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A love story between Land & Sea 

Tags: Mermaids, Magic, Drama, Adventure, Sitcom 

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CrystBalfast
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PostPosted: Wed Jun 11, 2025 1:38 pm


The Sphinxy
CrystBalfast
The Sphinxy
CrystBalfast


What would her name be?


I think I'll call her Sherlea. biggrin

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What would her human wish be on the Wish Radio, Sphinxy?


Her wish would be to attend a human school of magic, learning all kinds of magic. biggrin


Hello. What's new?

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When I Pro Examined the JumpStart Assessment Test Programs in a Virtual Machine, Windows ME, I found out that each subject in the 11 programs have 3 questions each and the Highest Level you can get is Level 3 in the actual game for optimization which requires to go into the game to Set Levels Automatically by selecting Set Levels or by Manually. Each question gets harder but the player has a single attempt to get each one right or its onto another subject.

Its my guess that some questions in the JumpStart Assessment Test can get confusing as some answers maybe the same.
This was 1998 to 2003 in some ways for the JumpStart Series.

So Pro Examining a Game with a Virtual Machine is a good thought experiment. Pro Examining a game is to go into a game and diving into an abstract by examining said aspect in detail to see how it works.

So Combining the 11 JumpStart Assessment Tests in the Same Virtual Machine Computer sounds like a Custom Built Unified Test to me. The next question would be to determine the overall Personalization Score when the player goes into a JumpStart Game before manually adjusting the levels or using the Set Levels Option.
PostPosted: Thu Jun 12, 2025 8:50 am


CrystBalfast


Hello. What's new?

User Image - Blocked by "Display Image" Settings. Click to show.
When I Pro Examined the JumpStart Assessment Test Programs in a Virtual Machine, Windows ME, I found out that each subject in the 11 programs have 3 questions each and the Highest Level you can get is Level 3 in the actual game for optimization which requires to go into the game to Set Levels Automatically by selecting Set Levels or by Manually. Each question gets harder but the player has a single attempt to get each one right or its onto another subject.

Its my guess that some questions in the JumpStart Assessment Test can get confusing as some answers maybe the same.
This was 1998 to 2003 in some ways for the JumpStart Series.

So Pro Examining a Game with a Virtual Machine is a good thought experiment. Pro Examining a game is to go into a game and diving into an abstract by examining said aspect in detail to see how it works.

So Combining the 11 JumpStart Assessment Tests in the Same Virtual Machine Computer sounds like a Custom Built Unified Test to me. The next question would be to determine the overall Personalization Score when the player goes into a JumpStart Game before manually adjusting the levels or using the Set Levels Option.


I have no idea what any of that is but sounds interesting and difficult. Good luck on it though!

The Sphinxy

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CrystBalfast
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PostPosted: Thu Jun 12, 2025 10:55 am


The Sphinxy
CrystBalfast


Hello. What's new?

User Image - Blocked by "Display Image" Settings. Click to show.
When I Pro Examined the JumpStart Assessment Test Programs in a Virtual Machine, Windows ME, I found out that each subject in the 11 programs have 3 questions each and the Highest Level you can get is Level 3 in the actual game for optimization which requires to go into the game to Set Levels Automatically by selecting Set Levels or by Manually. Each question gets harder but the player has a single attempt to get each one right or its onto another subject.

Its my guess that some questions in the JumpStart Assessment Test can get confusing as some answers maybe the same.
This was 1998 to 2003 in some ways for the JumpStart Series.

So Pro Examining a Game with a Virtual Machine is a good thought experiment. Pro Examining a game is to go into a game and diving into an abstract by examining said aspect in detail to see how it works.

So Combining the 11 JumpStart Assessment Tests in the Same Virtual Machine Computer sounds like a Custom Built Unified Test to me. The next question would be to determine the overall Personalization Score when the player goes into a JumpStart Game before manually adjusting the levels or using the Set Levels Option.


I have no idea what any of that is but sounds interesting and difficult. Good luck on it though!


Thanks.
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