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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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cat_girl_nukunuku rolled 3 12-sided dice: 12, 2, 3 Total: 17 (3-36)

cat_girl_nukunuku

PostPosted: Sun Jul 15, 2007 9:28 pm


"oooh, there are alot of them!" sweatdrop

nuku runs in and uses her amulet to attack three times, clawing at two imps and kicking a third. While she's running to hit the imps with her three attacks, she also uses a frost spell on the last one.

(uses amulet and attacks three imps and casts frost on the last one)

MP-2
AP-3
Pwn-Cakes rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Sun Jul 15, 2007 11:13 pm


Wick gathered his energy together, focusing on the white orb appearing in his hand, he hurled it at the closest Blazen. Then head butting the Blazen, wick jumped back and threw his healing green rays at his allies. "Feel the healing and the strength of the Dark Mother!"

(Healing @ end of round{5=Shadow,5=XX,5=Nuku}, Special Attack=Blazen1, stunning blow=Blazen1, dice=defense)

Pwn-Cakes

The Zelphyrian Queen rolled 1 6-sided dice: 4 Total: 4 (1-6)

The Zelphyrian Queen

PostPosted: Mon Jul 16, 2007 7:34 am


User Image - Blocked by "Display Image" Settings. Click to show.
|In the midst of her attack Shadow flung a bit of magic at Wick, turning his hair neon pink.|

{The Shadow}
{Combat Dice: Defense}
{Life: 20/20}
{Ap: 0}
{Mp: 0}

{Summon->Fury->Blazen2}
{Actions: Power Up->Magic}
Submarinal Waffle rolled 2 12-sided dice: 3, 4 Total: 7 (2-24)
PostPosted: Mon Jul 16, 2007 8:35 am


XX Rushes forward to the second Blazen and swings at it's neck with his sword. Then he fires a lump of ice at the first.

XX:
18/25
5 AP
4 MP

Submarinal Waffle


Submarinal Waffle

PostPosted: Mon Jul 16, 2007 8:38 am


Xx then notices he rolled the wrong dice. Defence!
Grand_Commander13 rolled 4 8-sided dice: 1, 6, 8, 2 Total: 17 (4-32)
PostPosted: Mon Jul 16, 2007 10:17 pm


Just in case I didn't say, I'm assuming everyone drank from the pool and began the fight fully healed.

nuku just shreds the Imps. eek

XX takes 12 damage from being attacked and Smashed by the first Blazen, while Shadow takes 5 damage (and has the Smash prevented by Wick's Stunning Blow), of which she resists 4.

Firing back, Wick hits the first Blazen for 10 damage with his special attack, and XX finishes it off with 8 damage from a Frost. XX hits the second Blazen with an attack dealing five damage, and Shadow's summon joins in the beatdown dealing four damage twice, leaving the Blazen with two life left.

The first Fire Elemental hits nuku for 5 damage, while the second attacks Tarothin for 9 damage, 1 of which is regenerated.

At the beginning of the second round, here is where you stand (though Shadow still has 5 points of healing to dole out for the first round):

XX: 18/25, 7 AP, 4 MP.
Wick: 22/30, 8 AP, 6 MP.
Tarothin: 12/20 6 AP, 5 MP. (+3 Magic.)
nuku: 15/15, 4 AP, 3 MP.
Shadow: 20/20, 4 AP, 1 MP. (+3 Magic.)

Party pool: 10 AP, 8 MP.

Blazen: 2/15
Fire Elemental #1: 30/30
Fire Elemental #2: 30/30

In the second round, the Blazen continues his attack against Shadow, while the Fire Elementals activate Power Up for their Attack scores and continue their attacks against Nuku and Tarothin (first two dice are for their first round, the second two dice are for their second round).

Grand_Commander13


The Zelphyrian Queen

PostPosted: Tue Jul 17, 2007 7:46 am


User Image - Blocked by "Display Image" Settings. Click to show.
||

{The Shadow}
{Combat Dice: Attack->Blazen}
{Life: 20/20}
{Ap: 5}
{Mp: 0}

{Spells: Energy Burst->F.E.1}
{Healing->XX}
cat_girl_nukunuku rolled 3 12-sided dice: 7, 8, 9 Total: 24 (3-36)
PostPosted: Tue Jul 17, 2007 10:43 pm


twisted

nuku hops away from the dead imps and lands on top of the fire elmental hitting it three times and calling out her spirit mouse to bite at it too. Because the fire elemental is very hot, she jumps off and hisses at it ready to hit it again if it's still standing next turn.

