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Posted: Sun Oct 16, 2011 6:10 pm
Knight - Pending- still looks incomplete. At the very least fill in Spirit arts.
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Posted: Sun Oct 16, 2011 7:36 pm
If that is too much let me know. Jutaku is basicly a guy that doesn't use much kido and usually only practices with his sword and hand to hand combat.
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Posted: Sun Oct 16, 2011 8:36 pm
Whew took me a whole week but Im done. Hope everything is good with the changes and stuff.
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Posted: Mon Oct 17, 2011 7:44 am
Kasai - Denied - Shikai Ability is too OP - If it you said something like if you hit them so many times in a certain area or something like that, THEN they go to sleep it could pass. But a 100 meter INVISIBLE dome? that bankai level man. I am not exactly thrilled about your character being near OMNI potent either.
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Posted: Mon Oct 17, 2011 2:20 pm
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Posted: Mon Oct 17, 2011 4:42 pm
Knight - Just scratch off your bankai, since your third seat, and I can let ya though.
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Posted: Mon Oct 17, 2011 5:24 pm
Tanimeso Knight - Just scratch off your bankai, since your third seat, and I can let ya though. Like that?
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Posted: Mon Oct 17, 2011 7:02 pm
Tanimeso Kasai - Denied - Shikai Ability is too OP - If it you said something like if you hit them so many times in a certain area or something like that, THEN they go to sleep it could pass. But a 100 meter INVISIBLE dome? that bankai level man. I am not exactly thrilled about your character being near OMNI potent either. Oh God, I didnt specify that all characters fall into the sleep trap and the dome is to keep anyone from interrupting the ensuing battle. And omnipotent? There are numerous amounts of ways to defeat my character especially in my bankai, two of the ways are completely obvious and the shikai is just to spawn weapons of my choice basically, i just though that I'd throw a little spice on it.
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Posted: Tue Oct 18, 2011 6:54 am
Kasai - Look, I am sorry, but despite however much work you put into this ability I cannot let it through as is. Honestly, your bankai set feels like it should be the shikai. I mean, I can see the work, no denying that, but it just feels like the Shikai was thrown in last minute as a 'eh why not'. I mean, it's like you had your bankai set planned out to be your shikai and just bumped it down for the new throw in. I am sorry, but the dream dome just wont work, it lacks too little detail, like how it might apply to hollows or other spiritual beings. Or even What might happen should anyone of greater power then your character ever stumble into your dome. To much is not taken into consideration. Knight - Approved. Also throwing up Both my profiles for approval.
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Posted: Tue Oct 18, 2011 11:59 am
Well a no is a no. Back to work I go.
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Posted: Tue Oct 18, 2011 2:25 pm
Tanimeso The energy behind the force of of an object as it is put into motion. Think rollercoasters for example. Ok, so then the absorption doesn't work or what and the "Point system" There is how I calculate how much power each attack has, because it varies from who i am fighting and for how long. make sense?
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Posted: Tue Oct 18, 2011 7:58 pm
Lowered the kido list more Kaname
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Posted: Wed Oct 19, 2011 12:58 pm
Trololololol~ I'm back for a third round +w+ Mostly added more details to his Shikai abilities and changed all the Kido/bakudo/bougyoudo/chiyudo/hoho/hakuda things (Can't believe that I actually went and read all that X_x). Bumped the age up a bit because he's way too young for captaincy otherwise. Kiyoshi Yukimori
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Posted: Wed Oct 19, 2011 1:05 pm
Yaroki - I can approve this as is, but shorten the Bakudo/Hadou to 1-20. You can keep the idividual spells you listed.
Kaorei - No, the energy absorption will not work.
Kyosuke - Approved. but the changes don't go into effect until after the battle in white castle.
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Posted: Wed Oct 19, 2011 1:09 pm
Nero HakumeiI is applying for the Royal Guard Ring Five High Marshal
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