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Yoshmi rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Mon Apr 28, 2008 6:40 pm
Akiko quickly walked after the run away ball, trench flowing behind her, she smiled, she enjoyed the sight and feel of things that flowed and was as easy going as she. Closing in on the ball she stopped it with her foot, deciding not to wait for it to stop naturally. Reaching down to pick up the ball she decided she would ride out her second wind. “I’m throwing now.” She said as she turned around releasing the ball toward Karite as she did so. “Lucky no one else was in the path, I’m further back from him more then I normally am.” As that last thought crossed her mind she hoped the ball would hit, you could tell she wasn’t aiming for any specific part of him, like normal.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20+Throwing vs 1d20+Dodge 1d20 + Throwing+Strenght=18 4/5 Throw 5/5 Dodge Fail to dodge: -1 Hp Hp:10
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Karite The Reaper rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Mon Apr 28, 2008 6:43 pm
Karite was relaxing as Akiko went to retrieve the ball. What he did not expect was the girl to try and throw the ball from such a distance. As he saw her put more force behind the ball then she had all their time trying to hit each other Karite felt himself panic. While it was not going to high to duck it was going low enough for him to jump over. As he did he thought he had reached the perfect height for him to clear it. As the whizzing sphere of pain came underneath him it caught his foot causing his entire body to rocket towards the ground. Karite went from flying to diving in less then a second. His eyes close and a quite groan was all that was heard as his still body lay on the ground in shame.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20 +Throwing vs. 1d20+Dodge Throwing: 1d20 [16] + Throwing [0] + Str [1]= 17 Dodging: 1d20 [] + Dodge [1] = 2/5 Throw 3/5 Dodge Fail to dodge: -1 Hp hp:8-1=7
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Karite The Reaper rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Mon Apr 28, 2008 6:44 pm
Karite breathed deeply into the ground keeping up dust and who knows what else. Looking up through one eye he slowly began to rise as it seemed what ever amount of spin or pressure that ball carried had cracked a good enough hit to mess with his leg. Now his bag of fancy footwork had been cut in half thanks to that little trick Akiko just pulled. "That was painful but very impressive. I wonder what training one would do to be able to do that again. Looks like you are much stronger then I first thought you could be. Lets see how quick you are though." Karite smiled again his wicked smile very similar to that of a cat as he picked up another iron clad ball and spun in his palm. With his right harm he launched the ball under handed stopping his hand above his head. The ball was already on a straight path with Akiko. Now all Karite could do was pray that it connected with its target.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20 +Throwing vs. 1d20+Dodge Throwing: 1d20 [] + Throwing [0] + Str [1]= Dodging: 1d20 [4] + Dodge [1] = 5 2/5 Throw 3/5 Dodge Fail to dodge: -1 Hp hp:8
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Yoshmi rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Mon Apr 28, 2008 7:24 pm
Akiko mentally winced as she saw him coming in for a dive, she obviously hadn’t planned that. The incident did allow her to make another note about the green haired youth though, the boy seems to be quick minded, in the seconds it took to her to throw the ball and the seconds it took it to reach him… he found a useful way to dodge. “Now that I think about it, his dodging seems to change each time, he doesn’t have a set way. If it were me I suppose I would have just stepped to the side.”
The zoned out girl was eased out of her thoughts as she finally began to hear some of Karite’s words. “When did he stand up?” He was talking about something dealing with pain before she noticed his depraved smile; she began her concentrated watch on the boy’s movements as his words gave way to what he was doing.
She watched the ball that spun once again in the boys palm before he released it…underhanded? She watched closely as it rose in the air then began its quick decent, it had perfect aim. She quickly began to back up as she continued to watch it’s decent, it hit the floor with a thump and a small roll before it stopped its roll to small rocks “You’re going to dent the floor.” She directed to the cannon ball.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20+Throwing vs 1d20+Dodge 1d20 + dodge[2]= 17 4/5 Throw 6/5 Dodge Fail to dodge: -1 Hp Hp:10
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Katz the Nine Lives rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Mon Apr 28, 2008 7:28 pm
The cannon came as if it was really shot out of a cannon. His body couldn’t dodge the round missile targeted at him. Instead the boy opened his arms and did his best to prepare for impact.
