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Guardian_Iris
Captain

PostPosted: Fri Jan 03, 2014 2:02 pm


EvilSilverDragon
Pae'il Name: Menolly
Power Category: Soulbinder Paragon
Chosen Power Name:Catalyst
Power Description: Menolly has the power to boost other pae's powers to a small degree
Weakness: It takes equal parts energy from her in order to boost another pae's powers. So boosting by a tiny bit (ie if a pae could only lift three small objects by levitation and she boosted them to lift four she'd be weakened) If too much is taken she could be seriously drained possibly permanently. She cannot shut it off, if she is touching another pae then the effects happen she cannot control it and cannot use the power herself.
Link to most recent completed RP: three year old rp work?


Unfortunately, this power will not work! In the time you were gone, another Pae'il gained a very similar power, which I quoted below. You will need to pick something else.

Quote:
Overcharge | Katya
By being within a several yards of another Pae, Katya can seek harmony with their source of magic and amplify the other pae's ability. She can normally amplify other Pae's ability by a factor of two, but with intense focus and very close physical proximity, she can overcharge other pae's abilities to an even greater extent, or multiple pae at once.
Special: Holy Light Element
PostPosted: Fri Jan 03, 2014 2:04 pm


The following powers are approved! Congratulations!


Noirocher
shadica
Pae'il Name: Noirocher
Power Category: 4/Redeemer
Chosen Power Name: Black Rock Salve
Power Description: Noir summons magic black rocks, he puts one on the wound and and it turns to dust healing the wound as it seeps into it. He can summon small ones the size of a pebble and is also able to summon a large one the size of his hand which can heal larger wounds but is harder to summon. If crushed up and the powder is mixed with water it can cure poison.
Weakness: It cannot be used to cure colds or fix broken bones. The smaller ones can be summoned easier than the large one. Because it is mixed with water, the cure for poison is weaker than the normal healing is. If over used he gets dizzy and could faint if he continues while dizzy. More cannot be summoned until all of the last batch has been used. It is easier to summon the smaller ones and he can summon up to three at once were as he can only summon one of the large ones at a time, it is harder to summon and takes more energy.
Link to most recent completed RP:


Noir ignored his empty stomach as he made his way to the Ten Alters. Once there he knelt on the prayer stone closed his eyes to pray, he wasn't sure what exactly it was he was supposed to pray for so he went with guidance and their blessing. He hoped that was what he was supposed to do. He kept his eyes closed until he had a feeling, a strange feeling and looked up to see the second alter glowing brightly with the guardians color. He bowed to the alter before heading of towards the mountain to find his items.

-------------
It was nearly dusk when Noir returned with the items he had found. He placed a smooth stone polished by the currents of a river down for his soul. He placed an Aloe plant down for his mind, and a small snail shell for his heart. He hoped that the guardian would find them sufficient and that he didn't mess up some how. The sun set and a small fairy appeared, Noir was relived that he hadn't messed up. He would try hard to make Medea proud, to use her gift.


Kylieam
Fea Line
Pae'il Name: Kylieam
Power Category: 4 - Redeemer
Chosen Power Name: Prayer of Strength
Power Description: Kylieam is able to shut his eyes, put his hands together at his chest and chant a prayer that will boost allies strength and stamina for a short time in a small circle radius around him.
Weakness: He needs to be protected so he can finish reciting the chant for full benefits. The amount he can successfully chant reflects how long the buff lasts. The buff only lasts for an hour max if he can finish the entire prayer. After the hour is up, those near by already effected can not benefit from it again for another six hours. Praying more than three times a day drains his energy quickly. (Pae can't go all super Flash speed or lift mountains, I'd say maybe they just don't tire as quickly and are able to lift heavier weapons or rocks for a catapult during the duration or somethingidk|D )
Link to most recent completed RP: [X]


K'nai
Fea Line
Pae'il Name: K'nai
Power Category: 6 - Shapeshifter
Chosen Power Name: Nature Blades
Power Description: K'nai can turn twigs and small branches (ones easily/comfortably held in the hand) into throwing daggers.
Weakness: The strength of the dagger depends upon the durability of the twig or branch. A more flimsy twig will result in a dagger whose blade is easily shattered. A more sturdy branch will turn into a dagger with a more durable blade. Eventually all blades will shatter, resulting in them turning back into a twig/branch but they will remain broken. He can only have five turned at a time before he has to go pluck more twigs or branches off a tree, (or if he happens to find them laying around on the ground).
Link to most recent completed RP: [X]


