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Deil Grist
Vice Captain

PostPosted: Thu Nov 17, 2011 2:12 pm


Lance Fulgurant
deil grist


I edited it to 3 posts

One last question: what's the difference between 128 palms and true 64 palms? Is it that true 64 palms doesn't cause a cool-down?
PostPosted: Thu Nov 17, 2011 2:53 pm


Well, I mean they don't share a cool-down so that is one difference, but also the True 64 Palms is something I made up and works in a very different way from the other variations of the technique. The difference is really in the description, where the 128 palms would be an attack that really only attacks from one angle, the True 64 Palms is a move of three parts; first the user attacks from the front and then knocks their opponent back, then they quickly move to intercept there opponent from the opposite direction to strike at several more Tenketsu before launching the opponent into the air, and then appear above them to strike several more times before using a technique similar to the Crumbling Mountain Bombardment where they shoot a large beam of chakra from there hands into the opponent. I meant to put a cool-down on it, sorry, I edited it to a ten post cool-down.

Lance Fulgurant


Deil Grist
Vice Captain

PostPosted: Thu Nov 17, 2011 3:15 pm


Lance Fulgurant
Well, I mean they don't share a cool-down so that is one difference, but also the True 64 Palms is something I made up and works in a very different way from the other variations of the technique. The difference is really in the description, where the 128 palms would be an attack that really only attacks from one angle, the True 64 Palms is a move of three parts; first the user attacks from the front and then knocks their opponent back, then they quickly move to intercept there opponent from the opposite direction to strike at several more Tenketsu before launching the opponent into the air, and then appear above them to strike several more times before using a technique similar to the Crumbling Mountain Bombardment where they shoot a large beam of chakra from there hands into the opponent. I meant to put a cool-down on it, sorry, I edited it to a ten post cool-down.

Are we talking a beam akin to Hyper Beam, which deals burns and massive brute force damage, or are we talking something akin to laser beams?
PostPosted: Sat Nov 19, 2011 7:41 am


Deil Grist
Lance Fulgurant
Well, I mean they don't share a cool-down so that is one difference, but also the True 64 Palms is something I made up and works in a very different way from the other variations of the technique. The difference is really in the description, where the 128 palms would be an attack that really only attacks from one angle, the True 64 Palms is a move of three parts; first the user attacks from the front and then knocks their opponent back, then they quickly move to intercept there opponent from the opposite direction to strike at several more Tenketsu before launching the opponent into the air, and then appear above them to strike several more times before using a technique similar to the Crumbling Mountain Bombardment where they shoot a large beam of chakra from there hands into the opponent. I meant to put a cool-down on it, sorry, I edited it to a ten post cool-down.

Are we talking a beam akin to Hyper Beam, which deals burns and massive brute force damage, or are we talking something akin to laser beams?


Probably not burns since it doesn't have any elemental natures, so it's just pure chakra which I would think is just like getting hit with raw force. So I would say it wouldn't deal burn damage, but it would likely be enough force to break bones.

Lance Fulgurant


___youwillknownihilism

PostPosted: Sun Nov 27, 2011 2:53 pm


Daidoumyaku – Great Pulse Fist


Style Description: By using chakra to concentrate energy within their hands the user of this taijutsu can transfer the energy from their hand into their target, creating violent vibrations. This involves a slight bit of chakra control, but this is not the focus of the style. Instead the focus is on speed and cunning in movement and striking, which helps to create stable sound waves. These vibrations can damage soft tissue of internal organs but the primary function of this style is to damage bones and create numbness in nerves.

Style Basis: Taijutsu (Speed), Cunning.


Rules:
-As you go up in rank, naturally the palm strikes begin to get stronger.
-Stages one through three only leave minor burns and bruises for basic palm strikes. Four to six cause second degree burns and much heavier bruising. The final stage palm strikes can leave third degree burns and serious internal bleeding can occur.
-Palm strikes that are blocked still leave burns on the contacted areas.
-Ninja a rank higher in defense suffer less damaging effects, and the same goes for those with.
-Vibrating Heart ninja lose one less stamina point from this style.

Stage One
Genin



Palm Strikes – At this level the user is just learning the proper motions of the style and has yet to study the methods used to create vibrations in a targets body. Palm strikes, while certainly painful cause only normal external injury such as burns and

Kick-Push – After sprinting towards an enemy, you will slide kick at there legs in order to send the falling over you. Then you will deliver a double palm thrust into their abdomen, sending them flying over you and leaving them with a minor vibration burn where you hit.


Special Techniques:

Hakike no Tsuki (Nausea Thrust)
This technique uses the very basis of the style, the vibrating of the palm, as the principle for this elementary but potentially devastating attack. By first striking an open handed attack to the stomach of the foe, the user then vibrates his palm. These vibrations adversely affect the digestive system of the target, therefore causing severe nausea and all the associated ramifications. The sickness caused by this technique lasts for three posts.


Stage 2
Genin


Palm Counter- When an enemy goes to punch you, all you have to do is use your forearm to deflect it to the side, and then drive your palm, vibrating of course, into the tricep of the enemy where it will leave a burn and lower the effectiveness of said arm due to the pain.

Counter kick- To stop an enemy's kick and deal damage at the same time, the counter kick is the way to go. From any angle, catch a kick thrown by your enemy and use your other leg to sweep them off of their feet. While they are still grounded, use your palm to crush their chest and cause slightly more painful burns as you hit.