The lead cracked against his chest sending him back two feet. Shisei’s arms clutched around the ball tightly. His body didn’t fall again. All his willpower was used to prevent him from falling. He couldn’t show weakness now. The beast in front of him was getting angrier, but at least that could be some victory for him. Shisei may fall, but he would not break.
“Tanu-kun needs a stronger throwing arm. I couldn’t dodge, but I thought you’d be able to knock me down. I shouldn’t expect so much from trash…”
The boy heaved out a big sigh after his jeering. That time, the heart and lungs within his small chest almost stopped beating. The snake child could feel his chest plate trembling, even a minute after the impact. His vision was starting to become diluted. Yet his mind would not let him quit. The girl had called him a cheat and stated that she would leave within two more tries. Now he had to knock her down. Or at least break a bone somewhere on her body. The leg, arm, skull, rib. It didn’t matter to Shisei anymore. If she left today, he wanted her to limp away gritting her teeth. The busted lip just wasn’t enough.
“Heh. Greatest kunoichi. Yea right. More like loser. Tanu-kun can’t take a hit? Maybe you’re just scared that if I hit you again I’ll hurt you. I don’t blame you. Leave then with your tail between your legs Tanu-kun. It would be a shame if I broke your jaw or knee….”
Shisei let his words drift off like a threat. She took the bait the first time to close her eyes. If Shisei's tactile mind played it's cards correct then maybe he could at least get another hit. Although if it were up to the serpent kid he would destroy one of her limbs.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward.
DC: 1d20 + 2 Dodge [1agl] + 1 Bonus= 14 2/5 Throw 0/5 Dodge Fail to dodge: -1 HP HP: 4
[I'll do my next post when you edit yours Ivory.]
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Posted: Mon Apr 28, 2008 8:05 pm
Sitting still and watching the class go on by itself was just making Yuki more and more displeased with Jonu. He was starting to lean towards the end of Yuki's social list that included Tomoko and Shinichi. Getting up from her seat in a huff after seeing Tanu's reaction to Shisei and watching the Orochi's scheme to be able to try and land a hit on her really got under her skin. Especially, the fact that little miss Kun Kumo had spit on Shisei. "Tanu!" Yuki yelled with a very commanding voice as she made her way across the floor to the green haired girl. "That type of foul play is not tolerated in this academy. When you are here, you are training seriously. Name calling," she started, making sure she slit her deep forest green eyes over at Shisei as well to include him in this scolding, "is a childish and unprofessional thing to do. I suggest you only do that if you want to become a good for nothing shinobi like Tomoko," Yuki said with a huff, knowing that both children had reacted to Tomoko's presence with distaste. Tenmoki glared hard at Tanu leaning down, so that only the green haired girl could hear her. Yuki had become rather sick of her attitude and had a few choice words to say to her.
"You need to decide now what type of shinobi you're going to become. Your clan has to extremes to its side. I've seen Kana strive and change to become one of the most powerful genins we have in this village and then Kazuma who has turned into a good for nothing brat who's been expelled from this academy. If you truly want to be strong and honorable you better follow the path of your cousin Kana, Tanu," Yuki said with such a soft motherly tone, patting the girl on the shoulders before standing back up fully and then looking down at her. "And if I hear the words Bakemono-suke come out of your mouth one more time, you better believe that they will be your last," Yuki's threat towards the girl was not empty as she turned on her heel and walked over to Shisei.
