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Reddemon

PostPosted: Mon Aug 28, 2006 5:40 pm


A.R.G.U.S Mykal
Reddemon
A.R.G.U.S Mykal
Reddemon
A.R.G.U.S Mykal
Symos
It says on page 14 of the chaos codex that Gifts of the gods counts as daemonic gifts. Is this true when working out if a lord is a daemon prince? Example:
Feel no Pain + Juggernaut + Rage of Khorne = Daemon Prince?



Don't post individual point values.

Yes, it means daemonic gifts. The Gods are daemons.
Edit that post above.


-Mykal
So essentially what your saying is if I give my devided lord something like Man reaper, Plauge sword, and Minor Psyker Powers it makes him a Demon Prince? Hmmm I always had a inclination that the devided stuff was just extra gear you could pick from, and the only thing that caused him to become a damon was the list of Daemonic gifts that they have the choice to pick from(Hint Hint)



A Manreaper is a 2 handed weapon, so you couldn't have the scythe and the plaque sword.

The scythe (and bezerker glaive, juggernaut etc) count towards wargear and daemonic gifts, I think, but I'd have to read my codex to be sure.


-Mykal
Pretty much my point is, its the demonic gifts that make a demon prince, not their toys. And I was using it as a example, and you can have a 2 handed weapon and a single, just you cant use one or the other



So can you have 2 plague swords, get +1 attack in close combat and re-roll misses?


-Mykal
Dont quote me, but I think you could, though they would have to be mastercrafted, though its only a guess, as I dont own a copy of the 40k rule book
PostPosted: Mon Aug 28, 2006 5:53 pm


Reddemon
Dont quote me, but I think you could, though they would have to be mastercrafted, though its only a guess, as I dont own a copy of the 40k rule book



Well if a weapon is twin linked, you re-roll misses. That's like universal stuff.

But I don't know about if I had 2 bolt pistols, whether they fire indepandantly or not, so I can fire at one group of men withing 12 inches, roll for initiative and then shoot at someone else within 12 inches, or if I just re-roll my misses at the first group.

Then it makes me wonder.

If that is actually how it can be done, then you have your champion, say 2 attacks hypothetically. +1 on the charge, +1 for 2 one-handed weapons. Now do you strike with the first plague sword, and check it, and then re-roll any missed because you have the second.

I think I need some advice from the big wigs. Ophi helped me out with one rule where it didn't really have a rule at all. About swarm and cluster bases.

But yeah, can someone help clear up my dilemma?


-Mykal

A.R.G.U.S Mykal


FlashbackJon

PostPosted: Mon Aug 28, 2006 9:06 pm


Twin-linked isn't a close combat function. The benefit for purchasing two Plagueswords is exactly the same as having a Plaguesword and close-combat weapon, or Plaguesword and pistol of some type.
PostPosted: Tue Aug 29, 2006 7:36 am


FlashbackJon
Twin-linked isn't a close combat function. The benefit for purchasing two Plagueswords is exactly the same as having a Plaguesword and close-combat weapon, or Plaguesword and pistol of some type.
Thats why I said MC

Reddemon


FlashbackJon

PostPosted: Mon Sep 11, 2006 9:21 am


So I think I mentioned a few pages back the concept of a reverse Daemonhunters (perhaps in the Daemonhunters thread) and how I couldn't care less for the concept for the army, but love all the models to pieces, right?

I've engineered this clever scheme to run a Chaos army using Inquisition models of both types. And what Chaos Legion is most opposed to everything the Inquisition stands for? Word Bearers.

Ultimately, this army won't even consist of a single model for a very long time, but that doesn't stop me from brainstorming. I want to do a paint scheme like the Angels Vermillion with the standard Word Bearers silver trim, because I hate GW's default color scheme which looks purple and has no depth.

Here's a bit of conversions I've thought of so far...
Just tonight, I

Dark Apostle Acradius (HQ)
Word Bearer Chaos Lord with Terminator Armor, Accursed Crozius and Demagogue
-Space Marine Terminator Chaplain
-Brother Captain Stern left arm, Chaos Terminator right shoulder
Word Bearer Terminator Chosen with PW/CB, 1x Heavy Flamer
-Grey Knight Terminator Squad (1x incinerator)
-appropriate Chaosy shoulderpads

Aenestheo the Corrupt (Elite)
Word Bearer Chosen Aspiring Champion Sorceror
-Inquisitor Daemonhunter 2, Inquisitor Book
Word Bearer Chosen Squad
-Grey Knight Power Armor Squad, Word Bearer Shoulderpads, Chaos weaponswaps

