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Chakra_Thief

PostPosted: Sat Feb 04, 2006 2:54 pm


I don't understand why people hate the Tau so much. There's nothing really going against them. So what they get a ton of shots? They miss half the time. Strongest basic gun in the game? Its what they get for being a full shooting army. Some may complain about fighting marines and necrons, but they probably just don't know how to use the army properly. I play against marines in just about every game i play, and i usually either get a draw, or i win. Against necrons, well, who doesn't complain about them? There is a single necron player at my local hobby store, and everyone complains about them, and their comments are usually things like "The Monolith is too overpowered" or "WBB is stupid." Learn to deal, and use better tactics. Maybe you don't like the fluff, or the style of the army, but don't say we're cheaters. Everything we have is rounded off by something else. Strong weapons/get raped in CC. Large numbers/a kinda decent save. If your losing and you think its cause they're cheatng, maybe you just need some better tactics. Plus, don't say Tau players are cheaters, cause anyone can be a cheater with any army.
PostPosted: Sat Feb 04, 2006 4:03 pm


I need to go change my pants crying

http://uk.games-workshop.com/tau/teaser/1/

Reddemon


Clockwork_Creep

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PostPosted: Sat Feb 04, 2006 8:37 pm


I just don't like Tau. Bad expriences and bad stories about Tau players. A Kroot guy might be okay. I don't thin kthe Tau have the right mindset for the 40k universe. To happy.
PostPosted: Sat Feb 04, 2006 9:03 pm


lord_illpalazzo
I just don't like Tau. Bad expriences and bad stories about Tau players. A Kroot guy might be okay. I don't thin kthe Tau have the right mindset for the 40k universe. To happy.
They arnt exactly happy anymore. They just dont aim to burn all because of predujice. Though people refere to them as commies they have been influenced with current mainstream standereds towards others. But Kroot are fun too. Once Im done with my Orges I may make a army for em. Or prehaps a Vespid army if they make 1

Reddemon


menoftanith

PostPosted: Sun Feb 05, 2006 3:33 am


yeah the tau started off with a message of join us or pay the price, GW have now changed the look of the tau for, we gave you the option now you must die. although the tau were and still are commies, thats why i like them
PostPosted: Sun Feb 05, 2006 12:11 pm


i cant get the teaser to work crying

][ Typo Demon ][


Reddemon

PostPosted: Sun Feb 05, 2006 12:56 pm


zysac
i cant get the teaser to work crying
update your marcomedia
PostPosted: Sun Feb 05, 2006 5:38 pm


http://us.games-workshop.com/games/40k/tau/gettingstarted/codex.htm#

I love boredom!

Reddemon


GT_Popogeejo

PostPosted: Mon Feb 06, 2006 8:45 am


Some guy at Warseer

my GW store has just gotten a costomer copy of the tau empires codex and i was the first person there to read it. points for the phirana and sky ray are the same as taros campagin and they lowerd the costs of battlesuits. new rules like a last resort bomb you can give to firewarrior squads, whan they fail an assault you leave one (squad member) behind and place the large blast marker overi it. then strength 6 hit under that tmplate. the enemy cannot persue. It is absolutly beautiful. so many new things and rule changes. it is inspiring. from what was able to read we are all in for a treat.
PostPosted: Mon Feb 06, 2006 1:31 pm


GT_Popogeejo
Some guy at Warseer

my GW store has just gotten a costomer copy of the tau empires codex and i was the first person there to read it. points for the phirana and sky ray are the same as taros campagin and they lowerd the costs of battlesuits. new rules like a last resort bomb you can give to firewarrior squads, whan they fail an assault you leave one (squad member) behind and place the large blast marker overi it. then strength 6 hit under that tmplate. the enemy cannot persue. It is absolutly beautiful. so many new things and rule changes. it is inspiring. from what was able to read we are all in for a treat.
Worships this guy

Reddemon


][ Typo Demon ][

PostPosted: Wed Feb 08, 2006 5:44 pm


GT_Popogeejo
Some guy at Warseer

my GW store has just gotten a costomer copy of the tau empires codex and i was the first person there to read it. points for the phirana and sky ray are the same as taros campagin and they lowerd the costs of battlesuits. new rules like a last resort bomb you can give to firewarrior squads, whan they fail an assault you leave one (squad member) behind and place the large blast marker overi it. then strength 6 hit under that tmplate. the enemy cannot persue. It is absolutly beautiful. so many new things and rule changes. it is inspiring. from what was able to read we are all in for a treat.

that option is only available to a crisis shas'vre bodyguard as far as ive seen though...and you can only have one in the army...so im not sure if it will see alot of play
PostPosted: Thu Feb 09, 2006 7:40 am



GT_Popogeejo


GT_Popogeejo

PostPosted: Thu Feb 09, 2006 6:25 pm


Tinkling Koala of Golden-throne.com
I just got back from my local GW and I got a peek at the new Tau Codex. Let me just say that it is everything it's cracked up to be and then some.