Special Techniques:

Daidoumyaku – Mimi Senshi (Ear Stab)
Description: This uses external force and vibrations to turn any blow to the head from a palm strike into a disorienting strike. This attack must be done at close range. This blow disrupts the center of gravity of the person hit causing them to lose a rank of evasion for a short time. (1 post)


Stage 3:
Chuunin


Air Palm- After falling from the air, the practitioner will aim there knee at the shoulder-neck area of an opponent, putting all there weight and momentum there. The chances of a broken bone from this are great, but the real damage from from the palm here as well. As your knee makes contact drive your vibrating palm into the head of an enemy which can cause an Ear Stab effect.

Counter Air Palm- If an enemy is falling from the sky, an ally can drive his palm straight up into the head (for an Ear Stab effect), stomach (for nausea), or the chest (winding) which lasts for a single post and will leave a burn mark on the enemy as well. It will also send an enemy flying a few feet backwards from you.

Special Techniques:

Daidoumyaku – Saidan Assaiki (Altar Crusher)
Description: This taijutsu attack is aimed at either of the two collarbones. Using the principle of the Daidoumyaku, this causes the nerves to overload. This sudden strike also drags the opponent’s torso down with it. At the end of the attack that whichever half of the body the user struck is more difficult to use due to the tremendous numbness brought about by the impact for three posts. (-1 evasion)


Stage 4
Chuunin



Burning Vibration- (Vibrating Heart clan members need not learn it) The user, after having grabbed hold of an enemy, with vibrate their palms in order to create intense burns on that spot of their skin. In addition, if this is held for longer than a post, internal bleeding on the area will be caused, creating heavy bruises. Another post they are still held and skin will begin to tear apart from the friction burns.


Knee slapper- Should an enemy ever try to rush you, or you are somehow in the position to do so, you would drop under there attempted punch and give them a straight palm thrust to both knees, toppling them and if not breaking the knees completely, reducing speed adn agility (and by consequence agility) by one rank.


Special Techniques:

Daidoumyaku – Ibukuro Gusarito (Stomach Thrust)
Description: This powerful palm strike is different then the standard ones taught by the style. The fingers are clenched into the hand to help concentrate the force and the extension of the arm is much longer then normal. The attack is aimed at the sternum, right about where the fifth ribs are. The force goes straight through the bone and reaches the lungs causing the victim to go into spastic coughing. The pain usually keeps other ninja down for a short while (1 post) while they get back their air and bearings.


Stage 5
Special Jounin


Palm Strikes-Glancing Blows – Having now been through the previous stages of mastery and learned to use your vibrations to create burns on the skin and bruises beneath it, this techniques allows you to, even with a glancing strike, leave burns across the area of effect. Direct palm strikes result in now worse burns and heavy internal bleeding which cause extremely painful bruises.

Snap Kicks – The motion of this kick is quick, almost impossible to perceive with the naked eye (unless you are of higher rank to the user), and the resulting impact is like being snapped with an enormous whip. An air lash created by this attack is sufficient to tear cloth and will cause lacerations to skin, this is in addition to the physical damage that results from the kick itself.

Vibrating Block- This technique allows you to vibrate your arms whenever you go to counter or defend an attack. Not only does this increase your defense by 1 rank for that one block, but it also leaves painful but minor burns on the surface of the body that touched it. It can also be used in combination with the palm kick ability.

Special Techniques:

Daidoumyaku – Juushin Tomosen (Brutal Heart Stopper)
Description: This dangerous jutsu is dangerous to say the least. Striking the opponent where the heart would be, the force goes inside and causes a sudden jump in the heart stopping it for just one second where it all of a sudden kicks back. The sudden pain of death stuns opponents and leaves one all of a sudden short of breath and exhausted.


Stage 6
Jounin


The Broken Sword- This technique allows a practitioner to defend against a bladed attack, be it dagger, katana, or if done properly battleaxe, with a simple move. First, avoid the bladed attack. Then, while your palm vibrates, smack the weapon with an extremely high powered vibration from your palm that will snap the weapon, or make it vibrate so hard that it shakes free of the holder's grip and falls to the ground. When done against an opponents arm, the vibration causes the arm to violently shake and it will be riddled with burns and unusable for the next post. A three post cool down will be imposed afterwards however.

Upper-Cut – From a crouched position, a practitioner will send their palm straight up into the chin of an enemy. From there, the ninja will jump with them into the air and deliver a double palm thrust into their chest and stomach, which would leave two distinct bruises and burns on their body.


Special Techniques:

Daidoumyaku – Parusuha Saiganki (Pulse Rock Crusher)
Description: This dangerous attack is difficult to use but when used properly it can deal enough damage to render men useless. Starting from the chest, a double palm strike is done, this sends force all across the body, crushing capillaries and causing damage other minor internal injuries.


Stage 7
Kage


Multi-strike – At this level, the user of this style can unleash a flurry of palm stirkes at a single enemy as if they were Wing Chun chain punching. Though less damaging than the typical palm strike of this level, the strikes are numerous and will leave moderate burns across all contacted surfaces, as well as minor bruising. The exact number of attacks possible is unknown, but the attack is known to be able to keep going rapidly for minutes at a time. (Up to three continuous posts with a five post cool down.)

Crushing Blow- The master will bring both of their palms together perpendicular to each other and have them vibrate in perfect unison. It would take a few seconds to get the vibrating going, which gives an enemy time to move. But after thrusting both hands forward, should they connect, the enemy would suffer heavy burning, and deadly levels of internally bleeding from the effect. Ribs will typically snap, as would any other bones attempting to obscure the path to the body of the enemy ninja. If it connects and no legitimate defense (something other than just blocking) occur, than the attack will have the described effect.


