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Locke Trufeld
Captain

PostPosted: Fri Feb 11, 2005 3:10 pm


o_o You can post them here. I may not be the only one that judges whether if the stats of that mech can be acceptable or not, since there are others around this guild that are very knowledgeble of mechs and this battle system.

Pictures are optional, but it would probably help.

Hm.. I should update the Mech Battle System Sticky for all the stats required and stuff..
PostPosted: Fri Feb 11, 2005 3:48 pm


Nonono. Not Mech Stats. The actual Pilot Stats. I've never seen those, really, and they've never been explained particularly well.

Blarg E Blarg

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Locke Trufeld
Captain

PostPosted: Fri Feb 11, 2005 3:55 pm


Ah, right. o_o They're here on this thread. Either up above, or in the previous page.

Everything should be explained in this thread.
PostPosted: Fri Feb 11, 2005 4:15 pm


More specifically, right here.

Oh, and what were those typical ranges you mentioned, Locke?

Partisus


Locke Trufeld
Captain

PostPosted: Fri Feb 11, 2005 4:23 pm


The range the attacks can reach, based on mostly the quad-grid map. o.o Not sure whether if we'd really make good use of it though, until we actually get a map thingy.
PostPosted: Fri Feb 11, 2005 4:31 pm


No, general stat ranges, as in what the stats typically are.

Partisus


Blarg E Blarg

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PostPosted: Fri Feb 11, 2005 4:59 pm


Assuming a range of 875-915, and that a typical pilot is only 875, then the average stats might be something like....

Melee 140-150
Shot 140-150
Def 130-140
Crit 120-130
Eva 130-140
Acc 140-150


For Blarg, I'm assuming an original pool of 900, considering his background as one of the speediest ways to get from Luna to Earth (And back, another matter entirely, uses entirely different mechanisms and flight paths). He tends to eschew weapons, so quite frankly, his shot will stink, as will his Crit. He's a fair hand in Melee and accuracy, but truly excels in evasive and defensive maneuvers.

You don't get to be fast without running and everything that goes along with it, so I'm guessing he's a little Aggressive in his tactics. Though in other terms, his hit-and-run might be considered Timid.

Thusly:

Melee: 150
Shot: 100
Def: 200
Crit: 060
Eva: 240
Acc: 150

Terrain:
Sky: A
Space: A
Land: D (He doesn't know how to fight in actual Mechs, punishing his land score.)
Water: B

Of course, this doesn't take into account the point cost for Special Skills, of which he'd probably have Foresight.
PostPosted: Sun Feb 13, 2005 9:47 pm


For those people in the first half of the battle.. o_o I'm probably just gonna do a little at a time for every time I see you guys online. That will probably determine how we will do it from now on, since it's just very difficult getting like.. 10 people on at once. @_@ ( Maybe not ten now, but more likely ten + later on. )

The first move I know is going to be made by Ember. Second, Partisus, Later on, I will just simply ask you guys whether if you want to make a move or not, until everyone on our side attacks. Then, I'll do everything for the Renegade's turn, and post it up at ML, so you guys can see what happened. ... After all, it's 10 Renegade soldiers attacking. x_o;

Anyway, aside from that, once I get the Vanguardian Axis Trading Card Game Designing Contest up, I will be making that thread in the contests page.. just for the heck of it. >_< I am EXTREMELY short on cash to come up with a prize for it though, especially to compete with all the other contests there. I felt like a newb with like.. a very crappy contest because I had 10k Gold as first prize, while everyone else had like.. friggin 500k+, some at 2 million gold as prizes. @_@!!!!! Very embarrasing. Especially now, when I'm far from being a newb too. I haven't made too much profits making ID Cards lately, so.. short on funds lately. VA needs to make money too to keep itself going. o_o;

Btw, I'd also like to hear about what you guys think about our guild. o.o Do you guys think we could use some more people or what.. ? Would anyone like to volunteer to advertising our Literate, Sci-Fi RP Guild? While being the largest in Gaia, still is short of people.. ? x_x; Definately more fun with more people, especially in RP setting such as this big.