Bethor the Devout (Elite)
Word Bearer Chosen Aspiring Champion
-Inquisitor Daemonhunter 3, Daemonhunter boltgun, Coteaz Hammer
Word Bearer Chosen Squad
-Grey Knight Power Armor Squad, Word Bearer Shoulderpads, Chaos weaponswaps

Zoranna the Dark Acolyte (Troops)
Word Bearer Aspiring Champion
-Female Inquisitor 3, SoB Helm (god I hate that hair)
Word Bearer Marines
-Sisters of Battle Squad, weapon swaps for Chaos weapons
-Daemonette heads (if cheap), or model helms on each

Silent Testament (Troops)
Traitor Mutants, Gift of Chaos Undivided, Aspiring Champion
-Sisters Repentia & Mistress, no changes woot!

Devout Hellions (Fast Attack)
Word Bearer Raptors
-Adeptus Sororitas Seraphim, weapon swaps for Chaos weapons
-Daemonette heads (if cheap), or model helms on each
-Chaos Fury wings

Divine Host (Fast Attack)
Traitor Sentinel Unit
-Penitent Engines, replace penitent with Daemonhost model and chain to machine appropriately, add sentinel heavy weapon


The rest of the army would just get filled out with daemon packs of various types. Bloodletters and Daemonettes, in particular, painted in similar colors so as not to contrast visciously.

Thoughts?
PostPosted: Mon Sep 11, 2006 9:41 am



I love the Witch Hunter's add-ins. If you can't use LatD rules, I'm msure it could be a stand in for a dreadnaught.


-Mykal

A.R.G.U.S Mykal


A.R.G.U.S Mykal

PostPosted: Mon Sep 11, 2006 9:43 am



Also, what you could do is use the Daemonhunter's books on the shoulder pads and then convert them to the Pre-Heresy Word Bearer icon, and hell, maybe even paint them up only WB style.
That's on the US pages, I think.

Basically, they're a greyish colour.


-Mykal
PostPosted: Mon Sep 11, 2006 10:05 am


Aha! That must be my problem here. I'll admit it, I don't have the EoT Codex - do the LaTD treat my normal Chaos Space Marines as Elite?

(EDIT: I figured it out. By giving them Marks, I make them Elite in the LaTD list. No worries, I suppose. Also, the LaTD list is now a free PDF from the GW site now apparently.)

A.R.G.U.S Mykal

Also, what you could do is use the Daemonhunter's books on the shoulder pads and then convert them to the Pre-Heresy Word Bearer icon

I was planning to retain all the "book" iconography (it's just too good to get rid of), and buy a crapload of the "classic" Word Bearer shoulder pads then hollow out the right side pads (or simply replace them for the power armor folks), so I maintain both.

Another benefit of the Grey Knights is they have a few nice flat surfaces for placing Chaos symbols that won't look idiotic in their placement. smile

FlashbackJon


A.R.G.U.S Mykal

PostPosted: Mon Sep 11, 2006 10:18 am



I've never played the Lost and the Damned, sorry, so I'm of little to no help for you there.


-Mykal
PostPosted: Mon Sep 11, 2006 10:26 am


Well, then, here ya go! 3nodding

FlashbackJon


A.R.G.U.S Mykal

PostPosted: Mon Sep 11, 2006 10:58 am



k
For the Traitor Mutants, use Guardsmen. Having so many SoB models will get repetive and boring quickly, especially seeing as you'll need so many of them.

I also suggest you mix up Zoranna's squad so that you can include both Chaos Space Marines and Sisters of Battle in one intermingled mob.

Also, from a tactical point of view, consider swapping one of the Chosen squads for a squad of Posessed Chaos Marines.

As for troop transports, like Rhinos, look in the WH Codex for some striking paint schemes. Some of the parts from the Immiolator look rather amazing too.

I love the Inquisition models, y'see. smile

Why not use some Daemonhunter/Witch Hunter Inquisitors for a Sorceror's Familliar?


-Mykal
PostPosted: Mon Sep 11, 2006 1:56 pm


Reddemon
So essentially what your saying is if I give my devided lord something like Man reaper, Plauge sword, and Minor Psyker Powers it makes him a Demon Prince? Hmmm I always had a inclination that the devided stuff was just extra gear you could pick from, and the only thing that caused him to become a damon was the list of Daemonic gifts that they have the choice to pick from(Hint Hint)


Gifts of the Gods, Daemon Weapons, and Daemonic Gifts all count for terms of becoming a Demonprince. Only Marks, Wargear, Normal Weapons, and Sorcorer Powers don't count toward being a Daemonprince.

