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chiickadee rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Tue Jul 10, 2012 12:09 pm
Room 16
Ami wasn't so sure she liked this place anymore. It was big and empty, had crashing chandeliers. It brought her back to the haunted house with Gene, where she definitely didn't want to be.
The next room had skeletons littered all over the place. A little creepy, but nothing Ami hadn't seen before. Honestly it was a bit boring.
At least, boring until they started shuttering. Well she thought they were moving. Every time she flicked her head, they went back to a stagnant lifelessness. It didn't shake the feeling she was being watched.
She needed to get out of here.Quote:  Faction: Life Hunter Element: Dark HP: 17 Location: Land of HolidaysKeys: 1 silver
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Wandered rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Tue Jul 10, 2012 12:09 pm
ROOM 1
Lifenari's nose twitched as she was patted by the winged plush, a threat of a secondary sneeze teasing her before going away, she shook her head softly to get back to basics - - - which apparently seemed to be a cube.
Looking down at Tika and Bix, she frowned, her four paws dancing across the floor unhappily. "I suppose . . . we'll just have to find out." She murmured, as she went to pick a room. Quote:  Faction: Conquest Horsewoman HP: 27/30 HP Lotus Inari; Water Element Location; [IDEFK. It's cold.]
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Rown rolled 1 100-sided dice:
66
Total: 66 (1-100)
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Posted: Tue Jul 10, 2012 12:10 pm
ROOM NINE - MOVEMENT ATTEMPT
The crackling and zap noise overhead stopped just as suddenly as it had started and Ofelia let out a squeak of protest, fuming and shaking her little paws at what she had hoped would be something amazing. Now she had to keep going on foot instead of maybe flying through the air on a lightning bolt.
Q_____Q she was getting tired.Quote: ofelia tanner - sun hunter - hp 2 - element fire - turn 2.5
currently has a shard! currently freezing her tailnub off! currently in the cube!
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Chobi_Chocobo rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Tue Jul 10, 2012 12:11 pm
Room Four (Stayed Awake) - > Room Seven - 5hp She managed to get out of that gas room only to stumble in to some kind of slimey.. Oh god!? Was she in SIDE something. She could feel the floor pulsing alive beneath her paws. And then the tentacles. THE TENTACLES! They coiled around her waist and attempted to pull her to gods know where. Lucky for Tikaanis they were slimy and when they squeezed she popped free toward the other door. That squeezing really did a number on her waist though. She was in pain. Quote:  Faction: Mist Hunter Element: Dark HP: 12/30 Location: CUBE Solstice Phones
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chiickadee rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Tue Jul 10, 2012 12:11 pm
Room 17
WHO PUT AXES IN THEIR CORRIDORS? WHY WOULD YOU EVEN DO THAT?
She REALLY needed to get out of here. Screw this entire place.Quote:  Faction: Life Hunter Element: Dark HP: 12 Location: Land of HolidaysKeys: 1 silver
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chiickadee rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Tue Jul 10, 2012 12:12 pm
Room 22
Ami definitely wasn't heading back into that room with the axes, so the only way out of here was forward. She kept marching, but her little minipet paws were getting tired.
With a sigh, she slumped against a wall for a moment. She just needed a teensy break, that was all. Her body wasn't meant for this, not at this size.
It gave her enough time to realize there was a shiny red object against one of the walls- something she would'e ignored if she had kept running. Well add that key to the count. Quote:  Faction: Life Hunter Element: Dark HP: 12 Location: Land of HolidaysKeys: 1 silver, 1 blood
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Rown rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Tue Jul 10, 2012 12:13 pm
ROOM TWELVE
Slowly she was moving along, slowly she was HOLY CRAP WAS THAT A SWORD? Ofelia's eyes started to sparkle with delight as she noticed it and all her sleepy, weariness seemed to vanish as she jogged towards it as fast as three + one gimp leg could carry her.
Sadly, the sword was still in its sheath.
Sadly, because she was like barely the size of the hilt she couldn't even pull it free.
