. You move another 24 inches, I take a shot. You move 12 inches to take a potshot outside of your 2d6 range, I take a shot. You move anotehr 12 inches to blow it to bits with 2d6, I take a shot.

See that? I've taken three shots before you even get into 2d6 range. At str 10 I'll have blow that thing away. Not only that, but you are moving right into the enemy's gunsights. The closer you get, the more the enemy vehicle can shoot back. I'll take twinlinked railguns, thanks.
PostPosted: Mon Apr 17, 2006 4:25 am


Now now, we all have our own opinions on which weapon is best for which situation.

The Broadside is one of the best heavy support choices for the Tau Empire, couple it with the advanced stabilistation system and we got a winner. Nothing says "DIE!" like a twin-linked railgun system.

Granted, the Piranha is in my eyes best used as a seeker missile platform that just hangs back until the missiles are fired, only to then engage the enemy in something best described as "get their attention by running around in your underwear and act like a chicken".

Hoxtalicious

Greedy Partner


Reddemon

PostPosted: Mon Apr 17, 2006 5:36 am


Lt. Brookman
Now now, we all have our own opinions on which weapon is best for which situation.

The Broadside is one of the best heavy support choices for the Tau Empire, couple it with the advanced stabilistation system and we got a winner. Nothing says "DIE!" like a twin-linked railgun system.

Granted, the Piranha is in my eyes best used as a seeker missile platform that just hangs back until the missiles are fired, only to then engage the enemy in something best described as "get their attention by running around in your underwear and act like a chicken".
Personally, I figure the Piranha would also do well taking out your opponets armour from behind
PostPosted: Mon Apr 17, 2006 6:27 am


Reddemon
Lt. Brookman
Now now, we all have our own opinions on which weapon is best for which situation.

The Broadside is one of the best heavy support choices for the Tau Empire, couple it with the advanced stabilistation system and we got a winner. Nothing says "DIE!" like a twin-linked railgun system.

Granted, the Piranha is in my eyes best used as a seeker missile platform that just hangs back until the missiles are fired, only to then engage the enemy in something best described as "get their attention by running around in your underwear and act like a chicken".
Personally, I figure the Piranha would also do well taking out your opponets armour from behind


True, the Piranha is basically a Land Speeder, but with a somewhat better armour value and access to the Tau vehicle armoury, which is what makes it really great. Besides, skimmers such as the Piranha and Land Speeder are more or less meant to n** in from the rear or flanks, using them in a frontal assault would be rather silly.

Hoxtalicious

Greedy Partner


Reddemon

PostPosted: Mon Apr 17, 2006 7:27 am


Lt. Brookman
Reddemon
Lt. Brookman
Now now, we all have our own opinions on which weapon is best for which situation.

The Broadside is one of the best heavy support choices for the Tau Empire, couple it with the advanced stabilistation system and we got a winner. Nothing says "DIE!" like a twin-linked railgun system.

Granted, the Piranha is in my eyes best used as a seeker missile platform that just hangs back until the missiles are fired, only to then engage the enemy in something best described as "get their attention by running around in your underwear and act like a chicken".
Personally, I figure the Piranha would also do well taking out your opponets armour from behind


True, the Piranha is basically a Land Speeder, but with a somewhat better armour value and access to the Tau vehicle armoury, which is what makes it really great. Besides, skimmers such as the Piranha and Land Speeder are more or less meant to n** in from the rear or flanks, using them in a frontal assault would be rather silly.
Unless your facing a tankless low armour save army 3nodding
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