I'll give you guys my highlights...

The Vespid

Look your doors and hide your honey pots, the fly men are invading. These guys look like they can really make an excellent highlight to a Tau army. They've got S5 AP3 guns, 12" movement, and Fleet of Wing. They are fast and deadly. My initial preception is that they can assume two roles: Harrasing an advancing enemy or shock troopers. They can jump on you by turn 1 or 2 and at Initiative 5 they'll cause most armies some problems early-on.

Kroot

The standard Kroot have remained more or less the same, probably for the best, but what really makes these guys great now is that their unit attatchments are no longer retarded. Kroot Hounds don't go running off after the first thing they see, and as such will not die horribly every game. Next is the Krootox. You can't infiltrate with 'em, but now they fall under the Fieldcraft rule. Turn after turn you can bombard your enemy with a Rapid-Firing Autocannon from behind 7" of forest.

Crisis Suits

A lot of the stupid issues with these things got resolved, chiefly that there is no longer a limitation on the number of Hard-Wired systems an individual Battle Suit can take aside from the 100 pt. Wargear limit ( ). Also, all hard-wired systems cost the exact same amount of points as normal systems, and Drone Controllers are free.

There are a lot of new "Special Issue" upgrades you can take, but each one is only one per army, such as the new mini-Ion Cannon blaster. Another neat upgrade you can take is a Self-Destruct button on one of your Battle Suits. If the unit breaks from combat the one guy with the upgrade stays behind, dies, and drops a S8 AP- Large Blast on your enemies.

One final note, Tau Commanders are now a 1+, so you always have to have one.

Pirhanas

These are gonna be a lot of fun. They come in squads of 1 to 5. They're Fast Skimmers, which in and of itself is enough reason to take 'em. In addition to that, when you disembark the Gun Drones they all disembark and form up into one squad. Basically zip up, blast away with Burst Cannons/Fusion Blasters and have your free squad of 10 Drones mop up the survivors.

Marker Lights
They get better. A lot better. Their new awesomeness is far too detailed for me to feel like writing.

Special Characters

Commander Shadowsun is pretty straightforward, no real surprises. The big guys are Aun'Va and Commander Farsight.

Aun'Va and his Bodyguards are a unit of uber-Ethereals. Each one of Aun'Va's guards has an Honor Blade and Counter attack on top of a very nice statline. Speaking of which, the entire unit is Toughness 5 and has a 4+ Cover save as long as Aun'Va is alive. Aun'Va sports some nice abilities himself, such as Supremely Inspiring Presence, it's like regular Etherals, but better. The big one though is Ultimate Price of Failure. If he dies your whole army takes a Leadership check just like normal Price of Failure, but in addition to that your whole army gains Preffered Enemy and Furious Charge!

Farsight makes a return in style. He himself is more or less the same guy as are his unit selection restrictions, but he does great things for your army. For starters, Ork Fighter does what it's supposed to: All your Tau get Preffered Enemy against Orks, and it's free. In additon to that anyone in your army with the option of choosing wargear (all your sergeants and Battle Suits) gets a Bonding Knife for free.

Anyways, there's the stuff I thought was really cool from the new book and you'll all see it for yourselves next month (or sooner). Enjoy


no info on human auxilleries
PostPosted: Fri Feb 10, 2006 12:34 pm


hazza for the new farsight rules. i play a farsight army....sort of...i switch between them because i really like gun drones and kroot...lol, but the new rules of every unit gets bonded for free really help and i shall be fielding my O'shovah more and more...as for the eslf destruct button...doesnt that remind anyone of gundam wing??? this whole army reminds me of gundam wing in general..in fact i actualy have a gundam model painted fo rmy army that i use occasionally...im goign to buy another one and a crisis suit and combine them .... i know its not original but it shall be cool none the less

][ Typo Demon ][


Reddemon

PostPosted: Fri Feb 10, 2006 4:32 pm


zysac
hazza for the new farsight rules. i play a farsight army....sort of...i switch between them because i really like gun drones and kroot...lol, but the new rules of every unit gets bonded for free really help and i shall be fielding my O'shovah more and more...as for the eslf destruct button...doesnt that remind anyone of gundam wing??? this whole army reminds me of gundam wing in general..in fact i actualy have a gundam model painted fo rmy army that i use occasionally...im goign to buy another one and a crisis suit and combine them .... i know its not original but it shall be cool none the less
I know somepeople have a thing agiansts that but Id like to see it
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