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kouri-chan_xx Vice Captain
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Posted: Tue Nov 13, 2007 8:09 pm
Oh wait oops I mixed it up rofl
I thought second gen was second stage <<
Haha I'm silly...
Dancer clan huh? -is a Gypsy on RO- you got my interest.. :3
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Posted: Tue Nov 13, 2007 8:11 pm
I think I whent a little overboard on the dodge bonus... >_>
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kouri-chan_xx Vice Captain
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Posted: Tue Nov 13, 2007 8:21 pm
Maybe a little <<
Anyway I posted some comments in it XD
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Posted: Tue Nov 13, 2007 8:30 pm
I'm going to make them into a teamwork clan ((Seeing as to many clans are like "bwhahahah I can kill you one x one because I blow your head off in one move)) Cause it will make it more fun when doing battle with more then one person. Cause I know whenever I play D&D I play the support charater because sometimes its more fun to not be the one rushing into battle to get his head blown off.
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kouri-chan_xx Vice Captain
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Posted: Tue Nov 13, 2007 8:40 pm
Yeah, I like to play support classes too :3
But not all support since that is boring ><
Do you play RO?
The Gypsy/Clown class (and Dancer/Bard) is half support half attack which is perfect =D
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Posted: Tue Nov 13, 2007 8:43 pm
No, but it sounds fun. I duno, I can make them like the dancers in FF tactics.
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kouri-chan_xx Vice Captain
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Posted: Tue Nov 13, 2007 8:51 pm
Heh XD
Well I've never played Final Fantasy tactics or anything (except 6... or 3.. or whatever lol SO yeah XD)
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Posted: Tue Nov 13, 2007 8:56 pm
I'll see if I can't fill you in on what they are like.
** - Witch Hunt Jp needed - 100 Speed - 17
Witch hunt is one of the fastest abilities but also the lamest of abilities. Witch hunt siphons MP from your enemy but it does so in such small quantities this spell is not worth it. It works pretty good against summoners because they may need all their MP to cast a single spell.
*** - Wiznaibus JP needed - 100 Speed - 17
Wiznaibus is a risky dance. It causes HP damage but does so in very small amounts. It is great if you have 2 dancers dancing Wiznaibus simultaneously. Otherwise, don't bother. A nice trick is if you let Ramza constantly cast Cheer Up on the dancers until they have 100 brave.
***** - Slow Dance Jp needed - 100 Speed - 13
Slow Dance is definitely one of my favorite abilities. It lowers all enemies speed and is fast as well. Mix this one with Nameless dance and you should have no problems in any situation. Plus this gives a speed demon like Orlandu the chance to do some powerful damage. If you have two dancers use this and gain some major experience points.
**** - Polka Polka Jp needed - 100 Speed - 13
Polka Polka is a great ability. It is exactly like Slow Dance except it decreases strength instead of speed. If you are up against Knights or Archers this will save you.
**** - Disillusion Jp needed - 100 Speed - 10
This skill is exactly like Polka Polka except it decreases magic power. Although this is a bit slower than Polka Polka, chances are that Summoners and pesky Time Mages are more of a threat that Knights and Monks. Combine this with Polka Polka if you have 2 dancers.
***** - Nameless Dance Jp needed - 100 Speed - 10
This is definitely one of the best skills in the game. This is what makes the Dancer what she is. It causes random status abnormalities on all enemies. If you only have one Dancer this is the skill for you. By the time you are done with the battle most of your enemies will be sleeping,silenced,confused, and poisoned frogs. Have fun!
* - Last Dance Jp needed - 100 Speed - 5
This so-called ultimate dance really isn't what it should be. In theory it sounds great. It lowers your enemies CT count to 0 causing them to lose their turn. Easy victory,right? Not exactly. If it hits it is great but it almost always misses. Couple that with its slow speed and you have one awful skill.
((Most of this will probobly mean nothing to you, such as speed, brave, and stuff like that.))
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kouri-chan_xx Vice Captain
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Posted: Tue Nov 13, 2007 9:08 pm
Ah, it works almost like RO!
Yeah so you see here is the problem. It's a great effect in FFtactics and RO and whatever but in real life... how would dancing hurt you, or siphon Cp, or slow you down? Unless you make them all genjutsu... then you could have the slowing down, decreasing strength and maybe at a push the nameless dance.
But of course if you find something believable then maybe you could do it =P
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Posted: Wed Nov 14, 2007 3:51 pm
Hmmm, I'll see if I can't do some research and find a way to make them work, for I am determined to make this caln ubertactular.
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kouri-chan_xx Vice Captain
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Posted: Thu Nov 15, 2007 4:57 am
heart 4laugh
-slaps homework-
-slaps tired body T.T- Basketball and netball... good thing I don't have PE tomorrow XD
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Posted: Thu Nov 15, 2007 7:39 am
Dancing move using genjutsu? Looks interesting. I'm going to attempt on making new genjutsu and fuuin jutsu(sealing jutsu). I just need some idea LOl.
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Posted: Sun Nov 18, 2007 10:11 am
Finally finished at least one sketch of my RPG characters... My third drawing of me Iwa Student, Shinratsu...and actually got him sorta boyish looking at last. Learned that I'm pretty bad at drawing trees and pretty bad with full body sketches. And even worse with drawing boys. ~_~ Shinratsu
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Posted: Sun Nov 18, 2007 9:38 pm
We have exactly 2100 users. That's a nice even number. Now nobody shall be allowed to join. NOBODY.
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kouri-chan_xx Vice Captain
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Posted: Mon Nov 19, 2007 3:49 am
Ah, I have problems drawing people sitting from the front too XDD
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