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Harbinger of Pandamonium
Crew

IRL Gekko

PostPosted: Mon Mar 19, 2007 2:40 am


Woo. Close to maxing out my armor and weaponcrafting skills. Plus I know where some of the cool ores are. Life is good. domokun

Current chars (for anyone that wants to level with me)
Paladin7/Sorc1/RDD4 -12 Tank-y Paladin facesmasher
Fighter8 - twobladed sword wielder
Cleric6 - All around caster/damage dealer/summoner
Bard6 - archer
Wizard5 - straight wizard
Sorcerer4 - see above
Paladin4 - see above
Druid3 - see above
Fighter2 - archer
Monk2 - straight monk
Barbarian1 - Either dual wielder or bard/barb
PostPosted: Mon Mar 19, 2007 2:31 pm


Streamjumper
Another thing to keep in mind is (assuming that you aren't already) to keep both your summoned undead and a spell-summoned critter out there if possible. The more stuff you have summoned to tank for you, the better. Then you can sit back and blast the hordes rushing at you.
That's what I've been doing, but there's a good chance that if something slaughters anyone else in the party, my summon-zombie (the ghoul from Summon Undead sucks) and familiar bat are probably out too. gonk And even if not.. everything moves too damn fast. I can't get the spells out.

So! Where does one purchase a sequencer? surprised

Skizzors
Crew


Streamjumper
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PostPosted: Mon Mar 19, 2007 3:01 pm


Skizzors
Streamjumper
Another thing to keep in mind is (assuming that you aren't already) to keep both your summoned undead and a spell-summoned critter out there if possible. The more stuff you have summoned to tank for you, the better. Then you can sit back and blast the hordes rushing at you.
That's what I've been doing, but there's a good chance that if something slaughters anyone else in the party, my summon-zombie (the ghoul from Summon Undead sucks) and familiar bat are probably out too. gonk And even if not.. everything moves too damn fast. I can't get the spells out.

So! Where does one purchase a sequencer? surprised

The easiest place is the equipment salesman in the smithy in North Shore. But the sequencer only helps with defensive spells.

Have you set your main offensive spells to your hotkeys? This way you let your minions slow the enemy for a few moments while you target and cast your spell. Also keep where you're fighting in mind when you select your spells. Fighting single, large targets? Buff up your minion and unload single target spells like magic missile and the like. If it is something of serious physical strength, open the volley with something like Ray of Enfeeblement to drain its strength. Large groups? Unload with area damage spells like fireball, scintilating sphere, cone of cold, and the other variety of group wreckage spells that mages specialize in.

I'd be able to give more advice, but I tend to specialize more in divine spellcasting, which involves doing things that would kill an arcane caster rather quickly. My style involves buffing the hell outta myself and my dire bear, then following him to close range where I unleash a few Hammer of the Gods' to soften up the horde, drop an Invisibility Purge to knock any of those pesky spellcasters outta concealment, and smack em around with my flail...

Though any strong undead get a savage railing from my Searing Beam...

And I now have Slay Living, so any pesky mages pinging me with damage spells are gonna have to get ready to make a fortitude save.
PostPosted: Mon Mar 19, 2007 5:42 pm


On call this week, so I probably won't be around much.

I'm going to be even farther behind everyone when I come back. xd

But if/when I am on, you're welcome to yell at me to come meatshield for you, Skizz. whee

Dr. Fomite

Aged Vet


Skizzors
Crew

PostPosted: Mon Mar 19, 2007 5:46 pm


Streamjumper
The easiest place is the equipment salesman in the smithy in North Shore. But the sequencer only helps with defensive spells.
That count stuff like Cat's Grace and Bull Strength?

Mala: Yay! crying heart loev meatshields.

Wizzie-wiz seems to be the useless-est one in parties.. stupid zombie is more effective than I am. :mini-emo:
PostPosted: Mon Mar 19, 2007 5:49 pm


Skizzors
Streamjumper
The easiest place is the equipment salesman in the smithy in North Shore. But the sequencer only helps with defensive spells.
That count stuff like Cat's Grace and Bull Strength?

Mala: Yay! crying heart loev meatshields.

Wizzie-wiz seems to be the useless-est one in parties.. stupid zombie is more effective than I am. :mini-emo:
whee I made a fighter yesterday, too. Once that one gets up a few levels, she should make a fine meatshield.

My bear summon is usually a lot more useful than my cleric. Cleric is just Bear's travel agent and personal assistant. :also-emo:

Dr. Fomite

Aged Vet


Skizzors
Crew

PostPosted: Mon Mar 19, 2007 5:59 pm


Dr. Fomite
Skizzors
Streamjumper
The easiest place is the equipment salesman in the smithy in North Shore. But the sequencer only helps with defensive spells.
That count stuff like Cat's Grace and Bull Strength?

Mala: Yay! crying heart loev meatshields.

Wizzie-wiz seems to be the useless-est one in parties.. stupid zombie is more effective than I am. :mini-emo:
whee I made a fighter yesterday, too. Once that one gets up a few levels, she should make a fine meatshield.

