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Item count: Conditioner: +3 Appeal 9/10
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Area specific Item: n/a
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Milktank: MooMooMilk: Heals 300 HP 16/20
Shuckle: Berry Juice: Heal 200 HP 6/10
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Berry growth 1: 14/40 = Starf Berry
Berry growth 2: 14/40 = Custap Berry
Berry growth 3: 14/35 = Chople Berry
Berry growth 4: 14/25 = Wiki Yield
Berry growth 5: 14/20 = Watmel Berry
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Wild Encounter's 63
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NPC Encounter: 91/15
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Moving Location: 3/3
╠══════════════════╣ Active Party
Friendship: 7/10 Hp: 170 Lv: 17 Exp: 16/27 Bayleef
Friendship: 7/10 Hp: 170 Lv: 17 Exp: 1/22 Teddiursa
Friendship: 8/10 Hp: 160 Lv: 16 Exp: 6/25 Clefairy
Friendship: 0/10 Hp: 150 Lv: 15 Exp: 8/19 Shuckle
Friendship: 1/10 Hp: 100 Lv: 10 Exp: 6/15 Zorua
Friendship: 0/10 Hp: _70 Lv: _7 Exp: 7/17 Miltank
╠══════════════════╣ Inactive Party
Friendship: 4/10 Hp: 160 Lv: 16 Exp: 15/22 Milotic
Friendship: 4/10 Hp: 200 Lv: 20 Exp: 12/20 Dragonair
Friendship: 7/10 Hp: 140 Lv: 14 Exp: 7/22 Luponny
Friendship: 3/11 Hp: 130 Lv: 13 Exp: 12/16 Gogoat
Friendship: 3/10 Hp: _80 Lv: _8 Exp: 6/18 Pikachu
Friendship: 0/10 Hp: _50 Lv: _5 Exp: 0/15 Swablu
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Accompanying pokemon: Luponny, Zorua
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Trainer ID / Bag Poke'Dex
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Slipping from under the covers careful not to disturb her sleeping pokemon. Sonoko sat at the table and flipped open her laptop. She been giving some more thought to the contests after Du's line of questions. She had an idea of how to run them and what she had to do but know almost nothing about the work involved for preparation such as poffens and the grooming. The peace and quite of the darkening woods would make for a great chance to research it and learn where she had to improve if she wanted to get any sort of recognizable reputation within the coordinator world.
Finding the basic's wasn't hard but she quickly realized how much more work contests where compared to simply gym battles. In a gym battle little things such as shampoo and conditioner didn't play any sort of role. In a coordinator contest, it would mean victory or defeat.
Taking notes as she read following the basic out line that it would be easier to take on the Beauty contests first and advance to the other four types when the rookie coordinator had at least three to four ribbons under the vest. Cute was another good contest type to start with it seemed.
With her research finished Sonoko stepped into the porch to reharness Gogoat so they could get back on track to the first contest hall. After which point she returned inside as the wagon jerked into motions. She had one last item of business to take care of. Retrieving Milotic and Dragoniar.
Exit to Sandgem Town
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company
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Pokemon
Suītopī ( Lopunny ) [ F ] ❤❤ [ Calm ]
Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
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[ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions.
[ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target
[ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
[ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5)
Healing Wish: [ beauty ] [ ♥♥♥♥♥♥♥ ] A move of huge appeal, but using it prevents the user from taking further contest moves.
Bounce: [ cute ] [ ♥ ] Prevents the user from being startled until the turn ends.
Magic Coat: [ beauty ] [ ♥♥ ] Works great if the user goes last this turn.
Mirror Coat: [ beauty ] [ ♥♥ ] Works great if the user goes last this turn.
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Kuchinashi ( Gogoat ) [ M ] ❤ [ Calm ]
Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
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[ PH ]►Razor Leaf: 55: 1/10 chance to critically hit
[ ET ]►Growth: Raise user's physical & special attack one stage
[ PH ]►Vine Whip: 45:
[ EF ]►Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.
Razor Leaf: [ cool ] [ ♥♥♥♥ ] Quite an appealing move.
Growth: [ beauty ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too.
Vine Whip: [ cool ] [ ♥♥♥♥ ] Quite an appealing move.
Leech Seed: [ smart ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too.
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Zorua ( Zorua ) [ M ] ❤ [ Quirky ]
Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
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[ PH ]►Scratch: 40
[ EF ]►Leer: Lower targets physical defense one stage
[ PH ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7)'
[ EF ]►Fake Tears: Lower targets special defense two stage
Scartch: [ tough ] [ ♥♥♥♥ ] Quite an appealing move.
Leer: [ cool ] [ ♥♥ ] Badly startles Pokémon that the audience has high expectations of.
