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Posted: Wed May 06, 2009 9:12 pm
Kekkei Genkai: Haze Sharingan
Name of Jutsu: Haze Memories Technique
Description: this Genjutsu allows the user to look into the past of their opponent to see what caused them to fight like they are. Mostly this helps people look back on precious memories usually used to brighten someones day. This technique can also be used for evil purposes such as to mess with the opponent and make them break down mentally.
Rank: Chunin+
Element: Haze
Type: Genjutsu
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Kekkei Genkai: Haze Sharingan
Name of Jutsu: Haze Shuriken technique
Description: A relatively basic Haze technique, this one uses chakra to coat a metal shuriken or a kunai with Grey Haze. It is done so that the user first throws the shuriken, then exhales from his or her mouth a small amount of Haze that ignites the chakra-coated projectile. If the attack succeeds, not only will your opponent be hurt by the shuriken or kunai, but he will also suffer from Hazy vision.
Rank: Gennin+
Element: Haze
Type: Ninjutsu
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Kekkei Genkai: Haze Sharingan
Name of Jutsu: Haze Hogo Sochi no Jutsu (Haze Shield)
Description: Extending their arm in a specific direction, the user forces Haze in the area into a circular shield that hovers just in front of their palm. The shield may be moved so long as the user keeps their palm flat, making it a useful defensive jutsu, though the moment the users hand starts to close, the shield will collapse. However, at a higher rank, the shield may be frozen in place, allowing the user to use their hands to form seals for other jutsu’s. The shield may also be formed on the ground and may stay there if the user chooses to keep it there but the user cannot move it once it is in place.
Rank: Gennin+
Element: Haze
Type: Ninjutsu
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Posted: Thu May 07, 2009 5:59 pm
Kekkei Genkai: Scorpid Stirkers
Name of Jutsu: Scorpid Shatter Explosion
Description: This is a simple that can be used on the small glass scorpions that the user makes but the user must be close for this just to be used(To prevent from attacking someone the user is a mile away) the small scorpions explode and cause a small sharp glass shards to launch around a small area and may poison the enemy = the explosion is olny a small area of effect but can harm enemies if they are by a users weak spot such as their neck or face
Rank: Chunnin
Element: Poison
Type: Ninjutsu
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Posted: Thu May 07, 2009 7:10 pm
Tailed: Approved
Manpish: All denied, Manpish im tired of this, all you are doing is taking currently existing jutsu and making a "haze" version of them. Which since you auto learn them it seems like this is just a way to auto learn a bunch of jutsu. Now I wont approve anymore of these unless they are original
Katsuro: Approved
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Posted: Fri May 08, 2009 1:01 pm
((Aburame use bettles i thought of using spiders))
Kekkei genkai: The Kumo Clan
Name of jutsu/ability: Spider Clone
Description: The user must be part of the Kumo Clan and able to use spiders. The user will make hand signs and will spiders from around the area and take the form of the user. The spider are at fast but can be destroy very easily from one hit.
Rank: C
Element:N/A
Type: Ninjutsu
------------------------------------------------------------------------------------------------- Kekkei genkai: The Kumo Clan
Name of jutsu/ability: Web Ridder
Description: The user must be part of the Kumo Clan. The huser form the right hand signs and shoots web out of there mouth and it expands to a 2ft long web. The web is able to use to glid threw the wind and able to transport someone
Rank: B
Element: N/A
Type: ninjutsu
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Posted: Fri May 08, 2009 5:55 pm
Kekkei Genkai: Scorpid Stirkers
Name of Jutsu: Scorpion Morph
