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The Tyranids Goto Page: [] [<<] [<] 1 2 3 ... 83 84 85 86 87 88 89 90 91 [>] [»|]

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DarkElf27
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PostPosted: Thu Jan 28, 2010 2:41 pm


Lt. Brookman
Caleidah
Lt. Brookman
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Dragonzealot
Van Evok
3d6 on average produces 10-11 gaunts, not exactly a big brood...

Thast still 10-11 extra troops for them to field and overwhelm you with.

Especially if you field more than one.
And more KP's to rack in for the opponent.

Eh, true. But where's your sense of fun? It would probably be worthless, but put as many as possible into the troops and just spam the table with bugs. Have everything else enter via tunnels. from a Trygon/Mawloc.
Games are best when KP's aren't involved. I'd love to give my Guard a try against Nids, target saturation can be a bit of a bother for me. sweatdrop
I've been sayin' that since they came out. whee
PostPosted: Thu Jan 28, 2010 9:19 pm


DarkElf27
I've been sayin' that since they came out. whee


Yeah, you and lots of others.

Oryn


TheDarkHooded

PostPosted: Mon Feb 01, 2010 11:13 am


Has anyone fielded a Death Leaper yet? I think they'd be amazing, but I have yet to find a battle-report with one in the army....... confused
PostPosted: Mon Feb 01, 2010 11:18 am


Yeah, Sly Marbo beat the s**t out of it.

Jason Kharo

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Vikki Stardust

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PostPosted: Mon Feb 01, 2010 12:07 pm


I think Sly Marbo is a pretty cool guy. He kills tyranids and doesn't afraid of anything.
PostPosted: Mon Feb 01, 2010 12:23 pm


Uhm.... yeah..... uhh..... what? That doesn't help me at all. They aren't THAT hard to kill, but I wanted to know if with all its special rules and stuff could it be used effectively in a battle.

.... Hence why I wanted to know if any TYRANID players have had one in their army and had it used well.... xp

TheDarkHooded


Jason Kharo

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PostPosted: Mon Feb 01, 2010 12:29 pm


I think they are pretty tough, not as strong as the Lictor if I remember, but they're abilities make up for it, I don't remember the cost, but if you want to disrupt your enemy, take the Death Leaper.

The new Nid codex is awesome, I was reading it yesterday.
PostPosted: Mon Feb 01, 2010 12:47 pm


Sez here that the Lictor is this:

WS BS S T W I A Ld Sv
6 3 6 4 3 6 3 10 5+

And the leaper is this:

WS BS S T W I A Ld Sv
9 3 6 4 3 7 4 10 5+

Vikki Stardust

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Jason Kharo

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PostPosted: Mon Feb 01, 2010 12:50 pm


I was wrong then.
Must have been other rules I played with, what's Marbo stats?
PostPosted: Mon Feb 01, 2010 12:51 pm


the gw site has everything;

WS BS S T W I A Ld Sv
5 5 3 3 2 5 4 7 5+

Vikki Stardust

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Jason Kharo

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PostPosted: Mon Feb 01, 2010 12:54 pm


Hmmmmm, I wonder how I managed to kill it.
Never mind, must be because Marbo is awesome.

The new Death leaper is pretty cool you have to admit.
PostPosted: Mon Feb 01, 2010 3:22 pm


It really is, and any and all information I can find on it is all old news, back from when the DL was new. What you said before Kharo wasn't particularly wrong, becuase when the model was first released it WAS easier to kill and get rid of than a normal Lictor.

But now that the 5th edition is out the DL's stats are way better and he has more special rules.

TheDarkHooded


Mat

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PostPosted: Mon Feb 01, 2010 10:32 pm


not gonna lie shooty nids are pretty ridiculous. I watched a 2k games of Shooty v.s. CC nids. firstly by the end of the game I didnt know what bugs belonged to who. Second the shooty guys was just dominating the CC guy. Not even the CC guys Trygon stood up to them. I mean yeah nids are pretty decent in CC but I took out a 10 squad of genesteals with a same size squad of blood claws. But the shooting pushed me off my second objective
PostPosted: Mon Feb 01, 2010 11:52 pm


Well of course Nids are shootier now, the author of the Nid codex also did the Guard codex.

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Van Evok

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PostPosted: Tue Feb 02, 2010 12:48 am


well, marbo in charge has 6 attacks (pistol+ccw), and poisoned 2+ to boot, so it is all possible with slightly above average rolling...
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