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Posted: Fri Aug 21, 2015 6:32 am
Quest/experience/loot: Absolutely Shamed a Bear by not only Taming it, but Achieving a Flawless Victory. first page: Shard 2 gloom page 11last page: Sameother important pages: Does character possess skinning knife: yes
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Posted: Fri Aug 21, 2015 11:26 am
rotabyss Quest/experience/loot: Reforging. first page: Gloomwood page 27last page: Sameother important pages: Does character possess skinning knife: yes
+7 metalwork
+1 Gloomiron ingot
+2 flawless Gloomiron ingot grants bonus to primary stats and durability stats when used to craft
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Posted: Fri Aug 21, 2015 11:53 am
rotabyss Quest/experience/loot: Failed to kill one rabbit, Killed the second. first page: Shard 2 gloom page 7last page: Page 8other important pages: Does character possess skinning knife: yes
+1 THSS +1 hunting
+1 gloomrabbit hide: 4 can be used to create one piece of light or medium armor or a helmet +2 gloomrabbit meat: can be used as a meat ingredient in cooking
Evasion Arte: Flight of the Gloomrabbit +10 to roll2 Cost: 2 AP
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Posted: Fri Aug 21, 2015 12:21 pm
rotabyss Quest/experience/loot: Killed a Gloomweave spider, a Deer, and Soloed a Bear without getting touched once. first page: Shard 2 gloom page 8last page: Page 9other important pages: Does character possess skinning knife: yes
4 THSS 3 evasion 1 medium armor
98 gil
+1 gloomweave fang: 4 can be used to create a weapon or ring +1 deer hide: 4 pieces can be used to create one piece of light armor or medium armor +2 venison +1 gloombear meat: meat ingredient in cooking
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Posted: Fri Aug 21, 2015 12:37 pm
rotabyss Quest/experience/loot: Mining for materials, and Crystal Clear first page: Shard 2 gloom page 9last page: Page 11other important pages: Does character possess skinning knife: yes
+13 mining
+48 Stone +30 Charcoal +24 Iron Ore +22 Quartz
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Posted: Fri Aug 21, 2015 12:41 pm
rotabyss Quest/experience/loot: Dressed in the Best first page: Shard 2 gloom page 11last page: Sameother important pages: Does character possess skinning knife: yes
+4 leatherworking
The man gave a gruff nod as he looked at the vest. "Thanks fer yer help. It'll do." He returned to his work.
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Posted: Fri Aug 21, 2015 1:47 pm
rotabyss Quest/experience/loot: Absolutely Shamed a Bear by not only Taming it, but Achieving a Flawless Victory. first page: Shard 2 gloom page 11last page: Sameother important pages: Does character possess skinning knife: yes
+7 beastmaster
81+41=122 total skill points
Level up!
Level up!
New level 6!
+276 gil
Beastmaster Arte: Heart Refinement A heart is a concentrated form of Light, and, through rituals mastered by beastmasters, that light can be refocused into a purer form. Using these rituals, you can focus the Light of the Sun through a heart to infuse the light from other hearts to strengthen a single heart.
You can merge two hearts of the same level to create a higher grade heart, or you can use three hearts that are one level lower than the main ingredient to strengthen the main ingredient.
The levels:
chipped flawed normal flawless perfect
so, you can merge two normal hearts to create a flawless heart, or you can merge three flawed and 1 normal to create a flawless, which can then be combined with 1 flawless or three normals to create a perfect.
Each level increases the clarity of the gemstone, refining the Light into a purer essence of the creature that it was taken from.
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New pet acquired!
Perfect Gloombear: HP: 50 Attack/defense: +12
Pets get their own roll3 during combat, and can attack in tandem with their owner or on their own, and will follow orders as they are given. In lieu of having their own combat skills, pets use their master's beastmaster skill as their attack and defense skill. Only one pet can be active at a time, and inactive pets must be stored in an appropriate cage. If no cages are available, and the beastmaster tames another creature, they will have to choose which of the two will be made into a heart.
The option to transform this pet into a heart is available at any time, and if it dies it will be made into a heart, although making the decision to make it into a heart now will yield the best results, (post your decision in the experience thread) doing so voluntarily later will yield a slightly less quality result (with the possible added benefit of having strengthened the monster through heart infusion, yielding a potentially more powerful heart), while the heart received from the dying pet will be the weakest of the three possibilities.