Stupid sword, Ofelia hated you.Quote: ofelia tanner - sun hunter - hp 2 - element fire - turn 3
currently has a shard! currently freezing her tailnub off! currently in the cube!
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Sosiqui rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Tue Jul 10, 2012 12:13 pm
Room 2 -> Room 5The next room, thankfully, seemed innocuous. Luce was still on high alert though, pacing next to Malodore with a low growl deep in her throat. Malodore's Stats Character: L.C. Malodore Faction: Amityville Element: Dark HP: 25/30 Luce's Stats Character: Luce Faction: Minipet Element: Normal (not that it matters)
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Sosiqui rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Tue Jul 10, 2012 12:14 pm
Room 5 -> Room 10... And this room, too, was harmless. Hm. Perhaps they had just gotten off on the wrong foot? Luce's hackles slowly lowered. Malodore's Stats Character: L.C. Malodore Faction: Amityville Element: Dark HP: 25/30 Luce's Stats Character: Luce Faction: Minipet Element: Normal (not that it matters)
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Rown rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Tue Jul 10, 2012 12:15 pm
Room FOURTEEN - > ROOM ONE
GODDAMMIT OFELIA HATED DOORS AND STAIRS AND WHY WAS SHE BACK AT THE BEGINNING?!
Now she had to walk twice as much to get half as far, q_____qQuote: ofelia tanner - sun hunter - hp 2 - element fire - turn 4
currently has a shard! currently freezing her tailnub off! currently in the cube!
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Chobi_Chocobo rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Tue Jul 10, 2012 12:15 pm
Room Seven - > Room Eight O w O She landed in what seemed a mostly normal room. She felt eyes upon her. The Solstice Phones took a moment to catch her breath and look at her wounded leg before getting back up and ... Was some ones eyes upon her? Atti is that you?Her weapon did not answer her. She got chills down her spine and hobbled to the next door quicker. Quote:  Faction: Mist Hunter Element: Dark HP: 12/30 Location: CUBE Solstice Phones
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chiickadee rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Tue Jul 10, 2012 12:15 pm
Room 23
Another empty room. This place really liked to switch it up, did't it.Quote:  Faction: Life Hunter Element: Dark HP: 12 Location: Land of HolidaysKeys: 1 silver, 1 blood
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iloveyouDIE rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Tue Jul 10, 2012 12:16 pm
ROOM 4Bix was busy pushing stuffing back into the spear holes in his body. Suddenly he was feeling very sleeeeeeepy... Quote: HP: 25 / 30 Element: Normal Special: 2d4 Turns: 0 / 3 Location: Land of Holidays
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Sosiqui rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Tue Jul 10, 2012 12:16 pm
Room 10 -> Room 15Hmm. The next room contained a golden key. Luce sniffed it suspiciously before Malodore grasped it in its beak. "Luce... can you carry this for me?" it asked, after putting the key on the floor again. "Yes, Master!!" Delighted at being useful, the cwn pup picked up the key carefully. Malodore's Stats Character: L.C. Malodore Faction: Amityville Element: Dark HP: 25/30 Inventory: Gold Key Luce's Stats Character: Luce Faction: Minipet Element: Normal (not that it matters)
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chiickadee rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Tue Jul 10, 2012 12:16 pm
Room 28
Ami wandered into the big room. It seemed to be a lab of some kind ... Empty unfortunately. Empty, except for a few bottles which sat on a table. Ami crawled up the side of the table, examining them.
It was then that she noticed the door had a strange sort of ... code? on it. Ami look at the door, and then back to the table. She ... thought she kinda had it ... it was just a matter of trying them.
She really didn't want to try something she found on a table ... but what else was there to do? She looked at her keys. Maybe they did something?
Ami tried to offer one of her keys to the door. Better to try this first THEN try the bottles. Quote:  Faction: Life Hunter Element: Dark HP: 12 Location: Land of HolidaysKeys: 1 silver, 1 blood zoobey I know this probably won't do anything, but ICness and all xD
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