Ravana
Teigra
Pae'il Name: Ravana
Power Category: 3. Wild Soul
Chosen Power Name: Canadian Lynx
Power Description: Ravana can transform herself into a Canadian Lynx, gaining resistance to cold as well as a new form for possible disguise/deception.
Weakness: Her normal Rakshasha form is actually faster and more agile than her lynx form. She cannot use her natural Rakshasha ability to travel through shadows in this form; she is limited to the natural abilities of a Canadian Lynx.
Link to most recent completed RP:
[Unwanted Charge]

Guardian_Iris
Captain

Antidia rolled 1 8-sided dice: 2 Total: 2 (1-8)

Antidia
Vice Captain

Sparkling Fairy

PostPosted: Thu Jan 09, 2014 10:08 pm


Pae'il Name: Dahlia
Power Category: eff you RNG, I DO WHAT I WANT. talk2hand (Paragon I choose you!)
Chosen Power Name: Enigma Force
Power Description: A mysterious sentient energy force has chosen Dahlia as its host. It has become one with her body and mind, giving her abilities beyond that of a normal Pae'il. The most notable of her abilities is to manipulate forces that allow her to use her mind to lift, carry, move, crush or push anything. If she were a more devious Pae'il, she'd even be able to force choke a pae. But she's a good girl, so she won't. This enigma force also grants minor abilities that will "unlock" as she gets more and more in-tuned with the force. For Hallowed, I'd like to see her gain the abilities to sense things because of her connection to the enigma force, sort of like 'spider sense' but called something else since I think another pae has a similar sense. Eventually (Hallowed or Luminary or after years of RP) I'd like to see her have full control over the force, including force lightening!
Weakness: In order for the enigma force to not abandon her, she has to keep herself morally clean. That means she must be loyal to the Guardians and keep the word of the Law as set up by the Holy Order of the Light. She cannot do harm to others intentionally or maliciously. She is allowed to defend herself. If for some reason, she purposely harms another with her powers, the sentient enigma force will abandon her and she will have to do some heavy duty repenting to get it back (like months and months of prayers to the Guardians pleading forgiveness and offering restitution). Also, Pae morality is not the same as human Christian/Western culture morality. Marriage is not required for babies or intimacy so she can fool around if she wants.
Link to most recent completed RP:
[x]
PostPosted: Thu Jan 09, 2014 11:35 pm


Guardian_Iris
EvilSilverDragon
Pae'il Name: Menolly
Power Category: Soulbinder Paragon
Chosen Power Name:Catalyst
Power Description: Menolly has the power to boost other pae's powers to a small degree
Weakness: It takes equal parts energy from her in order to boost another pae's powers. So boosting by a tiny bit (ie if a pae could only lift three small objects by levitation and she boosted them to lift four she'd be weakened) If too much is taken she could be seriously drained possibly permanently. She cannot shut it off, if she is touching another pae then the effects happen she cannot control it and cannot use the power herself.
Link to most recent completed RP: three year old rp work?


Unfortunately, this power will not work! In the time you were gone, another Pae'il gained a very similar power, which I quoted below. You will need to pick something else.

Quote:
Overcharge | Katya
By being within a several yards of another Pae, Katya can seek harmony with their source of magic and amplify the other pae's ability. She can normally amplify other Pae's ability by a factor of two, but with intense focus and very close physical proximity, she can overcharge other pae's abilities to an even greater extent, or multiple pae at once.
Special: Holy Light Element


I have an idea for you, Ru, for Menolly. I was reading through power ideas the other day hoarding good ones for my future pae (haha) and I came across one that made me think of Menolly and who she is as a character. I forget the name of the power, but basically, any pae she touches, she absorbs their power and can make herself immune to it. The more pae she meets, the closer to invincible she'd become. Which is also is part of the flaw. She'd be immune to the unique ability of any pae she touches, so if she touches a healer, they can't heal her in their particular manner (kisses, salves, etc.) This ability would only work for a pae's unique power and not on physical abilities (example: she could still get punched).

