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Crono Leonhart
Vice Captain

PostPosted: Sun May 14, 2006 9:10 am


Star Akamatsu
<_<

How many times will I have to post the link to www.netrep.net ! xD Everything related to the card game is there! o.o >.>; It saves you the trouble from using the search engines, like google. x_x;
Oh, They have it back up again? Last time I went there, they said that they were taking it down at the request of Yugioh-card.com, and because they were moving all the rulings and stuff over to that site...and i never bothered to go back agian to see if they were back up and running e_e
PostPosted: Wed May 17, 2006 8:49 am


Kotaro_Saranoska
Deck Name: Biodroid Deck
# of Cards: I think it's 40
Format: Traditional

LVL 1-4
1 Cyber Raider
1 Des Lacooda
1 Gradius
1 Gradius's Option
1 Guardian of the Throne Room
1 Ojama Black
1 Ojama Green
1 Ojama Yellow
1 Overdrive
1 Robolady
1 Roboyaru
1 Sonic Jammer
1 Yaranzo

LVL 5-6
2 Spikebot
1 Steel Ogre Grotto #1
1 Steel Ogre Grotto #2

LVL 7+
1 Andro Sphinx
1 Slot Machine
1 Sphinx Teleia
1 Theinen The Great Sphinx

Fusion Cards
Ojama King

Spell Cards
1 Black Pendant
1 Dark Hole
1 Fairy Meteor Crush
1 Fissure
1 Luminous Spark
1 Polymerization
1 Reload
1 Rush Recklessly
1 Soul Release

Trap Cards
1 Castle Walls
1 Fiend Comedian
1 Pyramid of Light
2 Reinforcements
1 Remove Brainwashing
1 Reverse Trap
1 Trap Hole
1 Two-Pronged Attack

This is my Biodroid deck. It is a combination of Beasts and Machines with a hint of Zombie. The funny thing is, this recipe is better than my cooking still. lol rofl


I mis-counted the number of cards in my deck. There was 39 cards in it, so I added another card to it to even it out. The changes I made put in red.

LVL 1-4
1 Cyber Raider
1 Des Lacooda
1 Gradius
1 Gradius's Option
1 Guardian of the Throne Room
1 Ojama Black
1 Ojama Green
1 Ojama Yellow
1 Overdrive
1 Robolady
1 Roboyaru
1 Sonic Jammer
1 Yaranzo

LVL 5-6
2 Spikebot
1 Steel Ogre Grotto #1
1 Steel Ogre Grotto #2

LVL 7+
1 Andro Sphinx
1 Slot Machine
1 Sphinx Teleia
1 Theinen The Great Sphinx

Fusion Cards
Ojama King

Spell Cards
1 Black Pendant
1 Dark Hole
1 Fairy Meteor Crush
1 Fissure
Ground Collapse
1 Luminous Spark
1 Polymerization
1 Reload
1 Rush Recklessly
1 Soul Release

Trap Cards
1 Castle Walls
1 Fiend Comedian
1 Pyramid of Light
2 Reinforcements
1 Remove Brainwashing
1 Reverse Trap
1 Trap Hole
1 Two-Pronged Attack

Kotaro_Saranoska


Heartless Knight

PostPosted: Wed May 17, 2006 4:10 pm


Deck Type: Rock
Deck Name: Exxod

Monsters lv 4 or lower:
Great Spirit
3x Giant Rats
Muka Muka
Maharaghi
Medusa Worm
Stone Statue of the Aztecs
Sand Moth
2x Moai Interceptor Cannons
2x Gigantes
Guardian Statue
Golem Sentry

Monsters Lv.5 And up: 5
Criosphinx
Megarock Dragon
Guardian Sphinx
Hieracosphinx
Exxod, Master Of The Guard

Spell:11
Brain Control
Magical Mallet
Shifting Shadows
Ectoplasmer
Canyon
Hammer Shot
2x Shield and Sword
Mystical Space Typhoon
Premature Burial
Swords of Revealing Light

