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Posted: Mon Jul 10, 2006 4:42 pm
::does the floaty dance::
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Posted: Mon Jul 10, 2006 4:44 pm
Binatica Trei_Shouri eek
Fellow smash bros. players...Anyone else sick of people ruining Link's name by spamming Up+B? It's a critical part of his game. As for spamming, it's usually its own punishment as overabuse leads to defeat. "irl" sparring, I chastise myself for falling for the same crap over and over again, even if it's some kind of cheap shot. I'm still trying to train myself to defend and counter a guy who uses a bokken and swings it really, really hard... My mind is telling me "Dude, just go in, he's always really open," but my body tells me "ARE YOU FREAKING NUTS!? THAT CRAP HURTS!!"
In a videogame it's all right to call a spade a spade and recognize cheap spamming or button-mashing for what it is, but I also tend to like finding a way around it rather than complaining, even if I get beaten a billion times by it before finding the right trick or timing. These days they tend to make things a little more balance, or at least try.
Besides, I wouldn't really think much of someone who's amazingly awesome at one-on-one dueling in SSBM. That game's all about the melee, as the title suggests, in in that case when everyone's jumping around attacking anything that moves and s**t's flying all over the place... then it's fun.
Solid Snake is gonna own in the Wii version. He'd better...
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Posted: Mon Jul 10, 2006 4:45 pm
Sssh! Binatica The Megaman one. I'm going to run my plan via storyline - I'm going to be making three guilds total, one for each of the three factions, but at present only one of them is allowed in Gaia according to my storyline, so I'll cause an incident that story-wise will allow the others in. What is this incident, you ask? Attacking a guild. biggrin =D S'nice to see that people'll still flesh out things through actual IC actions.
Most guilds seem to come out ready to roll, and never really change or evolve.
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Posted: Mon Jul 10, 2006 4:45 pm
Speaking of SSB, has anyone else seen the pics of Super Smash Brother Brawl? ********. YOU CAN SEE THE WRINKLES IN MARIO'S SHIRT.
Plus, they said they'd be adding a few third party charectors...To which I reply...
PUT MITHOS IN, OR I WILL GO LEATHERFACE ON YOUR a**.
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Posted: Mon Jul 10, 2006 4:48 pm
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Posted: Mon Jul 10, 2006 4:50 pm
I saw a funny interview summary with Hideo Kojima and Tetsuya Nomura (and someone else, forgot who) on IGN. Hideo said it was a surprise that Solid Snake got chosen to appear, and then asked Nomura why Cloud wasn't in the game, too. Nomura said they didn't get an offer...
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Posted: Mon Jul 10, 2006 4:51 pm
Shouyin =D S'nice to see that people'll still flesh out things through actual IC actions.
Most guilds seem to come out ready to roll, and never really change or evolve. Part of it is that I keep my guild active in affairs beyond its own. For instance, its actions in the eyes of the Gaian public influence the Gaian government, which then changes its policies, which then affect the regulations enforced on my guild. At present, Gaia's allowing Reploid tourism and occasional immigration, but not allowing Reploid military organizations through. Thus the Mavericks sneak and smuggle themselves in by droves and pose as normal Reploids, while the Maverick Hunters and Repliforce try helplessly to negotiate with the government. Hence, the Maverick Forces reign unchecked. If they commit any major acts of violence, however, the Gaian government might change their tune and allow the Mavericks' main enemies in to combat them - which gives me the excuse to make the other two guilds. At the same time, it also allows me to set up contractual agreements and treaties in which the Gaian government agrees to stay out of Reploid affairs - allowing me to dispose of that entire damned dynamic so my guilds can rage completely unchecked. It's incredibly amusing to me that I'm working through my own fictional system to get rid of the fictional limits I'm enforcing on my s**t in the first place.
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Posted: Mon Jul 10, 2006 4:52 pm
One time, Chuck Norris challenged me to an a** kicking contest.
I now wear his colon around my ankle.
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Posted: Mon Jul 10, 2006 4:52 pm
...Or Dr. Salavador...>.> That would pwn...
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Posted: Mon Jul 10, 2006 4:53 pm
Raven Yun One time, Chuck Norris challenged me to an a** kicking contest. I now wear his colon around my ankle.
BLASPHEMY!
*Stones you*
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Posted: Mon Jul 10, 2006 4:54 pm
YES!!! >=D Double-bladed chainsaw Doc Salvador, at that... whee ...Krauser wouldn't be too bad, either. . =;;
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Posted: Mon Jul 10, 2006 4:55 pm
shou> but it's true! you guys... are cute. every time i tried to get lania to be cuddly and cute, she stared at me.
>=|
kinda like that.
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Posted: Mon Jul 10, 2006 4:56 pm
Raven Yun One time, Chuck Norris challenged me to an a** kicking contest. I now wear his colon around my ankle. Hey, Ravey, you're the reigning tech expert, how's this look to you for an air force flagship? Quote: Additionally, inside an abandoned factory four blocks to the north of main HQ rests the pride and joy of the Maverick Forces' air fleet, an upgraded Rogumer-class airship salvaged from the days of the first rebellion. Much repaired and modified for Maverick purposes, it features a very large cargo hold refitted with appropriate facilities for a troop carrier. The small-grade cannons on the front and top to guard against boardings have been upgraded to high-velocity shots and now possess high-explosive rounds, bringing them up to useful combat capabilities, and three high-scale beam cannons have been mounted on the bottom of the aircraft (one in front of the main troop deployment deck, two behind it, all three placed so that the beams will fire exactly side-by-side without damaging any ship components) and can deaffix the front mountings to allow full hemispherical aiming within the capability of the aft mounting joints. Added all over the ship are dozens of simple guided missile generators, creating the kind of shaped AI missiles that were so common on craft such as the Dinosaur Tank but which can be put to much better use in aerial combat. Mountings have been added to dock smaller craft on the wings, and simple refueling/repair facilities can be easily accessed from them. The ship has its own small teleportation network, making troop movements easy, and solidifying it as almost a mobile base. The engines are (of course) highly upgraded as well, putting stolen Repliforce-grade engines on an ancient Rogumer-class for impressive speed. There have also been auxilary thrusters placed to augment the high-efficiency main engines in times when they're needed, such as when firing the heavy weaponry or when a simple extra burst of speed is required. As one might guess, the power systems have been upgraded as well, combining a heavy reactor with a Repliforce-grade Energen powercore and the vast untapped Energen resources of Gaia, allowing them to handle the ship's load with power to spare. As for the warehouse it's stored in, all maintainance equipment is inside as well, and the top of the warehouse opens to accomodate the Rogumer at liftoff time, disposable boost thrusters mounted on the bottom for quick liftoff when need be and augmented with the same low-energy hover system which allows easy landings. Another nearby factory holds the rest of the air force, though nothing as large as the Rogumer-class as of yet; but it's rumored some more stuff could be a-coming soon enough. I know you don't know what half that stuff means, but is it pretty?
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Posted: Mon Jul 10, 2006 4:57 pm
anyway, time to wake twitch up. gonna have to make her fight.
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Posted: Mon Jul 10, 2006 4:57 pm
The Fierce Deity YES!!! >=D Double-bladed chainsaw Doc Salvador, at that... whee ...Krauser wouldn't be too bad, either. . =;; Or Wesker...Wesker ******** owns. But yes, Dual-Bladed Dr. Salavador.
As a neat bit of Trivia, his chainsaw, in reality, is not double bladed. It's actually two chainsaws tied togeter with a chain. Look closely at it once you kill him.
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