Special Techniques:

Daidoumyaku – Manako Oshi (Eye Push)
Description: Only truly despicable and horrendous people use this technique against their enemies. This technique first requires that the user place his hand over the eye of an enemy. He then uses a vibrating palm strike to thrust it forward. However, the reciprocal force will break the user’s wrist and fingers. The forward force actually pushes the victim’s eyeball into his head, tearing the muscles that hold it in place. The pain caused by this usually renders the victim unconscious. However, far more debilitating is the second effect. The impulse that forces the eye back also damages it considerably, blinding the victim in that eye until he is treated by a jounin-level medical nin.


Property and originally made in POTS. TAKE AND I WILL HUNT YOU DOWN AND LET THE BALROG AND GANDALF FREE ON YOU AT THE SAME TIME. YOU. SHALL. NOT. STEAL.
PostPosted: Sun Nov 27, 2011 4:20 pm


Removed, I thought I was finished, but I actually have some things I want to do with it still  

Lance Fulgurant


Deil Grist
Vice Captain

PostPosted: Mon Nov 28, 2011 7:59 pm


Lance Fulgurant
Removed, I thought I was finished, but I actually have some things I want to do with it still

is this for Juuken, or a different style?
PostPosted: Tue Nov 29, 2011 8:29 am


Deil Grist
Lance Fulgurant
Removed, I thought I was finished, but I actually have some things I want to do with it still

is this for Juuken, or a different style?


Different style, still waiting on a reply for Juken rolleyes

Lance Fulgurant


Deil Grist
Vice Captain

PostPosted: Wed Nov 30, 2011 10:16 am


Lance Fulgurant
Deil Grist
Lance Fulgurant
Removed, I thought I was finished, but I actually have some things I want to do with it still

is this for Juuken, or a different style?


Different style, still waiting on a reply for Juken rolleyes

Alright, well so long as you incorporate the damage the beam is supposed to do into its description, I can't think of anything else I have questions for. We won't know how balanced the different trigram bonuses are until it gets some use, but for now it looks good. If we do have to edit it, I'll let you know.

So, unless major problems arise:

User Image
Approved!


Thank you for your patience and for putting the effort forth to make this style!
PostPosted: Wed Nov 30, 2011 10:32 am


Deil Grist
Lance Fulgurant
Deil Grist
Lance Fulgurant
Removed, I thought I was finished, but I actually have some things I want to do with it still

is this for Juuken, or a different style?


Different style, still waiting on a reply for Juken rolleyes

Alright, well so long as you incorporate the damage the beam is supposed to do into its description, I can't think of anything else I have questions for. We won't know how balanced the different trigram bonuses are until it gets some use, but for now it looks good. If we do have to edit it, I'll let you know.

So, unless major problems arise:

User Image
Approved!


Thank you for your patience and for putting the effort forth to make this style!


Will do, and thanks! I do have one question, Atsureki already knows several techniques from the style, some all the way up to stage six, now I realize that I probably can't just auto-learn everything up to Stage six, but when I was making the character and giving him his auto-rank techniques/styles, I was able to learn up to Stage Six of the original Juken style that I'd made for VR(which at the time I had assumed would be used in TUP), so how much of this style should my character already know?

Lance Fulgurant


Lance Fulgurant

PostPosted: Wed Nov 30, 2011 10:39 am


Jūken (Gentle Fist)
Precise, Quick, Fluid


User ImageUser Image
User Image


The Gentle Fist (柔拳, Jūken) or Gentle Fist Art (柔拳法, Jūkenpō) is a form of hand-to-hand combat used by members of the Hyūga clan. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user surgically injects a certain amount of their own chakra into the opponent's chakra pathway system, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage, hence the name "gentle" fist.

Targeting the tenketsu can enhance the havoc and control a Gentle Fist practitioner can impose upon an opponent's chakra network. These special nodes, 361 in total, are key gatekeeping interceptions in the chakra circulatory network, thus forcibly opening or sealing them in whatever manner the Gentle Fist user sees fit is a powerful tactical option to have. The user's chakra can either increase chakra flow in the opponent's body, or disrupt it completely, preventing them from using techniques as seen in Neji's fight with Hinata during the Chūnin Exams.

Neji Hyūga remarked that any chakra-based substance can be destroyed by this technique. As seen in his fight with Kidōmaru, it is done by leaking chakra from the chakra openings in one's hands and moulding it into a needle-like shape to slice through the chakra. However it is unknown if this technique can be done by any Gentle Fist user or just those who can see the tenketsu.

Because the chakra pathway system is invisible to the naked eye, the Byakugan is required for this style to be used effectively. Since the Byakugan is unique to the Hyūga clan, it has become their signature style of combat.

The ability to inflict severe internal trauma with minimal external force, combined with chakra network manipulation, makes the Gentle Fist the most reputable and fearsome taijutsu style known in all of Konohagakure.


Rules
- Must be a Hyuuga clan member with the Byakugan
- The Tenketsu cannot be struck without the Byakugan being activated
- Branch family members are not actually allowed to learn the higher forms of Jūken, they can only be taught up to stage four of the style before they must either "try and develop their own style" (like what Neji did), or they could try and steal the scrolls necessary to learn the higher stages.
- To proceed to the next stage, any abilities from the current stage the practitioner is on must be learned.
- Unless otherwise stated, the techniques cost the same amount of chakra as a technique of that rank
- One can only switch forms once per post, meaning that one could not switch to the 5th trigram in one post in order to attack two opponents with the eight trigrams sixty four palms, then switch to the sixth trigram to receive it's defensive bonus.