Trap:9
2x Magic Drain
2x Ordeal of a Travler
Robbin Goblin
2x Compulsary Evacuation Device
Waboku
Ultimate Offering
Reckless Greed

any suggestions would rock thanks
PostPosted: Wed May 17, 2006 8:22 pm


Type: Wind
Name: Wind; Revised

Monsters
Lady Ninja Yae x2
Slate Warrior x2
Ultimate Insect Lv 7
Ultimate Insect Lv 5 x2
Familiar Possessed - Wynn x2
Wynn the Wind Charmer
Bladefly
Roc from the Valley of Haze
Twin Headed Behemoth
Sasuke Samurai
Flying Kamakiri x3
Silpheed x3

Magic
Heavy Storm
Swords of Revealing Light
Graceful Charity
Book of Moon
Pot of Avarice
Premature Burrial
Rising Air Current x2
Mystical Space Typhoon
Lightning Vortex
Snatch Steal

Traps
Bottomless Trap Hole x2
Phoenox Wing Wind Blast x2
Spiritual Wind Art - Miyabi x2
Metalmorph
Windstorm of Etaqua
Call of the Haunted

This may look the same as my deck before, but i tweaked it...So i'm just looking for any other slight modifications I might need for it

I took out my chain thrashers because they didn't work at all really <_<. I replaced them with Ultimate Insect, which worked well in the past, and because I needed some power in the deck. Having lv 5 allows for the boost at lv 7. Also, I kept in one Wynn the wind charmer, just to get the familiar possessed's trample effect. Mostly everything else is the same; Just added some beef, cause i was getting beat down too quickly 3nodding

Crono Leonhart
Vice Captain


Heartless Knight

PostPosted: Thu May 25, 2006 6:07 pm


is anyone gonna look at my deck or Crono's above crying
PostPosted: Thu May 25, 2006 8:38 pm


Crono Leonhart
Type: Wind
Name: Wind; Revised

Monsters
Lady Ninja Yae x2
Slate Warrior x2
Ultimate Insect Lv 7
Ultimate Insect Lv 5 x2
Familiar Possessed - Wynn x2
Wynn the Wind Charmer
Bladefly
Roc from the Valley of Haze
Twin Headed Behemoth
Sasuke Samurai
Flying Kamakiri x3
Silpheed x3

Magic
Heavy Storm
Swords of Revealing Light
Graceful Charity
Book of Moon
Pot of Avarice
Premature Burrial
Rising Air Current x2
Mystical Space Typhoon
Lightning Vortex
Snatch Steal

Traps
Bottomless Trap Hole x2
Phoenox Wing Wind Blast x2
Spiritual Wind Art - Miyabi x2
Metalmorph
Windstorm of Etaqua
Call of the Haunted

This may look the same as my deck before, but i tweaked it...So i'm just looking for any other slight modifications I might need for it

I took out my chain thrashers because they didn't work at all really <_<. I replaced them with Ultimate Insect, which worked well in the past, and because I needed some power in the deck. Having lv 5 allows for the boost at lv 7. Also, I kept in one Wynn the wind charmer, just to get the familiar possessed's trample effect. Mostly everything else is the same; Just added some beef, cause i was getting beat down too quickly 3nodding

You're over using Silpheed, too many.
I'd only have up to 2 of them.
I'd get rid of both Bottomless Trap holes for Sakuretsu Armors.
I'd put in a Sasuke Samurai #4 since he can be an a** to any opponent in ,really, any deck... eek
Since Book of Moon is in there, you might as well have Stealth Bird.
I'm not too sure how Stealth Bird will run in there...

Since it's Wind, and your already using the Ultimate Insects, why not put more Lv monsters in there?
USE ARMED DRAGONS.
They're wind and they're torture, expecially when you can sweep all of your opponent's monsters! Which kind of deletes Lightning Vortex's uses...

