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THIS IS HALLOWEEN

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WHERE IT IS ALWAYS HALLOWEEN (and sometimes exams) 

Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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[ARTIFACT QUEST] Adventure Time [R&F&J&T&J] FIN Goto Page: [] [<] 1 2 3 ... 7 8 9 10 [>] [»|]

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iStoleYurVamps rolled 1 4-sided dice: 2 Total: 2 (1-4)


iStoleYurVamps

iStoleYurVamps

Crew

Trash Husband

PostPosted: Sun May 05, 2013 8:30 pm


Crossing over stars and stuff.
Wandered rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Sun May 05, 2013 8:32 pm


He had this weird song in his head.

Wandered

Headless Hunter

33,090 Points
  • Falling For You 25
  • Melodic Hunter 500
  • Wandering Head-First 500
iStoleYurVamps rolled 1 4-sided dice: 1 Total: 1 (1-4)


iStoleYurVamps

iStoleYurVamps

Crew

Trash Husband

PostPosted: Sun May 05, 2013 8:32 pm


Going down....
Wandered rolled 1 4-sided dice: 3 Total: 3 (1-4)
PostPosted: Sun May 05, 2013 8:33 pm


And this sick itch to dance.
This X marked a great dancing spot. Which he did.

Dance.
For a bit.

Quote:
*using demon skill to hit two blocks instead of one.

Wandered

Headless Hunter

33,090 Points
  • Falling For You 25
  • Melodic Hunter 500
  • Wandering Head-First 500
iStoleYurVamps rolled 1 4-sided dice: 3 Total: 3 (1-4)


iStoleYurVamps

iStoleYurVamps

Crew

Trash Husband

PostPosted: Sun May 05, 2013 8:33 pm


Or up, he just kept floating.
iStoleYurVamps rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Sun May 05, 2013 8:38 pm


Sigh. He wanted a steak.
7/10


iStoleYurVamps

iStoleYurVamps

Crew

Trash Husband

iStoleYurVamps rolled 1 4-sided dice: 2 Total: 2 (1-4)


iStoleYurVamps

iStoleYurVamps

Crew

Trash Husband

PostPosted: Sun May 05, 2013 8:39 pm


Whine he wanted food.

8/10
iStoleYurVamps rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Sun May 05, 2013 8:40 pm


Maybe Ren brought snacks.


iStoleYurVamps

iStoleYurVamps

Crew

Trash Husband

iStoleYurVamps rolled 1 4-sided dice: 3 Total: 3 (1-4)


iStoleYurVamps

iStoleYurVamps

Crew

Trash Husband

PostPosted: Sun May 05, 2013 8:41 pm


"Ren did you bring snacks?"

10/10

User Image
Wandered rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Sun May 05, 2013 8:42 pm


Going down!

Wandered

Headless Hunter

33,090 Points
  • Falling For You 25
  • Melodic Hunter 500
  • Wandering Head-First 500
Wandered rolled 1 4-sided dice: 4 Total: 4 (1-4)

Wandered

Headless Hunter

33,090 Points
  • Falling For You 25
  • Melodic Hunter 500
  • Wandering Head-First 500
PostPosted: Sun May 05, 2013 8:44 pm


Jack decided that this moony block was a good place to continue his dancing, chortling softly.

"Standin' on this Crescent block, feelin' pretty lonely~"
PostPosted: Sun May 05, 2013 8:59 pm


Tybalt did absolutely nothing and instead just grinned at Ren's pacing from the sidelines.


OnionGrump


Mewling Trash


kuropeco

Dramatic Marshmallow

PostPosted: Sun May 05, 2013 8:59 pm


"Tybalt you're not saying anything but shaddup anyway."

"And yes, I brought some spookies, Frost."
PostPosted: Sun May 05, 2013 10:02 pm


THE SUNKEN CAVE
gaia_crown [ Round 3 ]

gaia_star SECRET ROOM:
You are in the FINAL ROOM! It is time to cross the precipice of doom! This is the final moment!
- Only the GM can cross this area. It is a long narrow ledge that is INVISIBLE. All you can see is an expanse of black and then the artifact at the end!
- Each player can offer an assist based on their class! The goal is to get the GM (the person who wants the artifact) across safely!
- The GM needs to cross 10 safe tiles. Make sure you tally your tile count as you move! They will do this by rolling a 6-sided dice 10 times (until they reach the end).. If odd, their roll is safe. If even their roll is UNSAFE and they blow up! If they blow up, and they have no more assists below (you can use an assist prior to actually blowing up if usable still) then THE WHOLE TEAM IS EJECTED FROM THE CAVERN. You get nothing sad You have to pay 5 RP points to try again from start...

Life Hunters/ Undead/ Famine Horsemen: If the GM (of this event) rolls even, you may assist them by giving them a boost, sacrificing their misstep as they step on YOU instead. You will fall into the void but at least you helped save them... (You can only use this once obviously, and once you have, you are ejected from the thread, rather forcefully a you fall into infinity). You can +1 tile for doing this at least.
Death Hunters/ Reapers / Death Horsemen: If the GM (of this event) rolls even, you may help them detect that there is strange energy about! The GM can then reroll their last roll. However by doing this and shouting very loud, the ground beneath you crumbles and you fall to you doom....(You can only use this once obviously, and once you have, you are ejected from the thread, rather forcefully a you fall into infinity).
Moon Hunters/ Demons/ Conquest Horsemen: You can at any point assist the GM forward one tile. Doing so means you take the fall for them.... (You can only use this once obviously, and once you have, you are ejected from the thread, rather forcefully a you fall into infinity).
Sun Hunters/ Monsters/ War horsemen: When the GM is at 8 or higher tiles, you can give them a final boost by rolling a 4-sided dice. If odd, you have boosted the GM to the end! If even, it does nothing...(You can only use this once obviously, and once you have, you are ejected from the thread, rather forcefully a you fall into infinity).
Mist Hunters/ Ghosts: Choose any of the abilities above!

kuropeco

Dramatic Marshmallow

kuropeco rolled 1 6-sided dice: 1 Total: 1 (1-6)

kuropeco

Dramatic Marshmallow

PostPosted: Mon May 06, 2013 6:15 pm


The precipice was narrow.

The precipice was way too narrow. And Ren was intensely, amazingly nervous. A part of him was wondering why he had decided to do this in the first place, but then he remembered that he was not about to be pushed to the background, not again.

I can do this, he thought, and swallowed hard.

I can do this.


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THIS IS HALLOWEEN

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