General Fighting Style

Jūken utilizes open palm thrusts and precise strike with the middle and forefinger. The basic stance of the style is primary(the side you write with) arm outstretched, with the palm facing the opponent, while the secondary arm is cocked to the side with the palm facing towards the sky; the primary leg is positioned to the front with the foot cocked slightly to the side while the secondary foot is held back with the foot placed perpendicular to the direction you’re facing. Blocks and parries involve sweeping motions with the arms that aim to push the opponents strikes away from the body while opening them up for attack.

Training Methods

To proceed to the next stage in the style, one must learn all Maneuvers and Techniques listed in their current stage. (Certain techniques require that the user be of the Taijutsu class, these techniques do not need to be learned to proceed to the next stage of the style. Maneuvers require you train for the number of posts associated with that stages rank)

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| Genin |
Stage One

The user is instructed in the basic forms of the style, from the basic stance, to the correct way to position ones fingers or palms for precise strikes. The user is drilled constantly in the forms, simply practicing moving from one form to the other in a very stylized and structured manner. At this stage the user is only slightly more capable than the average genin, not able to deliver strikes with the precision of those that have learned the higher stages of the style.

-Training consists of learning how to properly strike without breaking the fingers, and how to properly thrust to gain the maximum amount of force behind the attack.


Maneuvers Learned:

The First Trigram: The most basic form of Jūken, this form allows for the easiest transition into the others. The practitioner positions their primary arm forward, with the palm facing the opponent, while the secondary arm is cocked to the side with the palm facing towards the sky; the primary leg is positioned to the front with the foot cocked slightly to the side while the secondary foot is held back with the foot placed perpendicular to the direction you’re facing. As the most balanced of all the forms, the First Trigram provides no combat benefits, but almost all Jūken techniques can be performed from this stance.

Techniques:

Palm Thrust
Rank: E
Type: Taijutsu - Offensive
Description:
By thrusting with the palm while taking a step forward, the user is able to put almost all of their strength to use, allowing them to push their opponent back several paces, and easily leave a bruise.


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| Genin |
Stage Two

Once the basic forms of the style have been drilled into the student sufficiently the next level of training can begin, fluidity of motion. At this point the student is learning Jūken in much the same way the practitioner of Tai Chi would learn their style, utilizing slow and precise movements in order for their muscles to learn how to move instinctively in combat. In combat the practitioner uses these skills quickly, relying on muscles memory to react to attacks rather than having to think about the action. The user is much more capable by the end of this stage, though they would still have trouble against higher ranking shinobis.

-Training consists of transitioning from First Trigram to Second, and back again, as the practitioner improves, their instructor will throw attacks at them in order to learn how to learn how to transition smoothly from offense to defense and back again.


Maneuvers Learned:

The Second Trigram: The primary defensive form of Jūken, the user places their primary arm behind their back, while not actually touching their back, and places their other arm in front of their body, palm held parallel to the ground. The primary leg is positioned to the back, foot cocked slightly away from your self, carrying your weight on this foot, while the secondary leg is placed forward, foot facing the opponent. Though this form is next to useless if trying to act offensively, it makes deflecting attacks and then quickly counter-attacking significantly easier.

Techniques:

Sweeping Block
Rank: D+
Type: Taijutsu - Defensive
Required Form(s): Second Trigram, Fourth Trigram, Sixth Trigram
Description:
By giving up an attack action in the previous post, the Hyuuga can deflect any taijutsu/kenjutsu techniques below their rank. In addition Taijutsu class Hyuuga will receive a +1 temporary speed increase to deflect taijutsu/kenjutsu attacks of up to one rank above their own. (The stamina cost of the technique is equal to 1 rank below the cost of the technique blocked, to a minimum of D)


Chakra Needle
Rank: D
Type: Ninjutsu | Offensive
Range: 50 ft / 15 m
Description:
After focusing chakra outside the body, it is then formed into needles and propelled at the target. By using Byakugan, this technique can be used to hit very small targets, such as bees. (up to two needles per rank of the user can be created)


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| Genin |
Stage Three


At this stage the user builds upon their previous lessons by moving in the same fluid motions but at a much quicker pace. They generally train against dummies that are marked with small marks that pinpoint the pressure points of the body in order to teach the student the precision necessary to utilize the higher stages of this style. Most teachers will teach their students the hand-seals necessary to activate their byakugan at this stage, though some still follow the tradition of forcing the student to activate it out of desperation. By the end of this stage the user is truly formidable in comparison to others of his rank.

-Training consists of striking at dummies marked with small red dots to represent different pressure points. These dots are in fact much smaller than an actual pressure point and are designed this way so that when the student must actually use the techniques their strikes will be that much more precise.


Maneuvers learned:

Third Trigram: A primarily offensive form, the Third Trigram focuses on rapid and precise strikes using the middle and index finger. The student keeps both arms in front of themselves, with their arms positioned in a manner similar to a praying mantis, elbows cocked with hands curled at the wrists, middle and index finger extended downwards.
(The Third Trigram imposes a -1 rank strength penalty when used. When a Taijutsu class shinobi utilizes the Third Trigram, the opponent receives an effective -1 rank penalty to evasion against the following techniques: Strike of Stone, Strike of Leaf, Strike of Pain, Tenketsu Strikes, Eight Trigrams 32 Palm, Hakke Rokujūyon Shō(Eight Trigrams Sixty-Four Palms), or Hakke Hyaku Nijūhachi Shō(Eight Trigrams One Hundred Twenty-Eight Palms.)