Description: This is one of the scorpid strikers most powerful abilities, The user first must gather chakra over 3 posts where the user may move but cannot use jutsus that involve chakra, The user then begins to produce poisson outside of the users body and begin to form a sickish purple shell after the poison solidifys the users begins to reform inside ofthe shell and form a tails and another layer of poisoned skin, after this the user forms fangs and and now has sickish purple eyes the users breathe is also transformed into a slightly acidic mist that cannot melt through a target but may burn the enemy but it will easyily wash off and won't do much damage besides burning a layer of skin, The next thing is the strength boost and the heat resistance to extreme tempatures, But the scorpion transformation has a major flaw the users spine is now attached in the tail of the user and if it damaged from anything that can break rock can damage the tail once the tail has been hit three time the user will return to their normal form and be knocked out and be nearly dead but wil lrecover to partly normal health in 24 hours but will be weakened for the next 3 days, This jutsu also inbalances the users blood afetr the use so the user must be treated for poiosoning in a hospital within 24 hours of the use of the jutsu, The final effect of the justsu is the users bloodline jutsu will be stregthened by x3 and wil lcost a smaller amount of chakra, ((This is sorta like a sage mode for my bloodline but it has a big weakness so it's sorta balanced out))
Rank: S-Ranked
Element: Poison
Type: Ninjutsu
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Posted: Sat May 09, 2009 3:10 am
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Posted: Sat May 09, 2009 8:21 am
Your Rank: Sannin Name of Jutsu: Tattoo tracking Rank of Jutsu: D-C Range of Jutsu: Finger tips Jutsu's Element: Bloodline Description: In this jutsu, the user spends a few minutes focusing chakra and his tattoo into his fingers, in which he is compressing a varied ammount of his tattoos (The amount depends on the rank of the user) into is fingers, in which he cant move during the process (1 post). After This, the user then needs to strike his opponent with these two fingers, which in this process, he 'transfers' The compressed tattoo onto his opponent. When this happens the opponent finds himself unable to use his bloodline, and the user can no track his opponent via the tattoo.
Weakness
The tattoo at low ranks are quite large in size (enough to take up from finger tip to elbow at genin, and size of a hand at sannin)
Any forms of water can wash off the tattoos, dispelling the jutsu.
At any rank apart from Sanin, the tattoos last for a limited time, (5 post at genin 10 posts at chunin, 15 posts at jonin Till washed off at sanin) ________________________________________________________
Your Rank: Sannin Name of Jutsu: Tattoo bind Rank of Jutsu: B Range of Jutsu: 50 ft maximum Jutsu's Element: Bloodline Description: This technique can only be used after 'Tattoo tracking has been used on the opponent. By once again remaining perfectly still, the user focuses the tattoos on the opponent, causing them to form on the opponets hands. Now, when ever the opponent causes his hands to come together (such as for handseals) The tattoo's in each hand will connect, forming a bond as strong as steel, causing the opponent to be unable to pull his hands apart. At different ranks, the user can causing these bindings to accur else where also. Chunin = Limited to hands only (lasts for 5 posts)
Jonin = Limited to hands and eyes (forces eyes to stay shut once the blinks, with the strength of steel once again) (can do both for 5 posts, or one for 7 posts)
Sanin = Can use technique on hands, eyes, and feet (when feet reach more than 12 inchs appart, the tattoos reach out to each other, forming the bond. (can do all three for 7 posts, or do two for 10 posts, or do one till it is washed off)
The bloodline crusher effect is always active while this is active.
Weaknesses
User must stay still to perform the technique, was the bond is made, the user can move again.
Any and All forms of water.
Only works at range of 50 ft, if the opponent goes beyond that range, the bonds will break, but the tattoos will remain on the body till washed off. This technique is usually used for hostages, for it can't kill...
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Posted: Sat May 09, 2009 9:20 am
Kekkei Genkai: Scorpid Stirkers
Name of Jutsu: Toxic Sand
Description: This is a jutsu in which the user poisons sand with blood and the sand turns to a sickish purple color, this sand may be carried i na gourd and used in jutsus the sand is liek normal sand but when hitting an enemy it can poison the target with a poison thta can slow the target by a large amount this sand can be used in sand jutsus and can be used to slow an opponent easily the poisons not deadly but it must be treated afetr the fight or the poison wil lremain in the targets system.