It's just an idea, you don't have to use it. heart

EvilSilverDragon

Antidia
Vice Captain

Sparkling Fairy

Seiana_ZI rolled 1 8-sided dice: 4 Total: 4 (1-8)

Seiana_ZI

Codebreaking Conversationalist

PostPosted: Fri Jan 10, 2014 7:09 am


Pae'il Name: Ixchel
Power Category: Redeemer
Chosen Power Name:
Power Description:
Weakness:
Link to most recent completed RP:
Seiana_ZI rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Fri Jan 10, 2014 7:18 am


Pae'il Name: Eknath
Power Category: Redeemer
Chosen Power Name: Toxin Extraction
Power Description: Eknath has the ability to pull any toxins from another Pae'il, healing them of the painful or sickening effects of the toxin.
Weakness: Any effects of the toxin that have already occurred will not be reversed, only stopped from occurring any further. He cannot reverse damage already called by a toxin. Doing this too much and too often will cause Eknath to become weakened and even start displaying some signs of the toxins he has extracted.
Link to most recent completed RP:

Eknath was of the full belief that this was silly.

When Lisandru told him that, yes, like him he could also have some kind of so-called power--Lisandru snarked something about it actually being a disadvantage, of course--Eknath was eager to go get one. Unfortunately, it wasn't just an easy task. No, he had to go pray, starve himself, go on some long adventure and bring an offering to whatever statue the light shined on.

Sigh.

Eknath didn't know why he was out there, unhappily remaining on his knees as the sun came up. In some ways, he was hoping the light didn't shine in any direction so he didn't have to do this nonsense, but that did not seem to be the plan of the ... Guardians?

Yeah, Guardians. Right.

Eknath knew the direction that the light was shining in. Lisandru had mentioned something about "Redeemers" being off in that direction, though Eknath had never seen himself as much of a Redeemer or nice guy of any sort. Still, if this is the power he was to get, he set out, looking for items to represent his mind, heart, and soul. Mind, heart, and soul... Hm.

For the mind, he found a sharp stone, to show how brilliant he was and how easily he was able to judge what was best and what made the most sense--and what didn't, like this whole event. He put it into his pouch, continuing to venture on.

For the heart, he found a lemon. Sour, like he felt. It was still a fruit, though, and could grow into something useful, but in order to get to the useful nutrition, one either had to take the effort to scrape off the zest or cut it open, take out the seeds, and squeeze it out or suck it out with the strength and precision only some Pae'il were capable of... and tolerance for sourness.

Finally, for the soul, he found himself a small canteen. Contained and centered, measured and only given in small amounts.

Seemed to suit.

It was evening by the time he had arrived at the Redeemer's statue, where he knelt, set down his items, and prayed. Something had better--

"Hey, you!"

Eknath glanced up, seeing a strange ball of light with wings hovering nearby.

"Oh, you're so strange looking! You can't be from here!" The ball of light paused, before flittering excitedly. "Oh, that is fantastic! The Guardians believe you are capable of healing, and I am here to help!"

... Great, all he needed. A chipper ball of annoying light.

Seiana_ZI

Codebreaking Conversationalist


EvilSilverDragon

Intellectual Mage

PostPosted: Fri Jan 10, 2014 7:56 am


EvilSilverDragon
Pae'il Name: Menolly
Power Category: Soulbinder Paragon
Chosen Power Name:Immunity touch
Power Description: Any pae she touches, she absorbs their power and can make herself immune to it. The more pae she meets, the closer to invincible she'd become.
Weakness:Which is also is part of the flaw. She'd be immune to the unique ability of any pae she touches, so if she touches a healer, they can't heal her in their particular manner (kisses, salves, etc.) This ability would only work for a pae's unique power and not on physical abilities (example: she could still get punched).
Link to most recent completed RP:x


I did a little shameless cutting and pasting but I love the idea!
Antidia
PostPosted: Mon Jan 13, 2014 12:10 pm


Pae'il Name: Malek
Power Category: Stormspike - Shadow
Chosen Power Name: Silent Film
Power Description: Malek is able to visibly project his thoughts to other pae by recreating them with shadows.
Weakness: The projections cannot project anything other than vision (no sound or smells) and are only in greyscale. The clarity and number of details associated with the vision are reliant on his focus, and the more clear and detailed the projection is, the more energy it takes to produce. This is true, too, of the length of the projection. Closing his eyes will help lessen this by (ideally) blocking out unnecessary distractions. Should his mind wander or the focus change when he is doing this, the projection will fade and change with these wanderings, no matter how off-topic or inappropriate they may be.
Link to most recent completed RP:

Now, Malek had never been a particularly religious child growing up, and it would be lying to say that he had changed into one as he knelt on this stone, hands clasped together in prayer, eyes closed. There were lingering hesitation about believing the stories, his mind drifting into thoughts of how dreadfully cold it was and how he was going to get sick sitting here waiting for the sun to rise rather than repeating words of thanks and praise. His family had gone through this ceremony to receive their powers; he should do the same. If they had trusted these Guardians, he, too, would follow their wisdom.