Techniques:

Strike of Stone
Rank: D
Type: Taijutsu – Offensive
Required Form(s): Third Trigram, Fifth Trigram, Seventh Trigram
Description:
Named for making an opponent as immobile as a stone, this technique is used to strike at one of three pressure points on either leg: the Wound of the Thigh, located roughly where the leg locks in with the hip; the Wound of the Lower Leg, located on the back of the knee; or the Wound of the Foot, located between the Achilles Tendon and ankle. Opponents successfully struck by this technique will be unable to move the affected leg for three posts, or at the cost of 5 stamina, the opponent may move with a -1 rank speed penalty, though this causes an excruciating amount of pain. If both legs are affected then the opponent still only pays 5 stamina but will suffer a -2 rank speed penalty.

Strike of Breeze
Rank: C
Type: Taijutsu – Offensive
Required Form(s): Third Trigram, Fifth Trigram, Seventh Trigram
Description:
Named for making the opponent as harmless as a cool summer's breeze, this technique is used to strike at one of four pressure points located on either arm: the Wound of the Shoulder, located on the inside of the collar bone; the Wound of the Upper arm, located in the center of the upper arm between the biceps and triceps; the Wound of the Lower Arm, located in the crux of the elbow; or the Wound of the Hand, located in the center of the wrist. Opponents successfully struck by this technique will be unable to move their arm or produce hand-signs for three posts, or at the cost of 5 stamina, the opponent may use their arms, but will suffer a -1 strength penalty, though this causes an excruciating amount of pain. If both arms are affected then the opponent still only pays 5 stamina but will suffer a -2 rank strength penalty.



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| Chuunin |
Stage Four

This is the first stage that actually requires the use of the byakugan as it teaches the user to strike at the Tenketsu. The practitioner is taught not only how to strike with speed and precision at the Tenketsu, but they are also taught the precise chakra control necessary to cut off or increase the chakra flow of the chakra point struck. In order to train these skills the practitioner trains either on a live subject (though few masters still do this), or they train on a special training dummy that was developed by the hyuga. The dummy can be infused with a small amount of chakra by either the master or the student, and by doing so the dummy will mimic the Tenketsu, allowing the student to train freely on the dummy for hours at a time without having to strike a real person.

-Training consists of striking at the different Tenketsu of the body repeatedly while switching from form to form, learning to change forms in order to strike at different angles.


Maneuvers learned:

Fourth Trigram: A supplemental form, the Fourth Trigram is taught to teach the students of Juken how to more easily mold and control the flow of chakra throughout the body. Resembling the First Trigram from the waist down, the student positions both arms at their side, elbows cocked at a ninety degree angle at the waist with palms facing the sky.
(When utilizing the Fourth Trigram, all Juken techniques of C-rank or higher cost 2 fewer chakra points)

Techniques:

Tenketsu Strikes
Rank: C (see below for chakra cost)
Type: NinTaijutsu – Offensive
Required Form(s): First Trigram, Third Trigram, Fourth Trigram, Fifth Trigram, Seventh Trigram
Description:
The practitioner has learned to strike at their opponents internal chakra coil, and in so doing they can cut off or increase the flow of the chakra point struck. In addition because of the close relation between the Tenketsu and chakra producing organs, if the Tenketsu are struck it will also cause damage to internal organs. (When striking at Tenketsu when not using a specific technique, each strike costs 1 chakra point; for every five tenketsu points that are struck successfully, the opponent takes a +1 chakra cost modifier to any use of chakra to a maximum of +4, this effect lasts for up to four posts and is renewed every five successful strikes)

Eight Trigrams 32 Palm
Rank: D (cost E-rank chakra)
Type: NinTaijutsu – Offensive
Required Form(s): First Trigram, Third Trigram, Fourth Trigram, Fifth Trigram, Seventh Trigram
Description:
It is essentially a halved version of the Eight Trigrams Sixty-Four Palms, but seems to be no less effective. This technique is used to close off the flow of chakra through thirty-two chakra points of an opponent's Chakra Pathway System. This eliminates their ability to use chakra for some time and causes moderate damage to internal organs. (Locks chakra of an opponent for 2 posts; three post cool-down, triggers 3 post cool down for all variations of the Hakke Rokujūyon. If the opponent has the chakra control ability then they can perform techniques two ranks below their own rank, but at a +2 chakra point penalty.)

Eight Trigrams Empty Palm
Rank: D (Costs E-rank Chakra)
Type: NinTaijutsu - Offensive
Description:
This jutsu is the basis of the Eight Trigrams Palms Heavenly Spin, but has a specific target rather than a general area. To perform it, the user does a palm thrust, shooting a concentrated force of chakra out of his hand, to violently push their opponent away.

Burst of Chakra
Rank: C (cost not reduced by Fourth Trigram)
Type: NinTaijutsu - Supplementary
Required Form: Fourth Trigram
Description: [Restriction: Taijutsu Class]
Utilizing their formidable chakra control the practitioners of Jūken can increase their speed and power for short periods of time. This technique gives a +1 rank bonus to speed and strength for one post. This technique takes almost no time to perform as it simply sends a surge of chakra throughout the users body, allowing them to quickly follow up this technique with another Taijutsu technique. (3 post cooldown, cannot be used in the same post as a Ninjutsu)


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| Chuunin |
Stage Five

Once the user is comfortable with striking the inner chakra coil they can be taught the higher forms of the style. Up to this point practitioners of this style are only taught the basics of the style in order to develop the skills necessary to perform the higher ranking techniques. This stage teaches the user to defend themselves against multiple opponents while still maintaining a sound offense.