I'm not sure what to take out for them...
XP

But it's neat, i checked Ultimate Insect Lv7 and you don't have to Special Summon it!!!
eek
You can Normal Summon Ultimate Insect Lv7!!!! eek Neat... gives your deck even MORE power! wink
The structure deck is coming out, so I'm not sure if you're copying it or not... eek

Nephilim Theory

Hilarious Conversationalist


Nephilim Theory

Hilarious Conversationalist

PostPosted: Sat May 27, 2006 8:42 pm


ryobakura's new
Angel Deck!


Ascending Angels!

Monsters:
1x Majestic Mech - Goryu
1x The Agent of Judgment - Saturn
1x Asura Priest
2x Mudora
2x Winged Kuriboh
1x Majestic Mech - Ohka
1x Airknight Parshath
3x Shining Angel
1x Sangan
1x Cyber Gymnast
1x D.D. Warrior Lady
2x Giant Rat
1x Exiled Force
1x Skelengel
2x Magician of Faith

Spells:
1x Mystical Space Typhoon
1x Premature Burial
1x Snatch Steal
1x Lightning Vortex
1x Swords of Revealing Light
1x Graceful Charity
1x Nobleman of Crossout
1x Heavy Storm
1x Scapegoat
2x The Sanctuary in the Sky
1x Brain Control

Traps:
1x Torrential Tribute
1x Mirror Force
1x Call of the Haunted
1x Bottomless Trap Hole
2x Sakuretsu Armor
1x Waboku


There's my Deck. Give reviews! mrgreen
PostPosted: Sun May 28, 2006 7:26 pm


um you angel deck, has way too many spell cards thats all i can tell because its light blue.

Heartless Knight


WireWolf

PostPosted: Mon May 29, 2006 9:07 am


I actually have two decks but one isn't finished so her is the other.

'On Slaught'
Type: Warrior
Monsters:
Gilfor the Legend
Gearfried the Swordmaster
3 Gearfried the Iron Knight
Mystic Swordsman LV2
Mystic Swordsman LV4
2 Marauding Captains
D.D. Warrior Lady
Warrior Dai Grepher
Warrior Lady of the Wasteland
Armed Samurai-Ben Kei
Giant Rat
Dark Blade
Mataza the Zapper
Swift Gaia the Fierce Knight
Ninja Grandmaster Sasuke
Obnoxious Celtic Guard
Exiled Force
Command Knight
Etoile Cyber
Goblin Attack Force
Elemental Hero Clayman
Elemental Hero Sparkman

Fusion Monster:
Elemental Hero Thunder Giant

Magic:
2 Reinforcement of the Armies
2 Reload
Malevolent Nuzzler
Mystic Space Typhoon
Release Restraint
Fairy of the Spring
Wicked-Breaking Flamberge - Baou
Ballista of Rampart Smashing
Shooting Star Bow - Ceal
Raregold Armor
Fusion Sword Murasame Blade
Swords of Concealing Light
Divine Sword - Phoenix Blade
Lightning Vortex
Heavy Storm
Lightning Blade
Gravity Axe - Grarl
Twin Swords of Flashing Light - Tryce
Giant Trunade
The Warrior Returning Alive
Polymerization
Fusion Sage
Spark Blaster
Recycle

Traps:
Royal Decree
Blast with Chain
Call of the Haunted
Majic Jammer
PostPosted: Mon May 29, 2006 11:03 am


Heartless Knight
um you angel deck, has way too many spell cards thats all i can tell because its light blue.


BWAHAHAH...

12 is not too many Spell cards....

<.<;

What I have noticed in tournaments though, is more and more people are starting to take out lightning vortex for Smashing Grounds/ Fissues. ( I've done the same, and it's been a god send ever since. ) It's because people are finding it easier to get a quick monster destroyed, rather than to discard a card to possibly destroy the face up monsters, and then have it negated.

xD It's not a suggestion ( Or is it.. I'm confusing myself. ) Rather, just what I've been seeing at the tournaments I have been attending.

