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Shinobi_8745

PostPosted: Mon May 05, 2008 1:37 pm


You do know that shoota nobz that takes either the klaw or the big choppa also gets his slugga back? It's stated in the german FAQ (the one and only FAQ on orks).

And no, close combat weapons don't have AP values and probably never will get them. :B
PostPosted: Mon May 05, 2008 4:31 pm


Shinobi_8745
You do know that shoota nobz that takes either the klaw or the big choppa also gets his slugga back? It's stated in the german FAQ (the one and only FAQ on orks).

And no, close combat weapons don't have AP values and probably never will get them. :B
I was kinda hoping to add his shooty to the squad's shooty, but I guess it'll be good for him to get the extra attack - the slugga Nob with klaw might not get his with the new edition. I guess the special gun he's got is really just a shootier slugga and not a twin-linked shoota (which is probably bigger).

Ianator


Shinobi_8745

PostPosted: Mon May 05, 2008 9:36 pm


This is just what's been said now, it will be re-worked in an English FAQ (since they finally realized not releasing FAQ's was a bad idea).

So he might keep his shoota, but I doubt it since there's no shoota arms for the plastic nobz at all, just a big costum slugga.

But it's be cool tho' having a shoota while the other equipment. : D
PostPosted: Wed May 07, 2008 11:37 am


Remember children. Paint it red if you want it to go faster.

Dragonzealot


Ianator

PostPosted: Wed May 07, 2008 6:31 pm


Interestingly enough, most of my guys look pretty good with blue pants (for the blessing of Mork) and dirty white shirts. Of course, when I get some vehicles they'll be getting a nice crimson job.
PostPosted: Thu May 08, 2008 5:36 am


If vehicles don't look good in red they can either have a "bloo' paint job" or Turbo Boostaz, or anything else to represent Red Paint Job, the vehicle itself doesn't have to be red. :B

Shinobi_8745


Oniguru

PostPosted: Thu May 08, 2008 8:44 pm


right... Just have something to say that it goes Fasta than Da rest... Like A REALLY big Engine...
PostPosted: Sat May 10, 2008 3:15 am


It's not the size of the enginz, it's the spinny know wotz gubbinz. ;D <3

Shinobi_8745


Oniguru

PostPosted: Mon May 12, 2008 5:19 pm


Bah! If ya wanna be a good Speed Freak, Ya need a Supa Engin!!! dat an Good Squig Gas ta make it loud!!! scream
PostPosted: Mon May 12, 2008 11:54 pm


Supa enginz have lotsa spinny gubbinz to make them go fasta'! xD

Shinobi_8745


Hoxtalicious

Greedy Partner

PostPosted: Tue May 13, 2008 12:47 am


Don't forget to put holes in the floor of the cabin and rear deck, speed holes makes things go fastah as well.
PostPosted: Tue May 13, 2008 1:40 am


True that true that.

And that's also possible in GorkaMorka (apart from that the holes aren't in the floor but the armour plates around the trukk, it gets lighter and faster but gets less armour value).

Shinobi_8745


Shinobi_8745

PostPosted: Tue May 20, 2008 5:48 am


There's rumours of a plastic version of the FW Battle Wagon, that or another version of a BW, FW is already making a resin conversion kit for the rumoured wagon (or so it's said, but to me it seems most likely since there isn't a BW model and GW is trying to get plastics for everything in the codexes nowdays).
PostPosted: Tue May 20, 2008 6:26 am


Battle Wagon is one step away from Stompa in my books. Though I don welcome the idea of a plastic Battlewagon meself.

Hoxtalicious

Greedy Partner


Hoxtalicious

Greedy Partner

PostPosted: Fri May 23, 2008 3:42 am


A small army that I've scrounged together for my brother based on what we have at the moment. For the time being the amount is 500 pts. but it will be expanded once the new starter kit is released.

Boss - 'eavy armour, boss pole and power klaw

Kommandos (6) - Nob w. power klaw and big shoota

Burna Boyz (5) - Mek

Boyz (13) - Nob w. huge choppa and boss pole, boys with shootas and big shoota


Boyz (13) - Nob w. power klaw and boss pole, boys with sluggas and big shoota

Grand total: 496 pts

Just a basic force really with plenty of bodies to throw around. The main place of scrapping will be the city, hence the inclusion of the sneaky gits and the burna boyz.

When the new starter kit hits the shelves I'll be adding the Nobs as retinue for the Boss and the extra Boys as a large mob of 20+ for swamping baddies. My brother is hellbent on having Ghazghull in his army at a later point as the commander, any thoughts on him or should I just use his model as a regular mega-armoured Boss?
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