Training consists of practicing strikes against two dummies on either side of the student to practice offense, while practicing against two other real opponents to improve defense.


Maneuvers

The Fifth Trigram: A primarily defensive form, the Fifth Trigram is taught to teach the students of Juken how to effectively combat multiple opponents at once. Turning their body so that their primary side is facing one opponent, the user places their primary leg forward, turning the foot so that it is tilted at a forty-five degree angle between the student and the opponent on their primary side, while the secondary leg is held under the student's body, supporting most of the weight and acting as a pivot so that they can quickly turn to react to attacks from multiple angles. The hands are held aloft, the primary arm held at a slight downward angle from the shoulder, palm facing skywards, while the secondary arm is held at a slightly upward angle from the shoulder, palm facing the ground.
(Provides a +1 rank evasion bonus when fighting multiple opponents. When a Taijutsu Class shinobi utilizes the Fifth Trigram they can use the following techniques against multiple opponents: Eight Trigrams 32 Palms, Hakke Rokujūyon Shō(Eight Trigrams Sixty-Four Palms), Hakke Hyaku Nijūhachi Shō(Eight Trigrams One Hundred Twenty-Eight Palms), True Eight Trigrams Sixty-Four Palms. The effects are split amongst the targets.)

Techniques:

Hakke Rokujūyon Shō(Eight Trigrams Sixty-Four Palms)
Rank: C (Costs D-rank Chakra)
Type: NinTaijutsu - Offensive
Required Form(s): First Trigram, Third Trigram, Fourth Trigram, Fifth Trigram, Seventh Trigram
Description:
This jutsu closes off sixty-four specific chakra points on an opponent's body with the gentle fist, effectively eliminating their ability to use chakra for quite some time and making it quite difficult for them to move. It begins with the closing of two chakra points, followed by four more, then eight, then sixteen, then thirty-two, and then sixty-four strikes. Each set of strikes is done at an increasing pace. (Cuts off Chakra use for 3 posts; 4 post cool-down, triggers 4 post cool down for all variations of the Hakke Rokujūyon. If an opponent has chakra control, they can use techniques three ranks below their current rank, but at a +2 chakra point penalty.)

Strike of Pain
Rank: C
Type: Taijutsu – Offensive
Required Form: Third Trigram
Description: [Restriction: Taijutsu Class]
Named for the sheer amount of pain that this technique causes to opponents, this technique is used to strike at one of two pressure points located in the neck: the Wound of Neck, located on either side of the trachea; or the Wound of Face, located in the soft tissue behind the jaw lining up with the eyes. Opponents successfully struck by this technique must pay 3 stamina each post to perform any actions, and an additional 3 stamina if they wish to perform any Genjutsu due to the sheer amount of concentration it would take to focus through the pain. (Lasts up to 3 posts)


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| Chuunin |
Stage Six

At this point in the practitioner's training they focus solely on chakra control, learning to release chakra not only from the tips of their fingers and hands, but from all of their chakra points. This level of chakra control also allows the user to increase the power and speed of their strikes by supplying chakra to their limbs in the proper way. At this stage the power of the practitioner’s strikes is significantly increased simply because of the precise application of chakra behind each strike.

Maneuvers
Sixth Trigram: A purely defensive form, the Sixth Trigram resembles the Second Trigram from the waist down, but the student places their primary arm in front of their torso, their palm facing in front of themselves positioned in line with the sternum, and the secondary arm is held at ninety degree angle at the students waist, palm facing the sky. This form, which is intended to direct the flow of chakra in the users body away from the center, restricts the use of many juken techniques, making it more of a last ditch effort when avoiding a blow is not possible.
(When using this form a protective coating of chakra is constantly expelled from all the users chakra points simultaneously, providing an armor of sorts. At -3 chakra points per post in which this form is active, including the posts it is activated, deactivated, and everything in between, the user is protected by a layer of chakra, reducing the power of taijutsu and weapon attacks by one rank, and causing any weapon to be treated as blunt, and therefore unable to slice or pierce the skin. Chakra coatings on weapons or the Weapon Master's [ENERGY SLICE] skill negate the blunting effect, making them capable of slicing and piercing skin. While active, no technique requiring the use of chakra may be used, aside from
Hakkeshō Kaiten(Eight Trigrams Palms Heavenly Spin), Eight Trigrams Palm Heavenly Spin Absolute, and Gentle Fist Art One Blow Body.)


Techniques

Hakkeshō Kaiten(Eight Trigrams Palms Heavenly Spin)
Rank: D-B
Type: Ninjutsu - Defensive
Required Form(s): Second Trigram, Fourth Trigram, Sixth Trigram
Description:
A secret taijutsu that is orally handed down only within the main house of the Hyūga, this technique utilizes the chakra control gained through Gentle Fist training to release a huge amount of chakra from all the chakra points on the user's body. It is also a defensive maneuver to compensate for the Byakugan's blind spot as the released chakra blocks any possible attack on the user. After releasing chakra from every tenketsu in their body, the user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers. The user can also actively control the size and power of the sphere to suit the situation. Tenten mentions that the Eight Trigrams Palms Revolving Heaven is more powerful than any defense, including Gaara's sand. This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable.
(The user decides how large or small the chakra dome will be, and spends the appropriate amount of chakra, blocks techniques of equal or lower rank to the chakra spent; Reduces the damage of Ninjutsu techniques one rank higher by half, but is completely negated by Ninjutsu of 2 ranks higher, Taijutsu/Kenjutsu techniques of three ranks or higher completely negate the technique; 5 post cool down)

