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Posted: Sun Sep 21, 2008 1:19 pm
Oh! I was wondering if we could have a swamp like scenery thing. Not like anyone would have to stay there, but...Just a crosing place, you know? People can take it as a shortcut, or to train. Swamplands you know? Muk Monsters, Slime beasts, whatver. x3
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Posted: Sun Sep 21, 2008 1:21 pm
Oh yea, and the ruins thing, can I have the permission to make that place? Also, my underwater idea? Mentioned twice here now. Just wondering.
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Posted: Tue Sep 23, 2008 3:55 pm
I'll do the swamp cause I was already going to make one. ;D
And go right ahead and make what you want. You're a crew member now so you can give yourself the permission and others now.
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Posted: Tue Sep 23, 2008 6:43 pm
Map Name: Access Point(Previously Skyline Engineering) Landscape/Area: Chaotic Description: Access Points are created by Fields(see my character in the profile thread), that are created when they arrive in a new world/dimension/etc. Access Points create imbalances in the ecosystem of an area.
For this one, it is differing from a doomed world. In the world plants were created that tore molecules down to atoms and produced nitrogen. This nitrogen has created an unstable "dead lands" that is very prone to random explosions. The area extends a single mile, where the reach of the plants can no longer get. However, Nitrogen does sometimes, rarely, but sometimes drift outside of the Contained Zone.
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Posted: Tue Sep 23, 2008 10:35 pm
Yay, sweet! x3 Haha, alright. Yay for Danny! :3 Thanks again man.
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Posted: Wed Sep 24, 2008 7:02 pm
plauge swamp a deathly deserted area of the land that has been re taken over by nature the cities that stand are slowly sinking into the swamp year by year areas: desserted town, bog forset, hollowed pass (the way leading out of the swamp and towards serenity forset, voodoo tribe reservation
enemies:swamp spirts, voodoo warriors, gators, elementals
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Posted: Wed Sep 24, 2008 7:19 pm
Ah, Hawk, we have a swamp map place. But...cool idea. You can submit those spiffy enemy ideas of yours to the Beastarium, I'm sure Zaylx will think those are cool. x3 I thought the voodoo thing was interesting.
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Posted: Wed Sep 24, 2008 7:26 pm
shade_kid_01 Ah, Hawk, we have a swamp map place. But...cool idea. You can submit those spiffy enemy ideas of yours to the Beastarium, I'm sure Zaylx will think those are cool. x3 I thought the voodoo thing was interesting. TY im srry for saying a swamp one i should have read back a little but i will send them to the beastirum
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Posted: Wed Sep 24, 2008 7:29 pm
Yup, we need all those ideas cept for the elementals. All good, all good. Great ideas. :]
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Posted: Thu Sep 25, 2008 6:43 am
(has anyone done a sort of sprt world place yet?)
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Posted: Thu Sep 25, 2008 5:17 pm
I've thought of the idea for an outpost Fortress type map
Map Name: Fort Edge
Landscape/Area: Grasslands (opposite side of Deralo field from the castle town)
Description: This Military establishment boasts a small village, protected by a fort. It is somewhat of a colony of Deralo city. The fort is designed to stop invaders from getting close to the castle town, and to surround enemy troops in the middle of Deralo field, using troops from the castle and the base.
Inside the base there is an armory, and item shop. Also, people can come to the fort with a weapons permit, and get their weapons upgraded.
There is also a landing field that can house three airships.
If there's anything else you want me to add, just tell me
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Posted: Thu Sep 25, 2008 7:42 pm
Professor, thats a really good map idea! You have it thought out and I actually really like it.
You may go make it :]
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Posted: Thu Sep 25, 2008 8:09 pm
Alright, I'll have it up by tomorrow afternoon
As of now, I should probably be heading to bed It's getting late here
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Posted: Thu Sep 25, 2008 8:20 pm
What time is it there? O: I'm really tired right now and should be getting to bed too.
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Posted: Thu Sep 25, 2008 8:25 pm
It's almost 11 30
I got the fortress up and running though
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