Midnight Wanderlust


Midnight Wanderlust

PostPosted: Mon May 29, 2006 11:09 am


SteelNinja
I actually have two decks but one isn't finished so her is the other.

'On Slaught'
Type: Warrior
Monsters:
Gilfor the Legend
Gearfried the Swordmaster
3 Gearfried the Iron Knight
Mystic Swordsman LV2
Mystic Swordsman LV4
2 Marauding Captains
D.D. Warrior Lady
Warrior Dai Grepher
Warrior Lady of the Wasteland
Armed Samurai-Ben Kei
Giant Rat
Dark Blade
Mataza the Zapper
Swift Gaia the Fierce Knight
Ninja Grandmaster Sasuke
Obnoxious Celtic Guard
Exiled Force
Command Knight
Etoile Cyber
Goblin Attack Force
Elemental Hero Clayman
Elemental Hero Sparkman

Fusion Monster:
Elemental Hero Thunder Giant

Magic:
2 Reinforcement of the Armies
2 Reload
Malevolent Nuzzler
Mystic Space Typhoon
Release Restraint
Fairy of the Spring
Wicked-Breaking Flamberge - Baou
Ballista of Rampart Smashing
Shooting Star Bow - Ceal
Raregold Armor
Fusion Sword Murasame Blade
Swords of Concealing Light
Divine Sword - Phoenix Blade
Lightning Vortex
Heavy Storm
Lightning Blade
Gravity Axe - Grarl
Twin Swords of Flashing Light - Tryce
Giant Trunade
The Warrior Returning Alive
Polymerization
Fusion Sage
Spark Blaster
Recycle

Traps:
Royal Decree
Blast with Chain
Call of the Haunted
Majic Jammer


Personal opinion: Gilford the Legend is going to slow down that deck a ton. You have way... too many monsters, even if the theme is " Onslaught. " Major clot in a warrior deck.. even with their outstanding support with cripple them.

I'D take out the mataza's for more Ben Kei's ( Because Ben Kei has some... extremely painful OTKs. ) Trunade the field, equip that ben kei with atleast ONE big bang shot ( Which I noticed wasn't in your list, so I am suggesting it ) and any other equip of your choice... then, trample your opponent into oblivion with it's massive attack power.

I'm not sure how the E-Hero's fit in this deck, so it is not my place to comment. If it looks good to you, then it looks good to me.

>.>; THat's all from me, for now.
PostPosted: Mon May 29, 2006 11:12 am


Heartless Knight
Deck Type: Rock
Deck Name: Exxod

Monsters lv 4 or lower:
Great Spirit
3x Giant Rats
Muka Muka
Maharaghi
Medusa Worm
Stone Statue of the Aztecs
Sand Moth
2x Moai Interceptor Cannons
2x Gigantes
Guardian Statue
Golem Sentry

Monsters Lv.5 And up: 5
Criosphinx
Megarock Dragon
Guardian Sphinx
Hieracosphinx
Exxod, Master Of The Guard

Spell:11
Brain Control
Magical Mallet
Shifting Shadows
Ectoplasmer
Canyon
Hammer Shot
2x Shield and Sword
Mystical Space Typhoon
Premature Burial
Swords of Revealing Light

Trap:9
2x Magic Drain
2x Ordeal of a Travler
Robbin Goblin
2x Compulsary Evacuation Device
Waboku
Ultimate Offering
Reckless Greed

any suggestions would rock thanks


>.>; Still looks like a lot of the Structure deck is in there, d00d. >.>; That's why I think not many people are commenting.