Shugohakke Rokujūyon Shō(Protection of the Eight Trigrams Sixty-Four Palms")
Rank: B
Type: Ninjutsu
Required Forms: Second Trigram, Fourth Trigram, Fifth Trigram
Description:
This jutsu is a combination of the Eight Trigram Palms Heavenly Spin and the Eight Trigrams Sixty-Four Palms. In this jutsu, the user emits a constant stream of chakra from their palms, creating extremely sharp chakra blades. With the users amazing flexibility, they can reach any point around themselves, allowing them to hit any target within their field of vision. While using this jutsu, user moves extremely fast, allowing them to hit hundreds of targets with extreme precision, much like the original Sixty-Four Palms jutsu. Additionally, they can control the size of the chakra beams in their palms, allowing them to create larger, arc-shaped chakra beams that spread out across her entire attack range. This creates an "absolute defense" effect similar to that of the Heavenly Spin, though the cutting nature of the chakra prevents any outside force from restricting it. In this way, the technique can be used as both an offensive and defensive maneuver.(Shares cool down with Hakkeshō Kaiten)


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| Jounin|
Stage Seven

By this stage of the training the practitioner is already a force to be reckoned with, they are even dangerous enough to pose a threat to shinobi of higher rank due to their ability to completely cut off the flow of chakra. This stage of the training focuses on combining the principles of defense and offense teaching the student to block and counter even more effectively.

Maneuvers

Seventh Trigram: A form which relies heavily on the user's speed, the Seventh Trigram is used to quickly chain together multiple attacks to unleash devastating combo attacks.
(When using this form the user may use one more Juken technique in their post, but only Juken techniques may be used in the post. The opponent receives a temporary +1 rank to their evasion against all techniques used by the opponent when in this form [If a Taijutsu class shinobi, then the opponent only receives the +1 evasion for the first technique].
The user may not use the same technique twice in a row, and may not use more than one
Hakke Rokujūyon Shō(Eight Trigrams Sixty-Four Palms) or any variation of this technique in the same post when utilizing the 7th Trigram.)

Techniques

Hakke Hasangeki (Eight Trigrams Mountain Crusher)
Rank: B (Costs C-rank Chakra)
Type: NinTaijutsu | Offensive
Required Forms: First Trigram, Fourth Trigram, Fifth Trigram, Seventh Trigram
Description:
A more powerful variation of Eight Trigrams Empty Palm. The user hits the target at close range with a powerful wave of chakra. The strike sends the opponent back several yards and is powerful enough to break bones.

Hakke Kuushou - Eight Divination Signs Air Palm
Rank: B (C-rank Chakra cost)
Type: NinTaijutsu | Offensive
Range: 40 ft / 12 m
Required Forms: First Trigram, Fourth Trigram, Fifth Trigram, Seventh Trigram
Description:
Hakke Kuushou is a ranged Taijutsu technique utilized by Hyuuga Neji. Extending chakra from his body, the user will thrust his palm at his target. This will send out an invisible wave of chakra that can knock his opponent back several yards.

Hakke Hyaku Nijūhachi Shō(Eight Trigrams One Hundred Twenty-Eight Palms)
Rank: A (B-rank Chakra cost)
Type: NinTaijutsu - Offensive
Required Form(s): First Trigram, Third Trigram, Fourth Trigram, Fifth Trigram, Seventh Trigram
Description:
This jutsu is essentially a doubled version of Eight Trigrams Sixty-Four Palms. Like the former, it closes off the opponent's chakra points. Unlike the former, it closes off twice as many (12 cool at twice the speed. Alternatively, it can be used to hit a great number of targets very quickly. (Cuts off Chakra use for 6 posts, 7 post cool-down, triggers 7 post cool down for all variations of the Hakke Rokujūyon. Opponents with chakra control may perform jutsu four ranks below their own rank, but at a +2 chakra point penalty.)

Sweeping Counter
Rank: B
Type: NinTaijutsu | Defensive
Required Form(s): Seventh Trigram
Description: [RESTRICTION: Taijutsu Class]
Utilizing the basic principles of the sweeping block and the chakra burst, the practitioner can parry an opponents attack and strike multiple times from a seemingly impossible angle. The user successfully blocks and then uses an advanced chakra burst that takes up the same level of chakra as a Jounin level technique, to maneuver so quickly around the opponent that they can strike from behind their opponent. [Acts as an immediate Sweeping Block which takes up one attack action in the post used](5 post cool-down))


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| Jounin|
Stage Eight

This stage further applies the principle of building upon what the user has already learned, teaching them to use their amazing chakra control and advanced taijutsu training to perform devastating attacks that can be used both offensively and defensively.

Maneuvers

Eighth Trigram: One of the most difficult forms to master, this stance puts such strain on the user that it can only be maintained for a short duration. Facing their opponent, the practitioner places their hands near their waist, palms facing down and away. Placing their primary leg forward, the user bends their legs at the knees and stands on the balls of their feet.
(When using this form, the user increases the power of juken techniques when transitioning from offense to defense. When a defensive juken technique is used, the user may use an offensive juken technique with a +1 rank power bonus. Alternatively, if an offensive juken technique is used, the user may use a defensive juken technique at a +1 rank power bonus. This bonus lasts for one attack. Unless otherwise stated, any juken technique may be used in the eighth trigram. Has a 5 post cool-down.)