Locke Trufeld
Captain


Vickicat
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PostPosted: Sun Feb 13, 2005 10:16 pm


Locke Trufeld
For those people in the first half of the battle.. o_o I'm probably just gonna do a little at a time for every time I see you guys online. That will probably determine how we will do it from now on, since it's just very difficult getting like.. 10 people on at once. @_@ ( Maybe not ten now, but more likely ten + later on. )

The first move I know is going to be made by Ember. Second, Partisus, Later on, I will just simply ask you guys whether if you want to make a move or not, until everyone on our side attacks. Then, I'll do everything for the Renegade's turn, and post it up at ML, so you guys can see what happened. ... After all, it's 10 Renegade soldiers attacking. x_o;

Anyway, aside from that, once I get the Vanguardian Axis Trading Card Game Designing Contest up, I will be making that thread in the contests page.. just for the heck of it. >_< I am EXTREMELY short on cash to come up with a prize for it though, especially to compete with all the other contests there. I felt like a newb with like.. a very crappy contest because I had 10k Gold as first prize, while everyone else had like.. friggin 500k+, some at 2 million gold as prizes. @_@!!!!! Very embarrasing. Especially now, when I'm far from being a newb too. I haven't made too much profits making ID Cards lately, so.. short on funds lately. VA needs to make money too to keep itself going. o_o;

Btw, I'd also like to hear about what you guys think about our guild. o.o Do you guys think we could use some more people or what.. ? Would anyone like to volunteer to advertising our Literate, Sci-Fi RP Guild? While being the largest in Gaia, still is short of people.. ? x_x; Definately more fun with more people, especially in RP setting such as this big.


The more people there are, the worse it gets. gonk
PostPosted: Mon Feb 14, 2005 12:15 pm


Vickicat
Locke Trufeld
For those people in the first half of the battle.. o_o I'm probably just gonna do a little at a time for every time I see you guys online. That will probably determine how we will do it from now on, since it's just very difficult getting like.. 10 people on at once. @_@ ( Maybe not ten now, but more likely ten + later on. )

The first move I know is going to be made by Ember. Second, Partisus, Later on, I will just simply ask you guys whether if you want to make a move or not, until everyone on our side attacks. Then, I'll do everything for the Renegade's turn, and post it up at ML, so you guys can see what happened. ... After all, it's 10 Renegade soldiers attacking. x_o;

Anyway, aside from that, once I get the Vanguardian Axis Trading Card Game Designing Contest up, I will be making that thread in the contests page.. just for the heck of it. >_< I am EXTREMELY short on cash to come up with a prize for it though, especially to compete with all the other contests there. I felt like a newb with like.. a very crappy contest because I had 10k Gold as first prize, while everyone else had like.. friggin 500k+, some at 2 million gold as prizes. @_@!!!!! Very embarrasing. Especially now, when I'm far from being a newb too. I haven't made too much profits making ID Cards lately, so.. short on funds lately. VA needs to make money too to keep itself going. o_o;

Btw, I'd also like to hear about what you guys think about our guild. o.o Do you guys think we could use some more people or what.. ? Would anyone like to volunteer to advertising our Literate, Sci-Fi RP Guild? While being the largest in Gaia, still is short of people.. ? x_x; Definately more fun with more people, especially in RP setting such as this big.


The more people there are, the worse it gets. gonk


Would you like to elaborate on that?

Locke Trufeld
Captain


Locke Trufeld
Captain

PostPosted: Tue Feb 15, 2005 12:50 pm


Does anyone want to help me translate a few terms that's hard for me to translate for the TCG? o.o
PostPosted: Tue Feb 15, 2005 1:21 pm


Well, I can give it a shot... What are you having trouble with?

Partisus


Locke Trufeld
Captain

PostPosted: Tue Feb 15, 2005 3:01 pm


A couple of common, special ability terms.

Koukidou - Units that have high speed, or aerial mobility. When all attacking units have this Special Ability, the defensive side cannot send out any units without this same Special Ability.

Daikien Totsunyuu ( Atmosphere Charge .. ? x_x Me and my horrible translation. ) - If this card is in the Space Battle Field, it may go down to the Earth Battle Field.

Quick ( LoL. ) - This card does not apply to the "1 Character, Unit, Operation, G Card per turn" rule.

