|
|
medigel rolled 1 10-sided dice:
10
Total: 10 (1-10)
|
|
Posted: Wed May 20, 2015 1:37 am
Chris's hp: 70 Estel's HP: 175 Shun: -5 BOSS IS STUNNED 1/3BATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 10 YOUR REMAINING HP: 45/180 BOSS REMAINING HP 316 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
9
Total: 9 (1-10)
|
Posted: Wed May 20, 2015 1:38 am
Chris's hp: 70 Estel's HP: 175 Shun: -5 BOSS IS STUNNED 2/3BATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 9 YOUR REMAINING HP: 45/180 BOSS REMAINING HP 307 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
4
Total: 4 (1-10)
|
|
Posted: Wed May 20, 2015 1:39 am
Chris's hp: 70 Estel's HP: 175 Shun: -5 BOSS IS STUNNED 3/3 CRIT AGAIN BOSS IS STUNNEDBATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 8 YOUR REMAINING HP: 45/180 BOSS REMAINING HP 299 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
4
Total: 4 (1-10)
|
Posted: Wed May 20, 2015 1:40 am
Chris's hp: 70 Estel's HP: 175 Shun: -5 BOSS IS STUNNED 1/3 NATURAL CRIT BOSS IS RE RE STUNNEDBATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 8 YOUR REMAINING HP: 45/180 BOSS REMAINING HP 291 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). [
|
 |
 |
|
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
1
Total: 1 (1-10)
|
|
Posted: Wed May 20, 2015 1:41 am
Chris's hp: 70 Estel's HP: 175 Shun: -5 BOSS IS STUNNED 1/3BATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 8 YOUR REMAINING HP: 45/180 BOSS REMAINING HP 291 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
7
Total: 7 (1-10)
|
Posted: Wed May 20, 2015 1:42 am
Chris's hp: 63 Estel's HP: 175 Shun: -5 BOSS IS STUNNED 2/3 ATTACKING CHRIS FOR: 7BATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 7 YOUR REMAINING HP: 45/180 BOSS REMAINING HP 291 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
8
Total: 8 (1-10)
|
|
Posted: Wed May 20, 2015 1:43 am
Chris's hp: 55 Estel's HP: 175 Shun: -5 BOSS IS STUNNED 3/3 2/3 ATTACKING CHRIS FOR: 8BATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 7 YOUR REMAINING HP: 45/180 BOSS REMAINING HP 291 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
chiickadee rolled 1 10-sided dice:
6
Total: 6 (1-10)
|
Posted: Wed May 20, 2015 1:44 am
BATTLE DAMAGE Your Arena Rank: Rank h DAMAGE DONE: 6 YOUR REMAINING HP: 45/180 BOSS REMAINING HP: 285 TURNS TAKEN: -- Items used: -- YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown Rank 1: Recover: Once per battle, recover 25% of your own max HP (round up)
|
 |
 |
|
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
7
Total: 7 (1-10)
|
|
Posted: Wed May 20, 2015 1:44 am
Chris's hp: 48 Estel's HP: 175 Shun: -5 3/3 ATTACKING CHRIS FOR: 7BATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 7 YOUR REMAINING HP: 40/180 BOSS REMAINING HP TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
chiickadee rolled 1 10-sided dice:
6
Total: 6 (1-10)
|
Posted: Wed May 20, 2015 1:45 am
BATTLE DAMAGE Your Arena Rank: Rank h DAMAGE DONE: 6 YOUR REMAINING HP: 40/180 BOSS REMAINING HP: 279 TURNS TAKEN: -- Items used: -- YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown Rank 1: Recover: Once per battle, recover 25% of your own max HP (round up)
|
 |
 |
|
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
8
Total: 8 (1-10)
|
|
Posted: Wed May 20, 2015 1:45 am
Chris's hp: 48 Estel's HP: 175 Shun: -5 BATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 8 YOUR REMAINING HP: 35/180 BOSS REMAINING HP 271 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
10
Total: 10 (1-10)
|
Posted: Wed May 20, 2015 1:46 am
Chris's hp: 48 Estel's HP: 175 Shun: -5 BATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 10 YOUR REMAINING HP: 30/180 BOSS REMAINING HP 261 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
6
Total: 6 (1-10)
|
|
Posted: Wed May 20, 2015 1:47 am
Chris's hp: 48 Estel's HP: 175 Shun: -5 BATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 6 YOUR REMAINING HP: 25/180 BOSS REMAINING HP 255 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
chiickadee rolled 1 10-sided dice:
1
Total: 1 (1-10)
|
Posted: Wed May 20, 2015 1:48 am
BATTLE DAMAGE Your Arena Rank: Rank h DAMAGE DONE: YOUR REMAINING HP: 35/180 BOSS REMAINING HP: TURNS TAKEN: -- Items used: -- YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown Rank 1: Recover: Once per battle, recover 25% of your own max HP (round up)
|
 |
 |
|
|
|
|
|
|
|
|
medigel rolled 1 10-sided dice:
8
Total: 8 (1-10)
|
|
Posted: Wed May 20, 2015 1:48 am
Chris's hp: 48 Estel's HP: 175 Shun: -5 BATTLE DAMAGE Your Arena Rank: Rank G DAMAGE DONE: 8 YOUR REMAINING HP: 20/180 BOSS REMAINING HP 247 TURNS TAKEN: Items used: YOUR SKILLS gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
 |
|