Character Name: Sidney Delacroix
Link to Profile: [X]Class: Shinigami
Reiatsu Level used: 25
Name: Knights Resolve
Description: Sidneys unbreakable resolve means he will never backdown no matter how much punishment he may endure.
Type: Fighting Style
Cost: ---
Effect: +5 Defensive power. This bonus improves by +5 each time the style improves (+50 Cap).
Duration: ---
Cooldown: ---
Range: Self
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 50
Name: A Nobles Blade is Always Prepared
Description: Due to extensive training, Sidney has mastered the use of his shikai to the point of being able to keep it permantly active without any noticable drain on his energy.
Type: Passive
Cost: ---
Effect: Shikai is always passively active.
Duration: ---
Cooldown: ---
Range: ---
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 75
Name: Full Defence
Description: Sidney knows that there are times where you just have to forgo attacking the enemy to protect everybody.
Type: Passive
Cost: ---
Effect: Sidney can sacrifice his attack action for a second defence action
Duration: ---
Cooldown: ---
Range: ---
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 100
Name: Bulwark
Description: Sidney lets the pressure of his reiatsu explode out in a specific way to overwhelm the enemies senses and only see Sidney as the enemy for a short time.
Type: Support
Cost: 5 SE
Effect: Forces a [Nobility] vs [Int] comparison on all opponents in a 10m radius, if they fail the comparison they can only target Sidney for 3 posts. Sacrifices his attack action.
Duration: 3 posts
Cooldown: 3 posts
Range: 10m
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 125
Name: I will protect everbody!
Description: Sidneys desire to protect everybody even at the cost of his own life means he will never back down so when he has allies around him he will push forward no matter what.
Type: Passive
Cost: ---
Effect: Each ally that is fighting with Sidney grant him a stack of [Guardian] which give him +8 defensive power up to a max of 3 stacks.
Duration: ---
Cooldown: ---
Range:Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 150
Name: Swift Cover
Description: Sidney will always put himself in harm's way to protect people so when he sees an attack being launched at an ally, he'll move as fast as he can to intercept the incoming attack and protect his ally.
Type: Defence
Cost: 4 SE
Effect: Sidney moves at his movement speed+30 to appear in front of an ally and takes the attack that was aimed at them instead.
Duration: 1 post
Cooldown: 2 posts
Range: 20m
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 175
Name: Respite
Description: Sidney takes a short moment to clear his mind and so he can focus on the battle.
Type: Defensive Augment
Cost: 4 SE - 2 SE per post
Effect: Negates negative ailments for 3 posts
Duration: 3 posts
Cooldown: 3 posts
Range: Self
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 200
Name: Perfect Counter
Description: Sidney watches his opponents attack carefully to get the perfect read on the nature and timing so he can time the counter. When the attack is right about to connect with him he strikes at it, sending it right back at them instead.
Type: Defence
Cost: 5 SE
Effect: If an attack is less than Sidney's defensive power, the attack gets reflected back at them with the same attack power and speed(+40). Sacrifices his attack action to use.
Duration: ---
Cooldown: 1 posts
Range: ---
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 225
Name: Hippogriff Assault
Description: Sidney holds his zanpakuto at the ready and rushes towards his opponent, moving as fast he can and seeming to disappear then reappear right in front of them so he can catch them off guard, a burst of golden energy going off when he rushes them. As soon as he reappears in front of them, he slashes them twice across their chest with a final strike across their stomach, more power is put behind the final strike than the initial two.
Type: Multi Attack
Cost: 5 SE +3 SE per extra "attack"
Effect: Has a Speed equal to Sindey's Movement Speed+40, and Power equal to Sidney's Strength. Each "attack" added beyond the first [Max of 3] increases the power by +20 and reduces the opponent's clarity as if there were extra combatants against the attack. In addition: If Sidney's Speed is higher than his opponent's Speed; He counts as 1 additional person for purposes of reducing clarity versus this attack.
Duration: 1 attack
Cooldown: 3 posts
Range: Melee
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 250
Name: I will not falter
Description: Sidney always pushes himself past the limits on his body, forcing himself to endure more punishment if it means he can protect somebody.
Type: Defence Augment
Cost: 5 SE
Effect: Increases Sindey's defensive power by +50
Duration: 1 post
Cooldown: 2 posts
Range: Self
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 275
Name: Hippogriffs Talon
Description: Sidney dashed forward in a burst of speed leaving behind a golden burst of energy where he was standing. Due to the speed, he's moving at it is difficult for many people to keep track of him, often seeming to just disappear and reappear behind them. Once he's behind his opponent he strikes at the back of the target's legs to hinder their movement.