She had been quite disappointed in his last remarks to Tanu. He had started off as the bigger man with his smart alic remarks and tactics to get Tanu fired up, but now he was starting to turn out with remarks that were just as brutish and repulsing as hers! Yuki didn't want to see the newest recruit from the Orochi clan to sink to such low levels. Especially if he was to be living under her roof along with Seshiro and Sachiriku. They were both very respectable shinobi in Shimagakure, especially Sachiriku. Yuki would have to make sure Shisei walked in their paths to create a new name for the Orochi's. "Shisei, Tanu's able to dodge your throws, because your body gives way to where you're going to throw. When you throw the ball not only do your eyes lay out its path, but also your body. If you get your body lined up and divert your eyes to a different spot while your throwing that may mess her up," Yuki told the boy, hoping that he would take up her advice and knock that Kun Kumo up a bit. "When facing an opponent stronger than you, you have to be more tactical. Even if this isn't a fierce battle its still good training," Tenmoki explained as she walked away, but stayed close letting the two know that she was still near and watching.
[Shisei: +5 onto next roll.]
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Katz the Nine Lives rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Tue Apr 29, 2008 12:10 pm
Before the Orochi’s eyes could lock on to a new target, a scream from across the room halted all progress. “Tanu!” the mint green haired teacher yelled as she crossed the room towards Shisei’s antagonist. The older woman began to scold the two children on their behavior towards one another. The pale lips and light olive hair whipped towards Tanu to whisper something.
For the first time today, even though it was for just a second, the serpent youth’s eyebrows arched. His face of slight anger was for no more than a second and it only occurred when the elder woman’s back was turned. This wasn’t only frustrating, but rather depressing. Shisei was being disgraced so badly that everyone felt they had to butt in and save him. Karite was the first who believed his tanned mouth and cannon ball had to give a vote of confidence to Shisei. What was it the boy said?
“Shisei! Don’t let her get inside your head. She may seem tough, but that’s a weakness in your advantage. Everything in this world is not always black and white. There are things masked in between.”
“What does he know…” the serpent boy thought cynically. There was no between. White and black. Good and evil. Winners and losers. Life and death. There was no other solution. Not until Shisei one day found the gap in between…. Not only did Karite try to aid from his match, but now he made it clear to rest of the class that the ghost skinned child was on the losing end. The Orochi youth had a mind to retaliate and order him to mind his own business and focus on the new girl.
The other event that became of irritation was Yuki-sensei. Teacher Yuki may have meant well, but to Shisei this was just another scratch against his integrity. To not only be scolded, but for her to probably tell Tanu to tone down her throws against him. Ironically everyone else was starting to be more bothersome than Shisei’s foe. By the time the medical shinobi had turned to move towards Shisei his face had already returned to its complacent, impassive feature. The woman began giving him advice.
“More help…” the boy thought as he listened to the teacher. Yuki then walked away, still keeping an eye on the two as if they would drop the cannon balls and actually fist fight if not under constant surveillance. The woman may never know how close to the truth that was. Shisei returned his eyes towards the forehead of the girl. He didn’t look her in the eye. The crimson in her pupils was an eyesore. His mind began thinking of how to use the kind teacher’s words. Yes Shisei didn’t want help, but now that the advice was given he would use it. The only way to return some semblance of respect for his self was to either make the bone shatter in one of her limbs or make the blood flow from her face.
He didn’t say anything this time. He had nothing good to say at the moment. Anything his mouth unleashed may put him in deeper trouble. Instead Shisei allowed his eyes to zone upon the knee that he just attacked. It would seem the primary target to attack. Everyone would expect him to. That is why his arms were given a different order. So even though the amber orbs remained fixed on Tanu’s knee his arms released the lead bullet at a different target. The sphere of pain was planning to unleash some pain upon her nose.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward.
DC: 1d20 + Throwing [Str] + 5 Bonus= 10 2/5 Throw 0/5 Dodge Fail to dodge: -1 HP HP: 4
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Sylvok Myr rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Tue Apr 29, 2008 3:27 pm
"Ah, I'm fine," Shin nervously said as he scratched the back of his head. He watched Naoki return to her throwing spot and sighed before getting on the balls of his toes to dodge. She was throwing underhand again, which he was thankful for. He should throw underhand to her when he returned the ball this time... It was only polite and he hadn't thought about it. He should apologize to her later about throwing over hand. He began to get ancy as he watched the high arc of the ball as it flew from her hands. His creamy chocolate eyes watched the ball and his tall lanky body moved just in time for the ball to miss. "Whew," Shin sighed with relief. "Nice throw, Naoki-chan!" Shin called back to her, since he was extremely happy that he was able to dodge it this time around.
