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A place for any and all Resident Evil fans to gather, Welcome Home Friend. 

Tags: s.t.a.r.s, resident evil, zombie, role playing, video game 

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Resident Evil's Best Villains 1996-2002
  Yawn
  Neptune
  Alligator
  Mr. X
  William Birkin
  Lisa Trevor
  James Marcus
  Tyrant T-001
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Mandrivnyk the paladin

Dangerous Seeker

PostPosted: Thu Feb 03, 2011 3:15 pm


Ok the other guns you guys might want to know what are they are:

Shotgun: SPAS 12 (I think Capcom really likes it)
Granade launcher: M-79(another favorite gun maybe?)
Magnum: SW M 19 cal 357
PostPosted: Thu Feb 03, 2011 3:39 pm


You forgot the Rocket Launcher.

Why do you think those are favorite weapons?

battosai matt


Mandrivnyk the paladin

Dangerous Seeker

PostPosted: Thu Feb 03, 2011 3:55 pm


I have seen them a lot on the games... And the rocket launcher is a secret gun... unlock it by having a S rank within 2 hours and no sprays used
PostPosted: Thu Feb 03, 2011 5:02 pm


Theres always a cacth to getting that kind of gun. But thats to be execpted.

battosai matt


The Darc Knight
Crew

PostPosted: Fri Feb 04, 2011 6:27 pm


Catches like shotguns taking forever to reload.
PostPosted: Fri Feb 04, 2011 7:24 pm


This might look uncommon but the shotgun in the game takes 2 secs to reload, is a 8 round shotgun as everyone knows but on the games you use magazines of 4 rounds each

Mandrivnyk the paladin

Dangerous Seeker


The Darc Knight
Crew

PostPosted: Fri Feb 04, 2011 8:01 pm


Hunter dark shadow
This might look uncommon but the shotgun in the game takes 2 secs to reload, is a 8 round shotgun as everyone knows but on the games you use magazines of 4 rounds each
Two seconds is too long in some occasions.
PostPosted: Fri Feb 04, 2011 8:31 pm


On survivor the monsters are slow at times... so you can reload calm, and if you want a good advice... When it comes to spiders and ivys I say use the flame rounds, to tyrants and the prototype (Neo tyrant) use blas and adic rounds, the other monsters sure are easy to deal with any other gun

Mandrivnyk the paladin

Dangerous Seeker


battosai matt

PostPosted: Sat Feb 05, 2011 6:58 am


In Resident Evil you don't have to worry about reloading that badly because sometimes the monsters will just walk around in a circle giving you ample time to reload. And if your not to close to a Cerberus and walk it won't attack you. But then again you could just go to the start menu and combine ammo with the gun the ammo goes with so instant reloading. But as far as I rember it only works up until (for the canon games not sure about non-canon) Code: Veronica X.
PostPosted: Sat Feb 05, 2011 3:22 pm


Well thats true, point to the 90's versions!

Mandrivnyk the paladin

Dangerous Seeker


battosai matt

PostPosted: Sat Feb 05, 2011 3:47 pm


Yes. Well execpt for Code Veronica that was made in 2000.
PostPosted: Sat Feb 05, 2011 4:53 pm


But the real time was 99 like Nemesis... well the time of start the production

Mandrivnyk the paladin

Dangerous Seeker


Frederic Downing

PostPosted: Sat Feb 05, 2011 4:55 pm


Hunter dark shadow
But the real time was 99 like Nemesis... well the time of start the production
True, but that's splitting hairs.
PostPosted: Sat Feb 05, 2011 6:48 pm


Your saying Code Veronica the game itself took place in 1999 right?

battosai matt


Mandrivnyk the paladin

Dangerous Seeker

PostPosted: Sat Feb 05, 2011 7:17 pm


No the time they started to produce it was back on the 99 like a week or two before Nemesis launch becuase the time of the game is 3 months after the Raccoon city outbreak
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