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Reply The Chimaera's Memory Banks
A Galaxy Divided - OOC, Other Information Goto Page: [] [<] 1 2 3 ... 7 8 9 10 11 12 ... 74 75 76 77 [>] [>>] [»|]

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Rodyn

PostPosted: Thu Jul 16, 2009 12:31 pm


((Remeber: This isn't set in stone))

Factions
Republic Remnant
Capital: Coruscant
The remains of the once-great Galactic Republic. After approximately 25,000 years, it is finally at the cusp of total dissolution. Supreme Chancellor Bail Organa does what he can to hold together the Republic, but it's holding on by a mere thread. Though officially still a member, Dac is in a state of civil war. The Quarren leading a rebellion against the Mon Calamari for control of the planet. The Remnant Army is a tightly-knit organization mostly comprised of volunteers and conscripts, along with surviving clone troopers. The Navy contains newer ships from the shipyards of CEC, Sienar, Fondor, and Lianna, but is still mostly left-over refits from the Clone Wars.

---Republic Knights
Capital: Coruscant
When Master Yoda decided the Jedi Order would have no further part in the ever-growing Clone Wars, not all Jedi deciding to side with him. A large contigent, led by Masters Tholme, T'ra Saa, and Vos, decided that the Jedi owed it to the Republic to 'finish the fight', and serve the oaths they made millenia ago, and upheld to this day.

After a heated argument, the Order splintered. While the majority of 6,000 Jedi left for Tython, 750 of them decided to stay on Coruscant, at the new Republic Temple.

The Order of Republic Knights, as they call themselves, are in almost every sense of the word, Jedi. The difference is, while they do uphold all the laws of the Jedi Code, their highest loyalty and honor is to the Republic. Their is no official uniform, though it is encouarged to wear Jedi robes.

Jedi Order
Capital: Tython
Led by Grand Master Yoda, Master Ki-Adi-Mundi, and Master Obi-Wan Kenobi, they left the Republic and Coruscant once the galaxy had split into several factions and independent planets for their historical world of Tython once more. Ever since the war, the Jedi have lost nearly half their numbers, and the departing of the Republic Knights didn't help that. From their new "capital", the Jedi attempt to keep the peace between the many governments that now dot the galaxy.

Confederacy of Independent Systems
Capital: Cato Neimoidia
Over the long years of the Clone Wars, the Confederacy had finally broken the Republic's resolve and emerged victorious, controlling almost half of the galaxy. Thanks to its then-general and current-leader, Tavian Demici of Serenno, the Confederacy is now the galaxy's strongest super power. Though they have halted their expansion, the Confederate leaders still urge independent planets and other major powers to join them.

The Confederacy's military still primarily uses droids, but each planet's member has an independent defense force and typically donates approximately 40% to 60% of their personnel and warships.

Interstellar Commonwealth
Capital: Bothawui
The Commonwealth was the first major faction to break away from the Republic during the waning days of the Clone Wars, and is currently the second-largest galactic power. Led by Prime Minister Polo Se'Lab of Bothawui, the Commonwealth seeks to start where the Republic left off. The Commonwealth Defense Force is one of the largest militaries, second only to the Confederacy. The ground forces are where its primary strength lies, but that doesn't mean their space fleet is lacking.

Hydian Federation
Capital: Taris
After the Commonwealth left the Republic, soon after the planets of the Hydian Way followed. The leader of the movement, President Tessa Mondor of Taris, rules the Federation with more dominion than Se'Lab, but is by no means oppressive. The Federation military protects its primary trade routes and planets with great duty, and focuses mostly on its navy in order to continue to protect the trade routes.

Rimma Alliance
Capital: Abregado-Rae
With the departures of both the Commonwealth and the Hydian Federation, so to did the Rimma Trade Route follow. Chairman Corlissi Ludar of Sluis Van led this separation, following the leads of Polo Se'Lab and Tessa Mondor. The Rimma Alliance is far more relaxed when it comes to galactic politics and mostly focuses on trade with independent planets and the other major factions. The Alliance military, like its government, is somewhat laid back, but this doesn't really detract from its ability to defend. Like its Federation allies, the Alliance focuses on its navy in order to protect the trade routes.
PostPosted: Thu Jul 16, 2009 4:03 pm


looks right

ElladanKenet
Crew


RegalFirebird

PostPosted: Thu Jul 16, 2009 4:10 pm


This is shaping up to be a really awesome role-play! I'm so glad I'm a Light Jedi. I'll decide on a name later, but this is going to be good!
PostPosted: Thu Jul 16, 2009 4:25 pm


mhm

ElladanKenet
Crew


Des Voh

3,000 Points
  • Brandisher 100
  • Risky Lifestyle 100
PostPosted: Thu Jul 16, 2009 5:48 pm


I do intend to play a Republic Knight.
PostPosted: Thu Jul 16, 2009 5:52 pm


Right on Des.

I'm considering a Dark Acolyte/CIS commander

ElladanKenet
Crew


Des Voh

3,000 Points
  • Brandisher 100
  • Risky Lifestyle 100
PostPosted: Thu Jul 16, 2009 5:56 pm


ElladanKenet
Right on Des.

I'm considering a Dark Acolyte/CIS commander
Dark Acolyte of who?

Whose the reining Sith now? K-blade?
PostPosted: Thu Jul 16, 2009 5:58 pm


One of Dooku's remaining Acolytes.

ElladanKenet
Crew


Des Voh

3,000 Points
  • Brandisher 100
  • Risky Lifestyle 100
PostPosted: Thu Jul 16, 2009 6:01 pm


ElladanKenet
One of Dooku's remaining Acolytes.
Ah, one of them, neato.

Hhmmm.... so many choices for my character. I could reengineer Gohgei, maybe make a Jedi Privateer...

Considerations...
PostPosted: Thu Jul 16, 2009 6:05 pm


No more than 5 Force-Sensitives.

Rodyn


ElladanKenet
Crew

PostPosted: Thu Jul 16, 2009 6:11 pm


Lucrehulk-class Battleship

The Lucrehulk has been a long-standing standard of the Confederate Navy, and before them the Trade Federation.

Compare the Lucrehulk to the Venator used by the Republic. The ship is big, and well-armed. But where it really shines is in it's complement. 329,600 B1 Battledroids, 6,250 AATs, 550 MTTs, 1500 Troop Carriers, and 1,500 Vulture Droid Fighters.

And the crew itself? 300 at most. Damn.

Though it was feared in the Trade Federation days, by the Wars, it was downright a monster. Standard weaponry:

185 Point Defense Quad Laser Cannons
51 Turbolasers
520 Assault Laser Cannons

Between that and it's heavy armor and shields, it was said that it took an entire flotilla of Destroyers just to bring one down.
PostPosted: Thu Jul 16, 2009 6:14 pm


Ah, hell. Screw my last post. I'm just gonna give a link here:

Confederate Navy

I'll have to ask Stellar and see if he can come up with some updated ships for both the Rep and CIS

ElladanKenet
Crew


Sol Walker
Crew

PostPosted: Thu Jul 16, 2009 6:14 pm


I doubt it.
PostPosted: Thu Jul 16, 2009 6:15 pm


Why do you say that?

ElladanKenet
Crew


Des Voh

3,000 Points
  • Brandisher 100
  • Risky Lifestyle 100
PostPosted: Thu Jul 16, 2009 6:16 pm


Rodyn
No more than 5 Force-Sensitives.
Consider me one.
Reply
The Chimaera's Memory Banks

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