Techniques


Eight Trigrams Ultimate Wind
Rank: A
Type: NinTaijutsu | Offensive
Range: 60 ft / 18 m
Required Form(s): First Trigram, Fourth Trigram, Fifth Trigram, Seventh Trigram
Description:
The user uses Air Palm thrice on his opponent, sending them crashing into a large object or structure, before using it again to collapse the structure on top of the opponent.

Gentle Step Twin Lion Fists
Rank: A (costs B-rank chakra)
Type: NinTaijutsu | Offensive
Required Form(s): First Trigram, Fourth Trigram, Fifth Trigram, Seventh Trigram
Description:
The user forms two large lion-shaped shrouds of chakra around their hands, then attacks the opponent with them. Though its full power was not shown in the manga, in the anime, it was shown that this technique has enough power to destroy Pain's chakra rods, as well as momentarily stunning the target after the attack lands.

Gentle Fist Art One Blow Body
Rank: A
Type: Ninjutsu | Offensive/Defensive
Required Form(s): 4th, 6th
Description:
Using their ability to expel chakra from every chakra point on their body, a member of the Hyūga clan can send enemies that get too close flying back by releasing a massive wave of chakra from their Tenketsu. The technique can also be used to deflect projectiles and ranged jutsu (ex. fireball jutsu or lightning bolt jutsu) of B-rank or lower. This technique is effective out to a range of five-feet. (3 post cool-down)



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| Kage/Sannin |
Stage Nine

The final stage of the style, at this point the user is no longer truly learning anything new so much as they have reached an understanding of gentle fist that makes them significantly more dangerous. They have come to a point where they can manipulate their chakra in ways they never thought possible, using all that they have learned up to this point to create one of the most effective and deadly styles in the known shinobi world.

Techniques

Eight Trigrams Palm Heavenly Spin Absolute
Rank: A
Type: Ninjutsu | Defensive
Required Form(s): Second Trigram, Fourth Trigram, Sixth Trigram
Description:
This jutsu is simply a larger, more powerful version of the Eight Trigrams Palms Heavenly Spin. At a radius of nearly ten feet, the area that this technique covers is quite large, even making it a useful offensive technique in close quarters. (7 post Cool-down)

Eight Trigrams Crumbling Mountain Bombardment
Rank: A
Type: NinTaijutsu | Offensive
Required Form(s): First Trigram, Fourth Trigram, Fifth Trigram, Seventh Trigram
Description:
The strikes the enemy's vital area while discharging their chakra within the enemy's body until it bursts from the back in the form of a small thin beam that rapidly enlarges into a massive mountain-destroying wave of chakra. This technique seals off tenketsu. (Locks the Chakra of an opponent for three posts, Four post cool-down, triggers four post cool down for all variations of the Hakke Rokujūyon)

True Eight Trigrams Sixty-Four Palms
Rank: S
Type: NinTaijutsu | Offensive
Required Form(s): First Trigram (cannot be used in the Eighth Trigram)
Description:
A combination of the original Eight Trigrams Sixty-Four Palms, the Chakra Burst, and the Eight Trigrams Crumbling Mountain Bombardment technique, the user leaps forward and strikes the enemy several times in the front before dashing behind them. He strikes several more times until using an Eight Trigrams Palms Heavenly Spin-like strike to launch the enemy into the air. There the user appears over the opponent and strikes them several more times before hitting them once more with a huge amount of chakra, blasting them into the ground with a beam of chakra. This beam delivers a large amount of concussive force, easily able to break bones. Assuming the opponent is even able to get back up after this assault, their chakra flow will be completely cut off for six posts. (10 post cool-down, does not share cool-downs with any other variations of the technique.)



List of Terms:

  • NinTaijutsu - A technique which uses both stamina and chakra. Unless otherwise noted, it costs the same amount of chakra as a ninjutsu of equal rank and an equal amount of stamina. For all intents and purposes is considered both Ninjutsu and Taijutsu.


(Final Edit)  
PostPosted: Wed Nov 30, 2011 10:43 am


Lance Fulgurant

Well, since he's a special jounin (as I recall), then he should already know all the way though stage six of the new version (since it's a chuunin stage, but he's special jounin).

Deil Grist
Vice Captain


Lance Fulgurant

PostPosted: Wed Nov 30, 2011 1:48 pm


Deil Grist
Lance Fulgurant

Well, since he's a special jounin (as I recall), then he should already know all the way though stage six of the new version (since it's a chuunin stage, but he's special jounin).


He's actually only a Chuunin
PostPosted: Wed Nov 30, 2011 3:07 pm


Lance Fulgurant
Deil Grist
Lance Fulgurant

Well, since he's a special jounin (as I recall), then he should already know all the way though stage six of the new version (since it's a chuunin stage, but he's special jounin).


He's actually only a Chuunin

Oh, alright, then how does mastery of up through stage 5 sound?

Deil Grist
Vice Captain


Lance Fulgurant

PostPosted: Wed Nov 30, 2011 6:57 pm


Deil Grist
Lance Fulgurant
Deil Grist
Lance Fulgurant

Well, since he's a special jounin (as I recall), then he should already know all the way though stage six of the new version (since it's a chuunin stage, but he's special jounin).


He's actually only a Chuunin

Oh, alright, then how does mastery of up through stage 5 sound?


That sounds great to me, thanks a bunch mrgreen
Reply
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