Pursuit: [ smart ] [ ♥♥ ] Badly startles Pokémon that used a move of the same type.
Fake Tears: [ cute ] [ ♥♥♥♥ ] Makes the audience quickly grow bored when an appeal move has little effect.
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( Swablu ) [ F ] ❤ [ Prideful ]
Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle
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[ PH ]►Astonish: 30: 4/10 Chance to Flinch target
[ PH ]►Peck: 35:
[ EF ]►Growl: Lower targets physical attack one stage
[ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance
Astonish: [ cute ] [ ♥♥ ] Badly startles the last Pokémon to act before the user.
Peck: [ cool ] [ ♥♥♥♥ ] Quite an appealing move.
Growl: [ cute [ ♥♥ ] Works great if the user goes last this turn.
Sing: [ cute ] [ ♥♥ ] Makes the remaining Pokémon nervous.
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Dragonair [ F ] ❤ [ Mild ]
Marvel Scale: Attacks that hit this pokemon will do 1/2 damage when induced with a status (Burn, Paralyze, Sleep, Poison, Freeze)
Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle.
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[ SP ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi invulnerable stage of an attack for double damage
[ PH ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first.
[ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity
[ EF ] ►Thunder Wave: Paralyze opponent
Twister [ cool ] ♥♥♥♥ Quite an appealing move.
Wrap [ tough ] ♥♥♥ Temporarily stops the crowd from growing excited.
Rage [ cool ] ♥♥♥ An appealing move that can be used repeatedly without boring the audience.
Thunder wave [ cool ] ♥ Startles all of the Pokémon to act before the user.
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Hasu ( Bayleef ) [ F ] ❤❤ [ Mild ]
Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage
Miracle Seed: Grass type attacks do x1.2 damage
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[ ET ]►Synthesis:Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle
[ PH ]►Razor Leaf: 55: 1/10 chance to critically hit
[ EF ]►Poisonpowder: Poisons Opponent
[ SP ]►Energy Ball: 90: 1/2 chance of lowering targets special defense one stage
Synthesis: [ smart ] [ ♥ ] Effectiveness varies depending on when it is used.
Razor Leaf: [ cool ] [ ♥♥♥♥ ] Quite an appealing move.
Poisonpowder: [ smart ] [ ♥♥♥ ] Brings down the energy of any Pokémon that have already used a move this turn.
Energy Ball: [ beauty ] [ ♥♥♥ ] Quite an appealing move.
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Hanīsakkuru ( Teddiursa ) [ F ] ❤ [ Inquisitive ]
Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10
Silk Scarf: Normal type attacks do x1.2 damage.
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[ PH ]►Furry Swips: 18: hits 2-5 times
[ PH ]►Covet: 60: Steals targets hold item (Item is returned at the end of the battle)
[ PH ]►Lick: 30: 7/10 Chance to Paralyze
[ EF ]►Baby-Doll-Eyes: Lower targets physical attack one stage (Priority +1)
Furry Swips: [ tough ] [ ♥ ] Effectiveness varies depending on when it is used.
Covet: [ cute ] [ ♥ ] Affected by how well the previous Pokémon's move went.
Lick: [ cute ] [ ♥♥ ] Startles the last Pokémon to act before the user.
Baby-Doll-Eyes: [ cute ] [ ♥♥♥ ] Causes the user to move earlier on the next turn.
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Milotic [ F ] ❤ [ Mild ]
Marvel Scale: Attacks that hit this pokemon will do 1/2 damage when induced with a status (Burn, Paralyze, Sleep, Poison, Freeze)
Mystic Water: Water type attacks do x1.2 damage.
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[ EF ]►Refresh: Cures the user of poison, paralysis, or burn
[ SP ]►Water Pulse: 60: 4/10 Chance to Confuse
[ SP ]►Ice Beam: 90: 3/10 Chance to Freeze
[ EF ]►Water Sport: Reduces base power of fire type moves by half for five turns
Refresh: [ cute ] ♥♥ Prevents the user from being startled one time this turn.
Water Pulse: [ beauty ] ♥♥♥ Makes audience expect little of other contestants.
Ice Beam: [ beauty ] ♥ Badly startles the last Pokémon to act before the user.
Water Sport: [ cute ] ♥♥ Excites the audience in any kind of contest.
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Deijī ( Pikachu ) [ F ] ❤ [ Jolly ]
Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
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[ EF ]►Growl: Lower targets physical attack one stage
[ EF ]►Tail whip: Lower targets physical defense one stage
[ SP ]►Thundershock: 40: 4/10 chance of paralysis
[ EF ]►Play Nice: Lower targets physical attack one stage
Growl: [ cute ] [ ♥♥ ] Works great if the user goes last this turn.