Type: Debuff
Cost: 6 SE
Effect: Uses [STR] for damage calculations, causes the target to lose -55 speed, debuff lasts until they receive healing strong enough to heal [Moderate Wounds]. Doesn't stack
Duration: Lasts until they are healed
Cooldown: 3 posts
Range: Melee
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 300
Name: Piercing Hope
Description: Sidney readies himself, forming a tighter grip on his zanpakuto before charging towards the opponent with a burst of golden energy going off from where he stood, once in range he thrusts his weapon towards the opponent.
Type: Attack
Cost: 7 SE
Effect: Uses [STR] for damage calculations +20 Speed +40 Power
Duration: 1 Attack
Cooldown: 3 posts
Range: Melee
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 325
Name: Boots of Aristaeus
Description: A pair of golden wings form on the side of Sidneys boots, allowing him to move faster. A Shimmering golden aura around his boots being visible when he's moving.
Type: Movement
Cost: 8 SE + 4 SE per post
Effect: +65 Movement Speed
Duration: Until deactivated or SE runs out
Cooldown: 4 Posts once deactivated
Range: Range
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 350
Name: Nobility
Description: Growing up in his noble house, he was expected to learn all aspects of combat if he was to become a member of the gotei 13 even if it was not to be his forte in combat.
Type: New Stat
Cost: ---
Effect: New stat that's always active and replaces Sidneys spiritual power called [Nobility] uses 50% [STR] 50% [SP]+50. Replaces all calculations using [SP] to use [Nobility] instead, such as kido or comparisons. Kido techs cost an extra 6 SE to use.
Duration: ---
Cooldown: ---
Range: ---
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 375
Name: Angels Blessing
Description: Sidney knows that even with his great defensive capabilities, he will get hurt eventually and so he has learned how to transfer the energy of incoming attacks into healing energy so he can continue to fight for even longer.
Type: Defence Augment
Cost: 10 SE
Effect: Increases Sidneys defensive power by +50. If the attack has less attack power than Sidneys total defensive power, he can use 10% of that attack power to heal himself+25 however if he choses to do this, it cannot be used for [Noble's Revenge]
Duration: ---
Cooldown: 6 posts
Range: Self
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 400
Name: Push past your limits!
Description: Sidney wants his fellow shinigami to achieve their dreams but he knows for anyone to do that, they must push past their own limits even if it's for a brief moment and sometimes you have to lead by example.
Type:Attack Augment
Cost: 6 SE
Effect: Sidney can increase his or an allies attack power by +80
Duration: 1 post
Cooldown: 2 posts
Range: 15m
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 425
Name: Guardian Angel
Description: Sidney wants to protect people, especially those are my be weaker than he is and so he calls upon his noble zanpakuto spirit Aristaeus to offer his protection to those in need and keep them safe, a golden aura forming around the person who was granted protection that lowers the damage of incoming attacks.
Type: Defence Augment
Cost: 6 SE
Effect: Sidney can increase his or an allies defensive power by +85
Duration: 1 post
Cooldown: 2 posts
Range: 15m
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 450
Name: False Strike
Description: Sidney grips his sword tightly and rushes towards his opponent with a golden burst of energy going off behind him. Once in range Sidney brings his zanpakuto down in an overhead strike stopping before it hits and swiftly pulling it back to catch them off guard, following it up by strike at the opponent's legs instead.
Type: Attack
Cost: 8 SE
Effect: Uses [STR] for damage calculations, reduces opponents clarity by -20, +25 Attack Power +25 Attack Speed
Duration: 1 attack, clarity reduction lasts for one post
Cooldown: 3 posts
Range: Melee
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 475
Name: A Vow Never Broken
Description: Sidney made a promise that no matter the cost even if it meant he would die that he would do everything he could to keep those around him safe and protect those who needed it. This is his conviction and he will always push past his own limits to keep others safe no matter the cost.
Type: Defence Augment
Cost: 8 SE + 6 SE per post
Effect: Increases Sindey's defensive power by +95 for 3 posts
Duration: 3 posts
Cooldown: 4 posts
Range: Self
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: Reiatsu Level used: 500
Name: Noble's Revenge
Description: Sidney begins by storing all of the damage he takes as energy to use when he feels he has stored enough energy to launch one massive attack. Once he's ready to attack Sidney lets all of the store energy explode out of him with it going wild and swirling around him, the more energy there is the larger it gets before channelling it all into his zanpakuto and rushing the target to strike as soon as the zanpakuto makes contact, all of the energy is unleashed onto the target.
Type: Passive / Attack
Cost: 10 SE
Effect: Sidney stores the total damage he takes before defence reduction (this not does stop the damage from going through), all the stored damage is then used as the base attack power for the attack with a +100 to attack speed. If Sidney makes an attack before unleashing the stored damage, it's all lost.
Duration: 1 Attack
Cooldown: 5 posts
Range: Melee
Quote:
- - - - - - - - - - Approval/Denial - - - - - - - - - -
1. Approved - Cass
Comments:
2. Approved - Bandit
Comments: