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Posted: Sun Jun 18, 2006 6:57 am
With most independant characters in the Codex, they can only be used as the Lord if playing a game with 1500, 2000 etc points or more.
Hypothetical: If I play a game of 1200 and have a special character worth 300, it'll make it the 1500 points to legally use him. Or is it 1500, the the 300 extra for the character, making it 1800?
-Mykal
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Posted: Sun Jun 18, 2006 7:23 am
Im currently making Abaddon outa plastics 4laugh He is so kick a**!
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Posted: Sun Jun 18, 2006 8:29 am
A.R.G.U.S Mykal With most independant characters in the Codex, they can only be used as the Lord if playing a game with 1500, 2000 etc points or more.
Hypothetical: If I play a game of 1200 and have a special character worth 300, it'll make it the 1500 points to legally use him. Or is it 1500, the the 300 extra for the character, making it 1800?
-Mykal When looking at the precise text I would say 1200 +300 = 1500. E.g. he himself is allowed in the initial cost. Thats always how we played it atleast.
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Posted: Sun Jun 18, 2006 8:34 am
Seraphine-Exalted A.R.G.U.S Mykal With most independant characters in the Codex, they can only be used as the Lord if playing a game with 1500, 2000 etc points or more.
Hypothetical: If I play a game of 1200 and have a special character worth 300, it'll make it the 1500 points to legally use him. Or is it 1500, the the 300 extra for the character, making it 1800?
-Mykal When looking at the precise text I would say 1200 +300 = 1500. E.g. he himself is allowed in the initial cost. Thats always how we played it atleast. n_n Thankyou.
-Mykal
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Posted: Sun Jun 18, 2006 8:57 am
A.R.G.U.S Mykal Seraphine-Exalted A.R.G.U.S Mykal With most independant characters in the Codex, they can only be used as the Lord if playing a game with 1500, 2000 etc points or more.
Hypothetical: If I play a game of 1200 and have a special character worth 300, it'll make it the 1500 points to legally use him. Or is it 1500, the the 300 extra for the character, making it 1800?
-Mykal When looking at the precise text I would say 1200 +300 = 1500. E.g. he himself is allowed in the initial cost. Thats always how we played it atleast. n_n Thankyou.
-Mykal I even found proof :O In an old white dwarf, when chaos fantasy was being redone (I dont have the number at hand atm) there was a battle report of chaos vs empire. it was 2k vs 2k and it included Archeon (being a character that requires a 2k point force). If that aint proof you can call me Smeilk McNeac
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Posted: Sun Jun 18, 2006 9:02 am
Seraphine-Exalted A.R.G.U.S Mykal Seraphine-Exalted A.R.G.U.S Mykal With most independant characters in the Codex, they can only be used as the Lord if playing a game with 1500, 2000 etc points or more.
Hypothetical: If I play a game of 1200 and have a special character worth 300, it'll make it the 1500 points to legally use him. Or is it 1500, the the 300 extra for the character, making it 1800?
-Mykal When looking at the precise text I would say 1200 +300 = 1500. E.g. he himself is allowed in the initial cost. Thats always how we played it atleast. n_n Thankyou.
-Mykal I even found proof :O In an old white dwarf, when chaos fantasy was being redone (I dont have the number at hand atm) there was a battle report of chaos vs empire. it was 2k vs 2k and it included Archeon (being a character that requires a 2k point force). If that aint proof you can call me Smeilk McNeac Nah, it sounds good enough for me. 3nodding
-Mykal
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Posted: Sun Jun 18, 2006 11:44 pm
I have a question, with my Tau army almost bieng finished I was looking into a CHaos army, and I came acrossed Unmarked legions.
Now my questions, what are some of the Pros and Cons of an Unmarked Legion? Would you suggest it?