Throw/Dodge Training - Dodge Cannonball DC: 1d20+Throwing vs 1d20+Dodge 1d20 + Dodge [2] = 18 2/5 Throw 2/5 Dodge Fail to dodge: -1 H HP: 15
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Sylvok Myr rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Tue Apr 29, 2008 3:38 pm
Shin turned around and chased after the rolling ball. They had agreed to throw back and forth since it seemed they were slower than the other groups. Holding the ball in both hands, Shin lined himself up with Naoki. He made sure she had some time to get ready to dodge before throwing it. "Alright! I'm gonna throw underhand too, get ready," he announced to her as his hand dropped under his waist line as he brought back the ball and then released it into the air. The ball arched pretty high and almost hit the ceiling. Since it went so high, the speed in which it was coming down was pretty fast. "Ah!" Shin said in fear that it would hit Naoki pretty hard.
Throw/Dodge Training - Dodge Cannonball DC: 1d20+Throwing vs 1d20+Dodge 1d20 + Throwing [2] + Str [1] = 18 2/5 Throw 2/5 Dodge Fail to dodge: -1 H HP: 15
[Naoki: +1 onto next roll.]
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Yoshmi rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Tue Apr 29, 2008 4:58 pm
Walking up to the metal orb, that had just recently stopped its rocking motions, Akiko reached down to pick up the object. By this point her arm had gotten sorer and she believed she was loosing her second wind; this wouldn’t matter though even if she fails a thousand times she wouldn’t give up until she passes out. “Not that I want to have to try a thousand more times.” Her aching arm reminded her, so she switched hands. Not that the unused hand was any better, it’s not that this one’s aim is worst, it was also sore because of when he cannon struck it that one time. “But it feels better then the other at this point.”
Pulling her arm back as far as the pain would let her she released the ball into the air, it headed for Karite. She couldn’t seem to focus, the bruise that she knew would form began to act up, and it seems it didn’t like physical activity.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20+Throwing vs 1d20+Dodge 1d20 + Throwing+Strenght= 2 4/5 Throw 5/5 Dodge Fail to dodge: -1 Hp Hp:10
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Karite The Reaper rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Tue Apr 29, 2008 5:37 pm
Karite looked at the girl as she talked to the ball. She was starting to act like him in certain ways but she was definitely not as crazy as everyone else on the island. The class itself had its share of crazy people even the teachers but he had blocked them out for the moment. He smiled as the girl seemed to be lacking in her ability throw just like he was. Akiko was tiring at the same rate but that didn't mean she couldn't push herself harder then he could. Putting up his hair again in its tight ponytail he smiled brushing off his lion t-shirt and ran straight at Akiko's ball. He was going to show her something she would never believe. he ran forward it almost looked as if Karite would run smack into the ball but at the last second he flipped clear over it upside down his head was staring straight at it before he flipped and landed on his feet only inches away from Akiko. "Thats mixing business with style. Style is what I got." Karite winked and spin on his heels before walking back to get the ball. He thought he had done a pretty good job with that move, but what would she think.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20 +Throwing vs. 1d20+Dodge Throwing: 1d20 [] + Throwing [0] + Str [1]= Dodging: 1d20 [14] + Dodge [1] = 15 2/5 Throw 4/5 Dodge Fail to dodge: -1 Hp hp:8
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Karite The Reaper rolled 1 20-sided dice:
8
Total: 8 (1-20)
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Posted: Tue Apr 29, 2008 5:39 pm
Karite was feeling a little more like himself ever since he took Misses Yuki's advice and ignored the rantings and ravings of Tanu. He was back to his playful ways and it showed with that last stunt he pulled. While dangerous it was still fun and that all that mattered. He had missed doing things like that. Running through the streets spinning off walls and jumping over people on benches in the park. Here he had not had a chance to scope out the environment to look for any good place to do his street flips and jumps. Picking up the ball Karite turned to Akiko laughing not out of a sense to scare her but more of a warming laugh a mother would give a child who had done something innocent. He was just happy to be doing what he did best again. "Alright watch out. I think my shoulder is feeling better so this might have some heat on it." Karite gave a warning before lifting up his left leg and winding up his throw before letting it rip straight for Akiko.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20 +Throwing vs. 1d20+Dodge Throwing: 1d20 [8] + Throwing [0] + Str [1]= 9 Dodging: 1d20 [] + Dodge [1] = 2/5 Throw 4/5 Dodge Fail to dodge: -1 Hp hp:8
