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The guild should be... |
an island. |
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0% |
[ 0 ] |
an underwater city. |
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10% |
[ 1 ] |
an airship. |
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40% |
[ 4 ] |
a flying city. |
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40% |
[ 4 ] |
an ocean-going city. |
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10% |
[ 1 ] |
other. |
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0% |
[ 0 ] |
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Total Votes : 10 |
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Posted: Thu Jul 02, 2009 1:39 pm
Dani Grey not underwater or even partially underwater city? sad How disappointing. Worry not, the city may still be underwater! We haven't decided anything yet. Frankly, I'm rather fond of the idea (and I'm sure Captain Nemo would be as well).
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Posted: Thu Jul 02, 2009 2:38 pm
Captain Amaranth I did muse once about some aether-based means of storing this solar energy, but I really felt that was pushing things a heck of a lot. No chemical substance could store such energy for long enough, nor maintain a constant supply. Why not a capacitor? I suppose it does sound slightly unsteamy but isn't early electrical experimentation usually included? Plus it's not like there's a standard set in stone of what steampunk can and can't include. After saying this though I think coal fired steam-power is the one I'd prefer. It's functional and cosy in a way, due to it's familiarity. It's also very steampunk. Whilst it may not be green it is certainly very Victorian. I myself am quite taken by the floating idea. To be able to have a room where I could watch the marine life meandering past would be fantastic, whether it was a lab or somewhere to sit and ponder whilst drawing it's a wonderful idea, methinks. Of course crew members would still have flying contraptions to take off on if they so wished, a flying dock has been specified.
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Posted: Thu Jul 02, 2009 4:23 pm
Sakuneko-chan Captain Amaranth I did muse once about some aether-based means of storing this solar energy, but I really felt that was pushing things a heck of a lot. No chemical substance could store such energy for long enough, nor maintain a constant supply. Why not a capacitor? I suppose it does sound slightly unsteamy but isn't early electrical experimentation usually included? Plus it's not like there's a standard set in stone of what steampunk can and can't include. Aye, certainly 'twould work. Ignoring the problems of shoddy power density.But I just figure that takes part of the charm away, no? You're jus' dealing with modern technology with a Victorian flavour. Still good, but just not as good as ye olde steam power. EDIT: That said, such a thing would make Tesla Edison happy. Tesla would be most displeased at the use of DC. EDIT II: Come to think of it, even modern boats don't use electrical motors as such a capacitor/battery-wielding-solar-floating-city would have to employ. Disclaimer: I'm sure there are some electric boats; but none of any considerable size come to mind. The power density of electricity just isn't good enough.EDIT III: You could use the electricity to heat water to make steam, but the efficiency (or lack thereof) or such a system would be horrendous! Oh my, I do appear to have my Engineer's hat on today.
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Posted: Thu Jul 02, 2009 4:27 pm
Captain Amaranth But I just figure that takes part of the charm away, no? You're jus' dealing with modern technology with a Victorian flavour. Still good, but just not as good as ye olde steam power. Hence why I said I'd go with the good ol' steam power. :]
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Posted: Thu Jul 02, 2009 4:51 pm
Sakuneko-chan Captain Amaranth But I just figure that takes part of the charm away, no? You're jus' dealing with modern technology with a Victorian flavour. Still good, but just not as good as ye olde steam power. Hence why I said I'd go with the good ol' steam power. :] I know. ^_Q
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Posted: Thu Jul 02, 2009 8:42 pm
Is there going to be Tesla coils?
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Posted: Thu Jul 02, 2009 9:10 pm
Captain Amaranth Miyavi Kurizawa ~:Miyavi Kurizawa:~ I dun like that poll. It doesn't have my option. The "mostly solar powered, except when we know that the sun won't be out for a while."?
I think the possibility to have a storage system could be made,, for extra power. ((like a supply of back up generators, that would heat the water))
if thats possible? Said option is included under 'Solar' - we're jus' talking about the primary means of power here, i.e. that-which-is-used-whenever-possible. If solar were employed, there would - of course - be some form of backup and/or storage. ~:Miyavi Kurizawa:~
perhaps I should back read a little next time? ^^;;
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Posted: Fri Jul 03, 2009 1:08 am
Miyavi Kurizawa
perhaps I should back read a little next time? ^^;;
Don't worry; everyone does it from time to time.
