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Posted: Sun Mar 18, 2007 6:19 pm
Godamnit, I've been trying to get the TP wet and it won't. Oh... in the sink, not the cup. Duh.
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Posted: Sun Mar 18, 2007 6:20 pm
Yeah, the sink darling. That one took me a few minutes too.
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Posted: Sun Mar 18, 2007 6:38 pm
See... if I were actually stuck in that room, I could probably get out with no help. It's the interface of these games that just confuses the hell out of me.
I was thinking, "Hmm... if I rub that with wet TP..." But I couldn't figure out how to get it wet. Blargh. As if anyone would ever lock me ina room andplantobscure clues on how toget out.
The marble puzzle was fun once I got the last one.
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Posted: Sun Mar 18, 2007 6:49 pm
One of these days I'm going to lock you in a room and put obscure clues as to how to free yourself. Just to put that to test.
Though, yeah, the interface can be annoying with these games. Which is sort of the point that you can overlook things.
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Posted: Sun Mar 18, 2007 6:52 pm
Wha, f**k, Now I remember what I dreamt last night!
I was logging onto Gaia, and I got one of those clover thingies, but as I clicked on it I noticed there was also a BLUE BOX floating on my screen.
AAAAArg. Rares appear only in my dreams these days!
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Posted: Sun Mar 18, 2007 9:17 pm
I think I've had that dream a couple of times myself...
Oh and nightmares of all the horrid features that will probably be implemented someday...
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Posted: Sun Mar 18, 2007 9:50 pm
no way did I finish it....wow. That was easier then i thought! razz
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Posted: Mon Mar 19, 2007 12:28 am
Dear whomever programmed Megamari.
Hey there, did I do something to offend you? It seems like I must've pissed you off or something, otherwise why would you program this?
You remember that part in Bubbleman's stage in Megaman 2 where you had to fall in between all the spikes that would instakill you if you touched them? Yeah? Didn't it suck? So why did you put that part in here, only not in slow motion, and with a path that'll instakill you if you choose wrong.
Why do all the enemies shoot up and down and diagonally when I cannot?
Why do you feel the need to program so many enemies on screen that I cannot possibly hope to fight at once? Then have them all shoot at me in patterns that make me jump around the screen like an epileptic monkey? Only to kill the enemies, and have them respawn because I happened to jump backwards a little too far? And then have them snipe me when they're not even on screen?
And why do the weapon or health refills not automatically refill ones that are needed once your standards are full? Is it to punish me for not being able to switch characters or weapons in a split second?
It seems like I must've personally flown to Japan and kicked you in the balls when you were a child or something, because I just don't understand why you would program something of pure hate like this.
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Posted: Mon Mar 19, 2007 12:30 am
Why am I such a poor support to my friends? They let me cry on their shoulders, but I can't find words in me to console them in times of need.
Sigh.
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Posted: Mon Mar 19, 2007 4:20 am
Oh, if he spent that money, I am going to wound him. Severely. And make him do my math homework. ><
It'd be nice if we could talk today, but I doubt we'll be able to since his mom's gone completely psycho b***h. ._.;
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Posted: Mon Mar 19, 2007 4:23 am
I wonder why I can never manage to sleep at normal times.
Oh well.
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Posted: Mon Mar 19, 2007 7:43 am
I wonder why I can't get a job that permits me to sleep at abnormal times.
Oh well.
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Posted: Mon Mar 19, 2007 9:24 am
I can't believe it's OVER. .___. ...and it only took me about a year longer than everyone else to beat the damn thing, too. D:
That ending made me cry. Bah.
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Posted: Mon Mar 19, 2007 12:24 pm
Do I think too much into stuff?
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Posted: Mon Mar 19, 2007 7:21 pm
Hmm, wow, that was pretty interesting.
I wonder how I would die, if I could choose?
Haha, oh man, I haven't laughed that hard in awhile. That shouldn't have been that funny.
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