Also, Nit-Pick, you cannot use ANY of the Gifts of the Gods (Axe's of Khorne, Manreapers, etc.) If you take an undivided character. You may only use normal gifts and weapons, along with the 4 default daemon weapons.

Drachyench


FlashbackJon

PostPosted: Mon Sep 11, 2006 4:20 pm


A.R.G.U.S Mykal
For the Traitor Mutants, use Guardsmen. Having so many SoB models will get repetive and boring quickly, especially seeing as you'll need so many of them.

I was planning on Inquisitorial Stormtroopers for normal Traitors (essentially Chaos Guardsmen anyhow) - I'm really loathing to drop the Sisters Repentia, though, they're some of my favorite models, definately from the SoB line, if not all 40k models.

Quote:
I also suggest you mix up Zoranna's squad so that you can include both Chaos Space Marines and Sisters of Battle in one intermingled mob.

I thought about this, but I decided against using traditional CSMs anywhere in the army - their style is simply not compatible with the smooth, sleek look of the Grey Knights, and they'd need some considerable modification to look the part of the SoB's, but it still might be feasible, I suppose. smile

Quote:
Also, from a tactical point of view, consider swapping one of the Chosen squads for a squad of Posessed Chaos Marines.

3nodding I don't remember the last time I did something in this game from a tactical point of view (what, 100 points per model is too much for an HQ?!) but I thought about including some possessed simply for the modelling opportunities!

Quote:
As for troop transports, like Rhinos, look in the WH Codex for some striking paint schemes. Some of the parts from the Immiolator look rather amazing too.

I was desperately looking for an excuse to include the Exorcist, actually, appropriately modified of course.

Quote:
I love the Inquisition models, y'see. smile

Why not use some Daemonhunter/Witch Hunter Inquisitors for a Sorceror's Familliar?

So far I'm trying to use an Inquisitor for every Aspiring Champion, but I thought about using henchmen as familiars, except that I don't have that many sorcerors oddly enough.

All good things! whee
PostPosted: Mon Sep 11, 2006 4:23 pm


FlashbackJon
A.R.G.U.S Mykal
For the Traitor Mutants, use Guardsmen. Having so many SoB models will get repetive and boring quickly, especially seeing as you'll need so many of them.

I was planning on Inquisitorial Stormtroopers for normal Traitors (essentially Chaos Guardsmen anyhow) - I'm really loathing to drop the Sisters Repentia, though, they're some of my favorite models, definately from the SoB line, if not all 40k models.

Quote:
I also suggest you mix up Zoranna's squad so that you can include both Chaos Space Marines and Sisters of Battle in one intermingled mob.

I thought about this, but I decided against using traditional CSMs anywhere in the army - their style is simply not compatible with the smooth, sleek look of the Grey Knights, and they'd need some considerable modification to look the part of the SoB's, but it still might be feasible, I suppose. smile

Quote:
Also, from a tactical point of view, consider swapping one of the Chosen squads for a squad of Posessed Chaos Marines.

3nodding I don't remember the last time I did something in this game from a tactical point of view (what, 100 points per model is too much for an HQ?!) but I thought about including some possessed simply for the modelling opportunities!

Quote:
As for troop transports, like Rhinos, look in the WH Codex for some striking paint schemes. Some of the parts from the Immiolator look rather amazing too.

I was desperately looking for an excuse to include the Exorcist, actually, appropriately modified of course.

Quote:
I love the Inquisition models, y'see. smile

Why not use some Daemonhunter/Witch Hunter Inquisitors for a Sorceror's Familliar?

So far I'm trying to use an Inquisitor for every Aspiring Champion, but I thought about using henchmen as familiars, except that I don't have that many sorcerors oddly enough.

All good things! whee



I forget where I put it, but I made a full =][= army list, using Marines, Guard (As Stormtroopers) and all 3 Ordos of the Inquisition.
That'd be one meaty army.

You have [i]a sorcerer, so he can have a famillia, even if it is just a cherub or something.

I think that some normsl Chaos Marines models are really good, to be honest. Also, look at Slaaneshi Marine heads and tell me that they're not great.


-Mykal

A.R.G.U.S Mykal


FlashbackJon

PostPosted: Mon Sep 11, 2006 4:26 pm


I love the Chaos models too - I've already started a collection of Iron Warriors back home - I just really like the theme here, so I'm trying to stick to it as close as possible. I'm not much into the Cult armies, with the exception of Thousand Sons - I much prefer the Undivided Legions.

I was fully intending to bust out a cherub from my sorceror (particularly the skullhead one).
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