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Posted: Mon Jun 30, 2008 11:43 am
Okay so our main ref is the link you sent us? Because I don't have the core books on hand.
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Posted: Mon Jun 30, 2008 11:47 am
Now where is that link -_-;
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Baranquesseiel Vice Captain
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Posted: Mon Jun 30, 2008 11:48 am
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Posted: Mon Jun 30, 2008 11:55 am
Oh! Sai-kun! This prestige class actually makes you squishier, but it gives you good stuff.
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Baranquesseiel Vice Captain
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Posted: Tue Jul 01, 2008 12:25 pm
Are you going to make clothing have expense and weight costs?
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Posted: Tue Jul 01, 2008 12:37 pm
The weight of the outfit you get for one gold is also 1 lb, despite what it says on the table. If you want another outfit, you get it at standard weight/gold. Outfits are important socially. Especially if you're trying to fit in on different social levels. Most nobility won't talk to peasants. So you need a courtiers outfit if you plan on consorting with nobility.
Also, having a short sword, a dagger, and a shortbow is not a bad idea. Extra weapons are always useful for just in case. And you do get a +2 on slight of hand to conceal a dagger.
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Baranquesseiel Vice Captain
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Posted: Tue Jul 01, 2008 1:07 pm
How do we get attack bonuses for weapons?
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Posted: Tue Jul 01, 2008 1:11 pm
if you have ranged weapons or weapon finesse and light weapons, then add BAB and dex modifier.
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Baranquesseiel Vice Captain
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Posted: Tue Jul 01, 2008 1:18 pm
And whats this business on the weapon charts about S and M damage types?
Like 1d3 (s) and 1d4 (M)?
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Posted: Tue Jul 01, 2008 1:23 pm
You're medium sized so you go with the medium stats. I believe that is 1d4 on the dagger, 1d6 on the short sword, and I've forgotten the shortbow.
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Baranquesseiel Vice Captain
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Baranquesseiel Vice Captain
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Posted: Tue Jul 01, 2008 4:14 pm
Kite's stats are done. How're you two coming?
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Posted: Tue Jul 01, 2008 4:56 pm
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Baranquesseiel Vice Captain
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Posted: Tue Jul 01, 2008 5:05 pm
Awesome. And I haven't even started the first dungeon. xP
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Posted: Tue Jul 01, 2008 5:12 pm
Once I get the math done, I can concentrate on more creative aspects of role playing, which is something I do much better than math.
I'll send you all three sheets when I'm done, with all your corrections.
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Baranquesseiel Vice Captain
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Posted: Tue Jul 01, 2008 5:21 pm
Ok, good. Being creative is good. Like one time (oddly enough in a campaign that was even more broken than this one is starting out to be) there were a hole ton of factions and they all got into a huge fight in the dock district. First my rogue used disable device to stop some carriages from taking off. (The evil guys were carting drugs around, but they also had one artifact of power that EVERYONE was after.) Then the rogue's sister showed up and was nearly killed. Now this rogue has been searching for her sister the entire battle. So she grabs her unconscious sister and gets out of there. But by this time the watch is coming. So she drags her sister down an ally, rips up her blanket and rubs it in the dirt, dresses them both in the rags, and splashes some alcohol over them. Then when the guard comes she just mumbles drunkenly at them. And they just let her go. She didn't even roll a bluff check. It was awesome. And also an example of a shenanigans I will probably reward.
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