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Posted: Tue Apr 29, 2008 6:08 pm
Akiko started at the boy with a questioning look in her mind, this one was truly odd, he was running straight at the ball. She just knew he had to have something planned, out of all of her observations and thoughts she had about him…stupid had yet to cross her mind. And she hoped it wouldn’t have to be added on to her list, lucky for him it wasn’t. At the last second she watched the acrobatic feat of him jumping in the air and meeting gaze with the ball. “I’m glad he’s not stupid but that wasn’t exactly smart.” She reconsidered. If his timing had been off he would have left himself open to a lot more attacks, not to mention he would fall, it would cause serious damage, or possible the irreversible damage of death from a broken neck.
She continued to stare as he winked after landing some inches away. “It was daring…but try not to hurt yourself.” She said with half concern for her main focus, and the other half with wanting to finish the assignment with who she started with. Akiko watched him walk away and continued her gaze, she would have to learn how to limit that, it probably seems creepy.
“Though he seems like he changed his personality once more, he still seems happier and not as serious as a few throws ago. And I’m happy to see that he has not completely givin up on trying on this assignment.” She smiled at him as he gave his warning and words, once again missing it because of her observation.
The girls shoulder suddenly jerked back as she felt the metal of the ball make unfortunate contact. She squeezed her eyes shut as if it would take away the pain, she peeked at the ball though one of her closed eyes and looked at it silently. It seemed like it was running away after inflicting such a pain.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20+Throwing vs 1d20+Dodge 1d20 + dodge[2]= 7 4/5 Throw 5/5 Dodge Fail to dodge: -1 Hp Hp:10-1= 9
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Yoshmi rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Tue Apr 29, 2008 6:09 pm
I did it again, this is what happens when i rush
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OpalHime rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Tue Apr 29, 2008 6:17 pm
Tanu's head whipped around when she heard her name yelled by Yuki-sensei. 'Great...' Tanu thought to herself as she saw the woman storm over to where she was standing. The Kun Kumo girl had been shot down and put into place with the other students last time, but she wasn't about to let this hag do it again! The first words that came out of her mouth just made Tanu roll her eyes to the roof, but she soon regretted it after being called childish. This Kun Kumo girl was not childish! The good for nothing classmates of hers were! Why doesn't Yuki scold them for being so dumb and kiddy!? Just as Tanu was about to blow her top and storm out of the academy again, ditching class for the second time today, she backed up as Yuki closed in on her. "What do you want?" she said, thinking that the scolding had been over with, but the woman wanted to continue with just her. Tanu could smell the perfume of flowers come off the woman as she bent close. It smelt good and feminine, but Tanu acted like it stunk and wrinkled her nose. The words that Tanu heard, hit close to home. Kazuma a failure and Kana a genius. Which would Tanu follow? Her eyes went a little blank as she stared off at the floor, thinking about how useless the clan elders back in the fire country had said Kazuma was. He had disobeyed rules and been disgraced upon on the Kun Kumo village, but she had no idea that he had been expelled from the school here. She could only imagine what the parents would say from back home. Who was she going to follow? As she thought of this, she looked up to see a ball flying towards her. Shisei's throw had been a little better than his last, but it still wasn't enough to knock Tanu down! A wicked smile came over her mouth and she was about to sass off to say how much he sucked, but she felt the gaze of Yuki still upon them.
Throw/Dodge Training - Dodge Cannonball 1d20 + Dodge (3) = 16 6/5 Throw 4/5 Dodge Fail to dodge: -1 H HP: 15
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