Warmth began to spread on his back, announcing the arrival of the morning sun (at long last!). He did not open his eyes immediately, however, but rather waited a few moments, waited for the right moment. It was then that his eyes opened, arms shaking from the chilled air, The light... It rested at 4 o'clock, towards the alter of Dylana, the stormspike. Granted, the teenaged boy was unaware of any details of this alter, but rather understood it as the direction he was meant to go to find offerings.

Even if it was cold.

The day progressed far too slowly for the freezing pae, often pausing in the sun to wrap his wings around him to try and crease a sort of igloo. It never really worked. In the cliffs, he searched for three things: an ivy branch, a old bird's nest, and a slab of shale. How Malek knew these were the things needed for the offering, he was unsure, but he knew.

Nearing sunset, he returned to the temple, placing at the base of the alter these three items before returning into a stance of prayer. Again, he closed his eyes, this time his mind acutely aware of anything that might have been happening around him. He even ignored the cold this time, or perhaps his body was simply too numb to notice it anymore. It wasn't until the sound of fluttering wings appeared that they opened, looking ahead to see a small fairy coming closer. He tilted his head at its appearance, before it whisked over him, shyly touching his forehead.


'How about I speak to you like this~?' a quiet, playful voice filled his mind. 'I don't like talking either. I'm Tihsenka, and I'm your new mellon!'

Daisicle

Aged Genius

EvilSilverDragon rolled 1 8-sided dice: 5 Total: 5 (1-8)

EvilSilverDragon

Intellectual Mage

PostPosted: Wed Jan 15, 2014 8:12 am


Pae'il Name:Alma
Power Category: 5 Stormpike
Chosen Power Name: Material Manipulator
Power Description: Alma can take the building materials wood and stone and change their properties. This is used to make wood stronger as well as make two pieces of same building material bid together without glue,nails or seems. The reverse is true, she can touch a wall and cause it to become fragile by weakening the structure of the material.
Weakness: She can only do this to building materials, so wood or stone cut and prepared for building. Her ability to alter the properties is dependent on the materials. She cannot make a 2x4 stretch beyound how much is in it, so while it can go longer there is no wood created thus is limited in scope. The same she can't take a tree branch and make it strong as ironwood.
Link to most recent completed RP:Butterflies and babbles
EvilSilverDragon rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Sun Jan 19, 2014 7:22 am


Pae'il Name:Kurt
Power Category: 4 Redeemer
Chosen Power Name: Animal caretaker
Power Description: Kurt can heal any animal of illness both natural (including parasites), or taint illness (not sure if this is overreaching). Long exposure will increase the animal's health and in cases of producing animals, such as his alpaca, will increase the quality of their fiber and milk
Weakness: He can only actively heal three animals in a day, if the animal is not domesticated it must trust him and want to be healed. For the secondary affects he must be in daily contact with the animal for any boost.
Link to most recent completed RP: Making a home

EvilSilverDragon

Intellectual Mage

Daisicle rolled 1 8-sided dice: 7 Total: 7 (1-8)

Daisicle

Aged Genius

PostPosted: Tue Jan 21, 2014 11:30 pm


Pae'il Name: Shahrazad
Power Category: 7 - Soulbinder 1 - Paragon
Chosen Power Name: Contortion
Power Description: She is able to easily manipulate her body in extreme ways, including displays of flexibility and joint dislocation, without causing injury to herself.
Weakness: While the act may not regularly cause her injury, it is still possible that overuse or particularly extreme uses may leave her stiff and/or sore for some period of time afterwards with the onset of these symptoms occurring within 2 days. If these symptoms are ignored, a risk of injury becomes possible. She cannot alter anything like her bone shape/density/structure/size to achieve these feats. It's not as if she's Elastigirl from "The Incredibles" or anything.

