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Cute Things In Jars

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PostPosted: Mon Jul 08, 2013 7:48 pm


Ro Mayvine
Audio Blur
Am I 2013 Yet, Uguu~
I don't think that makes sense to anyone?


made sense to me
PostPosted: Thu Jul 11, 2013 7:58 am


So I was going to make a Seul but noticed one thing, they don't have a Speed/Str stat. Nor do they have limitations on what they can learn weapon-wise. Could someone clarify this for me or am I just looking in the wrong area? (I did look at the chart).

Edit: Nvm, I have found it in its skill list. Though I suggest it gets added to the list, they have + 1/1 to their stats.

Chiyo Shimamura


The Wild Hunt

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PostPosted: Thu Jul 11, 2013 8:04 am


Chiyo Shimamura
So I was going to make a Seul but noticed one thing, they don't have a Speed/Str stat. Nor do they have limitations on what they can learn weapon-wise. Could someone clarify this for me or am I just looking in the wrong area? (I did look at the chart).


I feel like they totally did have stats somewhere, but I can't find 'em either.

It says you can't learn certain weapon types, so you could just assume that you can master the other types.
PostPosted: Thu Jul 11, 2013 8:06 am


Shane Loves Jelly
Chiyo Shimamura
So I was going to make a Seul but noticed one thing, they don't have a Speed/Str stat. Nor do they have limitations on what they can learn weapon-wise. Could someone clarify this for me or am I just looking in the wrong area? (I did look at the chart).


I feel like they totally did have stats somewhere, but I can't find 'em either.

It says you can't learn certain weapon types, so you could just assume that you can master the other types.


I found them in their skill list + 1 speed and strength if you need to know.

Thanks for the quick response though, I appreciate it~. For weapon, all I need is a reliable long-sword style razz

Chiyo Shimamura


Chazo Kazonoko

PostPosted: Thu Jul 11, 2013 8:22 am


Can anyone tell me how the trickster's speed stat works? Because it says "+3[+1/2/3/4/5/6: Training]" and so I'm confused as to what my character's speed as a Trainee should be, and then what it should be as a Novice? He's a Ysari, so his base speed is 6.
PostPosted: Thu Jul 11, 2013 8:47 am


Chazo Kazonoko
Can anyone tell me how the trickster's speed stat works? Because it says "+3[+1/2/3/4/5/6: Training]" and so I'm confused as to what my character's speed as a Trainee should be, and then what it should be as a Novice? He's a Ysari, so his base speed is 6.


3 to start off. You can gain +1 at trainee, so +4, essentially. Then every rank, another +1, until at sage you'll have accumulated +6 and your base +3. Which totals out to +9, but only at the highest rank.

The Wild Hunt

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Chazo Kazonoko

PostPosted: Thu Jul 11, 2013 11:59 am


Shane Loves Jelly
Chazo Kazonoko
Can anyone tell me how the trickster's speed stat works? Because it says "+3[+1/2/3/4/5/6: Training]" and so I'm confused as to what my character's speed as a Trainee should be, and then what it should be as a Novice? He's a Ysari, so his base speed is 6.


3 to start off. You can gain +1 at trainee, so +4, essentially. Then every rank, another +1, until at sage you'll have accumulated +6 and your base +3. Which totals out to +9, but only at the highest rank.


Gotcha, thank you smile
PostPosted: Thu Jul 11, 2013 1:44 pm


Chazo Kazonoko
Shane Loves Jelly
Chazo Kazonoko
Can anyone tell me how the trickster's speed stat works? Because it says "+3[+1/2/3/4/5/6: Training]" and so I'm confused as to what my character's speed as a Trainee should be, and then what it should be as a Novice? He's a Ysari, so his base speed is 6.


3 to start off. You can gain +1 at trainee, so +4, essentially. Then every rank, another +1, until at sage you'll have accumulated +6 and your base +3. Which totals out to +9, but only at the highest rank.


Gotcha, thank you smile

Actually, each rank you have to complete Speed Training. It's a skill in the Trickster list. After you do speed training, as a trainee you will get +4. At novice, after training, you will get +5 and so on.

Hiro the Herp

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Chazo Kazonoko

PostPosted: Thu Jul 11, 2013 1:46 pm


Hiro Allday Errday
Chazo Kazonoko
Shane Loves Jelly
Chazo Kazonoko
Can anyone tell me how the trickster's speed stat works? Because it says "+3[+1/2/3/4/5/6: Training]" and so I'm confused as to what my character's speed as a Trainee should be, and then what it should be as a Novice? He's a Ysari, so his base speed is 6.


3 to start off. You can gain +1 at trainee, so +4, essentially. Then every rank, another +1, until at sage you'll have accumulated +6 and your base +3. Which totals out to +9, but only at the highest rank.


Gotcha, thank you smile

Actually, each rank you have to complete Speed Training. It's a skill in the Trickster list. After you do speed training, as a trainee you will get +4. At novice, after training, you will get +5 and so on.


Got you, well I've complete Speed Training Trainee Rank so I'll update that smile
PostPosted: Thu Jul 11, 2013 8:21 pm


So... I think Time Lag might want to be edited a bit. Making things that leave the hand slow down to regular time is fantastic but what about weapons that can hit targets a meter away without leaving the hand? Like... a whip for instance, or if we want to get fancier, RWBY's Blake's weapon. Heck, I think a simple spear or scythe would do the job nicely as well. Those things can comfortably reach 1 meter, right?

HeadlessKoko

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PostPosted: Fri Jul 12, 2013 11:30 am


Is there a limit to what a projector can project? For instance, if I wanted to project a map of a certain area, would I have needed to program that into the projector beforehand or does it just somehow read the wearer's mind?
PostPosted: Thu Jul 18, 2013 7:53 am


Kagetsukiko
Is there a limit to what a projector can project? For instance, if I wanted to project a map of a certain area, would I have needed to program that into the projector beforehand or does it just somehow read the wearer's mind?


Sorry for the late response.
First to answer your question about the time lag. Whenever you use a weapon that extends your range, like a spear, and it get's into their meter range, it cancel's the skill. Since you are still holding it, it's technically a part of yourself.

I prefer the latter, for your second question.

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PostPosted: Fri Jul 19, 2013 6:04 pm


Two questions:

1.) What are the stat mods for Dawn Elves?
2.) Can Seuls bond to any member of the Caster Class group, or does it have to be a Mage?
PostPosted: Fri Jul 19, 2013 6:47 pm


For Custom Styles, do they have to be in stages? If so, must they be 5 minimum? My biggest problem with making styles is splitting up my techniques inbetween cursed stages.

The Sorting Helmet

O.G. Vampire


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O.G. Vampire

PostPosted: Fri Jul 19, 2013 6:57 pm


For a second question, this is more of a personal thing I wanna get a second opinion on. But I appreciate if y'all could help me decide. Had a few ideas for a character but hit a few snags on just what exactly I want to do play as. So, if ya can help me decide which of these combinations should I play for my character in Pronta whom's gonna be a supposed leader of a group of RPers I'm roundin' up.

Initial ideas

Dreadnought + Shadowknight

Lycan + Shadowknight

Draconian + Shadowknight

(Been stuck between these two for Ardenth)

Other ideas

Dark Elf + Mage

Succubus + Shinobi (Kunoichi)

Siren + Bard

=w= Some help making a final decision would help me greatly, I take a lot of pride on the characters I make but there's so many combinations I'd love to try out, ya know?
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