|
|
|
|
|
|
Posted: Thu Oct 04, 2007 9:21 pm
|
|
|
|
|
|
|
Posted: Sat Oct 06, 2007 1:15 pm
Im currently speced into demonology to get Soul Link because i was planning on doing areans with friends... untill they quit wow.
Now i have a pally alt im leveling and my warlock sits parked in citys waiting for my guild to run randoms Kara and Gruuls.
So. My demonology spec is pretty much useless now, and i want to respec full affliction. But is it worth it for raids? Ive talked with warlocks from the top guild on my server are other warlocks that are respected, and they say they use affliction for their raids aswell.
Think its worth it?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Oct 06, 2007 1:30 pm
chrono911 Im currently speced into demonology to get Soul Link because i was planning on doing areans with friends... untill they quit wow.
Now i have a pally alt im leveling and my warlock sits parked in citys waiting for my guild to run randoms Kara and Gruuls.
So. My demonology spec is pretty much useless now, and i want to respec full affliction. But is it worth it for raids? Ive talked with warlocks from the top guild on my server are other warlocks that are respected, and they say they use affliction for their raids aswell.
Think its worth it? Full anything is a no-no. Affliction is said to be the riading spec, but later end game destruction becomes more and more viable. 41/10/10 is supposadly the preferred raiding spec, Bane is worth 10 points, especially if you get the buff to overall raid DPS from shadowbolt crits.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Oct 07, 2007 10:15 pm
Funkalicious_INK Eiryn Fox Funkalicious_INK The Mule Of Max Funkalicious_INK Lol soz, was sleepy. http://www.wowhead.com/?talent=IZbxczIiz0xsZVx0tr0pMI thought that Immolate, which is in my cycle a craptload, (I got over the fact that Incinerate > Shadowbolt) was more important than 5% damage, (Which I was wrong, it's crit.) but hell, I havn't specced that far down into demon for a long time and didn't see 5% crit. Only thing about your build I would change Kim, is instead of putting 1 point into mana, into Deomonic Resil. you need mana feed or whatever the ******** it's called. at least one point, it's so important for long fights. Why? Long fights are either PvP or raids/parties, usually. PvP I have my FH out, and in parties I have my imp out. BECAUSE MAX SAID SO OK!!! gesh! whiney warlocks..... stare EVEN I DON'T BELEIVE WHAT MAX SAID UNLESS HE HAS A WARRANT (or, just something that makes sense) FOR HIS CLAIM! OK THAT MAKES GOOD SENSE. YOU ARE SMART
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Oct 07, 2007 10:39 pm
my friend is a warrior and is lvl 52 and would you believe that he has not spent a single point?! I was like
WTF????
yes, so I went a searching in the warrior forums and asked warriors about their specs.. and i come up with
A BIG FAT NOTHING
can you do better?
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Oct 09, 2007 6:38 pm
OMGWTFBBQ?!
If he uses a slow 2her, go slam spec for funz or MS for less efficiency and more funz.
If he dual weilds, go like 41 points in fury and.... 3 in Tactical Mastery, rest in arms for leveling.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Oct 11, 2007 5:11 pm
Funkalicious_INK OMGWTFBBQ?! If he uses a slow 2her, go slam spec for funz or MS for less efficiency and more funz. If he dual weilds, go like 41 points in fury and.... 3 in Tactical Mastery, rest in arms for leveling. I WANT FREE SAMPLES DAMIT!!!! show me the point tree!
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Oct 31, 2007 2:42 pm
Eiryn Fox Funkalicious_INK OMGWTFBBQ?! If he uses a slow 2her, go slam spec for funz or MS for less efficiency and more funz. If he dual weilds, go like 41 points in fury and.... 3 in Tactical Mastery, rest in arms for leveling. I WANT FREE SAMPLES DAMIT!!!! show me the point tree! Depends what he wants to go for.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Nov 09, 2007 7:57 am
Eiryn Fox Funkalicious_INK Eiryn Fox Funkalicious_INK The Mule Of Max Funkalicious_INK Lol soz, was sleepy. http://www.wowhead.com/?talent=IZbxczIiz0xsZVx0tr0pMI thought that Immolate, which is in my cycle a craptload, (I got over the fact that Incinerate > Shadowbolt) was more important than 5% damage, (Which I was wrong, it's crit.) but hell, I havn't specced that far down into demon for a long time and didn't see 5% crit. Only thing about your build I would change Kim, is instead of putting 1 point into mana, into Deomonic Resil. you need mana feed or whatever the ******** it's called. at least one point, it's so important for long fights. Why? Long fights are either PvP or raids/parties, usually. PvP I have my FH out, and in parties I have my imp out. BECAUSE MAX SAID SO OK!!! gesh! whiney warlocks..... stare EVEN I DON'T BELEIVE WHAT MAX SAID UNLESS HE HAS A WARRANT (or, just something that makes sense) FOR HIS CLAIM! OK THAT MAKES GOOD SENSE. YOU ARE SMARTBecause pets do use mana. Imps run out of mana fairly quickly during instances, as can a Succubus. The investment is worth it.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Nov 10, 2007 12:41 am