Water - When on Earth, if all attacking units have this Special Ability, the opponent cannot use any units with the ".. ? " Ability on the defensive side on Earth.

Desert - When either side's army all have this Special Ability, the first unit on the other side that does not have this Special Ability will be in Roll State before the Battle Phase.

Wide Range Attack ( ? ) - If this and the enemy units have less than < X > defense, those units are destroyed. ( Does not cause damage. Only clears the field of any units weak in defense. Also, does not stack. )

Transform - When this unit is in it's Reroll state, you may transform the unit by placing the card up side down, and using the new stats and text that is now right side up.

Carrier Ship - You can set as many Character Cards on this Unit. Does not get Character Stat Bonuses, but any special abilities the characters may have will take effect. Overrides the "One unit card per turn" rule.

Resupply - You may return any units, without the Carrier Ship or ".. ?" Special Ability in the same battlefield, in the Reroll State after a battle. Cannot be used on any units that are not in the same field, or units that are already in Roll State.

Colony - Nothing special.. o.o' Unless it specifies..

".. ? " - This card can only participate in the defensive phase. Only one of your unit with this Special Ability can be placed in a field at once. Can set as many Character Cards, without gaining any Character Stat Bonuses, but any special abilities the characters may have will take effect. Overrides the "One unit card per turn" rule.

Psycommu ( ? ) - If there are any units on the opponent's side that has the same terrain compatibility, you may deal < X > amounts of damage to that unit. May only be used if a character with NT ( New Type ) is set on this unit.

One of a Kind - If there is a card with the same name in play, you cannot play this card.

Captain ( ? ) - If this Character Card is set on a Unit with the Carrier Ship Special Ability, it will add X, Y, Z amount of stats to the Carrier Ship.

That one with the .. ? is one that I have no clue what to call it. @_@ Any with the ?, I'd like to hear what you guys think about it.

If this list is done, I can put this in the Announcement.
PostPosted: Tue Feb 15, 2005 6:46 pm


Btw, here are some texts from some cards that may be unusual, and may give us some ideas of what our own, original cards may be able to do.

Card Name - Specific G Card Requirement, Total G Card Requirement, Play Cost
Earth / Space, shown when card is capable of battling in those areas.
Text ( Things in parenthesis are when you can activate the following text. ) << Number here is how many cards you must put from the Home Colony to the Junk Yard in order to use following text. >>
Stats

Gundam Aqua Ellis - 4 Wing, 5, 3
Earth / Space
One of a Kind, Prevent ( 3 ) ?
( Defensive Phase ): All Opponent's units without a Character Card will have their Melee and Shooting stats will be reduced to *.
( Auto B ): When you play this card, if there is a Gundam Epyon in the field, this card will be played in the Reroll State.
Melee 6, Shot 1, Defense 7

Gim ( White Dingo's Unit ) - 1 Federation, 2, 1
Earth
( Opponent's Reroll Phase ): << 1 >> Put this card in Reroll state as well.
Melee 2, Shot 0, Defense 2

Gouf ( Ma Kube's Unit ) - 1 Zeon, 2, 1
Earth
One of a Kind / Deck ( .. ? o.o Not sure what the / Deck part is.. )
( Auto A ): If there is another unit in your army that does not have the Special Ability, Carrier Ship, ... ? x_x;, or Support, this card cannot participate in the battle.
( Auto D ): When the army this unit is in deals damage to the opponent's Home Colony, take the top card from the Junk Yard into your hand.
Melee 3, Shot 0, Defense 2

Sword Calamity Gundam - 1 Wing, 5, 2
Earth / Space
One of a Kind / Deck << [ 1 . 5 ] >> ( I have NO idea what that means. >_< Definately missing a lot of stuff here.. ) Detach to Calamity Gundam
( Battle Phase ): << R >> ( This unit goes into Roll Status when this skill is used. ) An opponent unit without a character card, that is battling against this unit, can be destroyed. Nothing can override this Special Ability.
Melee 4, Shot 3, Defense 5

@_@ Some of them are hard to translate, and some of them are just hard to understand. There are terms that I don't know about.

Locke Trufeld
Captain


Blarg E Blarg

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PostPosted: Tue Feb 15, 2005 7:09 pm


...? = Base Facility?

It seems to make sense...
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