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Emily Marneth rolled 1 100-sided dice:
7
Total: 7 (1-100)
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Posted: Fri Aug 21, 2015 1:55 pm
((Rolling for my own purposes))
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Posted: Fri Aug 21, 2015 3:10 pm
I'll make the bear a heart now. That was the intent from the start.
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Posted: Sat Aug 22, 2015 11:35 pm
Quest/experience/loot: Smelting Iron Ingots first page: RP gloomwood 27last page: Page 28other important pages: Does character possess skinning knife: yes Total skill points: 124 Hunting skill points: 2
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Posted: Mon Aug 24, 2015 4:41 am
Quest/experience/loot: Forged a Shield and a OHSS first page: RP gloomwood 28last page: Page 28other important pages: Does character possess skinning knife: yes Total skill points: 124 Hunting skill points: 2
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Posted: Wed Aug 26, 2015 4:56 pm
Rota: Crystal clear
-1 quartz
+1 lightsmith: the science of infusing light into objects to enhance or imbue them with new and fantastic properties.
The woman thanks you for your help and takes the crystal from you. She places it into the lightforge, where it rests on a small stand, and begins rotating the forge's various rings and lenses to focus the light of their surroundings into slender beams that pierce the crystal. "This forge is marked for you, you so can know about where to set the rings for healing crystals, but there are many more things you can do once you've figured out the science behind the forge. It all depends on the light that you allow to enter the crystal, and the reflection of it that is captured inside. That's why healing crystals glow. You're not just letting light pass through them, you're trapping it inside, and when you will it, that light comes out to influence the world." As she rotated the last ring into position, the crystal flashed and began to softly glow. "There we go. You can have this one. You're welcome to use this forge anytime you like, but it's only a level 1 forge; it's all I can get my hands on out here. It won't be able to handle the more complicated formulas."
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correction to skills:
-3 beastmaster +2 evasion +1 medium armor
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In that case, you receive
+1 Perfect Gloombear Heart
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Posted: Wed Aug 26, 2015 6:51 pm
rotabyss Quest/experience/loot: Smelting Iron Ingots first page: RP gloomwood 27last page: Page 28other important pages: Does character possess skinning knife: yes Total skill points: 124 Hunting skill points: 2
Total Iron Ingots Cast: 21
+12 metalworking
new total skill points: 136
Level up!!
New level 7
(Changing the item to affect the primary stat of the crafted item instead of the durability) +1 soft Gloomiron ingot: small detriment to primary stats when used to craft
+1 brittle Gloomiron ingot: small detriment to durability stats when used to craft
+4 Gloomiron ingot
+2 durable Gloomiron ingot: grant bonus to durability stats when used to craft
+1 flawless Gloomiron ingot: grant bonus to primary stats and durability stats when used to craft
Congratulations! Rare item created!
+1 Exceptional Gloomiron Ingot! grant a moderate bonus to all stats when used to craft
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Change to current arte:
Metalwork Arte: Advanced Iron Ingot 1 unit iron ore and 1 unit charcoal produce 1 iron ingot, with +5 to the quality roll of each ingot
upgraded to
Metalwork Arte: Superior Iron Ingot 1 unit iron ore and 1 unit charcoal produce 1 iron ingot, with +10 to the quality roll of each ingot
upgraded again to
Metalwork Arte: Masterwork Iron Ingot 1 unit iron ore and 1 unit charcoal produce 1 iron ingot, with +15 to the quality roll of each ingot
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Posted: Wed Aug 26, 2015 7:09 pm
rotabyss Quest/experience/loot: Forged a Shield and a OHSS first page: RP gloomwood 28last page: Page 28other important pages: Does character possess skinning knife: yes Total skill points: 124 Hunting skill points: 2
+2 weaponsmith
+2 armorsmith
new skill point total: 140
Name: Rookie Gloomiron Shield Crafted By: Rota Type: shield Durability: 3 Stats: 5 damage capacity Upgrade: 0/6
Name: Rookie Gloomiron OHSS Crafted By: Rota Type: One Hand Straight Sword Durability: 2 Stats: +2 damage Upgrade: 0/8
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Lightsmithing Arte: Rookie Healing Crystal 1 quartz crystal and 1 post spent at a lightforge yields 1 rookie healing crystal
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Posted: Wed Aug 26, 2015 8:24 pm
Quest/experience/loot: Forged a THSS first page: RP gloomwood 28last page: Page 28other important pages: Does character possess skinning knife: yes Total skill points: 140 Hunting skill points: 2
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