Just consider her like any contortionist, except that she can do any of their "tricks" more frequently, more dramatically, and without constant training.
Link to most recent completed RP:

Having only been in this land for a short time, there was very little that Shahrazad understood about the procedure she was about to partake in. It was something she'd heard from passersby as she listened within the shadows, a piece of traditions that perked her interests.

Tales of a method by which she could obtain incredible powers.

Such a thing was unheard of in her homeland. To think that by meditating, following the light's path to search for and obtain three 'mystical' items to represent oneself... Well, it was a fantastic story, was it not? It made waiting for the sun to rise in this unbearable cold possible. It strengthened the resolve to stand and follow the sun's rays upon the earth and search. It allowed the mind to open to instinct and to heed it's urges to collect a string of twine abandoned among the grasses, a single pedal from a flower remaining despite the frost, and an emptied glass vial.

Upon returning, the demon placed these three items at the base of the statues and waited, her eyes looking to either way for any way to notice a change. Quietly she waited, watching the ground tint with the oranges and reds of sunset. She was about to leave when her eye caught a glimpse of something coming towards her.

A sort of... fairy, was it?

How strange. The stories hadn't mentioned this, though, she had not waited for their endings. The thing seemed to find it all rather funny though as it flittered about her head.


"So, you're not from this land, are you?" It asked, moving to sit upon her shoulder. "I sense many mixed emotions and confusion. That's alright. You are also well prepared to maneuver through them with ease." It giggled, as if it was a real thing. "Hopefully I can help you to master even more ways to do that! I'm your new mellon, Ritika, a spiritual guide handpicked for you by the Guardians, if you will. They are the ones who have blessed you with such a power, I am but their teacher. "

Standing up and jumping to hover in front of the girl's face, it smiled. "By the Guardian's graces, may we get along splendidly~"
Dragon Berri rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Wed Jan 22, 2014 7:43 pm


Pae'il Name: Ruaidhri
Power Category: 4. Redeemer
Chosen Power Name: Healing Claws
Power Description: Ruaidhri's claws can heal when he puts his mind to it.
Weakness: The target has to stay still despite scary Rakshasha claws coming at them. If he loses focus, his claws will hurt instead of heal.
Link to most recent completed RP:


Ruaidhri sighed and grumbled softly to himself. This was anything but his idea. Firuzeh had, however, made herself clear. He needed to do this. It was true that he wasn't required to obey her by any means, but...he wanted to. He liked the turquoise demon, though he'd never admit it out loud. She was the reason he was allowed to stay on Telrunya. He supposed he owed her something.

So there he was, kneeling on that stone in front of the altars that would soon light up with the path he was destined to take. Soon enough, he felt the warmth of sunrise, and looked up to see.... Redeemer. Really? Awesome. Yeah, just freakin' perfect.

Disgruntled, Ruaidhri stood and left to complete his task. Heart was probably the easiest, he supposed, touching the open wound over his heart. It was what allowed him to stay on the island, and despite all his grumbling about the demon female he was bonded to, staying on the island was something he wanted very much. Since he couldn't exactly put his wound on the altar, he decided to "borrow" a bracelet from Firuzeh to symbolize his bond to her. He supposed a book would do for his mind. He liked to read, and to learn new things.

His soul had been an unexpected "item." He'd been walking around, searching for something when he stepped on something spiky. Curious, he'd picked it up carefully and snorted a bit at the little hedgehog. Spiky on the outside, softer on the inside. Not that he was soft. He wasn't. Or at least, not where anyone could actually see. Or that he'd admit. Whatever. He grumbled a bit as he carried his three items back to the altar and waited for sunset.

He'd apparently dozed off where he knelt because the next thing he knew there was this little yellow fairy thing poking his nose. He swatted at it lazily. "Awesome. Something else I have to be bonded to," he grumbled softly. Anyway, the whole thing was over now, and he could go back home and not have to listen to Ruzeh grump at him about getting it done.

