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chiickadee rolled 3 100-sided dice:
41, 21, 37
Total: 99 (3-300)
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Posted: Mon Nov 12, 2012 3:42 pm
Endless wandering. Ami would never get her shiny prize 8c
HP: 25/40 Stamina: 14
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keiifuu rolled 3 100-sided dice:
33, 67, 100
Total: 200 (3-300)
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Posted: Mon Nov 12, 2012 3:42 pm
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chiickadee rolled 3 100-sided dice:
20, 49, 29
Total: 98 (3-300)
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Posted: Mon Nov 12, 2012 3:42 pm
No Madeline, Ami was lost.
HP: 25/40 Stamina: 11
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Syusaki rolled 3 100-sided dice:
78, 57, 72
Total: 207 (3-300)
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Posted: Mon Nov 12, 2012 3:43 pm
Wilson was lost. Oops.
HP: 35 Stamina: 7
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chiickadee rolled 3 100-sided dice:
55, 45, 39
Total: 139 (3-300)
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Posted: Mon Nov 12, 2012 3:44 pm
Madeline, Wilson, Wherefore art thou, Otto?
HP: 25/40 Stamina: 8
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Bittiface rolled 3 100-sided dice:
53, 7, 47
Total: 107 (3-300)
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Posted: Mon Nov 12, 2012 3:45 pm
HP: 40/50 Stamina: 27
Sympathy lost. Except that's false cause Otto has no sympathy for others. That's the joke.
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chiickadee rolled 3 100-sided dice:
86, 96, 71
Total: 253 (3-300)
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Posted: Mon Nov 12, 2012 3:45 pm
WHERE YOU GUYS AT??????
Yeah that's more like it.
HP: 25/40 Stamina: 8
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Syusaki rolled 3 100-sided dice:
74, 100, 15
Total: 189 (3-300)
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Posted: Mon Nov 12, 2012 3:45 pm
Wilson wondered if he should start counting how many times they had tried to finish this damn quest.
HP: 35 Stamina: 6
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Bittiface rolled 3 100-sided dice:
26, 92, 16
Total: 134 (3-300)
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Posted: Mon Nov 12, 2012 3:54 pm
HP: 40/50 Stamina: 26
Oh there you are.
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Posted: Mon Nov 12, 2012 3:57 pm
Quote: gaia_crown [ Round 3: ] - You must now make it past the trap bit in the center of the labyrinth, an old failsafe mechanic to keep the titans inside. This area is HIGHLY dangerous, stepping on a single wrong area can spell doom for the whole party. Traps from large snake pits to rooms full of spears and daggers litter this area. - All players must roll 1d10. If any player rolls a 4 this is instant death/dissipation/ Fear shields are ZERO and you need to use pendant to retreat back home. Otherwise match your rolls to the results: 1: Instant death (just for you) 2: Nothing happens 3: You are stuck in a trap! Roll 1d8. Another character who has successfully PASSED this room will need to match/roll higher than you in order to rescue you! Both you and your rescuer will need to roll 1d10 in order to make it out. 4: Instant death (for everyone, game over) 5: - 25% of your remaining HP 6: Nothing happens 7: - 50% of your remaining HP 8: - 25% of your remaining HP 9: -50% of your remaining HP 10: Instant death (just for you) - All players need to roll 3 times to make it to the next round EACH [[ Feel free to roll all 3 dice in one post! ]]
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keiifuu rolled 3 10-sided dice:
4, 6, 7
Total: 17 (3-30)
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Posted: Mon Nov 12, 2012 3:58 pm
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Syusaki rolled 8 20-sided dice:
6, 17, 8, 12, 13, 16, 15, 10
Total: 97 (8-160)
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Posted: Mon Nov 12, 2012 3:59 pm
Quote: gaia_crown [ Round 1: ] - All players must roll a 6 sided dice. If any player rolls a 1 or 6, you have triggered a boss! The DM will be in charge of rping and keeping track of the boss's HP. The boss has 50/ 50 HP and does 5 auto damage every time it is attacked. You can attack it unlimited times within discretion. Attacks go as normal. The boss is shadow shaped, a remnant of the old world, noone can go any further until the boss is defeated. IF NOONE rolls a 1 or 6, or you have defeated the boss, you may proceed to round 2. If two players roll a 1 or 6, you now have two bosses... congratulations. - This initial roll does not cost stamina! 1: Ami: 23 2: Mads: 20 3: Otto: 29 4: Wilson: 25
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chiickadee rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Mon Nov 12, 2012 4:02 pm
Madeline was going to die.
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Syusaki rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Mon Nov 12, 2012 4:03 pm
Wilson does not condone the killing of his bros.
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Bittiface rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Mon Nov 12, 2012 4:25 pm
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