(uses amulet to attack fire elemental three times and summons spirit mouse)

MP-3
AP-3

cat_girl_nukunuku

Pwn-Cakes rolled 1 6-sided dice: 5 Total: 5 (1-6)

Pwn-Cakes

PostPosted: Wed Jul 18, 2007 12:41 am


Wick, not able to spare his energy to change his hair back from pink, saw that Shadow was taking care of the blazen, and turned his attention to the elemental that Shadow was destroying. "You need some help with this, My fine lass?" Wick said, smiling while throwing his special attack at the beast, he also concentrated a Icy frost spell to make sure that it died. He then jumped back and healed his allies.

(Heal @ begining of turn{5=xx,5=tarothin}, Healing @ end of turn{Nuku=5}, Dice for defense, special attack=Fire elemental, Frost spell=Fire Elemental)
Submarinal Waffle rolled 1 12-sided dice: 6 Total: 6 (1-12)
PostPosted: Wed Jul 18, 2007 6:18 am


XX runs to the fire elemental that the cat girl is attacking, attack it, then fires some frost at the other one.

XX
18/25 (23/25?)
7 AP
3 MP

Submarinal Waffle

Tarothin Ledore rolled 1 6-sided dice: 3 Total: 3 (1-6)

Tarothin Ledore

PostPosted: Wed Jul 18, 2007 5:45 pm


"Great.. 'Fire' elementals. Really gotta ruin my flow, don't ya? Well, second best will have to do.." still aching from the rather painful hit the last round, he flung his spell towards a fire elemental.

(+3 Magic from Power Up.)
Combat dice: Defense.
Life: 18/20 (Post Regen / Wick)
AP: 6
MP: 4
Actions: None
Spells: Energy Burst
Grand_Commander13 rolled 2 6-sided dice: 5, 3 Total: 8 (2-12)
PostPosted: Wed Jul 18, 2007 8:04 pm


First die for the Blazen, the second for Shadow.

Shadow moves in and finishes off the wounded Blazen with some help from her summon, and flings an 18 point Energy Burst onto a Fire Elemental. Joining in the magical assault are Wick and XX with 8 damage each from Frost, and Tarothin with a whopping 24 damage on one with his Energy Burst.

With the 10 points of special attack damage from Wick, the last of the bad guys are down before nuku and XX can even raise their weapons against them. Since she didn't even get a chance to act, nuku can go ahead and keep her AP and MP.

The enemies don't go down before attacking, however. The Blazen hits Shadow for 9, though she resists 3 (she gets her roll for defense though, since her summon took the Blazen down before she could attack it), while nuku gets hit for 15 and resists 7 (ditto; I'm letting her use that 7 for defense since she couldn't attack) and Tarothin for 8, of which he resists 3.

At the end of the combat, here is where you stand:

XX: 25/25, 7 AP, 2 MP.
Wick: 22/30, 8 AP, 4 MP.
Tarothin: 13/20 6 AP, 4 MP. (+3 Magic.)
nuku: 12/15, 4 AP, 3 MP.
Shadow: 14/20, 4 AP, 0 MP. (+3 Magic.)

Party pool: 10 AP, 7 MP.

Shadow can also choose one person to heal at the end of the round, since her decision to heal XX was presumably for the first round.

Anyway, you find that the room that you were attacked from is some sort of observation chamber for the main magma chamber. Sitting floating in the air is a bizarre interminging orb of water and magma, about a foot in diameter.

Grand_Commander13


Pwn-Cakes

PostPosted: Thu Jul 19, 2007 12:13 am


"Well this worked on the pool." Wick said holding his hands up. A beam of frost shot at the orb, trying to fix whatever problem existed.

(Frost spell=Orb)
PostPosted: Thu Jul 19, 2007 11:38 am


'Nice work there Pinky' Says XX, slapping Wick on the back.

Submarinal Waffle


Pwn-Cakes

PostPosted: Thu Jul 19, 2007 10:13 pm


Wick turns around and mumbles to XX is a small voice. "Your antics against me offend the Dark Mother. I would ask that you please don't do that again, that is, if you know whats best for you." Wick then looked at the orb once more waiting for a reaction.
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