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Posted: Mon Jun 19, 2006 11:34 am
ShasO Bane I have a question, with my Tau army almost bieng finished I was looking into a CHaos army, and I came acrossed Unmarked legions. Now my questions, what are some of the Pros and Cons of an Unmarked Legion? Would you suggest it? Well by unmarked i am going to assume that you mean undevided (unmarked being space marines without they shall know no fear less guns and more mutations). Undevided is one of the most diverse armies around, you can get anything from shooty to bashy, from speed to toughness. The main pro is that you can field nearly anything in the chaos codex, this means you can have infiltrating nurgle marines while you have a big block of nasty khorne berserkers running around. Your basic footroops, will have to be undevided however, and so will your lord (if you take one). Although undevided troops are at a dissadvantage compaired to our lovely marked ones (+1w, +1A, +1T and truegrit or +1I to be very blunt about it) but they do have unlimited acces to veteran skills. e.g. they can take as many as they want =D The obvious downside to this all is that you will never close combat aswell as khorne and slaanesh, never take a punch aswell as nurgle and that tzeentch and that your lord (which is a drowning pool for creativity and gaming nastiness) will be fairly limited. If you are looking at a specific undevided legion, i might be able to do a better job surprised
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Posted: Mon Jun 19, 2006 12:16 pm
Seraphine-Exalted ShasO Bane I have a question, with my Tau army almost bieng finished I was looking into a CHaos army, and I came acrossed Unmarked legions. Now my questions, what are some of the Pros and Cons of an Unmarked Legion? Would you suggest it? Well by unmarked i am going to assume that you mean undevided (unmarked being space marines without they shall know no fear less guns and more mutations). Undevided is one of the most diverse armies around, you can get anything from shooty to bashy, from speed to toughness. The main pro is that you can field nearly anything in the chaos codex, this means you can have infiltrating nurgle marines while you have a big block of nasty khorne berserkers running around. Your basic footroops, will have to be undevided however, and so will your lord (if you take one). Although undevided troops are at a dissadvantage compaired to our lovely marked ones (+1w, +1A, +1T and truegrit or +1I to be very blunt about it) but they do have unlimited acces to veteran skills. e.g. they can take as many as they want =D The obvious downside to this all is that you will never close combat aswell as khorne and slaanesh, never take a punch aswell as nurgle and that tzeentch and that your lord (which is a drowning pool for creativity and gaming nastiness) will be fairly limited. If you are looking at a specific undevided legion, i might be able to do a better job surprised To add and correct, If you take the Mark of Undevided, you get one Vet skill, where as you can have the whole list if you dont carry a mark. Your lord, is only restricted by what he is equiped with. I currently posses a Demon Prince lord who iggys your armour save and Invern save 4laugh and a newer lord who is strength 7 in CC. Id personally say, start off with a black legion, but dont make your army crazy huge, as you may find that you are bring called by another chaos legion
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Posted: Mon Jun 19, 2006 3:18 pm
Thanks, well after eading more into Caos, I think I'll either start Khorne or Slaanesh, cause I'm tierd of shootey armies, playing Tau.
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Posted: Mon Jun 19, 2006 3:37 pm
ShasO Bane Thanks, well after eading more into Caos, I think I'll either start Khorne or Slaanesh, cause I'm tierd of shootey armies, playing Tau. Tzeentch can be a good army. What with all the "magic"
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Posted: Mon Jun 19, 2006 7:50 pm
ShasO Bane Thanks, well after eading more into Caos, I think I'll either start Khorne or Slaanesh, cause I'm tierd of shootey armies, playing Tau. If your looking for something diffrent, take a undevided legion, you can have the be CC is you wanted too, and they all have some 1337 skilz(sorry, I couldn't resist). Night Lords can pretty much get you into CC atleast turn 2, Word bearers allow for crap loads of demons, Black Legion is probly the most flexible, if you dont want shooty, stay away from the Iron Warriors(though if you like oblits, then go that way)Alpha legion can also be nasty, having cultists to suck up fire, or by putting them ahead of the line. So before you start waveing your skulls and putting on your S&M outfits, check out the undevided legions 4laugh
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Posted: Mon Jun 19, 2006 10:15 pm
Yah, I'm just looking for an army were I dont have to play the "Oh no! Please not the face!" because as much as I love my Tau I get tired of shoot, run away, shoot, run away.
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Posted: Tue Jun 20, 2006 8:40 am
ShasO Bane Yah, I'm just looking for an army were I dont have to play the "Oh no! Please not the face!" because as much as I love my Tau I get tired of shoot, run away, shoot, run away. Well a black legion can let you get the minis from each army. So Id say if your looking to play skulls or rape, Take a squad of them as elites, and fill the last one with probly Chosen body gaurd for your Lord 3nodding . And a Lt on a bike isnt a bad choice, manily if you set him up for some behind opponets line kinda stuff
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Posted: Tue Jun 20, 2006 3:43 pm
God. You guys have this all wrong.
First off, he said unmarked. Not Undivded. They're different things. Unmarked at cheaper, but they don't have any benefits at all. Undivided is actually a mark, while unmarked is just not having a mark. rolleyes
Undivided get to use all styles of units, but dedicted units take up elite slots. In theory, you can have Khorne in an army with a Nurgle HQ, as long as one HQ is also of Khorne.
Chaos is very mix-and-match, and reading the Codex should really be the first step towards knowing that. neutral
-Mykal
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