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Posted: Sat Apr 18, 2009 4:38 am
~RESUBMISSION~ Mage Armor, Lesser: 2 mp: Gain 1/3 your magic score, rounded down, in defense for 1 round. Mage Armor: 4 mp: Gain half your magic score in defense for 1/3 of your magic score in rounds, both rounded down. (i.e. I have 10 magic, I'd gain 5 def for 3 rounds)
This is my submission, if accepted.
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Posted: Tue Sep 22, 2009 9:14 pm
Supercolider (4MP) Deals magic damage equal to your attack score multiplied by your magic score to one random opponent.
Deals more damage than overblast, but costs too much and is inaccurate. Twinblast can easily surpace both damage and tactical usage and is only one MP more.
A 15 Magic mage can deal almost double damage more tactically with 5 MP than... A fightermage with 8 Attack and 7 Magic, PM: 45/45 5MP FM: 56 4MP
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