Dragon Berri

Shameless Tipper

21,000 Points
  • Get Dissed! 25
  • Sweet Diss, Sis 200
  • Vocalizing Hisser 25
Dragon Berri rolled 1 8-sided dice: 7 Total: 7 (1-8)

Dragon Berri

Shameless Tipper

21,000 Points
  • Get Dissed! 25
  • Sweet Diss, Sis 200
  • Vocalizing Hisser 25
PostPosted: Wed Jan 22, 2014 8:23 pm


Pae'il Name: Haukea
Power Category: 4. Redeemer
Chosen Power Name: Healing Cookies
Power Description: Haukea can imbue cookies with healing properties.
Weakness: The cookie has to have already been made. Only works on physical wounds. Cookie has to be eaten.
Link to most recent completed RP:
Haukea tried hard not to fidget as he waited for the sun to rise. His fingers tapped idly on his thighs. Finally, dawn broke and Haukea lifted his head to see that his was the Redeemer path. Interesting... Well, some did say that food could heal. Right. Now it was time for his journey.

Three items. Heart, mind, and soul. Well, soul was easy. He was a baker to his core, and cookies were his favorite things to make. They were quick and easy, and always made him feel better.

Heart...his stove! Warm and...okay, it wasn't inviting by itself, but when he was baking, it gave his home a warm and inviting feeling. He thought he was something like that. Friendly, and often giving yummy food to others. Sadly, he was pretty sure he wouldn't be able to drag his own stove out to the altar....so a mini one from a dollhouse would have to do!

His mind was easy. It was just like a mixing bowl! Information just like ingredients got mixed up in there.

So he had his three items and brought them back to the altar, laying them out. After that it was just a matter of waiting for dusk. And when the sun set, a small yellow avalon fairy appeared to the white haired Pae and he smiled softly, pleased with his new friend and wondering what form his magic would take.
PostPosted: Sat Feb 08, 2014 1:32 pm


EvilSilverDragon
Pae'il Name:Alma
Power Category: 5 Stormpike
Chosen Power Name: Material Manipulator
Power Description: Alma can take the building materials wood and stone and change their properties. This is used to make wood stronger as well as make two pieces of same building material bid together without glue,nails or seems. The reverse is true, she can touch a wall and cause it to become fragile by weakening the structure of the material.
Weakness: She can only do this to building materials, so wood or stone cut and prepared for building. Her ability to alter the properties is dependent on the materials. She cannot make a 2x4 stretch beyound how much is in it, so while it can go longer there is no wood created thus is limited in scope. The same she can't take a tree branch and make it strong as ironwood.
Link to most recent completed RP:Butterflies and babbles


Unfortunately, this power will not work as is. It currently impedes on a few Pae'il's powers, including Takis', the Tree Shaper of Laisidhiel. He has wood manipulation for housing covered for the most part!

First off, this and any powers like this would be Shapeshifter powers. It is okay if you change the category to this in the rewrite--we will allow this!

Secondly, this power must become much more limited in scope. Perhaps she can only manipulate a certain type of material well? Alternatively, perhaps she could manipulate any material in a very specific way. As an example of this, Szoorne can manipulate any material into a fabric resembling that material.

Alternatively, you can choose a different Stormspiker power. Stormspiker powers revolve around the elements: Air, Water, Earth, Fire, Ice, Shadow, Metal, and Lightning.

Guardian_Iris
Captain


Guardian_Iris
Captain

PostPosted: Sat Feb 08, 2014 1:38 pm


EvilSilverDragon
Pae'il Name:Kurt
Power Category: 4 Redeemer
Chosen Power Name: Animal caretaker
Power Description: Kurt can heal any animal of illness both natural (including parasites), or taint illness (not sure if this is overreaching). Long exposure will increase the animal's health and in cases of producing animals, such as his alpaca, will increase the quality of their fiber and milk
Weakness: He can only actively heal three animals in a day, if the animal is not domesticated it must trust him and want to be healed. For the secondary affects he must be in daily contact with the animal for any boost.
Link to most recent completed RP: Making a home


This power is indeed overreaching a bit. Right now, he has the powers of several demi-god(desses) and more merged into his power. For a power of this level, Kurt would need to be a higher level or even a deity himself!

Perhaps Kurt's power could involve an affinity to a certain animal, like his Alpaca? This would make him a Wild Soul instead, which you are free to switch him to! For animal-based powers, this makes more sense.

Alternatively, he may be able to do something very specific with all animals. For an example of this, see Syannia, who can speak with all animals. This is all she is able to do. Powers like these would file Kurt under Wild Soul or Paragon.
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