Rank: Chunnin
Element: Poison
Type: Ninjutsu
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Posted: Sat May 09, 2009 11:34 am
((..perky already denied toxic sand kat....page 7))
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Posted: Sat May 09, 2009 2:14 pm
Lenon: All Accepted
KAtsuro: Denied
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Posted: Sat May 09, 2009 2:22 pm
(woo...my idea was accepted....(asked lenon to put them up cause i aint of rank to do the second one))
EDIT:i will still have to learn em though
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Posted: Sun May 10, 2009 12:17 pm
Kekkei Genkai: Nara Clan
Name of Jutsu: Shadow Double-Ganger
Description: By making a handsign and holding the position, the user can stretch there shdow shaped like there body image (making it great for sneak attacks, but leaves the user defenceless). The shadow has all the attributes that a clone would (meaning it can fight back/ block), it can also grab/ use solid figures (like if i'm on the locked side of a door, i could use shadow double-ganger to slip under the door, rise up and then unlock it for me). The shadow only can stay out for 3 posts before having to return to the body
Rank: Chunnin
Element: Shadow
Type: Ninjutsu
Kekkei Genkai: Nara Clan
Name of Jutsu: Shifting Shadows
Description: By hiding in the shadows, the user can make multiple shadows shaped like the user that move about the field along the ground. These shadows move at a quick pace from shadows projected from large objects, making the opponent unsure where the enemy is. Lasts 2 posts (Note: the Shifting Shadows can't be used for shadow manipulation)
Rank: Chunnin
Element: Shadow
Type: Genjutsu
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Posted: Sun May 10, 2009 4:14 pm
Kekkei genkai: Haze Sharingan
Name of jutsu/ability: Haze Focus Technique
Description: this is a more advanced version of the Haze Chakra Gathering technique. this technique allows the user to focus their Haze chakra into points of there body making them slightly stronger ( arms,legs,etc.). first the user must gather the Haze chakra then emit it through the part of the body they wish, for example the user could focus the chakra through their palm. the users palm will be surrounded by a grey chakra allowing them to inflict heavy blows to the enemy. this jutsu does have a weakness though, once this technique is used it causes the user to become weaker the more they use the technique.
Rank: Chuunin-Jounin
Element: Haze
Type: ninjutsu/taijutsu
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Kekkei genkai: Haze Sharingan
Name of jutsu/ability: Haze Transformation technique
Description: the user will first make a couple of hand signs. once the hand signs are complete the user has fifty seconds to hide themselves from view or get themselves to a safe place. soon after the time is up the user will pass out and a cloud of steam will float over them allowing them to float around and see what is going on. this jutsu is mainly used for Recon missions. the only weakness is that this jutsu can be dispelled easily if something goes through the steam or if anything hits the user.
Rank: Chuunin-Jounin
Element: Haze
Type: genjutsu
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Kekkei genkai: Scorpid Strikers
Name of jutsu/ability: Poison protection
Description: this jutsu allows the user to be immune to their own poison or acidic attacks for a duration of time [3 posts]. once the jutsu is over though the user must take time to rest from the attacks for each attack used [3 posts times X amount of bloodline attacks].
Rank: Chuunin-Jounin
Element: Poison
Type: ninjutsu
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Posted: Mon May 11, 2009 4:33 pm
Kekkei genkai: Shishon on Tenshi
Name of jutsu/ability: Angel Pulse
Description: This jutsu is a close range technique designed to help the wind natured Shishon no Tenshi fight in close quarters. The user charges a portion of their chakra into a focal point on their body. Such points are the hands, mouth, eyes, chest, back, and feet. The strongest blasts come from the hands or mouth, while the broadest comes from the chest. Any blasts used from their feet are neglible in damage, more of an annoyance and distraction. The user focuses on an enemy, and releases the blast suddenly. The blast has a range of about five feet at chuunin level, going up to fifty feet at jounin and two hundred at the Sannin/Kage rank. The further the blast is, the weaker it gets. (At two hundred feet a Sannin ranked shinobi's blast would feel like a chuunin's blast at five feet.) Major boon of this jutsu is thatit requires no hand signs to utilize, due to the fact that is is merely a focusing and releasing of chakra. Disadvantage is that the jutsu is tiring, and cannot be used consecutively by those who have just learned the jutsu. Much practice with it must be done before the jutsu can be used repetitively. ((30 posts of using the jutsu - SEPERATE POSTS! This cannot be done by using the ability thirty times withing one post.))
Additional Note: As this jutsu is using angelic chakra, it is highly damaging to demons or to Jinchuuruki.
Rank: Chunnin - Jounin Against Humans: B Against Jinchuuruki: A Against ACTIVE DEMONIC USAGE!: S (THe target must be outputting demonic chakra for this level to be reached.
Element: Bloodline (Angelic)
Type: Ninjutsu
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