Tail whip: [ cute ] [ ♥♥ ] Works great if the user goes last this turn.electric
Thundershock: [ cool ] [ ♥♥♥♥ ] Quite an appealing move.
Play Nice: [ cute ] [ ♥ ] Works better the more the crowd is excited.
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Yuri ( Clefairy ) [ M ] ❤ [ Shy ]
Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
Destiny Knot: If the holder becomes infatuated, so does the attacker.
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[ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions.
[ SP ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage.
[ SP ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. )
[ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used )
1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy
10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel
Healing Wish: [ beauty ] [ ♥♥♥♥♥♥♥ ] A move of huge appeal, but using it prevents the user from taking further contest moves.
Present: [ cute ] [ ♥♥ ] Makes the remaining Pokémon nervous.
Metronome: [ cute ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience.
Hidden power: [ smart ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience
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( Shuckle ) [ F ] ❤ [ Shy ]
Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Orran berry: Heals 50HP
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[ PH ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
[ PH ]►Constrict: 10: 1/2 chance to reduce targets speed one stage
[ ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1)
[ PH ]►Struggle Bug: 50: Lower targets special attack one stage
Rollout: [ cute ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience.
Constrict: [ tough ] [ ♥♥♥ ] Makes audience expect little of other contestants.
Bide: [ tough ] [ ♥♥♥ ] Causes the user to move later on the next turn.
Struggle Bug: [ cute ] [ ♥♥ ] Works great if the user goes last this turn.
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Marīgōrudo ( Miltank) [ F ] ❤ [ Bossy ]
Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
Orran berry: Heals 50HP
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[ PH ]►Tackle: 50:
[ EF ]►Growl: Lower targets physical attack one stage
[ EF ]►Defense Curl: Raise user's physical defense one stage.
[ n/a ]
Tackle [ tough ] [ ♥♥♥♥ ] Quite an appealing move.
Growl: [ cute ] [ ♥♥ ] Works great if the user goes last this turn.
Defense Curl: [ cute ] [ ♥♥ ] Prevents the user from being startled one time this turn.
[ n/a ] [ n/a ]
Bag
Personal effects
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle,
Tarot Cards: No effect
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Held & Misc
Dusk Stone: x1
Moon Stone: x1
Roman Candle: Hold item that when given to a fire, water, or ice type Pokemon, will give them x2 exp every other RP post that you make Notes: Item is consumed after four days of active posting.
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Contest
Brush: +3 Appeal x2
Shampoo +3 Appeal x2
Pink Bow: +3 Cute Appeal
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Key items
Pal Pad
Ohmarow
Sable Voss "Lia Syuki"
William "amarzyciel"
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Medicine
Potion: Heals up to 50 HP xUnlimited
Super Potion: Heals up to 100HP x2
Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon fed x5
Berry Juice: Heal 200 HP x1
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Berry's
Oran berry: Heals 50HP
Contests: n/a
Yield: 3-6 Growth: 15 x3
Maranga Berry: Increases Special Defense by 1/10 upon being hit by a Special Attack
Contests: n/a
Yield: 2-5 Growth: 35 x5
Lansat Berry: Raises critical hit ratio by two stages when HP falls below 25%
Contests: +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough
Yield: 1-3 Growth: 40 x4
Chople Berry: Reduces damage from a super effective Fighting attack by 50% (of total damage)
Contests: +1 Cool +1 Smart
Yield: 2-5 Growth: 35 x4
Wiki Berry: Restores 12% HP, 1/5 chance of confusion Pokemon
Contests: +1 beauty
Yield: 2-5 Growth: 35 x4
Custap Berry: Causes the holder to go first once when HP falls below 25%
Contests: +4 Cute +1 Smart
Yield: 2-5 Growth: 35 x3
Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
Contests: +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough
Yield: 1-3 Growth: 40 x3
Watmel Berry: +3 Cute +1 Smart
Contests: n/a
Yield: 3-5 Growth: 20 x4
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Poka'Ball's
Poka'Ball Effectiveness: Basic xUnlimited
Ultra ball: Effectiveness: Ultra x1
Love Ball:Effectiveness: Basic
Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character x9
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HM's / TM's
TM-11: Sunny Day: Makes the weather Intense sunlight for 5 Rounds
Sunny Day: [ Beuty ] ♥ Works better the more the crowd is excited.
TM-19: Roost: Restores half max HP, User loses Flying-type until next turn
Roost: [ smart ] ♥♥♥♥ Makes the audience quickly grow bored when an appeal move has little effect.
TM-24: Thunderbolt: 90: 4/10 chance of paralysis
Thunderbolt: [ cool ] ♥♥♥♥ Quite an appealing move.
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