The Mule Of Max Eiryn Fox Funkalicious_INK Eiryn Fox Funkalicious_INK Why? Long fights are either PvP or raids/parties, usually. PvP I have my FH out, and in parties I have my imp out. BECAUSE MAX SAID SO OK!!! gesh! whiney warlocks..... stare EVEN I DON'T BELEIVE WHAT MAX SAID UNLESS HE HAS A WARRANT (or, just something that makes sense) FOR HIS CLAIM! OK THAT MAKES GOOD SENSE. YOU ARE SMARTBecause pets do use mana. Imps run out of mana fairly quickly during instances, as can a Succubus. The investment is worth it. I hardly even consider using the Imp for anything except for the buff. Unless you talent-buff your imp. I find him to be unreliable DPS purely for the fact that they die to easily from AoE, and a priest can wand the damn thing down in about 5 seconds. To me, Imp is nothing more than a buff in NPC form. Rarely do I find Succubus to be useful (mana-wise) except for seduce. Otherwise that pathetic tickling ability they call an attack is worthless unless it's talent-buffed. Even so it scales as much as a house can jump. That mana feed talent is purely mediocre, unless you choose to have your pets use their mana-devouring abilities
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Nov 16, 2007 8:41 pm
On a previous thread, I mentioned the odd-ball specs and parties that me and my friends made. So if you got an odd-ball spec/party. Just give it out. This is just for pure fun. (This was quite a while ago, so the speccs are a bit off when it comes to its abilities.) Our odd-ball party consisted of a level 57 Warlock (tank). Level 56 Balance Druid (Healer). Level 59 Protection Paladin (DPS). Level 56 Disc Priest (DPS). Level 61 Survival Hunter (DPS) Voidwalker tank specced warlockHealer Balance DruidProtection Paladin DPSDisc Priest DPSSurvivalist HunterWe were also intending to create another Odd-ball team with a Enhancement Shammy as tank, Protection/Holy Paladin as healer, Protection/fury Warrior as DPS, Imp-specced Warlock as DPS, and a Balanced spec Mage as last DPS, but most of us quit WoW before we would put that plan into fruitation.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Nov 25, 2007 8:29 am
Ok, I need a good sub-arena rogue spec. I was thinking hemo/ghostly strike/swords-maces. Or just ambush/daggers are the three combos I am told that work very well. I'm told hemo is good for slow high damage weapons, and wasted on the such for daggers. Same with ghostly strike. Most rogues that are sub, as I am told, are daggers to get the high ambush crits off. However, I've noticed in arenas- you want the advantage of silencing or ignoring armor (meaning a garrote approach). So I will least likely be going daggers, and leaning towards swords or maces for my rogue. Right now, I am leveling sub/swords. But zee boyfriend tells me (and I trust his rogue advice, being as he has played every spec in every aspect- but prefers combat daggers and raiding) that a good look for a sub build would be in the ball park: 20/0/41 Picking up Lethality, relentless strikes, and improved eviscerate. http://www.worldofwarcraft.com/info/classes/rogue/talents.html?3053201051000000000000000000000000000000000005500531000301213501051Here's the build I'm looking at right now.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Dec 01, 2007 3:52 am
Sound of Wolf Ok, I need a good sub-arena rogue spec. I was thinking hemo/ghostly strike/swords-maces. Or just ambush/daggers are the three combos I am told that work very well. I'm told hemo is good for slow high damage weapons, and wasted on the such for daggers. Same with ghostly strike. Most rogues that are sub, as I am told, are daggers to get the high ambush crits off. However, I've noticed in arenas- you want the advantage of silencing or ignoring armor (meaning a garrote approach). So I will least likely be going daggers, and leaning towards swords or maces for my rogue. Right now, I am leveling sub/swords. But zee boyfriend tells me (and I trust his rogue advice, being as he has played every spec in every aspect- but prefers combat daggers and raiding) that a good look for a sub build would be in the ball park: 20/0/41 Picking up Lethality, relentless strikes, and improved eviscerate. http://www.worldofwarcraft.com/info/classes/rogue/talents.html?3053201051000000000000000000000000000000000005500531000301213501051Here's the build I'm looking at right now. Oh God, Shadowstep is the total bane of Sub's existence. It's only good if the enemy choses to stand still. And since in Arena everyone is moving constantly, Shadow step is a wasted effort to get close to them. It's even worse if you have a slower computer because you lag. If you're looking for an Arena-specced Rogue, there are several ways to do it based on how you distribute your points and what exactly you're going for. But from what I'm seeing, I don't really see too much direction in your suggested build except for getting close to the enemy and pounding away whatever abilities you have. A rule of thumb that you seemed to avoid, which marks your doom in arena. You have little survivability talents. In arena, you get one shot in life, so you need to make the most of it by building mostly stamina and resilence gear. Especially since you are a rogue, you'll be going for the healer alot, so you need to survive the healer's friends as you go for the clothie. Damage isn't neccesarily the highest mark. Since you are a rogue, and lack the distribution of talents for big, opening damage, you have to resort to more balanced means of survival and damage. Basing on whatever you intend to do in Arena, here is my suggestion: http://www.wowhead.com/?talent=fheboxZG0cZEof0MuRsbR
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Dec 14, 2007 4:55 pm
|
|
|
|
|
|
 |
|
|
|
|
|