My bear summon is usually a lot more useful than my cleric. Cleric is just Bear's travel agent and personal assistant. :also-emo:
I know! It's like, sup I'm Erlik.. zombie transporter and part-time wizard.
PostPosted: Mon Mar 19, 2007 6:24 pm


Skizzors
Dr. Fomite
Skizzors
Streamjumper
The easiest place is the equipment salesman in the smithy in North Shore. But the sequencer only helps with defensive spells.
That count stuff like Cat's Grace and Bull Strength?

Mala: Yay! crying heart loev meatshields.

Wizzie-wiz seems to be the useless-est one in parties.. stupid zombie is more effective than I am. :mini-emo:
whee I made a fighter yesterday, too. Once that one gets up a few levels, she should make a fine meatshield.

My bear summon is usually a lot more useful than my cleric. Cleric is just Bear's travel agent and personal assistant. :also-emo:
I know! It's like, sup I'm Erlik.. zombie transporter and part-time wizard.
whee heart

Dr. Fomite

Aged Vet


Streamjumper
Vice Captain

Distinct Hunter

8,200 Points
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PostPosted: Mon Mar 19, 2007 7:06 pm


Skizzors
Streamjumper
The easiest place is the equipment salesman in the smithy in North Shore. But the sequencer only helps with defensive spells.
That count stuff like Cat's Grace and Bull Strength?

Mala: Yay! crying heart loev meatshields.

Wizzie-wiz seems to be the useless-est one in parties.. stupid zombie is more effective than I am. :mini-emo:

Yes.

But in your case the ones you should have on you are Cat's Grace, Fox's Cunning, and Endurance... Your pet should have Endurance, Mage Armor, and Bull's Strength, in that order.

The rest of your slots should be all about nuking.
PostPosted: Mon Mar 19, 2007 7:11 pm


Streamjumper
Yes.

But in your case the ones you should have on you are Cat's Grace, Fox's Cunning, and Endurance... Your pet should have Endurance, Mage Armor, and Bull's Strength, in that order.

The rest of your slots should be all about nuking.
Alrighty, I'll try to fix it up next time I'm on. 3nodding

Skizzors
Crew


Skizzors
Crew

PostPosted: Thu Mar 22, 2007 2:49 pm


NEW GUY.

Grug K'thak -- barbarian, ugly as piss, probably Blackguard eventually
PostPosted: Thu Mar 22, 2007 5:52 pm


Skizzors
NEW GUY.

Grug K'thak -- barbarian, ugly as piss, probably Blackguard eventually

Nice.

Are you going one hand weapon and shield, or working your strength for all it is worth with a two-hander?

And how are you liking pure combat?


As for me, I made 14th level... fighter1/cleric13... I must say that 7th circle cleric spells are kinda disappointing.

Streamjumper
Vice Captain

Distinct Hunter

8,200 Points
  • Pie Feeder 50
  • Pie Enabler 100
  • Pie Hoarder by Proxy 150

Skizzors
Crew

PostPosted: Thu Mar 22, 2007 5:55 pm


Streamjumper
Are you going one hand weapon and shield, or working your strength for all it is worth with a two-hander?

And how are you liking pure combat?


As for me, I made 14th level... fighter1/cleric13... I must say that 7th circle cleric spells are kinda disappointing.
Um, I haven't got a shield, but Battleaxe, I think it is. One-handed anyway.

OMG. IT IS LIKE OMG. I ACTUALLY HURT THINGS. I DID 30 DAMAGE OMG. heart
PostPosted: Thu Mar 22, 2007 6:11 pm


Skizzors
Streamjumper
Are you going one hand weapon and shield, or working your strength for all it is worth with a two-hander?

And how are you liking pure combat?


As for me, I made 14th level... fighter1/cleric13... I must say that 7th circle cleric spells are kinda disappointing.
Um, I haven't got a shield, but Battleaxe, I think it is. One-handed anyway.

OMG. IT IS LIKE OMG. I ACTUALLY HURT THINGS. I DID 30 DAMAGE OMG. heart

If you can spare the feat, snag Exotic Weapons and get yourself a b*****d sword. Its a one-hander so you can keep your shieldy goodness and does 1d10 damage with a crit range of 19-20. If you grab Increased Crit for it at level 9, then you'll be doing double damage roughly every fifth hit.

Streamjumper
Vice Captain

Distinct Hunter

8,200 Points
  • Pie Feeder 50
  • Pie Enabler 100
  • Pie Hoarder by Proxy 150

Skizzors
Crew

PostPosted: Thu Mar 22, 2007 6:16 pm


Streamjumper
If you can spare the feat, snag Exotic Weapons and get yourself a b*****d sword. Its a one-hander so you can keep your shieldy goodness and does 1d10 damage with a crit range of 19-20. If you grab Increased Crit for it at level 9, then you'll be doing double damage roughly every fifth hit.
Shield.. right.. ninja

Where would I get one? (I've got 2 points for crafting in both weapons and armor, but I don't know how often I'll do it..)

When does Cleave show up as a feat?
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