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DarkElf27
Captain

Familiar Guildsman

11,250 Points
  • Guildmember 100
  • Perfect Attendance 400
  • Elocutionist 200
PostPosted: Mon Oct 11, 2004 9:45 pm


Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
PostPosted: Mon Oct 11, 2004 9:46 pm


DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...

Tojju


DarkElf27
Captain

Familiar Guildsman

11,250 Points
  • Guildmember 100
  • Perfect Attendance 400
  • Elocutionist 200
PostPosted: Mon Oct 11, 2004 9:48 pm


Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
PostPosted: Mon Oct 11, 2004 9:50 pm


DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
Oh yeah. That's what I armed my Scorpions with because I thought they could Deep Strike right next to a tank but that is gone now that you told me it's infiltration..*Sigh.* Oh well.

Tojju


DarkElf27
Captain

Familiar Guildsman

11,250 Points
  • Guildmember 100
  • Perfect Attendance 400
  • Elocutionist 200
PostPosted: Mon Oct 11, 2004 9:56 pm


Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
Oh yeah. That's what I armed my Scorpions with because I thought they could Deep Strike right next to a tank but that is gone now that you told me it's infiltration..*Sigh.* Oh well.
you can still drop off a bunch of them with a falcon.
PostPosted: Mon Oct 11, 2004 9:57 pm


DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
Oh yeah. That's what I armed my Scorpions with because I thought they could Deep Strike right next to a tank but that is gone now that you told me it's infiltration..*Sigh.* Oh well.
you can still drop off a bunch of them with a falcon.
Ooh this is true.

Tojju


DarkElf27
Captain

Familiar Guildsman

11,250 Points
  • Guildmember 100
  • Perfect Attendance 400
  • Elocutionist 200
PostPosted: Mon Oct 11, 2004 9:58 pm


Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
Oh yeah. That's what I armed my Scorpions with because I thought they could Deep Strike right next to a tank but that is gone now that you told me it's infiltration..*Sigh.* Oh well.
you can still drop off a bunch of them with a falcon.
Ooh this is true.
if the falcon doesnt kill it on the way there. xd
PostPosted: Mon Oct 11, 2004 10:00 pm


DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
Oh yeah. That's what I armed my Scorpions with because I thought they could Deep Strike right next to a tank but that is gone now that you told me it's infiltration..*Sigh.* Oh well.
you can still drop off a bunch of them with a falcon.
Ooh this is true.
if the falcon doesnt kill it on the way there. xd
Yes with it's Pulse Laser. I'm a bigger fan of Wave Searpants than Falcons though. I mean C'mon. A transporter with twin-linked Starcannons? That's amazing.

Tojju


DarkElf27
Captain

Familiar Guildsman

11,250 Points
  • Guildmember 100
  • Perfect Attendance 400
  • Elocutionist 200
PostPosted: Mon Oct 11, 2004 10:02 pm


Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
Oh yeah. That's what I armed my Scorpions with because I thought they could Deep Strike right next to a tank but that is gone now that you told me it's infiltration..*Sigh.* Oh well.
you can still drop off a bunch of them with a falcon.
Ooh this is true.
if the falcon doesnt kill it on the way there. xd
Yes with it's Pulse Laser. I'm a bigger fan of Wave Searpants than Falcons though. I mean C'mon. A transporter with twin-linked Starcannons? That's amazing.
It can have TL starcannons??? cool. and the falcons a transport too, and i much prefer it to wave serpets. (finally catches up to all the updateed topics)
PostPosted: Mon Oct 11, 2004 10:03 pm


DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
Oh yeah. That's what I armed my Scorpions with because I thought they could Deep Strike right next to a tank but that is gone now that you told me it's infiltration..*Sigh.* Oh well.
you can still drop off a bunch of them with a falcon.
Ooh this is true.
if the falcon doesnt kill it on the way there. xd
Yes with it's Pulse Laser. I'm a bigger fan of Wave Searpants than Falcons though. I mean C'mon. A transporter with twin-linked Starcannons? That's amazing.
It can have TL starcannons??? cool. and the falcons a transport too, and i much prefer it to wave serpets. (finally catches up to all the updateed topics)
*Laughs.* Or twin-linked Brightlances is Twin-linked Starcannons isn't enough power for ya'.