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Posted: Fri Jul 03, 2009 6:58 am
I say! I just noticed something remarkable. While neither floating nor submerged received as high a vote as flying, their combined vote is indeed higher. So the winning idea might be something of an iceberg, eh? Or perhaps a better term is iceburg...which is to say, a floating city of which another sizable portion exists submerged beneath the water.
However, if we are still considering the oceanic approach, I daresay, what about tidal power? A large mechanical array drawing power from the movement of the ocean could provide stable and reliable clean energy, and is fit for most forms of city if used correctly...for that matter, the same goes for geothermal. Even a flying city could use these, if you allow for it being tethered.
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Posted: Wed Jul 08, 2009 5:16 am
Rukario_Rue I say! I just noticed something remarkable. While neither floating nor submerged received as high a vote as flying, their combined vote is indeed higher. So the winning idea might be something of an iceberg, eh? Or perhaps a better term is iceburg...which is to say, a floating city of which another sizable portion exists submerged beneath the water.
However, if we are still considering the oceanic approach, I daresay, what about tidal power? A large mechanical array drawing power from the movement of the ocean could provide stable and reliable clean energy, and is fit for most forms of city if used correctly...for that matter, the same goes for geothermal. Even a flying city could use these, if you allow for it being tethered. Hmm *runs to a chalk board and starts planning* Huge windmill like blades catching the power of the ocean current, driving massive turbines, providing our little burg with energy
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Posted: Tue Jul 21, 2009 9:35 am
She's a fine city lad. I would dock my airship on her harbor any day.
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Posted: Fri Jul 24, 2009 6:12 pm
My main reservation about flight is engine failure. Pardon my being blunt, but an engine failure on a flying city would pretty much ******** over more than half the populace. With all due respect captain.
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Posted: Fri Jul 24, 2009 7:22 pm
Freedom the wolf Is there going to be Tesla coils? [If you're talking about the underwater city] As long as the dome keeping the air in doesn't leak. But that sort of makes you wonder.. how do we recycle the air? Once it's carbon dioxide, we can't breathe anymore.
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Posted: Sun Jul 26, 2009 8:15 am
Alrighty, catch-up time. If I've missed your point/query/comment, sorry!
@Rukario_Rue: Yes, I rather thought a half-in-half-out-of-the-water city would be the best option. Hadn't gotten quite as far as that pun, though. xD It strikes me as not only being the one of the most feasible non-static cities; but also has plenty of room for flavour and creativity (e.g. whilst a flying city is nice, it missed out on submerged labs and steamships galore).
Tidal power would make sense; however I just fear going down that path to purely modern technology - loosing the steampunk 'edge', if you will. Also not particularly useful if the city is to be moving around a lot. (a point to consider?) However, a settlement (e.g. on the sea-floor) could use geothermal for the same steam-engines as those heated by coal. Tethering.... maybe. hmm...
@Kurisu: Again, very good for a modern city, not so in-keeping with the steampunk. But worth considering none-the-less.
Exactly the same for me; which is partly the reason I decided to re-design the city, because the implausibility and potential disasters of a flying city were gradually bugging me more and more.
@Beatiful Propaganda: Pipes to the surface are an option; but simply plenty of plants would do the trick.
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Posted: Sun Jul 26, 2009 8:47 am
I've been musing about designs for the a bit, and stumble across the two main 'things' I'm looking for in the city design. Steampunk Hopefully, this goes without saying. But more to the point; whilst wave-mills and tidal power are all wonderful methods of powering a city (electrically), they are not that steampunk. In an 'ideal' modern setting, sure, but not for this one. FeasibilityNaturally, we're a little relaxed with this (after all, we're delving into Anachronisms and alternate history already, a little poetic license is allowed). But there is a big difference between a floating city (which is quite possible), for example, and a city held aloft with but a few propellors. The latter might have an large 'awe-factor', but is frightfully unfeasible. [of course the most feasible would be a static settlement; but we want things to be a little more interesting, no?]
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