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What army do you have? |
Space Marines |
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19% |
[ 45 ] |
Eldar |
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4% |
[ 10 ] |
Dark Eldar |
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3% |
[ 7 ] |
Chaos Space Marines |
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10% |
[ 25 ] |
Tau |
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9% |
[ 22 ] |
Imperial Guard |
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6% |
[ 15 ] |
Necrons |
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4% |
[ 11 ] |
Deamon Hunters |
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1% |
[ 4 ] |
Witch Hunters |
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2% |
[ 5 ] |
Tyranids |
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4% |
[ 11 ] |
Orks |
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2% |
[ 5 ] |
More than one. |
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30% |
[ 71 ] |
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Total Votes : 231 |
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Posted: Sat Oct 07, 2017 11:13 am
Yeah, I´m going with the Graia Dogma for my army. "6" roll ignore is pretty ok, but the Graia Warlord trait is nothing to scoff at. ninja
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Posted: Sun Oct 08, 2017 2:47 pm
I just found out that Enginseers attached to Imperial Guard armies can still pick a Forge World. burning_eyes
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Posted: Mon Oct 09, 2017 8:03 am
BrookM I just found out that Enginseers attached to Imperial Guard armies can still pick a Forge World. burning_eyes Are you going full c**t now? Please don't go full c**t now after all these years of being a reasonable opponent. emo
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Posted: Tue Oct 10, 2017 9:34 am
BrookM I just found out that Enginseers attached to Imperial Guard armies can still pick a Forge World. burning_eyes .....can he fix Forge World vehicles? :O Enginseer in AdMech can fix IG vehicles aswell. :/
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Posted: Tue Oct 10, 2017 10:38 am
Now working on my space wolves 30k termies ninja
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Posted: Thu Oct 12, 2017 2:33 pm
Tis the season of sam-b's poxwalkers and other undead once more, as someone is infected by zombie fever.... sweatdrop
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Posted: Sat Oct 14, 2017 6:04 am
I'm currently working on some wolves termies, anyone know a good gear set-up for a close combat unit? ninja So far i have 2 hammer&shield and 1 claw terminator but i'm a bit stuck on what to give the last two. sweatdrop
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Posted: Sat Oct 14, 2017 12:11 pm
Well, If it is only for close combat, then the classical one (Old Space Hulk - "classical" ) would be another Lightning claw, and a sarge with Power Sword and Storm Bolter. But, i'm far from up-to-date on what is expected and possible in the rules nowadays, so i really have no idea.
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Posted: Sat Oct 14, 2017 12:48 pm
Tiina Brown Well, If it is only for close combat, then the classical one (Old Space Hulk - "classical" ) would be another Lightning claw, and a sarge with Power Sword and Storm Bolter. But, i'm far from up-to-date on what is expected and possible in the rules nowadays, so i really have no idea. hm, yeah, i was thinking maybe give the sarge a combi weapon
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Posted: Sun Oct 15, 2017 10:14 am
merydell hm, yeah, i was thinking maybe give the sarge a combi weapon If it works, go ahead. Bolter/Plasma is probably the more common then, but if Bolter/Flamer is possible, i have the impression that may be more fitting a close assault squad. (I'm really not sure why, even though it takes multiple enemies, who'd like to fight burning enemies? .... Oh, i remembered, they're terminators, the fire won't faze them.) cat_smile
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Posted: Sun Oct 15, 2017 12:28 pm
Tiina Brown merydell hm, yeah, i was thinking maybe give the sarge a combi weapon If it works, go ahead. Bolter/Plasma is probably the more common then, but if Bolter/Flamer is possible, i have the impression that may be more fitting a close assault squad. (I'm really not sure why, even though it takes multiple enemies, who'd like to fight burning enemies? .... Oh, i remembered, they're terminators, the fire won't faze them.) cat_smile haha, yeah true, but maybe i'll go full melee and give him a sword and a claw ninja
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Posted: Sun Oct 15, 2017 3:15 pm
merydell I'm currently working on some wolves termies, anyone know a good gear set-up for a close combat unit? ninja So far i have 2 hammer&shield and 1 claw terminator but i'm a bit stuck on what to give the last two. sweatdrop I'd toss in a cyclone launcher if this is an option and stick to all-melee as much as possible. If the unit is supposed to get stuck in, might as well go all the way. ninja
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Posted: Mon Oct 16, 2017 5:25 am
BrookM merydell I'm currently working on some wolves termies, anyone know a good gear set-up for a close combat unit? ninja So far i have 2 hammer&shield and 1 claw terminator but i'm a bit stuck on what to give the last two. sweatdrop I'd toss in a cyclone launcher if this is an option and stick to all-melee as much as possible. If the unit is supposed to get stuck in, might as well go all the way. ninja ah yes, the launcher..check. hovering between a sword/claw sergeant of sword/chainfist. ninja
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Posted: Mon Oct 16, 2017 9:18 am
Asmondai BrookM I just found out that Enginseers attached to Imperial Guard armies can still pick a Forge World. burning_eyes .....can he fix Forge World vehicles? :O Enginseer in AdMech can fix IG vehicles aswell. :/Same rules as the AdMech codex, but an elites choice and no access to Canticles of the Omnissiah, but other than that a valid choice, especially as they've got access to their Forge World of choice special rules. Just a shame that servitors are utter wank these days. emo
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Posted: Mon Oct 16, 2017 9:20 am
Vikki Stardust BrookM I just found out that Enginseers attached to Imperial Guard armies can still pick a Forge World. burning_eyes Are you going full c**t now? Please don't go full c**t now after all these years of being a reasonable opponent. emo Never. I mean, I've already been accused of cheese because of the 60+ storm troopers I've been hoarding as a fun project, only to discover that even after the plasma nerf, they're really, really good at what they do. emo
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