Tojju


DarkElf27
Captain

Familiar Guildsman

11,250 Points
  • Guildmember 100
  • Perfect Attendance 400
  • Elocutionist 200
PostPosted: Mon Oct 11, 2004 10:04 pm


Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
Oh yeah. That's what I armed my Scorpions with because I thought they could Deep Strike right next to a tank but that is gone now that you told me it's infiltration..*Sigh.* Oh well.
you can still drop off a bunch of them with a falcon.
Ooh this is true.
if the falcon doesnt kill it on the way there. xd
Yes with it's Pulse Laser. I'm a bigger fan of Wave Searpants than Falcons though. I mean C'mon. A transporter with twin-linked Starcannons? That's amazing.
It can have TL starcannons??? cool. and the falcons a transport too, and i much prefer it to wave serpets. (finally catches up to all the updateed topics)
*Laughs.* Or twin-linked Brightlances is Twin-linked Starcannons isn't enough power for ya'.
pursonally, i prefer heavy tanks that can carry a few assualtr troops into the heart of battle, while dealing a ton of damage themselves. Thus is the role of the falcon.
PostPosted: Mon Oct 11, 2004 10:05 pm


DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
Oh yeah. That's what I armed my Scorpions with because I thought they could Deep Strike right next to a tank but that is gone now that you told me it's infiltration..*Sigh.* Oh well.
you can still drop off a bunch of them with a falcon.
Ooh this is true.
if the falcon doesnt kill it on the way there. xd
Yes with it's Pulse Laser. I'm a bigger fan of Wave Searpants than Falcons though. I mean C'mon. A transporter with twin-linked Starcannons? That's amazing.
It can have TL starcannons??? cool. and the falcons a transport too, and i much prefer it to wave serpets. (finally catches up to all the updateed topics)
*Laughs.* Or twin-linked Brightlances is Twin-linked Starcannons isn't enough power for ya'.
pursonally, i prefer heavy tanks that can carry a few assualtr troops into the heart of battle, while dealing a ton of damage themselves. Thus is the role of the falcon.
Okay okay. I like Reapers even more though. They don't attract quite as much fire...

Tojju


DarkElf27
Captain

Familiar Guildsman

11,250 Points
  • Guildmember 100
  • Perfect Attendance 400
  • Elocutionist 200
PostPosted: Mon Oct 11, 2004 10:06 pm


Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Yahiko_Meoshine
DarkElf27
Michael Archangel
necron are a hard race to use..the fact that they can get back up is good though, but if your opponent is well versed in necron and their weaknesses, they can be easily taken appart.

i do however LOVE the monolith, i think its one of the best looking vehicles and one of the most poweful
Whta all does it do?
It's basically a GIANT teleporter/super cc and ranged killer. It's just plain nasty. With armor of 14 on all sides.
nice. what, does it spit out reserves or something?
It has electro whips of s 9 ap 2 18 inch range for cc and for ranged its armed with basically like 2 battle cannons that are on defilers. And any necron units can be teleported through it. It's also skimmer and if I'm thinking right it takes anything higher than s 8 and makes it 8...
in other words only damages on six no matter what? Id use haywire grenades on the thing, only way to take ot down.
I don't even remember what Haywire Grenades do..and I lost my Eldar Codex...GRRR...And all my brushes...maybe my neice ate them...
you rioll a dice: 1, nothing. 2-5 glancing hit. 6 penetrating hit.
Oh yeah. That's what I armed my Scorpions with because I thought they could Deep Strike right next to a tank but that is gone now that you told me it's infiltration..*Sigh.* Oh well.
you can still drop off a bunch of them with a falcon.
Ooh this is true.
if the falcon doesnt kill it on the way there. xd
Yes with it's Pulse Laser. I'm a bigger fan of Wave Searpants than Falcons though. I mean C'mon. A transporter with twin-linked Starcannons? That's amazing.
It can have TL starcannons??? cool. and the falcons a transport too, and i much prefer it to wave serpets. (finally catches up to all the updateed topics)
*Laughs.* Or twin-linked Brightlances is Twin-linked Starcannons isn't enough power for ya'.
pursonally, i prefer heavy tanks that can carry a few assualtr troops into the heart of battle, while dealing a ton of damage themselves. Thus is the role of the falcon.
Okay okay. I like Reapers even more though. They don't attract quite as much fire...
Reapers???sorry im too lazt to go get the codex right now...
PostPosted: Mon Oct 11, 2004 10:09 pm


Dark Reapers. And no one has visited my Army List Reviewer topic yet...

Tojju


DarkElf27
Captain

Familiar Guildsman

11,250 Points
  • Guildmember 100
  • Perfect Attendance 400
  • Elocutionist 200
PostPosted: Mon Oct 11, 2004 10:09 pm


Yahiko_Meoshine
Dark Reapers. And no one has visited my Army List Reviewer topic yet...
fine then.
Reply
40k Discussion

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