Midnight Wanderlust


Heartless Knight

PostPosted: Mon May 29, 2006 6:51 pm


well heres my main deck

Deck Type: Beatdown/ Support
Monster Type: Warrior

Effect Monsters
2 Maurading Captains
1 Ninja Grandmaster Sasuke
1 Swift Gaia the Fierce Knight
1 Goblin Attack Force
1 Exiled Force
1 Mystic Swordsman Lv.2
1 D.D Warrior Lady
1 Command Knight
1 Obnoxious Celtic Guardian
1 Mataza the Zapper
1 Rocket Warrior
1 Elemental Hero Bladedge
1 Chthonian Soldier
1 Injection Fary Lily
1 Magician of Faith
1 Sangan
1x Kycoo the Ghost Destroyer

Trap Cards
1 Call of the Haunted
1 Magic Cylinder
1 Torrential Tribute
1 Dust Tornado
2x Sacretsu Armor
1 Blast With Chain

Magic Cards
1 Swords of Revealing Light
1 Mystical Space Typhoon
2 Reinforcements of the Army
1 Premature Burial
1 Snatch Steal
1 Fusion Sword Murasame Blade
1 Heavy Storm
1 Lightning Vortex
1 Brain Control
1 Pot of Avarice
1 Nobleman of Crossout
1 Graceful Charity
1 Fissure
1 Metamorphisis

Fusions
Thousand Eyes Restrict

Number of Cards in Deck: 40
Theres my deck Reply and help me plz
and tis is like the 5th edit
PostPosted: Mon May 29, 2006 6:54 pm


Star Akamatsu
Heartless Knight
um you angel deck, has way too many spell cards thats all i can tell because its light blue.


BWAHAHAH...

12 is not too many Spell cards....

<.<;

What I have noticed in tournaments though, is more and more people are starting to take out lightning vortex for Smashing Grounds/ Fissues. ( I've done the same, and it's been a god send ever since. ) It's because people are finding it easier to get a quick monster destroyed, rather than to discard a card to possibly destroy the face up monsters, and then have it negated.

xD It's not a suggestion ( Or is it.. I'm confusing myself. ) Rather, just what I've been seeing at the tournaments I have been attending.


Just remember there is no toruneys around near pittsburgh lol

Heartless Knight


Crono Leonhart
Vice Captain

PostPosted: Mon May 29, 2006 9:04 pm


Heartless Knight
well heres my main deck

Deck Type: Beatdown/ Support
Monster Type: Warrior

Effect Monsters
2 Maurading Captains
1 Ninja Grandmaster Sasuke
1 Swift Gaia the Fierce Knight
1 Goblin Attack Force
1 Exiled Force
1 Mystic Swordsman Lv.2
1 D.D Warrior Lady
1 Command Knight
1 Obnoxious Celtic Guardian
1 Mataza the Zapper
1 Rocket Warrior
1 Elemental Hero Bladedge
1 Chthonian Soldier
1 Injection Fary Lily
1 Magician of Faith
1 Sangan
1x Kycoo the Ghost Destroyer

Trap Cards
1 Call of the Haunted
1 Magic Cylinder
1 Torrential Tribute
1 Dust Tornado
2x Sacretsu Armor
1 Blast With Chain

Magic Cards
1 Swords of Revealing Light
1 Mystical Space Typhoon
2 Reinforcements of the Army
1 Premature Burial
1 Snatch Steal
1 Fusion Sword Murasame Blade
1 Heavy Storm
1 Lightning Vortex
1 Brain Control
1 Pot of Avarice
1 Nobleman of Crossout
1 Graceful Charity
1 Fissure
1 Metamorphisis

Fusions
Thousand Eyes Restrict

Number of Cards in Deck: 40
Theres my deck Reply and help me plz
and tis is like the 5th edit
Theres a few things in there that I dont agree with. I've never liked Swift Gaia e_e Hes more like a last resort, and you shouldn't need to have a last resort in a strong deck. Only strengths. So in my oppinion, you should switch that for another GAF, which has equal attack force, and less of a situational thing going on.

Chthonian Soldier is kind of outta place in your deck. Its a beatdown, and for his effect to have major damage, *he* needs to be beaten down. Instead, I think you should have something more to power up your monsters to give them an edge. Something like another Command Knight.

Also, it doesn't hurt to have multiple copies of a card in your deck <_<
Reply
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